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author | Christopher Tate <ctate@google.com> | 2012-11-16 15:58:08 -0800 |
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committer | Christopher Tate <ctate@google.com> | 2012-11-27 18:28:49 -0800 |
commit | d8dde13a63565dcd72bcf03a5088407b737ba793 (patch) | |
tree | 671cd9a2e230b1f960e673e8c2c1bbd3b535d9cc /tools/aapt/ResourceIdCache.cpp | |
parent | aeb6268645d571dfc9f2d387a7ad2471039ddb54 (diff) | |
download | frameworks_base-d8dde13a63565dcd72bcf03a5088407b737ba793.zip frameworks_base-d8dde13a63565dcd72bcf03a5088407b737ba793.tar.gz frameworks_base-d8dde13a63565dcd72bcf03a5088407b737ba793.tar.bz2 |
Cache resource ID lookups in aapt
This speeds up certain workloads considerably, particularly
those involved in buildling apps via the SDK. Windows-based
use should particularly benefit from the change.
Change-Id: I29f4b3a77400b201ee219729cc28a5e359c0c5e8
Diffstat (limited to 'tools/aapt/ResourceIdCache.cpp')
-rw-r--r-- | tools/aapt/ResourceIdCache.cpp | 107 |
1 files changed, 107 insertions, 0 deletions
diff --git a/tools/aapt/ResourceIdCache.cpp b/tools/aapt/ResourceIdCache.cpp new file mode 100644 index 0000000..e03f4f6 --- /dev/null +++ b/tools/aapt/ResourceIdCache.cpp @@ -0,0 +1,107 @@ +// +// Copyright 2012 The Android Open Source Project +// +// Manage a resource ID cache. + +#define LOG_TAG "ResourceIdCache" + +#include <utils/String16.h> +#include <utils/Log.h> +#include "ResourceIdCache.h" +#include <map> +using namespace std; + + +static size_t mHits = 0; +static size_t mMisses = 0; +static size_t mCollisions = 0; + +static const size_t MAX_CACHE_ENTRIES = 2048; +static const android::String16 TRUE16("1"); +static const android::String16 FALSE16("0"); + +struct CacheEntry { + // concatenation of the relevant strings into a single instance + android::String16 hashedName; + uint32_t id; + + CacheEntry() {} + CacheEntry(const android::String16& name, uint32_t resId) : hashedName(name), id(resId) { } +}; + +static map< uint32_t, CacheEntry > mIdMap; + + +// djb2; reasonable choice for strings when collisions aren't particularly important +static inline uint32_t hashround(uint32_t hash, int c) { + return ((hash << 5) + hash) + c; /* hash * 33 + c */ +} + +static uint32_t hash(const android::String16& hashableString) { + uint32_t hash = 5381; + const char16_t* str = hashableString.string(); + while (int c = *str++) hash = hashround(hash, c); + return hash; +} + +namespace android { + +static inline String16 makeHashableName(const android::String16& package, + const android::String16& type, + const android::String16& name, + bool onlyPublic) { + String16 hashable = String16(name); + hashable += type; + hashable += package; + hashable += (onlyPublic ? TRUE16 : FALSE16); + return hashable; +} + +uint32_t ResourceIdCache::lookup(const android::String16& package, + const android::String16& type, + const android::String16& name, + bool onlyPublic) { + const String16 hashedName = makeHashableName(package, type, name, onlyPublic); + const uint32_t hashcode = hash(hashedName); + map<uint32_t, CacheEntry>::iterator item = mIdMap.find(hashcode); + if (item == mIdMap.end()) { + // cache miss + mMisses++; + return 0; + } + + // legit match? + if (hashedName == (*item).second.hashedName) { + mHits++; + return (*item).second.id; + } + + // collision + mCollisions++; + mIdMap.erase(hashcode); + return 0; +} + +// returns the resource ID being stored, for callsite convenience +uint32_t ResourceIdCache::store(const android::String16& package, + const android::String16& type, + const android::String16& name, + bool onlyPublic, + uint32_t resId) { + if (mIdMap.size() < MAX_CACHE_ENTRIES) { + const String16 hashedName = makeHashableName(package, type, name, onlyPublic); + const uint32_t hashcode = hash(hashedName); + mIdMap[hashcode] = CacheEntry(hashedName, resId); + } + return resId; +} + +void ResourceIdCache::dump() { + printf("ResourceIdCache dump:\n"); + printf("Size: %ld\n", mIdMap.size()); + printf("Hits: %ld\n", mHits); + printf("Misses: %ld\n", mMisses); + printf("(Collisions: %ld)\n", mCollisions); +} + +} |