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authorAlex Sakhartchouk <alexst@google.com>2011-07-01 10:04:22 -0700
committerAndroid (Google) Code Review <android-gerrit@google.com>2011-07-01 10:04:22 -0700
commitdd79d52e346ee70a42126e387cb71b80b0c56d4c (patch)
tree5b8b38419d35330d2e546c10b897dd3c15101fa6 /tests
parentf17bd971036384d55529d819727dde843f69b49c (diff)
parent46bd32ece2e6ae5ae95ac47dacf2801322d156e9 (diff)
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frameworks_base-dd79d52e346ee70a42126e387cb71b80b0c56d4c.tar.gz
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Merge "Adding some debug modes to the rs benchmark app."
Diffstat (limited to 'tests')
-rw-r--r--tests/RenderScriptTests/PerfTest/AndroidManifest.xml3
-rw-r--r--tests/RenderScriptTests/PerfTest/res/menu/loader_menu.xml25
-rw-r--r--tests/RenderScriptTests/PerfTest/res/values/strings.xml24
-rw-r--r--tests/RenderScriptTests/PerfTest/src/com/android/perftest/RsBench.java37
-rw-r--r--tests/RenderScriptTests/PerfTest/src/com/android/perftest/RsBenchRS.java110
-rw-r--r--tests/RenderScriptTests/PerfTest/src/com/android/perftest/RsBenchView.java12
-rw-r--r--tests/RenderScriptTests/PerfTest/src/com/android/perftest/rsbench.rs341
-rw-r--r--tests/RenderScriptTests/PerfTest/src/com/android/perftest/subtest_def.rsh28
-rw-r--r--tests/RenderScriptTests/PerfTest/src/com/android/perftest/text_test.rs82
-rw-r--r--tests/RenderScriptTests/PerfTest/src/com/android/perftest/torus_test.rs283
10 files changed, 632 insertions, 313 deletions
diff --git a/tests/RenderScriptTests/PerfTest/AndroidManifest.xml b/tests/RenderScriptTests/PerfTest/AndroidManifest.xml
index aafd176..cc60396 100644
--- a/tests/RenderScriptTests/PerfTest/AndroidManifest.xml
+++ b/tests/RenderScriptTests/PerfTest/AndroidManifest.xml
@@ -9,8 +9,7 @@
android:icon="@drawable/test_pattern">
<uses-library android:name="android.test.runner" />
<activity android:name="RsBench"
- android:label="RsBenchmark"
- android:theme="@android:style/Theme.Black.NoTitleBar">
+ android:label="RsBenchmark">
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
diff --git a/tests/RenderScriptTests/PerfTest/res/menu/loader_menu.xml b/tests/RenderScriptTests/PerfTest/res/menu/loader_menu.xml
new file mode 100644
index 0000000..8234677
--- /dev/null
+++ b/tests/RenderScriptTests/PerfTest/res/menu/loader_menu.xml
@@ -0,0 +1,25 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!--
+/*
+* Copyright (C) 2011 The Android Open Source Project
+*
+* Licensed under the Apache License, Version 2.0 (the "License");
+* you may not use this file except in compliance with the License.
+* You may obtain a copy of the License at
+*
+* http://www.apache.org/licenses/LICENSE-2.0
+*
+* Unless required by applicable law or agreed to in writing, software
+* distributed under the License is distributed on an "AS IS" BASIS,
+* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+* See the License for the specific language governing permissions and
+* limitations under the License.
+*/
+-->
+
+<menu xmlns:android="http://schemas.android.com/apk/res/android">
+ <item android:id="@+id/benchmark_mode"
+ android:title="@string/benchmark_mode" />
+ <item android:id="@+id/debug_mode"
+ android:title="@string/debug_mode" />
+</menu>
diff --git a/tests/RenderScriptTests/PerfTest/res/values/strings.xml b/tests/RenderScriptTests/PerfTest/res/values/strings.xml
new file mode 100644
index 0000000..627ac21
--- /dev/null
+++ b/tests/RenderScriptTests/PerfTest/res/values/strings.xml
@@ -0,0 +1,24 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!--
+/*
+* Copyright (C) 2011 The Android Open Source Project
+*
+* Licensed under the Apache License, Version 2.0 (the "License");
+* you may not use this file except in compliance with the License.
+* You may obtain a copy of the License at
+*
+* http://www.apache.org/licenses/LICENSE-2.0
+*
+* Unless required by applicable law or agreed to in writing, software
+* distributed under the License is distributed on an "AS IS" BASIS,
+* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+* See the License for the specific language governing permissions and
+* limitations under the License.
+*/
+-->
+
+<resources xmlns:xliff="urn:oasis:names:tc:xliff:document:1.2">
+ <skip />
+ <string name="benchmark_mode">Benchmark Mode</string>
+ <string name="debug_mode">Debug Mode</string>
+</resources>
diff --git a/tests/RenderScriptTests/PerfTest/src/com/android/perftest/RsBench.java b/tests/RenderScriptTests/PerfTest/src/com/android/perftest/RsBench.java
index d7393f8..b336a4d 100644
--- a/tests/RenderScriptTests/PerfTest/src/com/android/perftest/RsBench.java
+++ b/tests/RenderScriptTests/PerfTest/src/com/android/perftest/RsBench.java
@@ -31,10 +31,14 @@ import android.provider.Settings.System;
import android.util.Log;
import android.view.Menu;
import android.view.MenuItem;
+import android.view.MenuInflater;
