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authorAlex Sakhartchouk <alexst@google.com>2011-04-04 14:33:19 -0700
committerAndroid (Google) Code Review <android-gerrit@google.com>2011-04-04 14:33:19 -0700
commit78a9f6a8227d1e9b465acb84f8476a30c5af9c13 (patch)
tree4bb01528d4691740ec94528d0816f65706be34ed /tests/RenderScriptTests/PerfTest/src/com/android
parentfb2e9d23e03c93fd11d79545a07ae776721117f9 (diff)
parent8e90f2bc1fa35a2dc7bd2aab8b8241b628800218 (diff)
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Merge "First draft of fbo in renderscript. Updating samples and benchmark"
Diffstat (limited to 'tests/RenderScriptTests/PerfTest/src/com/android')
-rw-r--r--tests/RenderScriptTests/PerfTest/src/com/android/perftest/RsBenchRS.java19
-rw-r--r--tests/RenderScriptTests/PerfTest/src/com/android/perftest/rsbench.rs218
2 files changed, 152 insertions, 85 deletions
diff --git a/tests/RenderScriptTests/PerfTest/src/com/android/perftest/RsBenchRS.java b/tests/RenderScriptTests/PerfTest/src/com/android/perftest/RsBenchRS.java
index 9757ec6..5443ef8 100644
--- a/tests/RenderScriptTests/PerfTest/src/com/android/perftest/RsBenchRS.java
+++ b/tests/RenderScriptTests/PerfTest/src/com/android/perftest/RsBenchRS.java
@@ -22,6 +22,8 @@ import android.content.res.Resources;
import android.graphics.Bitmap;
import android.graphics.BitmapFactory;
import android.renderscript.*;
+import android.renderscript.Element.DataKind;
+import android.renderscript.Element.DataType;
import android.renderscript.Allocation.MipmapControl;
import android.renderscript.Program.TextureType;
import android.renderscript.ProgramStore.DepthFunc;
@@ -399,6 +401,23 @@ public class RsBenchRS {
initProgramRaster();
initCustomShaders();
+ Type.Builder b = new Type.Builder(mRS, Element.RGBA_8888(mRS));
+ b.setX(1280).setY(720);
+ Allocation offscreen = Allocation.createTyped(mRS,
+ b.create(),
+ Allocation.USAGE_GRAPHICS_TEXTURE |
+ Allocation.USAGE_GRAPHICS_RENDER_TARGET);
+ mScript.set_gRenderBufferColor(offscreen);
+
+ b = new Type.Builder(mRS,
+ Element.createPixel(mRS, DataType.UNSIGNED_16,
+ DataKind.PIXEL_DEPTH));
+ b.setX(1280).setY(720);
+ offscreen = Allocation.createTyped(mRS,
+ b.create(),
+ Allocation.USAGE_GRAPHICS_RENDER_TARGET);
+ mScript.set_gRenderBufferDepth(offscreen);
+
mRS.bindRootScript(mScript);
}
}
diff --git a/tests/RenderScriptTests/PerfTest/src/com/android/perftest/rsbench.rs b/tests/RenderScriptTests/PerfTest/src/com/android/perftest/rsbench.rs
index 3c92725..fd0f16f 100644
--- a/tests/RenderScriptTests/PerfTest/src/com/android/perftest/rsbench.rs
+++ b/tests/RenderScriptTests/PerfTest/src/com/android/perftest/rsbench.rs
@@ -76,11 +76,17 @@ rs_program_vertex gProgVertexPixelLightMove;
rs_program_fragment gProgFragmentPixelLight;
rs_program_fragment gProgFragmentMultitex;
+rs_allocation gRenderBufferColor;
+rs_allocation gRenderBufferDepth;
+
float gDt = 0;
void init() {
}
+static int gRenderSurfaceW;
+static int gRenderSurfaceH;
+
static const char *sampleText = "This is a sample of small text for performace";
// Offsets for multiple layer of text
static int textOffsets[] = { 0, 0, -5, -5, 5, 5, -8, -8, 8, 8};
@@ -91,6 +97,11 @@ static float textColors[] = {1.0f, 1.0f, 1.0f, 1.0f,
0.5f, 0.6f, 0.7f, 1.0f,
};
+static void setupOffscreenTarget() {
