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authorMathias Agopian <mathias@google.com>2011-06-06 09:55:15 -0700
committerMathias Agopian <mathias@google.com>2011-06-06 15:14:25 -0700
commit24855c09173a6caaec7dcedd0c2d7ce15121d39b (patch)
tree1b72c39ca375da3f4c43ba5afcf9cde70dd7a53d /services/surfaceflinger
parentb16b020dd32147fbaaf7de47d5de16bfee10967a (diff)
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merge various SF fixes from gingerbread to honeycomb-mr2 (DO NOT MERGE)
Fix a race that could cause GL commands to be executed from the wrong thread. RefBase subclasses can now decide how they want to be destroyed. Fix a race in SurfaceFlinger that could cause layers to be leaked forever. Fix a race-condtion in SurfaceFlinger that could lead to a crash. initial cherry-pick: resolved conflicts for merge of b9783b49 to honeycomb-plus-aosp Change-Id: I2a335e03fff219e35c18a7b0089b3a11d636576f
Diffstat (limited to 'services/surfaceflinger')
-rw-r--r--services/surfaceflinger/Layer.cpp16
-rw-r--r--services/surfaceflinger/Layer.h2
-rw-r--r--services/surfaceflinger/LayerBase.cpp5
-rw-r--r--services/surfaceflinger/LayerBase.h7
-rw-r--r--services/surfaceflinger/SurfaceFlinger.cpp152
-rw-r--r--services/surfaceflinger/SurfaceFlinger.h26
6 files changed, 98 insertions, 110 deletions
diff --git a/services/surfaceflinger/Layer.cpp b/services/surfaceflinger/Layer.cpp
index 517c335..1d75a7b 100644
--- a/services/surfaceflinger/Layer.cpp
+++ b/services/surfaceflinger/Layer.cpp
@@ -77,6 +77,10 @@ Layer::~Layer()
}
}
+void Layer::destroy() const {
+ mFlinger->destroyLayer(this);
+}
+
status_t Layer::setToken(const sp<UserClient>& userClient,
SharedClient* sharedClient, int32_t token)
{
@@ -145,18 +149,6 @@ sp<LayerBaseClient::Surface> Layer::createSurface() const
return sur;
}
-status_t Layer::ditch()
-{
- // NOTE: Called from the main UI thread
-
- // the layer is not on screen anymore. free as much resources as possible
- mFreezeLock.clear();
-
- Mutex::Autolock _l(mLock);
- mWidth = mHeight = 0;
- return NO_ERROR;
-}
-
status_t Layer::setBuffers( uint32_t w, uint32_t h,
PixelFormat format, uint32_t flags)
{
diff --git a/services/surfaceflinger/Layer.h b/services/surfaceflinger/Layer.h
index 128f93d..278d64e 100644
--- a/services/surfaceflinger/Layer.h
+++ b/services/surfaceflinger/Layer.h
@@ -82,7 +82,6 @@ public:
virtual bool isSecure() const { return mSecure; }
virtual bool isProtected() const;
virtual sp<Surface> createSurface() const;
- virtual status_t ditch();
virtual void onRemoved();
// only for debugging
@@ -93,6 +92,7 @@ public:
return mFreezeLock; }
protected:
+ virtual void destroy() const;
virtual void dump(String8& result, char* scratch, size_t size) const;
private:
diff --git a/services/surfaceflinger/LayerBase.cpp b/services/surfaceflinger/LayerBase.cpp
index 6025ed4..022f251 100644
--- a/services/surfaceflinger/LayerBase.cpp
+++ b/services/surfaceflinger/LayerBase.cpp
@@ -616,10 +616,7 @@ LayerBaseClient::Surface::~Surface()
*/
// destroy client resources
- sp<LayerBaseClient> layer = getOwner();
- if (layer != 0) {
- mFlinger->destroySurface(layer);
- }
+ mFlinger->destroySurface(mOwner);
}
sp<LayerBaseClient> LayerBaseClient::Surface::getOwner() const {
diff --git a/services/surfaceflinger/LayerBase.h b/services/surfaceflinger/LayerBase.h
index 7162e47..6c49a19 100644
--- a/services/surfaceflinger/LayerBase.h
+++ b/services/surfaceflinger/LayerBase.h
@@ -202,10 +202,6 @@ public:
*/
virtual bool isProtected() const { return false; }
- /** Called from the main thread, when the surface is removed from the
- * draw list */
- virtual status_t ditch() { return NO_ERROR; }
-
/** called with the state lock when the surface is removed from the
* current list */
virtual void onRemoved() { };
@@ -271,7 +267,8 @@ protected:
volatile int32_t mInvalidate;
-protected:
+public:
+ // called from class SurfaceFlinger
virtual ~LayerBase();
private:
diff --git a/services/surfaceflinger/SurfaceFlinger.cpp b/services/surfaceflinger/SurfaceFlinger.cpp
index a9fa1ef..9a312a7 100644
--- a/services/surfaceflinger/SurfaceFlinger.cpp
+++ b/services/surfaceflinger/SurfaceFlinger.cpp
@@ -387,6 +387,9 @@ bool SurfaceFlinger::threadLoop()
{
waitForEvent();
+ // call Layer's destructor
+ handleDestroyLayers();
+
// check for transactions
if (UNLIKELY(mConsoleSignals)) {
handleConsoleEvents();
@@ -395,7 +398,7 @@ bool SurfaceFlinger::threadLoop()
if (LIKELY(mTransactionCount == 0)) {
// if we're in a global transaction, don't do anything.