import android.view.View;
import android.view.Window;
import android.widget.Button;
import android.widget.ListView;
+import android.app.AlertDialog;
+import android.content.DialogInterface;
+import android.widget.Toast;
import java.lang.Runtime;
@@ -77,4 +81,37 @@ public class RsBench extends Activity {
super.onPause();
mView.pause();
}
+
+ @Override
+ public boolean onCreateOptionsMenu(Menu menu) {
+ MenuInflater inflater = getMenuInflater();
+ inflater.inflate(R.menu.loader_menu, menu);
+ return true;
+ }
+
+ @Override
+ public boolean onOptionsItemSelected(MenuItem item) {
+ // Handle item selection
+ switch (item.getItemId()) {
+ case R.id.benchmark_mode:
+ mView.setBenchmarkMode();
+ return true;
+ case R.id.debug_mode:
+ AlertDialog.Builder builder = new AlertDialog.Builder(this);
+ builder.setTitle("Pick a Test");
+ builder.setItems(mView.getTestNames(),
+ new DialogInterface.OnClickListener() {
+ public void onClick(DialogInterface dialog, int item) {
+ Toast.makeText(getApplicationContext(),
+ "Switching to: " + mView.getTestNames()[item],
+ Toast.LENGTH_SHORT).show();
+ mView.setDebugMode(item);
+ }
+ });
+ builder.show();
+ return true;
+ default:
+ return super.onOptionsItemSelected(item);
+ }
+ }
}
diff --git a/tests/RenderScriptTests/PerfTest/src/com/android/perftest/RsBenchRS.java b/tests/RenderScriptTests/PerfTest/src/com/android/perftest/RsBenchRS.java
index c706286..c375be5 100644
--- a/tests/RenderScriptTests/PerfTest/src/com/android/perftest/RsBenchRS.java
+++ b/tests/RenderScriptTests/PerfTest/src/com/android/perftest/RsBenchRS.java
@@ -84,12 +84,6 @@ public class RsBenchRS {
private Resources mRes;
private RenderScriptGL mRS;
- private Sampler mLinearClamp;
- private Sampler mLinearWrap;
- private Sampler mMipLinearWrap;
- private Sampler mNearestClamp;
- private Sampler mNearesWrap;
-
private ProgramStore mProgStoreBlendNoneDepth;
private ProgramStore mProgStoreBlendNone;
private ProgramStore mProgStoreBlendAlpha;
@@ -115,10 +109,6 @@ public class RsBenchRS {
private ScriptField_FragentShaderConstants3_s mFSConstPixel;
- private ProgramRaster mCullBack;
- private ProgramRaster mCullFront;
- private ProgramRaster mCullNone;
-
private Allocation mTexTorus;
private Allocation mTexOpaque;
private Allocation mTexTransparent;
@@ -143,6 +133,8 @@ public class RsBenchRS {
private ScriptC_rsbench mScript;
+ private ScriptC_text_test mTextScript;
+ private ScriptC_torus_test mTorusScript;
private final BitmapFactory.Options mOptionsARGB = new BitmapFactory.Options();
@@ -310,6 +302,7 @@ public class RsBenchRS {
mProgStoreBlendAdd = BLEND_ADD_DEPTH_NONE(mRS);
mScript.set_gProgStoreBlendNoneDepth(mProgStoreBlendNoneDepth);
+
mScript.set_gProgStoreBlendNone(mProgStoreBlendNone);
mScript.set_gProgStoreBlendAlpha(mProgStoreBlendAlpha);
mScript.set_gProgStoreBlendAdd(mProgStoreBlendAdd);
@@ -330,22 +323,24 @@ public class RsBenchRS {
texBuilder.setTexture(ProgramFragmentFixedFunction.Builder.EnvMode.REPLACE,
ProgramFragmentFixedFunction.Builder.Format.RGBA, 0);
mProgFragmentTexture = texBuilder.create();
- mProgFragmentTexture.bindSampler(mLinearClamp, 0);
+ mProgFragmentTexture.bindSampler(Sampler.CLAMP_LINEAR(mRS), 0);
ProgramFragmentFixedFunction.Builder colBuilder = new ProgramFragmentFixedFunction.Builder(mRS);
colBuilder.setVaryingColor(false);
mProgFragmentColor = colBuilder.create();
mScript.set_gProgFragmentColor(mProgFragmentColor);
+
mScript.set_gProgFragmentTexture(mProgFragmentTexture);
+
// For Galaxy live wallpaper drawing
ProgramFragmentFixedFunction.Builder builder = new ProgramFragmentFixedFunction.Builder(mRS);
builder.setTexture(ProgramFragmentFixedFunction.Builder.EnvMode.REPLACE,
ProgramFragmentFixedFunction.Builder.Format.RGB, 0);
ProgramFragment pfb = builder.create();
- pfb.bindSampler(mNearesWrap, 0);
+ pfb.bindSampler(Sampler.WRAP_NEAREST(mRS), 0);
mScript.set_gPFBackground(pfb);
builder = new ProgramFragmentFixedFunction.Builder(mRS);
@@ -354,7 +349,7 @@ public class RsBenchRS {
ProgramFragmentFixedFunction.Builder.Format.RGBA, 0);
builder.setVaryingColor(true);
ProgramFragment pfs = builder.create();
- pfs.bindSampler(mMipLinearWrap, 0);
+ pfs.bindSampler(Sampler.WRAP_LINEAR_MIP_LINEAR(mRS), 0);
mScript.set_gPFStars(pfs);
}
@@ -404,6 +399,7 @@ public class RsBenchRS {
mScript.set_gProgVertex(mProgVertex);
+
// For galaxy live wallpaper
mPvStarAlloc = new ScriptField_VpConsts(mRS, 1);
mScript.bind_vpConstants(mPvStarAlloc);
@@ -447,13 +443,11 @@ public class RsBenchRS {
private void initCustomShaders() {
mVSConst = new ScriptField_VertexShaderConstants_s(mRS, 1);
mFSConst = new ScriptField_FragentShaderConstants_s(mRS, 1);
- mScript.bind_gVSConstants(mVSConst);
- mScript.bind_gFSConstants(mFSConst);
+
mVSConstPixel = new ScriptField_VertexShaderConstants3_s(mRS, 1);
mFSConstPixel = new ScriptField_FragentShaderConstants3_s(mRS, 1);
- mScript.bind_gVSConstPixel(mVSConstPixel);