+ rsgBindColorTarget(gRenderBufferColor, 0);
+ rsgBindDepthTarget(gRenderBufferDepth);
+}
+
static void displayFontSamples(int fillNum) {
rs_font fonts[5];
@@ -100,8 +111,8 @@ static void displayFontSamples(int fillNum) {
rsSetObject(&fonts[3], gFontSerifBoldItalic);
rsSetObject(&fonts[4], gFontSans);
- uint width = rsgGetWidth();
- uint height = rsgGetHeight();
+ uint width = gRenderSurfaceW;
+ uint height = gRenderSurfaceH;
int left = 0, right = 0, top = 0, bottom = 0;
rsgMeasureText(sampleText, &left, &right, &top, &bottom);
@@ -136,7 +147,7 @@ static void bindProgramVertexOrtho() {
rsgBindProgramVertex(gProgVertex);
// Setup the projection matrix
rs_matrix4x4 proj;
- rsMatrixLoadOrtho(&proj, 0, rsgGetWidth(), rsgGetHeight(), 0, -500, 500);
+ rsMatrixLoadOrtho(&proj, 0, gRenderSurfaceW, gRenderSurfaceH, 0, -500, 500);
rsgProgramVertexLoadProjectionMatrix(&proj);
}
@@ -158,7 +169,7 @@ static void displaySingletexFill(bool blend, int quadCount) {
for (int i = 0; i < quadCount; i ++) {
float startX = 10 * i, startY = 10 * i;
- float width = rsgGetWidth() - startX, height = rsgGetHeight() - startY;
+ float width = gRenderSurfaceW - startX, height = gRenderSurfaceH - startY;
rsgDrawQuadTexCoords(startX, startY, 0, 0, 0,
startX, startY + height, 0, 0, 1,
startX + width, startY + height, 0, 1, 1,
@@ -216,7 +227,7 @@ static void displayMeshSamples(int meshNum) {
bindProgramVertexOrtho();
rs_matrix4x4 matrix;
- rsMatrixLoadTranslate(&matrix, rsgGetWidth()/2, rsgGetHeight()/2, 0);
+ rsMatrixLoadTranslate(&matrix, gRenderSurfaceW/2, gRenderSurfaceH/2, 0);
rsgProgramVertexLoadModelMatrix(&matrix);
// Fragment shader with texture
@@ -344,7 +355,7 @@ static void displaySimpleGeoSamples(bool useTexture, int numMeshes) {
rsgBindProgramRaster(gCullBack);
// Setup the projection matrix with 30 degree field of view
rs_matrix4x4 proj;
- float aspect = (float)rsgGetWidth() / (float)rsgGetHeight();
+ float aspect = (float)gRenderSurfaceW / (float)gRenderSurfaceH;
rsMatrixLoadPerspective(&proj, 30.0f, aspect, 0.1f, 100.0f);
rsgProgramVertexLoadProjectionMatrix(&proj);
@@ -445,7 +456,7 @@ static void displayCustomShaderSamples(int numMeshes) {
}
// Setup the projection matrix
- float aspect = (float)rsgGetWidth() / (float)rsgGetHeight();
+ float aspect = (float)gRenderSurfaceW / (float)gRenderSurfaceH;
rsMatrixLoadPerspective(&gVSConstants->proj, 30.0f, aspect, 0.1f, 100.0f);
setupCustomShaderLights();
@@ -476,7 +487,7 @@ static void displayPixelLightSamples(int numMeshes, bool heavyVertex) {
gVSConstPixel->time = rsUptimeMillis()*0.005;
// Setup the projection matrix
- float aspect = (float)rsgGetWidth() / (float)rsgGetHeight();
+ float aspect = (float)gRenderSurfaceW / (float)gRenderSurfaceH;
rsMatrixLoadPerspective(&gVSConstPixel->proj, 30.0f, aspect, 0.1f, 100.0f);
setupCustomShaderLights();
@@ -520,7 +531,7 @@ static void displayMultitextureSample(bool blend, int quadCount) {
for (int i = 0; i < quadCount; i ++) {
float startX = 10 * i, startY = 10 * i;
- float width = rsgGetWidth() - startX, height = rsgGetHeight() - startY;
+ float width = gRenderSurfaceW - startX, height = gRenderSurfaceH - startY;
rsgDrawQuadTexCoords(startX, startY, 0, 0, 0,
startX, startY + height, 0, 0, 1,
startX + width, startY + height, 0, 1, 1,
