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authorDeepanshu Gupta <deepanshu@google.com>2015-03-02 19:56:27 +0000
committerAndroid Git Automerger <android-git-automerger@android.com>2015-03-02 19:56:27 +0000
commit32dc37b72e787ca9323c01aa86e65694b6ff0cf7 (patch)
treedc9c06e606192212cd5946bb99f059b53c0a4b63 /tools/layoutlib/bridge/src/android/graphics
parent4e87709b8b41a12d6caf2bd1110beed20e5b88e5 (diff)
parentf2c1c09683a5cfa23e8394fe5a10e84803f4168b (diff)
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am f2c1c096: am 6ed9b75a: am 72d75f8d: Merge "Correct PorterDuff filters." into lmp-dev
* commit 'f2c1c09683a5cfa23e8394fe5a10e84803f4168b': Correct PorterDuff filters.
Diffstat (limited to 'tools/layoutlib/bridge/src/android/graphics')
-rw-r--r--tools/layoutlib/bridge/src/android/graphics/BlendComposite.java552
-rw-r--r--tools/layoutlib/bridge/src/android/graphics/PorterDuffColorFilter_Delegate.java2
2 files changed, 37 insertions, 517 deletions
diff --git a/tools/layoutlib/bridge/src/android/graphics/BlendComposite.java b/tools/layoutlib/bridge/src/android/graphics/BlendComposite.java
index a3ec2cc..b9928fc 100644
--- a/tools/layoutlib/bridge/src/android/graphics/BlendComposite.java
+++ b/tools/layoutlib/bridge/src/android/graphics/BlendComposite.java
@@ -29,75 +29,38 @@ import java.awt.image.WritableRaster;
* The class is adapted from a demo tool for Blending Modes written by
* Romain Guy (romainguy@android.com). The tool is available at
* http://www.curious-creature.org/2006/09/20/new-blendings-modes-for-java2d/
+ *
+ * This class has been adapted for applying color filters. When applying color filters, the src
+ * image should not extend beyond the dest image, but in our implementation of the filters, it does.
+ * To compensate for the effect, we recompute the alpha value of the src image before applying
+ * the color filter as it should have been applied.
*/
public final class BlendComposite implements Composite {
public enum BlendingMode {
- NORMAL,
- AVERAGE,
- MULTIPLY,
- SCREEN,
- DARKEN,
- LIGHTEN,
- OVERLAY,
- HARD_LIGHT,
- SOFT_LIGHT,
- DIFFERENCE,
- NEGATION,
- EXCLUSION,
- COLOR_DODGE,
- INVERSE_COLOR_DODGE,
- SOFT_DODGE,
- COLOR_BURN,
- INVERSE_COLOR_BURN,
- SOFT_BURN,
- REFLECT,
- GLOW,
- FREEZE,
- HEAT,
- ADD,
- SUBTRACT,
- STAMP,
- RED,
- GREEN,
- BLUE,
- HUE,
- SATURATION,
- COLOR,
- LUMINOSITY
+ MULTIPLY(Multiply),
+ SCREEN(Screen),
+ DARKEN(Darken),
+ LIGHTEN(Lighten),
+ OVERLAY(Overlay),
+ ADD(Add);
+
+ private BlendComposite mComposite;
+
+ BlendingMode(BlendComposite composite) {
+ mComposite = composite;
+ }
+
+ BlendComposite getBlendComposite() {
+ return mComposite;
+ }
}
- public static final BlendComposite Normal = new BlendComposite(BlendingMode.NORMAL);
- public static final BlendComposite Average = new BlendComposite(BlendingMode.AVERAGE);
public static final BlendComposite Multiply = new BlendComposite(BlendingMode.MULTIPLY);
public static final BlendComposite Screen = new BlendComposite(BlendingMode.SCREEN);
public static final BlendComposite Darken = new BlendComposite(BlendingMode.DARKEN);
public static final BlendComposite Lighten = new BlendComposite(BlendingMode.LIGHTEN);
public static final BlendComposite Overlay = new BlendComposite(BlendingMode.OVERLAY);
- public static final BlendComposite HardLight = new BlendComposite(BlendingMode.HARD_LIGHT);
- public static final BlendComposite SoftLight = new BlendComposite(BlendingMode.SOFT_LIGHT);
- public static final BlendComposite Difference = new BlendComposite(BlendingMode.DIFFERENCE);
- public static final BlendComposite Negation = new BlendComposite(BlendingMode.NEGATION);
- public static final BlendComposite Exclusion = new BlendComposite(BlendingMode.EXCLUSION);
- public static final BlendComposite ColorDodge = new BlendComposite(BlendingMode.COLOR_DODGE);
- public static final BlendComposite InverseColorDodge = new BlendComposite(BlendingMode.INVERSE_COLOR_DODGE);
- public static final BlendComposite SoftDodge = new BlendComposite(BlendingMode.SOFT_DODGE);
- public static final BlendComposite ColorBurn = new BlendComposite(BlendingMode.COLOR_BURN);
- public static final BlendComposite InverseColorBurn = new BlendComposite(BlendingMode.INVERSE_COLOR_BURN);
- public static final BlendComposite SoftBurn = new BlendComposite(BlendingMode.SOFT_BURN);
- public static final BlendComposite Reflect = new BlendComposite(BlendingMode.REFLECT);
- public static final BlendComposite Glow = new BlendComposite(BlendingMode.GLOW);