const uint32_t mask = eTransactionNeeded | eTraversalNeeded;
- uint32_t transactionFlags = getTransactionFlags(mask);
+ uint32_t transactionFlags = peekTransactionFlags(mask);
if (LIKELY(transactionFlags)) {
handleTransaction(transactionFlags);
}
@@ -480,39 +483,26 @@ void SurfaceFlinger::handleConsoleEvents()
void SurfaceFlinger::handleTransaction(uint32_t transactionFlags)
{
- Vector< sp<LayerBase> > ditchedLayers;
+ Mutex::Autolock _l(mStateLock);
+ const nsecs_t now = systemTime();
+ mDebugInTransaction = now;
- /*
- * Perform and commit the transaction
- */
+ // Here we're guaranteed that some transaction flags are set
+ // so we can call handleTransactionLocked() unconditionally.
+ // We call getTransactionFlags(), which will also clear the flags,
+ // with mStateLock held to guarantee that mCurrentState won't change
+ // until the transaction is committed.
- { // scope for the lock
- Mutex::Autolock _l(mStateLock);
- const nsecs_t now = systemTime();
- mDebugInTransaction = now;
- handleTransactionLocked(transactionFlags, ditchedLayers);
- mLastTransactionTime = systemTime() - now;
- mDebugInTransaction = 0;
- invalidateHwcGeometry();
- // here the transaction has been committed
- }
-
- /*
- * Clean-up all layers that went away
- * (do this without the lock held)
- */
+ const uint32_t mask = eTransactionNeeded | eTraversalNeeded;
+ transactionFlags = getTransactionFlags(mask);
+ handleTransactionLocked(transactionFlags);
- const size_t count = ditchedLayers.size();
- for (size_t i=0 ; i<count ; i++) {
- if (ditchedLayers[i] != 0) {
- //LOGD("ditching layer %p", ditchedLayers[i].get());
- ditchedLayers[i]->ditch();
- }
- }
+ mLastTransactionTime = systemTime() - now;
+ mDebugInTransaction = 0;
+ // here the transaction has been committed
}
-void SurfaceFlinger::handleTransactionLocked(
- uint32_t transactionFlags, Vector< sp<LayerBase> >& ditchedLayers)
+void SurfaceFlinger::handleTransactionLocked(uint32_t transactionFlags)
{
const LayerVector& currentLayers(mCurrentState.layersSortedByZ);
const size_t count = currentLayers.size();
@@ -584,7 +574,6 @@ void SurfaceFlinger::handleTransactionLocked(
const sp<LayerBase>& layer(previousLayers[i]);
if (currentLayers.indexOf( layer ) < 0) {
// this layer is not visible anymore
- ditchedLayers.add(layer);
mDirtyRegionRemovedLayer.orSelf(layer->visibleRegionScreen);
}
}
@@ -594,6 +583,31 @@ void SurfaceFlinger::handleTransactionLocked(
commitTransaction();
}
+void SurfaceFlinger::destroyLayer(LayerBase const* layer)
+{
+ Mutex::Autolock _l(mDestroyedLayerLock);
+ mDestroyedLayers.add(layer);
+ signalEvent();
+}
+
+void SurfaceFlinger::handleDestroyLayers()
+{
+ Vector<LayerBase const *> destroyedLayers;
+
+ { // scope for the lock
+ Mutex::Autolock _l(mDestroyedLayerLock);
+ destroyedLayers = mDestroyedLayers;
