diff options
author | Xia Wang <xiaw@google.com> | 2011-05-27 16:55:30 -0700 |
---|---|---|
committer | Xia Wang <xiaw@google.com> | 2011-06-06 15:12:29 -0700 |
commit | 62e8f2228f81c3ae6a55c665b6ec0fe8c09b271e (patch) | |
tree | dee2394978e14945b8bae5ff129802de66239bd7 /tests/RenderScriptTests/PerfTest/src/com/android/perftest | |
parent | c321c19fc91bfec9a74039ed4d37b815dd4ef379 (diff) | |
download | frameworks_base-62e8f2228f81c3ae6a55c665b6ec0fe8c09b271e.zip frameworks_base-62e8f2228f81c3ae6a55c665b6ec0fe8c09b271e.tar.gz frameworks_base-62e8f2228f81c3ae6a55c665b6ec0fe8c09b271e.tar.bz2 |
Add OpenGl benchmark tests:
display images with different texture in each mesh.
Change-Id: I051be3cf8be117e62fc635dfaf75b5c0e4cdd644
Diffstat (limited to 'tests/RenderScriptTests/PerfTest/src/com/android/perftest')
-rw-r--r-- | tests/RenderScriptTests/PerfTest/src/com/android/perftest/RsBenchRS.java | 39 | ||||
-rw-r--r-- | tests/RenderScriptTests/PerfTest/src/com/android/perftest/rsbench.rs | 47 |
2 files changed, 84 insertions, 2 deletions
diff --git a/tests/RenderScriptTests/PerfTest/src/com/android/perftest/RsBenchRS.java b/tests/RenderScriptTests/PerfTest/src/com/android/perftest/RsBenchRS.java index 5377f12..3ba6ba4 100644 --- a/tests/RenderScriptTests/PerfTest/src/com/android/perftest/RsBenchRS.java +++ b/tests/RenderScriptTests/PerfTest/src/com/android/perftest/RsBenchRS.java @@ -113,16 +113,20 @@ public class RsBenchRS { private Allocation mTexOpaque; private Allocation mTexTransparent; private Allocation mTexChecker; + private Allocation mTexGlobe; private Mesh m10by10Mesh; private Mesh m100by100Mesh; private Mesh mWbyHMesh; private Mesh mTorus; + private Mesh mSingleMesh; Font mFontSans; Font mFontSerif; private Allocation mTextAlloc; + private ScriptField_TexAllocs_s mTextureAllocs; + private ScriptC_rsbench mScript; private final BitmapFactory.Options mOptionsARGB = new BitmapFactory.Options(); @@ -253,6 +257,27 @@ public class RsBenchRS { return tmb.create(true); } + /** + * Create a mesh with a single quad for the given width and height. + */ + private Mesh getSingleMesh(float width, float height) { + Mesh.TriangleMeshBuilder tmb = new Mesh.TriangleMeshBuilder(mRS, + 2, Mesh.TriangleMeshBuilder.TEXTURE_0); + float xOffset = width/2; + float yOffset = height/2; + tmb.setTexture(0, 0); + tmb.addVertex(-1.0f * xOffset, -1.0f * yOffset); + tmb.setTexture(1, 0); + tmb.addVertex(xOffset, -1.0f * yOffset); + tmb.setTexture(1, 1); + tmb.addVertex(xOffset, yOffset); + tmb.setTexture(0, 1); + tmb.addVertex(-1.0f * xOffset, yOffset); + tmb.addTriangle(0, 3, 1); + tmb.addTriangle(1, 3, 2); + return tmb.create(true); + } + private void initProgramStore() { // Use stock the stock program store object mProgStoreBlendNoneDepth = ProgramStore.BLEND_NONE_DEPTH_TEST(mRS); @@ -392,11 +417,13 @@ public class RsBenchRS { mTexOpaque = loadTextureRGB(R.drawable.data); mTexTransparent = loadTextureARGB(R.drawable.leaf); mTexChecker = loadTextureRGB(R.drawable.checker); + mTexGlobe = loadTextureRGB(R.drawable.globe); mScript.set_gTexTorus(mTexTorus); mScript.set_gTexOpaque(mTexOpaque); mScript.set_gTexTransparent(mTexTransparent); mScript.set_gTexChecker(mTexChecker); + mScript.set_gTexGlobe(mTexGlobe); } private void initFonts() { @@ -418,6 +445,8 @@ public class RsBenchRS { mScript.set_g100by100Mesh(m100by100Mesh); mWbyHMesh= getMbyNMesh(mBenchmarkDimX, mBenchmarkDimY, mBenchmarkDimX/4, mBenchmarkDimY/4); mScript.set_gWbyHMesh(mWbyHMesh); + mSingleMesh = getSingleMesh(50, 50); + mScript.set_gSingleMesh(mSingleMesh); FileA3D model = FileA3D.createFromResource(mRS, mRes, R.raw.torus); FileA3D.IndexEntry entry = model.getIndexEntry(0); @@ -517,6 +546,16 @@ public class RsBenchRS { Allocation.USAGE_GRAPHICS_RENDER_TARGET); mScript.set_gRenderBufferDepth(offscreen); + + mTextureAllocs = new ScriptField_TexAllocs_s(mRS, 100); + for (int i = 0; i < 100; i++) { + ScriptField_TexAllocs_s.Item texElem = new ScriptField_TexAllocs_s.Item(); + texElem.texture = loadTextureRGB(R.drawable.globe); + mTextureAllocs.set(texElem, i, false); + } + mTextureAllocs.copyAll(); + mScript.bind_gTexList100(mTextureAllocs); + mRS.bindRootScript(mScript); } } diff --git a/tests/RenderScriptTests/PerfTest/src/com/android/perftest/rsbench.rs b/tests/RenderScriptTests/PerfTest/src/com/android/perftest/rsbench.rs index e7f5cd4..b6572fb 100644 --- a/tests/RenderScriptTests/PerfTest/src/com/android/perftest/rsbench.rs +++ b/tests/RenderScriptTests/PerfTest/src/com/android/perftest/rsbench.rs @@ -23,7 +23,7 @@ const int RS_MSG_TEST_DONE = 100; const int RS_MSG_RESULTS_READY = 101; -const int gMaxModes = 25; +const int gMaxModes = 27; int gMaxLoops; // Allocation to send test names back to java @@ -44,11 +44,19 @@ rs_allocation gTexOpaque; rs_allocation gTexTorus; rs_allocation gTexTransparent; rs_allocation gTexChecker; +rs_allocation gTexGlobe; + +typedef struct TexAllocs_s { + rs_allocation texture; +} TexAllocs; + +TexAllocs *gTexList100; rs_mesh g10by10Mesh; rs_mesh g100by100Mesh; rs_mesh gWbyHMesh; rs_mesh gTorusMesh; +rs_mesh gSingleMesh; rs_font gFontSans; rs_font gFontSerif; @@ -142,7 +150,7 @@ static void displayFontSamples(int fillNum) { } static void bindProgramVertexOrtho() { - // Default vertex sahder + // Default vertex shader rsgBindProgramVertex(gProgVertex); // Setup the projection matrix rs_matrix4x4 proj; @@ -198,6 +206,33 @@ static void displayMeshSamples(int meshNum) { } } +// Display sample images in a mesh with different texture +static void displayMeshWithMultiTexture(int meshMode) { + bindProgramVertexOrtho(); + + // Fragment shader with texture + rsgBindProgramStore(gProgStoreBlendAlpha); + rsgBindProgramFragment(gProgFragmentTexture); + rsgBindSampler(gProgFragmentTexture, 0, gLinearClamp); + + int meshCount = (int)pow(10.0f, (float)(meshMode + 1)); + + float yPos = 0; + for (int y = 0; y < meshCount; y++) { + yPos = (y + 1) * 50; + float xPos = 0; + for (int x = 0; x < meshCount; x++) { + xPos = (x + 1) * 50; + rs_matrix4x4 matrix; + rsMatrixLoadTranslate(&matrix, xPos, yPos, 0); + rsgProgramVertexLoadModelMatrix(&matrix); + int i = (x + y * meshCount) % 100; + rsgBindTexture(gProgFragmentTexture, 0, gTexList100[i].texture); + rsgDrawMesh(gSingleMesh); + } + } +} + static float gTorusRotation = 0; static void updateModelMatrix(rs_matrix4x4 *matrix, void *buffer) { if (buffer == 0) { @@ -497,6 +532,8 @@ static const char *testNames[] = { "Geo test 25.6k heavy fragment heavy vertex", "Geo test 51.2k heavy fragment heavy vertex", "Geo test 204.8k small tries heavy fragment heavy vertex", + "Mesh with 10 by 10 texture", + "Mesh with 100 by 100 texture", }; void getTestName(int testIndex) { @@ -589,6 +626,12 @@ static void runTest(int index) { case 24: displayPixelLightSamples(8, true); break; + case 25: + displayMeshWithMultiTexture(0); + break; + case 26: + displayMeshWithMultiTexture(1); + break; } } |