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authorJack Palevich <jackpal@google.com>2009-04-14 19:00:09 -0700
committerJack Palevich <jackpal@google.com>2009-04-14 19:00:09 -0700
commit4e70a9e4627f42671d0671f2fda2ade7a19879bb (patch)
tree069a0592f139140d13720a1b9c3746040dbddce1 /test-runner/android/test/MoreAsserts.java
parentfb9edfd165a256a5407f6f57142c1c6ac0ddd01c (diff)
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Improve glgen
+ gen script is really a bash script rather than a sh script, so declare that to be true. (For example, it uses pushd, which is a part of bash, but not a part of sh. Not sure how this worked until now. Possibly gen was only run in environments where /bin/sh was really bash. + Check the results of the java compile of the code generator, and abort the script if the compile fails. + Turn on the bash shell option that guards against using uninitialized variables in the script. + Remove the generated class files. Refactor JniCodeEmitter into two classes: a general-purpose JniCodeEmitter and a specific Jsr239CodeEmitter. The hope is to use JniCodeEmitter as a base for emitting static OpenGL ES bindings.
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