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authorAlex Sakhartchouk <alexst@google.com>2011-12-08 11:39:14 -0800
committerAlex Sakhartchouk <alexst@google.com>2011-12-08 11:39:14 -0800
commita7a211b8a68a7d3f5ff4409aa286db07f96c0550 (patch)
tree411b4721ebb7e42aca30b415b11ec1b9f6893509 /tests/RenderScriptTests/SceneGraph/src/com/android/scenegraph/TextureParam.java
parent8030bfd9c8956bd94ccda5ee4643a4c375338303 (diff)
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Sample scene graph
Change-Id: I65b210b770121ac02c5857b48d2ec0d053133dd6
Diffstat (limited to 'tests/RenderScriptTests/SceneGraph/src/com/android/scenegraph/TextureParam.java')
-rw-r--r--tests/RenderScriptTests/SceneGraph/src/com/android/scenegraph/TextureParam.java54
1 files changed, 54 insertions, 0 deletions
diff --git a/tests/RenderScriptTests/SceneGraph/src/com/android/scenegraph/TextureParam.java b/tests/RenderScriptTests/SceneGraph/src/com/android/scenegraph/TextureParam.java
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+++ b/tests/RenderScriptTests/SceneGraph/src/com/android/scenegraph/TextureParam.java
@@ -0,0 +1,54 @@
+/*
+ * Copyright (C) 2011 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package com.android.scenegraph;
+
+import java.lang.Math;
+import java.util.ArrayList;
+
+import android.graphics.Camera;
+import android.renderscript.Float4;
+import android.renderscript.Matrix4f;
+import android.renderscript.ProgramFragment;
+import android.renderscript.ProgramStore;
+import android.renderscript.ProgramVertex;
+import android.renderscript.Element;
+import android.util.Log;
+
+/**
+ * @hide
+ */
+public class TextureParam extends ShaderParam {
+
+ Texture2D mTexture;
+
+ public TextureParam(String name) {
+ super(name);
+ }
+
+ public void setTexture(Texture2D t) {
+ mTexture = t;
+ }
+
+ public Texture2D getTexture() {
+ return mTexture;
+ }
+}
+
+
+
+
+