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authorChristopher Tate <ctate@google.com>2014-07-17 19:09:00 -0700
committerChristopher Tate <ctate@google.com>2014-07-17 19:12:09 -0700
commit89101f7fe89134a609459e80f779c1a5114e562a (patch)
tree1f24d7a91077ef087b8bae0af7df1ca74aaebf9c /services/backup/java/com
parent5f7f252b451f94bc09e2e5b880e026c28a9c2d0b (diff)
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Tear down agents properly at EOD in full restore
The restore engine wasn't tearing down the bound agent after reaching the end of data for the app, and furthermore was allowing the restore operation to resume running the queue before all data had been delivered to the current target. Also make LocalTransport deliver data in 2K chunks rather than 32K, as a first step towards making its timing characteristics more like we'll see in networked situations. Finally, added a bunch of MORE_DEBUG output for finding odd bugs like this. Change-Id: Icdbe6a070af6cc7c708a938ad044108d40ebce9a
Diffstat (limited to 'services/backup/java/com')
-rw-r--r--services/backup/java/com/android/server/backup/BackupManagerService.java19
1 files changed, 18 insertions, 1 deletions
diff --git a/services/backup/java/com/android/server/backup/BackupManagerService.java b/services/backup/java/com/android/server/backup/BackupManagerService.java
index ce9e85e..17a5263 100644
--- a/services/backup/java/com/android/server/backup/BackupManagerService.java
+++ b/services/backup/java/com/android/server/backup/BackupManagerService.java
@@ -3539,6 +3539,11 @@ public class BackupManagerService extends IBackupManager.Stub {
// In all cases we need to give the transport its finish callback
int finishResult = transport.finishBackup();
+ if (MORE_DEBUG) {
+ Slog.i(TAG, "Done trying to send backup data: result="
+ + result + " finishResult=" + finishResult);
+ }
+
// If we were otherwise in a good state, now interpret the final
// result based on what finishBackup() returned. If we're in a
// failure case already, preserve that result and ignore whatever
@@ -3561,7 +3566,7 @@ public class BackupManagerService extends IBackupManager.Stub {
// do nothing, clean up, and continue looping
} else if (result != BackupTransport.TRANSPORT_OK) {
if (DEBUG) {
- Slog.i(TAG, "Transport failed; aborting backup");
+ Slog.i(TAG, "Transport failed; aborting backup: " + result);
return;
}
}
@@ -4083,6 +4088,9 @@ public class BackupManagerService extends IBackupManager.Stub {
// okay, if the remote end failed at any point, deal with
// it by ignoring the rest of the restore on it
if (!agentSuccess) {
+ if (DEBUG) {
+ Slog.i(TAG, "Agent failure; ending restore");
+ }
mBackupHandler.removeMessages(MSG_TIMEOUT);
tearDownPipes();
tearDownAgent(mTargetApp);
@@ -4124,6 +4132,11 @@ public class BackupManagerService extends IBackupManager.Stub {
// If we got here we're either running smoothly or we've finished
if (info == null) {
+ if (MORE_DEBUG) {
+ Slog.i(TAG, "No [more] data for this package; tearing down");
+ }
+ tearDownPipes();
+ tearDownAgent(mTargetApp);
setRunning(false);
}
return (info != null);
@@ -7064,6 +7077,10 @@ if (MORE_DEBUG) Slog.v(TAG, " + got " + nRead + "; now wanting " + (size - soF
// Don't proceed until the engine has torn down the agent etc
eThread.waitForResult();
+ if (MORE_DEBUG) {
+ Slog.i(TAG, "engine thread finished; proceeding");
+ }
+
// Now we're really done with this one too
IoUtils.closeQuietly(mEnginePipes[0]);