- mScript.bind_gFSConstPixel(mFSConstPixel);
+
// Initialize the shader builder
ProgramVertex.Builder pvbCustom = new ProgramVertex.Builder(mRS);
@@ -506,11 +500,7 @@ public class RsBenchRS {
}
mProgFragmentMultitex = pfbCustom.create();
- mScript.set_gProgVertexCustom(mProgVertexCustom);
- mScript.set_gProgFragmentCustom(mProgFragmentCustom);
- mScript.set_gProgVertexPixelLight(mProgVertexPixelLight);
- mScript.set_gProgVertexPixelLightMove(mProgVertexPixelLightMove);
- mScript.set_gProgFragmentPixelLight(mProgFragmentPixelLight);
+
mScript.set_gProgFragmentMultitex(mProgFragmentMultitex);
}
@@ -587,39 +577,22 @@ public class RsBenchRS {
Log.e("rs", "could not load model");
} else {
mTorus = (Mesh)entry.getObject();
- mScript.set_gTorusMesh(mTorus);
}
createParticlesMesh();
}
private void initSamplers() {
- Sampler.Builder bs = new Sampler.Builder(mRS);
- bs.setMinification(Sampler.Value.LINEAR);
- bs.setMagnification(Sampler.Value.LINEAR);
- bs.setWrapS(Sampler.Value.WRAP);
- bs.setWrapT(Sampler.Value.WRAP);
- mLinearWrap = bs.create();
-
- mLinearClamp = Sampler.CLAMP_LINEAR(mRS);
- mNearestClamp = Sampler.CLAMP_NEAREST(mRS);
- mMipLinearWrap = Sampler.WRAP_LINEAR_MIP_LINEAR(mRS);
- mNearesWrap = Sampler.WRAP_NEAREST(mRS);
-
- mScript.set_gLinearClamp(mLinearClamp);
- mScript.set_gLinearWrap(mLinearWrap);
- mScript.set_gMipLinearWrap(mMipLinearWrap);
- mScript.set_gNearestClamp(mNearestClamp);
+ mScript.set_gLinearClamp(Sampler.CLAMP_LINEAR(mRS));
+ mScript.set_gLinearWrap(Sampler.WRAP_LINEAR(mRS));
+ mScript.set_gMipLinearWrap(Sampler.WRAP_LINEAR_MIP_LINEAR(mRS));
+ mScript.set_gNearestClamp(Sampler.CLAMP_NEAREST(mRS));
}
private void initProgramRaster() {
- mCullBack = ProgramRaster.CULL_BACK(mRS);
- mCullFront = ProgramRaster.CULL_FRONT(mRS);
- mCullNone = ProgramRaster.CULL_NONE(mRS);
-
- mScript.set_gCullBack(mCullBack);
- mScript.set_gCullFront(mCullFront);
- mScript.set_gCullNone(mCullNone);
+ mScript.set_gCullBack(ProgramRaster.CULL_BACK(mRS));
+ mScript.set_gCullFront(ProgramRaster.CULL_FRONT(mRS));
+ mScript.set_gCullNone(ProgramRaster.CULL_NONE(mRS));
}
private int strlen(byte[] array) {
@@ -645,9 +618,47 @@ public class RsBenchRS {
}
}
+ public void setDebugMode(int num) {
+ mScript.invoke_setDebugMode(num);
+ }
+
+ public void setBenchmarkMode() {
+ mScript.invoke_setBenchmarkMode();
+ }
+
+ void initTextScript() {
+ mTextScript = new ScriptC_text_test(mRS, mRes, R.raw.text_test);
+ mTextScript.set_gFontSans(mFontSans);
+ mTextScript.set_gFontSerif(mFontSerif);
+ }
+
+ void initTorusScript() {
+ mTorusScript = new ScriptC_torus_test(mRS, mRes, R.raw.torus_test);
+ mTorusScript.set_gCullFront(ProgramRaster.CULL_FRONT(mRS));
+ mTorusScript.set_gCullBack(ProgramRaster.CULL_BACK(mRS));
+ mTorusScript.set_gLinearClamp(Sampler.CLAMP_LINEAR(mRS));
+ mTorusScript.set_gTorusMesh(mTorus);
+ mTorusScript.set_gTexTorus(mTexTorus);
+ mTorusScript.set_gProgVertexCustom(mProgVertexCustom);
+ mTorusScript.set_gProgFragmentCustom(mProgFragmentCustom);
+ mTorusScript.set_gProgVertexPixelLight(mProgVertexPixelLight);
+ mTorusScript.set_gProgVertexPixelLightMove(mProgVertexPixelLightMove);
+ mTorusScript.set_gProgFragmentPixelLight(mProgFragmentPixelLight);
+ mTorusScript.bind_gVSConstPixel(mVSConstPixel);
+ mTorusScript.bind_gFSConstPixel(mFSConstPixel);
+ mTorusScript.bind_gVSConstants(mVSConst);
+ mTorusScript.bind_gFSConstants(mFSConst);
+ mTorusScript.set_gProgVertex(mProgVertex);
+ mTorusScript.set_gProgFragmentTexture(mProgFragmentTexture);
+ mTorusScript.set_gProgFragmentColor(mProgFragmentColor);
+ mTorusScript.set_gProgStoreBlendNoneDepth(mProgStoreBlendNoneDepth);
+ }
+
private void initRS() {
mScript = new ScriptC_rsbench(mRS, mRes, R.raw.rsbench);
+
+
mRS.setMessageHandler(mRsMessage);
mMaxModes = mScript.get_gMaxModes();
@@ -709,6 +720,13 @@ public class RsBenchRS {
mSampleListViewAllocs.copyAll();
mScript.bind_gListViewText(mSampleListViewAllocs);
+ initTextScript();
+ initTorusScript();
+
+ mScript.set_gFontScript(mTextScript);
+ mScript.set_gTorusScript(mTorusScript);
+ mScript.set_gDummyAlloc(Allocation.createSized(mRS, Element.I32(mRS), 1));
+
mRS.bindRootScript(mScript);
}
}
diff --git a/tests/RenderScriptTests/PerfTest/src/com/android/perftest/RsBenchView.java b/tests/RenderScriptTests/PerfTest/src/com/android/perftest/RsBenchView.java
index 2882b93..61aa3e1 100644
--- a/tests/RenderScriptTests/PerfTest/src/com/android/perftest/RsBenchView.java
+++ b/tests/RenderScriptTests/PerfTest/src/com/android/perftest/RsBenchView.java
@@ -105,4 +105,16 @@ public class RsBenchView extends RSSurfaceView {
public boolean testIsFinished() {
return mRender.testIsFinished();
}
+
+ void setBenchmarkMode() {
+ mRender.setBenchmarkMode();
+ }
+
+ void setDebugMode(int num) {
+ mRender.setDebugMode(num);
+ }
+
+ String[] getTestNames() {
+ return mRender.mTestNames;
+ }
}