@@ -535,7 +546,7 @@ static void displayAnisoSample() {
gAnisoTime += gDt;
rsgBindProgramVertex(gProgVertex);
- float aspect = (float)rsgGetWidth() / (float)rsgGetHeight();
+ float aspect = (float)gRenderSurfaceW / (float)gRenderSurfaceH;
rs_matrix4x4 proj;
rsMatrixLoadPerspective(&proj, 30.0f, aspect, 0.1f, 100.0f);
rsgProgramVertexLoadProjectionMatrix(&proj);
@@ -592,10 +603,6 @@ static bool checkInit() {
static int countdown = 5;
- if (countdown == 0) {
- gDt = 0;
- countdown --;
- }
// Perform all the uploads so we only measure rendered time
if(countdown > 1) {
displayFontSamples(5);
@@ -612,19 +619,13 @@ static bool checkInit() {
countdown --;
rsgClearColor(0.2f, 0.2f, 0.2f, 0.0f);
- // Now use text metrics to center the text
- uint width = rsgGetWidth();
- uint height = rsgGetHeight();
- int left = 0, right = 0, top = 0, bottom = 0;
-
rsgFontColor(0.9f, 0.9f, 0.95f, 1.0f);
rsgBindFont(gFontSerifBoldItalic);
-
- const char* text = "Initializing";
- rsgMeasureText(text, &left, &right, &top, &bottom);
- int centeredPosX = width / 2 - (right - left) / 2;
- int centeredPosY = height / 2 - (top - bottom) / 2;
- rsgDrawText(text, centeredPosX, centeredPosY);
+ if (countdown == 1) {
+ rsgDrawText("Rendering", 50, 50);
+ } else {
+ rsgDrawText("Initializing", 50, 50);
+ }
return false;
}
@@ -632,70 +633,40 @@ static bool checkInit() {
return true;
}
-static int frameCount = 0;
-static int totalFramesRendered = 0;
static int benchMode = 0;
-#define testTime 5.0f
-static float curTestTime = testTime;
-
static const char *testNames[] = {
- "Finished text fill 1",
- "Finished text fill 2",
- "Finished text fill 3",
- "Finished text fill 4",
- "Finished text fill 5",
- "Finished 25.6k geo flat color",
- "Finished 51.2k geo flat color",
- "Finished 204.8k geo raster load flat color",
- "Finished 25.6k geo texture",
- "Finished 51.2k geo texture",
- "Finished 204.8k geo raster load texture",
- "Finished full screen mesh 10 by 10",
- "Finished full screen mesh 100 by 100",
- "Finished full screen mesh W / 4 by H / 4",
- "Finished 25.6k geo heavy vertex",
- "Finished 51.2k geo heavy vertex",
- "Finished 204.8k geo raster load heavy vertex",
- "Finished singletexture 5x fill",
- "Finished 3tex multitexture 5x fill",
- "Finished blend singletexture 5x fill",
- "Finished blend 3tex multitexture 5x fill",
- "Finished 25.6k geo heavy fragment",
- "Finished 51.2k geo heavy fragment",
- "Finished 204.8k geo raster load heavy fragment",
- "Finished 25.6k geo heavy fragment, heavy vertex",
- "Finished 51.2k geo heavy fragment, heavy vertex",
- "Finished 204.8k geo raster load heavy fragment, heavy vertex",
+ "Finished text fill 1,",
+ "Finished text fill 2,",
+ "Finished text fill 3,",
+ "Finished text fill 4,",
+ "Finished text fill 5,",
+ "Finished 25.6k geo flat color,",
+ "Finished 51.2k geo flat color,",
+ "Finished 204.8k geo raster load flat color,",
+ "Finished 25.6k geo texture,",
+ "Finished 51.2k geo texture,",
+ "Finished 204.8k geo raster load texture,",
+ "Finished full screen mesh 10 by 10,",
+ "Finished full screen mesh 100 by 100,",
+ "Finished full screen mesh W / 4 by H / 4,",
+ "Finished 25.6k geo heavy vertex,",
+ "Finished 51.2k geo heavy vertex,",
+ "Finished 204.8k geo raster load heavy vertex,",
+ "Finished singletexture 5x fill,",
