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authorGlenn Kasten <gkasten@google.com>2012-02-02 14:09:43 -0800
committerGlenn Kasten <gkasten@google.com>2012-02-09 16:58:07 -0800
commitd8b2e2b9e3885ab5857a8ac3d2a7551aa3c0eefb (patch)
treedbbe8481e8b0c0e5184d4b779c98dc2e9aef1852 /services
parentf4aaf1f56247289838f4bb25ee704196464be4f2 (diff)
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Remove aliasing
Code was aliasing mBuffer as buffer, but continuing to use both buffer and mBuffer after that point. This was at best misleading, and at worst could confuse the compiler into generating bad code. There was no performance advantage to the alias, in fact removing it saves 16 bytes. Change-Id: I55023ddba465d9be82f66745b088d18af658ac60
Diffstat (limited to 'services')
-rw-r--r--services/audioflinger/AudioResamplerSinc.cpp23
1 files changed, 11 insertions, 12 deletions
diff --git a/services/audioflinger/AudioResamplerSinc.cpp b/services/audioflinger/AudioResamplerSinc.cpp
index d012433..7a27b81 100644
--- a/services/audioflinger/AudioResamplerSinc.cpp
+++ b/services/audioflinger/AudioResamplerSinc.cpp
@@ -199,33 +199,32 @@ void AudioResamplerSinc::resample(int32_t* out, size_t outFrameCount,
size_t outputSampleCount = outFrameCount * 2;
size_t inFrameCount = (outFrameCount*mInSampleRate)/mSampleRate;
- AudioBufferProvider::Buffer& buffer(mBuffer);
while (outputIndex < outputSampleCount) {
// buffer is empty, fetch a new one
- while (buffer.frameCount == 0) {
- buffer.frameCount = inFrameCount;
- provider->getNextBuffer(&buffer);
- if (buffer.raw == NULL) {
+ while (mBuffer.frameCount == 0) {
+ mBuffer.frameCount = inFrameCount;
+ provider->getNextBuffer(&mBuffer);
+ if (mBuffer.raw == NULL) {
goto resample_exit;
}
const uint32_t phaseIndex = phaseFraction >> kNumPhaseBits;
if (phaseIndex == 1) {
// read one frame
- read<CHANNELS>(impulse, phaseFraction, buffer.i16, inputIndex);
+ read<CHANNELS>(impulse, phaseFraction, mBuffer.i16, inputIndex);
} else if (phaseIndex == 2) {
// read 2 frames
- read<CHANNELS>(impulse, phaseFraction, buffer.i16, inputIndex);
+ read<CHANNELS>(impulse, phaseFraction, mBuffer.i16, inputIndex);
inputIndex++;
if (inputIndex >= mBuffer.frameCount) {
inputIndex -= mBuffer.frameCount;
- provider->releaseBuffer(&buffer);
+ provider->releaseBuffer(&mBuffer);
} else {
- read<CHANNELS>(impulse, phaseFraction, buffer.i16, inputIndex);
+ read<CHANNELS>(impulse, phaseFraction, mBuffer.i16, inputIndex);
}
}
}
- int16_t *in = buffer.i16;
- const size_t frameCount = buffer.frameCount;
+ int16_t *in = mBuffer.i16;
+ const size_t frameCount = mBuffer.frameCount;
// Always read-in the first samples from the input buffer
int16_t* head = impulse + halfNumCoefs*CHANNELS;
@@ -264,7 +263,7 @@ void AudioResamplerSinc::resample(int32_t* out, size_t outFrameCount,
// if done with buffer, save samples
if (inputIndex >= frameCount) {
inputIndex -= frameCount;
- provider->releaseBuffer(&buffer);
+ provider->releaseBuffer(&mBuffer);
}
}