diff --git a/tests/RenderScriptTests/PerfTest/src/com/android/perftest/rsbench.rs b/tests/RenderScriptTests/PerfTest/src/com/android/perftest/rsbench.rs
index bb81862..eaafe1d 100644
--- a/tests/RenderScriptTests/PerfTest/src/com/android/perftest/rsbench.rs
+++ b/tests/RenderScriptTests/PerfTest/src/com/android/perftest/rsbench.rs
@@ -18,6 +18,7 @@
#include "rs_graphics.rsh"
#include "shader_def.rsh"
+#include "subtest_def.rsh"
/* Message sent from script to renderscript */
const int RS_MSG_TEST_DONE = 100;
@@ -98,7 +99,6 @@ ListAllocs *gListViewText;
rs_mesh g10by10Mesh;
rs_mesh g100by100Mesh;
rs_mesh gWbyHMesh;
-rs_mesh gTorusMesh;
rs_mesh gSingleMesh;
rs_font gFontSans;
@@ -115,25 +115,15 @@ rs_program_raster gCullBack;
rs_program_raster gCullFront;
rs_program_raster gCullNone;
-// Custom vertex shader compunents
-VertexShaderConstants *gVSConstants;
-FragentShaderConstants *gFSConstants;
-VertexShaderConstants3 *gVSConstPixel;
-FragentShaderConstants3 *gFSConstPixel;
// Export these out to easily set the inputs to shader
VertexShaderInputs *gVSInputs;
-// Custom shaders we use for lighting
-rs_program_vertex gProgVertexCustom;
-rs_program_fragment gProgFragmentCustom;
-rs_program_vertex gProgVertexPixelLight;
-rs_program_vertex gProgVertexPixelLightMove;
-rs_program_fragment gProgFragmentPixelLight;
+
rs_program_fragment gProgFragmentMultitex;
rs_allocation gRenderBufferColor;
rs_allocation gRenderBufferDepth;
-float gDt = 0;
+static float gDt = 0;
void init() {
}
@@ -141,16 +131,6 @@ void init() {
static int gRenderSurfaceW;
static int gRenderSurfaceH;
-static const char *sampleText = "This is a sample of small text for performace";
-// Offsets for multiple layer of text
-static int textOffsets[] = { 0, 0, -5, -5, 5, 5, -8, -8, 8, 8};
-static float textColors[] = {1.0f, 1.0f, 1.0f, 1.0f,
- 0.5f, 0.7f, 0.5f, 1.0f,
- 0.7f, 0.5f, 0.5f, 1.0f,
- 0.5f, 0.5f, 0.7f, 1.0f,
- 0.5f, 0.6f, 0.7f, 1.0f,
-};
-
/**
* Methods to draw the galaxy live wall paper
*/
@@ -291,40 +271,16 @@ static void setupOffscreenTarget() {
rsgBindDepthTarget(gRenderBufferDepth);
}
-static void displayFontSamples(int fillNum) {
+rs_script gFontScript;
+rs_script gTorusScript;
+rs_allocation gDummyAlloc;
- rs_font fonts[5];
- fonts[0] = gFontSans;
- fonts[1] = gFontSerif;
- fonts[2] = gFontSans;
- fonts[3] = gFontSerif;
- fonts[4] = gFontSans;
-
- uint width = gRenderSurfaceW;
- uint height = gRenderSurfaceH;
- int left = 0, right = 0, top = 0, bottom = 0;
- rsgMeasureText(sampleText, &left, &right, &top, &bottom);
-
- int textHeight = top - bottom;
- int textWidth = right - left;
- int numVerticalLines = height / textHeight;
- int yPos = top;
-
- int xOffset = 0, yOffset = 0;
- for(int fillI = 0; fillI < fillNum; fillI ++) {
- rsgBindFont(fonts[fillI]);
- xOffset = textOffsets[fillI * 2];
- yOffset = textOffsets[fillI * 2 + 1];
- float *colPtr = textColors + fillI * 4;
- rsgFontColor(colPtr[0], colPtr[1], colPtr[2], colPtr[3]);
- for (int h = 0; h < 4; h ++) {
- yPos = top + yOffset;
- for (int v = 0; v < numVerticalLines; v ++) {
- rsgDrawText(sampleText, xOffset + textWidth * h, yPos);
- yPos += textHeight;
- }
- }
- }
+static void displayFontSamples(int fillNum) {
+ TestData testData;
+ testData.renderSurfaceW = gRenderSurfaceW;
+ testData.renderSurfaceH = gRenderSurfaceH;
+ testData.user = fillNum;
+ rsForEach(gFontScript, gDummyAlloc, gDummyAlloc, &testData);
}
static void bindProgramVertexOrtho() {
@@ -555,212 +511,37 @@ static void displayLiveWallPaper(int wResolution, int hResolution) {
drawMeshInPage(2.0f*gRenderSurfaceW, 0, wResolution, hResolution);
}
-static float gTorusRotation = 0;
-static void updateModelMatrix(rs_matrix4x4 *matrix, void *buffer) {
- if (buffer == 0) {
- rsgProgramVertexLoadModelMatrix(matrix);
- } else {
- rsgAllocationSyncAll(rsGetAllocation(buffer));
- }
-}
-
-static void drawToruses(int numMeshes, rs_matrix4x4 *matrix, void *buffer) {
-
- if (numMeshes == 1) {
- rsMatrixLoadTranslate(matrix, 0.0f, 0.0f, -7.5f);
- rsMatrixRotate(matrix, gTorusRotation, 1.0f, 0.0f, 0.0f);
- updateModelMatrix(matrix, buffer);
- rsgDrawMesh(gTorusMesh);
- return;
- }
-
- if (numMeshes == 2) {
- rsMatrixLoadTranslate(matrix, -1.6f, 0.0f, -7.5f);
- rsMatrixRotate(matrix, gTorusRotation, 1.0f, 0.0f, 0.0f);
- updateModelMatrix(matrix, buffer);
- rsgDrawMesh(gTorusMesh);
-
- rsMatrixLoadTranslate(matrix, 1.6f, 0.0f, -7.5f);
- rsMatrixRotate(matrix, gTorusRotation, 1.0f, 0.0f, 0.0f);
- updateModelMatrix(matrix, buffer);
- rsgDrawMesh(gTorusMesh);
- return;
- }
-
- float startX = -5.0f;
- float startY = -1.5f;
- float startZ = -15.0f;
- float dist = 3.2f;
-
- for (int h = 0; h < 4; h ++) {
- for (int v = 0; v < 2; v ++) {
- // Position our model on the screen
- rsMatrixLoadTranslate(matrix, startX + dist * h, startY + dist * v, startZ);
- rsMatrixRotate(matrix, gTorusRotation, 1.0f, 0.0f, 0.0f);
- updateModelMatrix(matrix, buffer);
- rsgDrawMesh(gTorusMesh);
