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authorDiego Perez <diegoperez@google.com>2015-02-16 17:14:16 +0000
committerDiego Perez <diegoperez@google.com>2015-02-23 09:56:01 +0000
commit2c5e85b303077d2120b428bd4c7e6ecb6970935b (patch)
tree41cada17f3d0ecedeb735b9c77678ff20522ee5b /telecomm
parent48c217ab9133fbcd793e74867dd864f43f2bcfaf (diff)
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Avoid caching mImage on the main render loop and use clipping.
+ Added a session flag that avoids caching mImage. This is useful when mImage is just a Graphics2D wrapper that might change at any time. + Make GcSnapshot aware of the clipping so it doesn't need to render the whole area if not needed. Change-Id: Ie0134c2bc2741b5fa6648313864c851bbac066cf
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