+ "Finished 3tex multitexture 5x fill,",
+ "Finished blend singletexture 5x fill,",
+ "Finished blend 3tex multitexture 5x fill,",
+ "Finished 25.6k geo heavy fragment,",
+ "Finished 51.2k geo heavy fragment,",
+ "Finished 204.8k geo raster load heavy fragment,",
+ "Finished 25.6k geo heavy fragment heavy vertex,",
+ "Finished 51.2k geo heavy fragment heavy vertex,",
+ "Finished 204.8k geo raster load heavy fragment heavy vertex,",
};
-int root(int launchID) {
-
- gDt = rsGetDt();
-
- rsgClearColor(0.2f, 0.2f, 0.2f, 0.0f);
- rsgClearDepth(1.0f);
-
- if(!checkInit()) {
- return 1;
- }
-
- curTestTime -= gDt;
- if(curTestTime < 0.0f) {
- float fps = (float)(frameCount) / (testTime - curTestTime);
- rsDebug(testNames[benchMode], fps);
- benchMode ++;
- curTestTime = testTime;
- totalFramesRendered += frameCount;
- frameCount = 0;
- gTorusRotation = 0;
-
- if (benchMode > gMaxModes) {
- benchMode = 0;
- }
- }
-
- switch (benchMode) {
+static void runTest(int index) {
+ switch (index) {
case 0:
displayFontSamples(1);
break;
@@ -777,10 +748,87 @@ int root(int launchID) {
case 26:
displayPixelLightSamples(8, true);
break;
+ }
+}
+
+static void drawOffscreenResult(int posX, int posY, int width, int height) {
+ bindProgramVertexOrtho();
+ rs_matrix4x4 matrix;
+ rsMatrixLoadIdentity(&matrix);
+ rsgProgramVertexLoadModelMatrix(&matrix);
+
+ rsgBindProgramFragment(gProgFragmentTexture);
+
+ rsgBindSampler(gProgFragmentTexture, 0, gLinearClamp);
+ rsgBindTexture(gProgFragmentTexture, 0, gRenderBufferColor);
+
+ float startX = posX, startY = posY;
+ rsgDrawQuadTexCoords(startX, startY, 0, 0, 1,
+ startX, startY + height, 0, 0, 0,
+ startX + width, startY + height, 0, 1, 0,
+ startX + width, startY, 0, 1, 1);
+}
+
+int root(int launchID) {
+
+ gRenderSurfaceW = rsgGetWidth();
+ gRenderSurfaceH = rsgGetHeight();
+ rsgClearColor(0.2f, 0.2f, 0.2f, 1.0f);
+ rsgClearDepth(1.0f);
+ if(!checkInit()) {
+ return 1;
+ }
+
+ rsgFinish();
+ int64_t start = rsUptimeMillis();
+ rsGetDt();
+
+ int drawPos = 0;
+ int frameCount = 100;
+ for(int i = 0; i < frameCount; i ++) {
+ setupOffscreenTarget();
+ gRenderSurfaceW = rsAllocationGetDimX(gRenderBufferColor);
+ gRenderSurfaceH = rsAllocationGetDimY(gRenderBufferColor);
+ rsgClearColor(0.1f, 0.1f, 0.1f, 1.0f);
+ rsgClearDepth(1.0f);
+
+ runTest(benchMode);
+ rsgClearAllRenderTargets();
+ gRenderSurfaceW = rsgGetWidth();
+ gRenderSurfaceH = rsgGetHeight();
+ int size = 8;
+ drawOffscreenResult((drawPos+=size)%gRenderSurfaceW, (gRenderSurfaceH * 3) / 4, size, size);
+ gDt = rsGetDt();
}
- frameCount ++;
+ rsgFinish();
+
+ int64_t end = rsUptimeMillis();
+ float fps = (float)(frameCount) / ((float)(end - start)*0.001f);
+ rsDebug(testNames[benchMode], fps);
+
+ drawOffscreenResult(0, 0,
+ gRenderSurfaceW / 2,
+ gRenderSurfaceH / 2);
+
+ const char* text = testNames[benchMode];
+ int left = 0, right = 0, top = 0, bottom = 0;
+ uint width = rsgGetWidth();
+ uint height = rsgGetHeight();
+ rsgFontColor(0.9f, 0.9f, 0.95f, 1.0f);
+ rsgBindFont(gFontSerifBoldItalic);
+ rsgMeasureText(text, &left, &right, &top, &bottom);
+ rsgFontColor(1.0f, 1.0f, 1.0f, 1.0f);
+ rsgDrawText(text, 2 -left, height - 2 + bottom);
+
+ benchMode ++;
+
+ gTorusRotation = 0;
+
+ if (benchMode > gMaxModes) {
+ benchMode = 0;
+ }
return 1;
}