- }
- }
-}
-
// Quick hack to get some geometry numbers
static void displaySimpleGeoSamples(bool useTexture, int numMeshes) {
- rsgBindProgramVertex(gProgVertex);
- rsgBindProgramRaster(gCullBack);
- // Setup the projection matrix with 30 degree field of view
- rs_matrix4x4 proj;
- float aspect = (float)gRenderSurfaceW / (float)gRenderSurfaceH;
- rsMatrixLoadPerspective(&proj, 30.0f, aspect, 0.1f, 100.0f);
- rsgProgramVertexLoadProjectionMatrix(&proj);
-
- // Fragment shader with texture
- rsgBindProgramStore(gProgStoreBlendNoneDepth);
- if (useTexture) {
- rsgBindProgramFragment(gProgFragmentTexture);
- } else {
- rsgBindProgramFragment(gProgFragmentColor);
- rsgProgramFragmentConstantColor(gProgFragmentColor, 0.1, 0.7, 0.1, 1);
- }
- rsgBindSampler(gProgFragmentTexture, 0, gLinearClamp);
- rsgBindTexture(gProgFragmentTexture, 0, gTexTorus);
-
- // Apply a rotation to our mesh
- gTorusRotation += 50.0f * gDt;
- if (gTorusRotation > 360.0f) {
- gTorusRotation -= 360.0f;
- }
-
- rs_matrix4x4 matrix;
- drawToruses(numMeshes, &matrix, 0);
-}
-
-float gLight0Rotation = 0;
-float gLight1Rotation = 0;
-
-static void setupCustomShaderLights() {
- float4 light0Pos = {-5.0f, 5.0f, -10.0f, 1.0f};
- float4 light1Pos = {2.0f, 5.0f, 15.0f, 1.0f};
- float4 light0DiffCol = {0.9f, 0.7f, 0.7f, 1.0f};
- float4 light0SpecCol = {0.9f, 0.6f, 0.6f, 1.0f};
- float4 light1DiffCol = {0.5f, 0.5f, 0.9f, 1.0f};
- float4 light1SpecCol = {0.5f, 0.5f, 0.9f, 1.0f};
-
- gLight0Rotation += 50.0f * gDt;
- if (gLight0Rotation > 360.0f) {
- gLight0Rotation -= 360.0f;
- }
- gLight1Rotation -= 50.0f * gDt;
- if (gLight1Rotation > 360.0f) {
- gLight1Rotation -= 360.0f;
- }
-
- rs_matrix4x4 l0Mat;
- rsMatrixLoadRotate(&l0Mat, gLight0Rotation, 1.0f, 0.0f, 0.0f);
- light0Pos = rsMatrixMultiply(&l0Mat, light0Pos);
- rs_matrix4x4 l1Mat;
- rsMatrixLoadRotate(&l1Mat, gLight1Rotation, 0.0f, 0.0f, 1.0f);
- light1Pos = rsMatrixMultiply(&l1Mat, light1Pos);
-
- // Set light 0 properties
- gVSConstants->light0_Posision = light0Pos;
- gVSConstants->light0_Diffuse = 1.0f;
- gVSConstants->light0_Specular = 0.5f;
- gVSConstants->light0_CosinePower = 10.0f;
- // Set light 1 properties
- gVSConstants->light1_Posision = light1Pos;
- gVSConstants->light1_Diffuse = 1.0f;
- gVSConstants->light1_Specular = 0.7f;
- gVSConstants->light1_CosinePower = 25.0f;
- rsgAllocationSyncAll(rsGetAllocation(gVSConstants));
-
- // Update fragment shader constants
- // Set light 0 colors
- gFSConstants->light0_DiffuseColor = light0DiffCol;
- gFSConstants->light0_SpecularColor = light0SpecCol;
- // Set light 1 colors
- gFSConstants->light1_DiffuseColor = light1DiffCol;
- gFSConstants->light1_SpecularColor = light1SpecCol;
- rsgAllocationSyncAll(rsGetAllocation(gFSConstants));
-
- // Set light 0 properties for per pixel lighting
- gFSConstPixel->light0_Posision = light0Pos;
- gFSConstPixel->light0_Diffuse = 1.0f;
- gFSConstPixel->light0_Specular = 0.5f;
- gFSConstPixel->light0_CosinePower = 10.0f;
- gFSConstPixel->light0_DiffuseColor = light0DiffCol;
- gFSConstPixel->light0_SpecularColor = light0SpecCol;
- // Set light 1 properties
- gFSConstPixel->light1_Posision = light1Pos;
- gFSConstPixel->light1_Diffuse = 1.0f;
- gFSConstPixel->light1_Specular = 0.7f;
- gFSConstPixel->light1_CosinePower = 25.0f;
- gFSConstPixel->light1_DiffuseColor = light1DiffCol;
- gFSConstPixel->light1_SpecularColor = light1SpecCol;
- rsgAllocationSyncAll(rsGetAllocation(gFSConstPixel));
+ TestData testData;
+ testData.renderSurfaceW = gRenderSurfaceW;
+ testData.renderSurfaceH = gRenderSurfaceH;
+ testData.dt = gDt;
+ testData.user = 0;
+ testData.user1 = useTexture ? 1 : 0;
+ testData.user2 = numMeshes;
+ rsForEach(gTorusScript, gDummyAlloc, gDummyAlloc, &testData);
}
static void displayCustomShaderSamples(int numMeshes) {
-
- // Update vertex shader constants
- // Load model matrix
- // Apply a rotation to our mesh
- gTorusRotation += 50.0f * gDt;
- if (gTorusRotation > 360.0f) {
- gTorusRotation -= 360.0f;
- }
-
- // Setup the projection matrix
- float aspect = (float)gRenderSurfaceW / (float)gRenderSurfaceH;
- rsMatrixLoadPerspective(&gVSConstants->proj, 30.0f, aspect, 0.1f, 100.0f);
- setupCustomShaderLights();
-
- rsgBindProgramVertex(gProgVertexCustom);
-
- // Fragment shader with texture
- rsgBindProgramStore(gProgStoreBlendNoneDepth);
- rsgBindProgramFragment(gProgFragmentCustom);
- rsgBindSampler(gProgFragmentCustom, 0, gLinearClamp);
- rsgBindTexture(gProgFragmentCustom, 0, gTexTorus);
-
- // Use back face culling
- rsgBindProgramRaster(gCullBack);
-
- drawToruses(numMeshes, &gVSConstants->model, gVSConstants);
+ TestData testData;
+ testData.renderSurfaceW = gRenderSurfaceW;
+ testData.renderSurfaceH = gRenderSurfaceH;
+ testData.dt = gDt;
+ testData.user = 1;
+ testData.user1 = numMeshes;
+ rsForEach(gTorusScript, gDummyAlloc, gDummyAlloc, &testData);
}
static void displayPixelLightSamples(int numMeshes, bool heavyVertex) {
