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authorDianne Hackborn <hackbod@google.com>2010-10-01 13:06:30 -0700
committerDianne Hackborn <hackbod@google.com>2010-10-01 13:06:30 -0700
commit6493e64c2a3d5fa6adf0e6331a061d5bc67649fa (patch)
tree999884329e9b71cf546147102f626ded35f12949 /policy
parent2942391801b79816c5eb77d7ac94c4a65f26af48 (diff)
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Fix issue #3037083: Problem report for Pinball
The app was toggling between hiding and showing the status bar, because the dialog was large enough to fill the screen but didn't set to hide the status bar. It turns out that the code to determine the top fullscreen window is intrinsically unstable, since it relies on comparing a window's frame with the screen, yet the window frame can change as a result of changes such as hiding the status bar. Instead, we now simplify all of this to just say that the top fillxfill window gets to control the status bar. Change-Id: I22913adf7235fe0d52612f6738c7c94351274e38
Diffstat (limited to 'policy')
-rwxr-xr-xpolicy/src/com/android/internal/policy/impl/PhoneWindowManager.java4
1 files changed, 3 insertions, 1 deletions
diff --git a/policy/src/com/android/internal/policy/impl/PhoneWindowManager.java b/policy/src/com/android/internal/policy/impl/PhoneWindowManager.java
index 384f527..538dae9 100755
--- a/policy/src/com/android/internal/policy/impl/PhoneWindowManager.java
+++ b/policy/src/com/android/internal/policy/impl/PhoneWindowManager.java
@@ -1500,7 +1500,9 @@ public class PhoneWindowManager implements WindowManagerPolicy {
}
if (attrs.type >= FIRST_APPLICATION_WINDOW
&& attrs.type <= LAST_APPLICATION_WINDOW
- && win.fillsScreenLw(mW, mH, false, false)) {
+ && attrs.x == 0 && attrs.y == 0
+ && attrs.width == WindowManager.LayoutParams.MATCH_PARENT
+ && attrs.height == WindowManager.LayoutParams.MATCH_PARENT) {
if (DEBUG_LAYOUT) Log.v(TAG, "Fullscreen window: " + win);
mTopFullscreenOpaqueWindowState = win;
if ((attrs.flags & FLAG_SHOW_WHEN_LOCKED) != 0) {