+ mDestroyedLayers.clear();
+ }
+
+ // call destructors without a lock held
+ const size_t count = destroyedLayers.size();
+ for (size_t i=0 ; i<count ; i++) {
+ //LOGD("destroying %s", destroyedLayers[i]->getName().string());
+ delete destroyedLayers[i];
+ }
+}
+
sp<FreezeLock> SurfaceFlinger::getFreezeLock() const
{
return new FreezeLock(const_cast<SurfaceFlinger *>(this));
@@ -1096,15 +1110,15 @@ status_t SurfaceFlinger::addLayer_l(const sp<LayerBase>& layer)
ssize_t SurfaceFlinger::addClientLayer(const sp<Client>& client,
const sp<LayerBaseClient>& lbc)
{
- Mutex::Autolock _l(mStateLock);
-
// attach this layer to the client
- ssize_t name = client->attachLayer(lbc);
+ size_t name = client->attachLayer(lbc);
+
+ Mutex::Autolock _l(mStateLock);
// add this layer to the current state list
addLayer_l(lbc);
- return name;
+ return ssize_t(name);
}
status_t SurfaceFlinger::removeLayer(const sp<LayerBase>& layer)
@@ -1155,6 +1169,11 @@ status_t SurfaceFlinger::invalidateLayerVisibility(const sp<LayerBase>& layer)
return NO_ERROR;
}
+uint32_t SurfaceFlinger::peekTransactionFlags(uint32_t flags)
+{
+ return android_atomic_release_load(&mTransactionFlags);
+}
+
uint32_t SurfaceFlinger::getTransactionFlags(uint32_t flags)
{
return android_atomic_and(~flags, &mTransactionFlags) & flags;
@@ -1362,51 +1381,18 @@ status_t SurfaceFlinger::removeSurface(const sp<Client>& client, SurfaceID sid)
return err;
}
-status_t SurfaceFlinger::destroySurface(const sp<LayerBaseClient>& layer)
+status_t SurfaceFlinger::destroySurface(const wp<LayerBaseClient>& layer)
{
// called by ~ISurface() when all references are gone
-
- class MessageDestroySurface : public MessageBase {
- SurfaceFlinger* flinger;
- sp<LayerBaseClient> layer;
- public:
- MessageDestroySurface(
- SurfaceFlinger* flinger, const sp<LayerBaseClient>& layer)
- : flinger(flinger), layer(layer) { }
- virtual bool handler() {
- sp<LayerBaseClient> l(layer);
- layer.clear(); // clear it outside of the lock;
- Mutex::Autolock _l(flinger->mStateLock);
- /*
- * remove the layer from the current list -- chances are that it's
- * not in the list anyway, because it should have been removed
- * already upon request of the client (eg: window manager).
- * However, a buggy client could have not done that.
- * Since we know we don't have any more clients, we don't need
- * to use the purgatory.
- */
- status_t err = flinger->removeLayer_l(l);
- if (err == NAME_NOT_FOUND) {
- // The surface wasn't in the current list, which means it was
- // removed already, which means it is in the purgatory,
- // and need to be removed from there.
- // This needs to happen from the main thread since its dtor
- // must run from there (b/c of OpenGL ES). Additionally, we
- // can't really acquire our internal lock from
- // destroySurface() -- see postMessage() below.