-
- // Update vertex shader constants
- // Load model matrix
- // Apply a rotation to our mesh
- gTorusRotation += 30.0f * gDt;
- if (gTorusRotation > 360.0f) {
- gTorusRotation -= 360.0f;
- }
-
- gVSConstPixel->time = rsUptimeMillis()*0.005;
-
- // Setup the projection matrix
- float aspect = (float)gRenderSurfaceW / (float)gRenderSurfaceH;
- rsMatrixLoadPerspective(&gVSConstPixel->proj, 30.0f, aspect, 0.1f, 100.0f);
- setupCustomShaderLights();
-
- if (heavyVertex) {
- rsgBindProgramVertex(gProgVertexPixelLightMove);
- } else {
- rsgBindProgramVertex(gProgVertexPixelLight);
- }
-
- // Fragment shader with texture
- rsgBindProgramStore(gProgStoreBlendNoneDepth);
- rsgBindProgramFragment(gProgFragmentPixelLight);
- rsgBindSampler(gProgFragmentPixelLight, 0, gLinearClamp);
- rsgBindTexture(gProgFragmentPixelLight, 0, gTexTorus);
-
- // Use back face culling
- rsgBindProgramRaster(gCullBack);
-
- drawToruses(numMeshes, &gVSConstPixel->model, gVSConstPixel);
+ TestData testData;
+ testData.renderSurfaceW = gRenderSurfaceW;
+ testData.renderSurfaceH = gRenderSurfaceH;
+ testData.dt = gDt;
+ testData.user = 2;
+ testData.user1 = numMeshes;
+ testData.user2 = heavyVertex ? 1 : 0;
+ rsForEach(gTorusScript, gDummyAlloc, gDummyAlloc, &testData);
}
static void displayMultitextureSample(bool blend, int quadCount) {
@@ -862,6 +643,20 @@ static const char *testNames[] = {
"UI test with live wallpaper",
};
+static bool gIsDebugMode = false;
+void setDebugMode(int testNumber) {
+ gIsDebugMode = true;
+ benchMode = testNumber;
+ rsgClearAllRenderTargets();
+}
+
+void setBenchmarkMode() {
+ gIsDebugMode = false;
+ benchMode = 0;
+ runningLoops = 0;
+}
+
+
void getTestName(int testIndex) {
int bufferLen = rsAllocationGetDimX(rsGetAllocation(gStringBuffer));
if (testIndex >= gMaxModes) {
@@ -932,7 +727,7 @@ static void runTest(int index) {
displaySingletexFill(true, 10);
break;
case 18:
- displayMultitextureSample(true, 8);
+ displayMultitextureSample(true, 10);
break;
case 19:
displayPixelLightSamples(1, false);
@@ -992,14 +787,7 @@ static void drawOffscreenResult(int posX, int posY, int width, int height) {
startX + width, startY, 0, 1, 1);
}
-int root(void) {
- gRenderSurfaceW = rsgGetWidth();
- gRenderSurfaceH = rsgGetHeight();
- rsgClearColor(0.2f, 0.2f, 0.2f, 1.0f);
- rsgClearDepth(1.0f);
- if(!checkInit()) {
- return 1;
- }
+static void benchmark() {
gDt = 1.0f / 60.0f;
@@ -1045,8 +833,6 @@ int root(void) {
benchMode ++;
- gTorusRotation = 0;
-
if (benchMode == gMaxModes) {
rsSendToClientBlocking(RS_MSG_RESULTS_READY, gResultBuffer, gMaxModes*sizeof(float));
benchMode = 0;
@@ -1058,5 +844,30 @@ int root(void) {
sendMsgFlag = true;
}
}
+
+}
+
+static void debug() {
+ gDt = rsGetDt();
+
+ rsgFinish();
+ runTest(benchMode);
+}
+
+int root(void) {
+ gRenderSurfaceW = rsgGetWidth();
+ gRenderSurfaceH = rsgGetHeight();
+ rsgClearColor(0.2f, 0.2f, 0.2f, 1.0f);
+ rsgClearDepth(1.0f);
+ if(!checkInit()) {
+ return 1;
+ }
+
+ if (gIsDebugMode) {
+ debug();
+ } else {
+ benchmark();
+ }
+
return 1;
}
diff --git a/tests/RenderScriptTests/PerfTest/src/com/android/perftest/subtest_def.rsh b/tests/RenderScriptTests/PerfTest/src/com/android/perftest/subtest_def.rsh
new file mode 100644
index 0000000..b635373
--- /dev/null
+++ b/tests/RenderScriptTests/PerfTest/src/com/android/perftest/subtest_def.rsh
@@ -0,0 +1,28 @@
+// Copyright (C) 2011 The Android Open Source Project
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+
+#pragma version(1)
+
+#pragma rs java_package_name(com.android.perftest)
+
+typedef struct TestData_s {
+ int renderSurfaceW;
+ int renderSurfaceH;
+ float dt;
+ int user;
+ int user1;
+ int user2;
+ int user3;
+} TestData;
+
diff --git a/tests/RenderScriptTests/PerfTest/src/com/android/perftest/text_test.rs b/tests/RenderScriptTests/PerfTest/src/com/android/perftest/text_test.rs
new file mode 100644
index 0000000..0df6b35
--- /dev/null
+++ b/tests/RenderScriptTests/PerfTest/src/com/android/perftest/text_test.rs
@@ -0,0 +1,82 @@
+// Copyright (C) 2011 The Android Open Source Project
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+
+#pragma version(1)
+
+#pragma rs java_package_name(com.android.perftest)
+
+#include "rs_graphics.rsh"
+#include "subtest_def.rsh"
+
+rs_font gFontSans;
+rs_font gFontSerif;
+
+void init() {
+}
+
+static int gRenderSurfaceW = 1280;
+static int gRenderSurfaceH = 720;
+
+static const char *sampleText = "This is a sample of small text for performace";
+// Offsets for multiple layer of text
+static int textOffsets[] = { 0, 0, -5, -5, 5, 5, -8, -8, 8, 8};
+static float textColors[] = {1.0f, 1.0f, 1.0f, 1.0f,
+ 0.5f, 0.7f, 0.5f, 1.0f,
+ 0.7f, 0.5f, 0.5f, 1.0f,
+ 0.5f, 0.5f, 0.7f, 1.0f,
+ 0.5f, 0.6f, 0.7f, 1.0f,
+};
+
+static void displayFontSamples(int fillNum) {
+
+ rs_font fonts[5];
+ fonts[0] = gFontSans;
+ fonts[1] = gFontSerif;
+ fonts[2] = gFontSans;
+ fonts[3] = gFontSerif;
+ fonts[4] = gFontSans;
+
+ uint width = gRenderSurfaceW;
+ uint height = gRenderSurfaceH;
+ int left = 0, right = 0, top = 0, bottom = 0;
+ rsgMeasureText(sampleText, &left, &right, &top, &bottom);
+
+ int textHeight = top - bottom;
+ int textWidth = right - left;
+ int numVerticalLines = height / textHeight;
+ int yPos = top;
+
+ int xOffset = 0, yOffset = 0;
+ for(int fillI = 0; fillI < fillNum; fillI ++) {
+ rsgBindFont(fonts[fillI]);
+ xOffset = textOffsets[fillI * 2];
+ yOffset = textOffsets[fillI * 2 + 1];
+ float *colPtr = textColors + fillI * 4;
+ rsgFontColor(colPtr[0], colPtr[1], colPtr[2], colPtr[3]);
+ for (int h = 0; h < 4; h ++) {
+ yPos = top + yOffset;
+ for (int v = 0; v < numVerticalLines; v ++) {
+ rsgDrawText(sampleText, xOffset + textWidth * h, yPos);
+ yPos += textHeight;
+ }
+ }
+ }
+}
+
+void root(const void *v_in, void *v_out, const void *usrData, uint32_t x, uint32_t y) {
+ TestData *testData = (TestData*)usrData;
+ gRenderSurfaceW = testData->renderSurfaceW;
+ gRenderSurfaceH = testData->renderSurfaceH;
+ displayFontSamples(testData->user);
+}
diff --git a/tests/RenderScriptTests/PerfTest/src/com/android/perftest/torus_test.rs b/tests/RenderScriptTests/PerfTest/src/com/android/perftest/torus_test.rs
new file mode 100644
index 0000000..26d5680
--- /dev/null
+++ b/tests/RenderScriptTests/PerfTest/src/com/android/perftest/torus_test.rs
@@ -0,0 +1,283 @@
+// Copyright (C) 2011 The Android Open Source Project
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+
+#pragma version(1)
+
+#pragma rs java_package_name(com.android.perftest)
+
+#include "rs_graphics.rsh"
+#include "subtest_def.rsh"
+#include "shader_def.rsh"
+
+rs_program_vertex gProgVertex;
+rs_program_fragment gProgFragmentColor;
+rs_program_fragment gProgFragmentTexture;
+
+rs_program_store gProgStoreBlendNoneDepth;
+rs_mesh gTorusMesh;
+
+rs_program_raster gCullBack;
+rs_program_raster gCullFront;
+
+// Custom vertex shader compunents
+VertexShaderConstants *gVSConstants;
+FragentShaderConstants *gFSConstants;
+VertexShaderConstants3 *gVSConstPixel;
+FragentShaderConstants3 *gFSConstPixel;
+
+// Custom shaders we use for lighting
+rs_program_vertex gProgVertexCustom;
+rs_program_fragment gProgFragmentCustom;
+
+rs_sampler gLinearClamp;
+rs_allocation gTexTorus;
+
+rs_program_vertex gProgVertexPixelLight;
+rs_program_vertex gProgVertexPixelLightMove;
+rs_program_fragment gProgFragmentPixelLight;
+
+static float gDt = 0.0f;
+
+static int gRenderSurfaceW;
+static int gRenderSurfaceH;
+
+
+static float gTorusRotation = 0;
+static void updateModelMatrix(rs_matrix4x4 *matrix, void *buffer) {
+ if (buffer == 0) {
+ rsgProgramVertexLoadModelMatrix(matrix);
+ } else {
+ rsgAllocationSyncAll(rsGetAllocation(buffer));
+ }
+}
+
+static void drawToruses(int numMeshes, rs_matrix4x4 *matrix, void *buffer) {
+
+ if (numMeshes == 1) {
+ rsMatrixLoadTranslate(matrix, 0.0f, 0.0f, -7.5f);
+ rsMatrixRotate(matrix, gTorusRotation, 1.0f, 0.0f, 0.0f);
+ updateModelMatrix(matrix, buffer);
+ rsgDrawMesh(gTorusMesh);
+ return;
+ }
+
+ if (numMeshes == 2) {
+ rsMatrixLoadTranslate(matrix, -1.6f, 0.0f, -7.5f);
+ rsMatrixRotate(matrix, gTorusRotation, 1.0f, 0.0f, 0.0f);
+ updateModelMatrix(matrix, buffer);
+ rsgDrawMesh(gTorusMesh);
+
+ rsMatrixLoadTranslate(matrix, 1.6f, 0.0f, -7.5f);
+ rsMatrixRotate(matrix, gTorusRotation, 1.0f, 0.0f, 0.0f);
+ updateModelMatrix(matrix, buffer);
+ rsgDrawMesh(gTorusMesh);
+ return;
+ }
+
+ float startX = -5.0f;
+ float startY = -1.5f;
+ float startZ = -15.0f;
+ float dist = 3.2f;
+
+ for (int h = 0; h < 4; h ++) {
+ for (int v = 0; v < 2; v ++) {
+ // Position our model on the screen
+ rsMatrixLoadTranslate(matrix, startX + dist * h, startY + dist * v, startZ);
+ rsMatrixRotate(matrix, gTorusRotation, 1.0f, 0.0f, 0.0f);
+ updateModelMatrix(matrix, buffer);
+ rsgDrawMesh(gTorusMesh);
+ }
+ }
+}
+
+
+// Quick hack to get some geometry numbers
+static void displaySimpleGeoSamples(bool useTexture, int numMeshes) {
+ rsgBindProgramVertex(gProgVertex);
+ rsgBindProgramRaster(gCullBack);
+ // Setup the projection matrix with 30 degree field of view
+ rs_matrix4x4 proj;
+ float aspect = (float)gRenderSurfaceW / (float)gRenderSurfaceH;
+ rsMatrixLoadPerspective(&proj, 30.0f, aspect, 0.1f, 100.0f);
+ rsgProgramVertexLoadProjectionMatrix(&proj);
+
+ // Fragment shader with texture
+ rsgBindProgramStore(gProgStoreBlendNoneDepth);
+ if (useTexture) {
+ rsgBindProgramFragment(gProgFragmentTexture);
+ } else {
+ rsgBindProgramFragment(gProgFragmentColor);
+ rsgProgramFragmentConstantColor(gProgFragmentColor, 0.1, 0.7, 0.1, 1);
+ }
+ rsgBindSampler(gProgFragmentTexture, 0, gLinearClamp);
+ rsgBindTexture(gProgFragmentTexture, 0, gTexTorus);
+
+ // Apply a rotation to our mesh
+ gTorusRotation += 50.0f * gDt;
+ if (gTorusRotation > 360.0f) {
+ gTorusRotation -= 360.0f;
+ }
+
+ rs_matrix4x4 matrix;