- ssize_t idx = flinger->mLayerPurgatory.remove(l);
- LOGE_IF(idx < 0,
- "layer=%p is not in the purgatory list", l.get());
- }
-
- LOGE_IF(err<0 && err != NAME_NOT_FOUND,
- "error removing layer=%p (%s)", l.get(), strerror(-err));
- return true;
- }
- };
-
- postMessageAsync( new MessageDestroySurface(this, layer) );
- return NO_ERROR;
+ status_t err = NO_ERROR;
+ sp<LayerBaseClient> l(layer.promote());
+ if (l != NULL) {
+ Mutex::Autolock _l(mStateLock);
+ err = removeLayer_l(l);
+ LOGE_IF(err<0 && err != NAME_NOT_FOUND,
+ "error removing layer=%p (%s)", l.get(), strerror(-err));
+ }
+ return err;
}
status_t SurfaceFlinger::setClientState(
@@ -2381,15 +2367,17 @@ status_t Client::initCheck() const {
return NO_ERROR;
}
-ssize_t Client::attachLayer(const sp<LayerBaseClient>& layer)
+size_t Client::attachLayer(const sp<LayerBaseClient>& layer)
{
- int32_t name = android_atomic_inc(&mNameGenerator);
+ Mutex::Autolock _l(mLock);
+ size_t name = mNameGenerator++;
mLayers.add(name, layer);
return name;
}
void Client::detachLayer(const LayerBaseClient* layer)
{
+ Mutex::Autolock _l(mLock);
// we do a linear search here, because this doesn't happen often
const size_t count = mLayers.size();
for (size_t i=0 ; i<count ; i++) {
@@ -2399,9 +2387,11 @@ void Client::detachLayer(const LayerBaseClient* layer)
}
}
}
-sp<LayerBaseClient> Client::getLayerUser(int32_t i) const {
+sp<LayerBaseClient> Client::getLayerUser(int32_t i) const
+{
+ Mutex::Autolock _l(mLock);
sp<LayerBaseClient> lbc;
- const wp<LayerBaseClient>& layer(mLayers.valueFor(i));
+ wp<LayerBaseClient> layer(mLayers.valueFor(i));
if (layer != 0) {
lbc = layer.promote();
LOGE_IF(lbc==0, "getLayerUser(name=%d) is dead", int(i));
diff --git a/services/surfaceflinger/SurfaceFlinger.h b/services/surfaceflinger/SurfaceFlinger.h
index 9566819..f81b074 100644
--- a/services/surfaceflinger/SurfaceFlinger.h
+++ b/services/surfaceflinger/SurfaceFlinger.h
@@ -65,7 +65,7 @@ public:
status_t initCheck() const;
// protected by SurfaceFlinger::mStateLock
- ssize_t attachLayer(const sp<LayerBaseClient>& layer);
+ size_t attachLayer(const sp<LayerBaseClient>& layer);
void detachLayer(const LayerBaseClient* layer);
sp<LayerBaseClient> getLayerUser(int32_t i) const;
@@ -81,9 +81,15 @@ private:
virtual status_t destroySurface(SurfaceID surfaceId);
virtual status_t setState(int32_t count, const layer_state_t* states);
- DefaultKeyedVector< size_t, wp<LayerBaseClient> > mLayers;
+ // constant
sp<SurfaceFlinger> mFlinger;
- int32_t mNameGenerator;
+
+ // protected by mLock
+ DefaultKeyedVector< size_t, wp<LayerBaseClient> > mLayers;
+ size_t mNameGenerator;
+
+ // thread-safe
+ mutable Mutex mLock;
};
class UserClient : public BnSurfaceComposerClient
@@ -227,6 +233,7 @@ public:
status_t addLayer(const sp<LayerBase>& layer);
status_t invalidateLayerVisibility(const sp<LayerBase>& layer);
void invalidateHwcGeometry();
+ void destroyLayer(LayerBase const* layer);
sp<Layer> getLayer(const sp<ISurface>& sur) const;
@@ -254,7 +261,7 @@ private:
uint32_t w, uint32_t h, uint32_t flags);
status_t removeSurface(const sp<Client>& client, SurfaceID sid);
- status_t destroySurface(const sp<LayerBaseClient>& layer);
+ status_t destroySurface(const wp<LayerBaseClient>& layer);
status_t setClientState(const sp<Client>& client,
int32_t count, const layer_state_t* states);
@@ -299,9 +306,8 @@ public: // hack to work around gcc 4.0.3 bug
private:
void handleConsoleEvents();
void handleTransaction(uint32_t transactionFlags);
- void handleTransactionLocked(
- uint32_t transactionFlags,
- Vector< sp<LayerBase> >& ditchedLayers);
+ void handleTransactionLocked(uint32_t transactionFlags);
+ void handleDestroyLayers();
void computeVisibleRegions(
LayerVector& currentLayers,
@@ -324,6 +330,7 @@ private:
status_t purgatorizeLayer_l(const sp<LayerBase>& layer);
uint32_t getTransactionFlags(uint32_t flags);
+ uint32_t peekTransactionFlags(uint32_t flags);
uint32_t setTransactionFlags(uint32_t flags);
void commitTransaction();
@@ -422,6 +429,11 @@ private:
// these are thread safe
mutable Barrier mReadyToRunBarrier;
+
+ // protected by mDestroyedLayerLock;
+ mutable Mutex mDestroyedLayerLock;
+ Vector<LayerBase const *> mDestroyedLayers;
+
// atomic variables
enum {
eConsoleReleased = 1,