+ drawToruses(numMeshes, &matrix, 0);
+}
+
+float gLight0Rotation = 0;
+float gLight1Rotation = 0;
+
+static void setupCustomShaderLights() {
+ float4 light0Pos = {-5.0f, 5.0f, -10.0f, 1.0f};
+ float4 light1Pos = {2.0f, 5.0f, 15.0f, 1.0f};
+ float4 light0DiffCol = {0.9f, 0.7f, 0.7f, 1.0f};
+ float4 light0SpecCol = {0.9f, 0.6f, 0.6f, 1.0f};
+ float4 light1DiffCol = {0.5f, 0.5f, 0.9f, 1.0f};
+ float4 light1SpecCol = {0.5f, 0.5f, 0.9f, 1.0f};
+
+ gLight0Rotation += 50.0f * gDt;
+ if (gLight0Rotation > 360.0f) {
+ gLight0Rotation -= 360.0f;
+ }
+ gLight1Rotation -= 50.0f * gDt;
+ if (gLight1Rotation > 360.0f) {
+ gLight1Rotation -= 360.0f;
+ }
+
+ rs_matrix4x4 l0Mat;
+ rsMatrixLoadRotate(&l0Mat, gLight0Rotation, 1.0f, 0.0f, 0.0f);
+ light0Pos = rsMatrixMultiply(&l0Mat, light0Pos);
+ rs_matrix4x4 l1Mat;
+ rsMatrixLoadRotate(&l1Mat, gLight1Rotation, 0.0f, 0.0f, 1.0f);
+ light1Pos = rsMatrixMultiply(&l1Mat, light1Pos);
+
+ // Set light 0 properties
+ gVSConstants->light0_Posision = light0Pos;
+ gVSConstants->light0_Diffuse = 1.0f;
+ gVSConstants->light0_Specular = 0.5f;
+ gVSConstants->light0_CosinePower = 10.0f;
+ // Set light 1 properties
+ gVSConstants->light1_Posision = light1Pos;
+ gVSConstants->light1_Diffuse = 1.0f;
+ gVSConstants->light1_Specular = 0.7f;
+ gVSConstants->light1_CosinePower = 25.0f;
+ rsgAllocationSyncAll(rsGetAllocation(gVSConstants));
+
+ // Update fragment shader constants
+ // Set light 0 colors
+ gFSConstants->light0_DiffuseColor = light0DiffCol;
+ gFSConstants->light0_SpecularColor = light0SpecCol;
+ // Set light 1 colors
+ gFSConstants->light1_DiffuseColor = light1DiffCol;
+ gFSConstants->light1_SpecularColor = light1SpecCol;
+ rsgAllocationSyncAll(rsGetAllocation(gFSConstants));
+
+ // Set light 0 properties for per pixel lighting
+ gFSConstPixel->light0_Posision = light0Pos;
+ gFSConstPixel->light0_Diffuse = 1.0f;
+ gFSConstPixel->light0_Specular = 0.5f;
+ gFSConstPixel->light0_CosinePower = 10.0f;
+ gFSConstPixel->light0_DiffuseColor = light0DiffCol;
+ gFSConstPixel->light0_SpecularColor = light0SpecCol;
+ // Set light 1 properties
+ gFSConstPixel->light1_Posision = light1Pos;
+ gFSConstPixel->light1_Diffuse = 1.0f;
+ gFSConstPixel->light1_Specular = 0.7f;
+ gFSConstPixel->light1_CosinePower = 25.0f;
+ gFSConstPixel->light1_DiffuseColor = light1DiffCol;
+ gFSConstPixel->light1_SpecularColor = light1SpecCol;
+ rsgAllocationSyncAll(rsGetAllocation(gFSConstPixel));
+}
+
+static void displayCustomShaderSamples(int numMeshes) {
+
+ // Update vertex shader constants
+ // Load model matrix
+ // Apply a rotation to our mesh
+ gTorusRotation += 50.0f * gDt;
+ if (gTorusRotation > 360.0f) {
+ gTorusRotation -= 360.0f;
+ }
+
+ // Setup the projection matrix
+ float aspect = (float)gRenderSurfaceW / (float)gRenderSurfaceH;
+ rsMatrixLoadPerspective(&gVSConstants->proj, 30.0f, aspect, 0.1f, 100.0f);
+ setupCustomShaderLights();
+
+ rsgBindProgramVertex(gProgVertexCustom);
+
+ // Fragment shader with texture
+ rsgBindProgramStore(gProgStoreBlendNoneDepth);
+ rsgBindProgramFragment(gProgFragmentCustom);
+ rsgBindSampler(gProgFragmentCustom, 0, gLinearClamp);
+ rsgBindTexture(gProgFragmentCustom, 0, gTexTorus);
+
+ // Use back face culling
+ rsgBindProgramRaster(gCullBack);
+
+ drawToruses(numMeshes, &gVSConstants->model, gVSConstants);
+}
+
+static void displayPixelLightSamples(int numMeshes, bool heavyVertex) {
+
+ // Update vertex shader constants
+ // Load model matrix
+ // Apply a rotation to our mesh
+ gTorusRotation += 30.0f * gDt;
+ if (gTorusRotation > 360.0f) {
+ gTorusRotation -= 360.0f;
+ }
+
+ gVSConstPixel->time = rsUptimeMillis()*0.005;
+
+ // Setup the projection matrix
+ float aspect = (float)gRenderSurfaceW / (float)gRenderSurfaceH;
+ rsMatrixLoadPerspective(&gVSConstPixel->proj, 30.0f, aspect, 0.1f, 100.0f);
+ setupCustomShaderLights();
+
+ if (heavyVertex) {
+ rsgBindProgramVertex(gProgVertexPixelLightMove);
+ } else {
+ rsgBindProgramVertex(gProgVertexPixelLight);
+ }
+
+ // Fragment shader with texture
+ rsgBindProgramStore(gProgStoreBlendNoneDepth);
+ rsgBindProgramFragment(gProgFragmentPixelLight);
+ rsgBindSampler(gProgFragmentPixelLight, 0, gLinearClamp);
+ rsgBindTexture(gProgFragmentPixelLight, 0, gTexTorus);
+
+ // Use back face culling
+ rsgBindProgramRaster(gCullBack);
+
+ drawToruses(numMeshes, &gVSConstPixel->model, gVSConstPixel);
+}
+
+
+void root(const void *v_in, void *v_out, const void *usrData, uint32_t x, uint32_t y) {
+ TestData *testData = (TestData*)usrData;
+ gRenderSurfaceW = testData->renderSurfaceW;
+ gRenderSurfaceH = testData->renderSurfaceH;
+ gDt = testData->dt;
+
+ switch(testData->user) {
+ case 0:
+ displaySimpleGeoSamples(testData->user1 == 1 ? true : false, testData->user2);
+ break;
+ case 1:
+ displayCustomShaderSamples(testData->user1);
+ break;
+ case 2:
+ displayPixelLightSamples(testData->user1, testData->user2 == 1 ? true : false);
+ break;
+ }
+}