- public static final BlendComposite Freeze = new BlendComposite(BlendingMode.FREEZE);
- public static final BlendComposite Heat = new BlendComposite(BlendingMode.HEAT);
public static final BlendComposite Add = new BlendComposite(BlendingMode.ADD);
- public static final BlendComposite Subtract = new BlendComposite(BlendingMode.SUBTRACT);
- public static final BlendComposite Stamp = new BlendComposite(BlendingMode.STAMP);
- public static final BlendComposite Red = new BlendComposite(BlendingMode.RED);
- public static final BlendComposite Green = new BlendComposite(BlendingMode.GREEN);
- public static final BlendComposite Blue = new BlendComposite(BlendingMode.BLUE);
- public static final BlendComposite Hue = new BlendComposite(BlendingMode.HUE);
- public static final BlendComposite Saturation = new BlendComposite(BlendingMode.SATURATION);
- public static final BlendComposite Color = new BlendComposite(BlendingMode.COLOR);
- public static final BlendComposite Luminosity = new BlendComposite(BlendingMode.LUMINOSITY);
private float alpha;
private BlendingMode mode;
@@ -112,21 +75,16 @@ public final class BlendComposite implements Composite {
}
public static BlendComposite getInstance(BlendingMode mode) {
- return new BlendComposite(mode);
+ return mode.getBlendComposite();
}
public static BlendComposite getInstance(BlendingMode mode, float alpha) {
+ if (alpha > 0.9999f) {
+ return getInstance(mode);
+ }
return new BlendComposite(mode, alpha);
}
- public BlendComposite derive(BlendingMode mode) {
- return this.mode == mode ? this : new BlendComposite(mode, getAlpha());
- }
-
- public BlendComposite derive(float alpha) {
- return this.alpha == alpha ? this : new BlendComposite(getMode(), alpha);
- }
-
public float getAlpha() {
return alpha;
}
@@ -157,11 +115,7 @@ public final class BlendComposite implements Composite {
BlendComposite bc = (BlendComposite) obj;
- if (mode != bc.mode) {
- return false;
- }
-
- return alpha == bc.alpha;
+ return mode == bc.mode && alpha == bc.alpha;
}
public CompositeContext createContext(ColorModel srcColorModel,
@@ -220,6 +174,11 @@ public final class BlendComposite implements Composite {
dstPixel[2] = (pixel ) & 0xFF;
dstPixel[3] = (pixel >> 24) & 0xFF;
+ // ---- Modified from original ----
+ // recompute src pixel for transparency.
+ srcPixel[3] *= dstPixel[3] / 0xFF;
+ // ---- Modification ends ----
+
result = blender.blend(srcPixel, dstPixel, result);
// mixes the result with the opacity
@@ -246,123 +205,8 @@ public final class BlendComposite implements Composite {
private static abstract class Blender {
public abstract int[] blend(int[] src, int[] dst, int[] result);
- private static void RGBtoHSL(int r, int g, int b, float[] hsl) {
- float var_R = (r / 255f);
- float var_G = (g / 255f);
- float var_B = (b / 255f);
-
- float var_Min;
- float var_Max;
- float del_Max;
-
- if (var_R > var_G) {
- var_Min = var_G;
- var_Max = var_R;
- } else {
- var_Min = var_R;
- var_Max = var_G;
- }
- if (var_B > var_Max) {
- var_Max = var_B;
- }
- if (var_B < var_Min) {
- var_Min = var_B;
- }
-
- del_Max = var_Max - var_Min;
-
- float H, S, L;
- L = (var_Max + var_Min) / 2f;
-
- if (del_Max - 0.01f <= 0.0f) {
- H = 0;
- S = 0;
- } else {
- if (L < 0.5f) {
- S = del_Max / (var_Max + var_Min);
- } else {
- S = del_Max / (2 - var_Max - var_Min);
- }
-
- float del_R = (((var_Max - var_R) / 6f) + (del_Max / 2f)) / del_Max;
- float del_G = (((var_Max - var_G) / 6f) + (del_Max / 2f)) / del_Max;
- float del_B = (((var_Max - var_B) / 6f) + (del_Max / 2f)) / del_Max;
-
- if (var_R == var_Max) {
- H = del_B - del_G;
- } else if (var_G == var_Max) {
- H = (1 / 3f) + del_R - del_B;
- } else {
- H = (2 / 3f) + del_G - del_R;
- }
- if (H < 0) {
- H += 1;
- }
- if (H > 1) {
- H -= 1;
- }
- }
-
- hsl[0] = H;
- hsl[1] = S;
- hsl[2] = L;
- }
-
- private static void HSLtoRGB(float h, float s, float l, int[] rgb) {
- int R, G, B;
-
- if (s - 0.01f <= 0.0f) {
- R = (int) (l * 255.0f);
- G = (int) (l * 255.0f);
- B = (int) (l * 255.0f);
- } else {
- float var_1, var_2;
- if (l < 0.5f) {
- var_2 = l * (1 + s);
- } else {
- var_2 = (l + s) - (s * l);
- }
- var_1 = 2 * l - var_2;
-
- R = (int) (255.0f * hue2RGB(var_1, var_2, h + (1.0f / 3.0f)));
- G = (int) (255.0f * hue2RGB(var_1, var_2, h));
- B = (int) (255.0f * hue2RGB(var_1, var_2, h - (1.0f / 3.0f)));
- }
-
- rgb[0] = R;
- rgb[1] = G;
- rgb[2] = B;
- }
-
- private static float hue2RGB(float v1, float v2, float vH) {
- if (vH < 0.0f) {
- vH += 1.0f;
- }
- if (vH > 1.0f) {
- vH -= 1.0f;
- }
- if ((6.0f * vH) < 1.0f) {
- return (v1 + (v2 - v1) * 6.0f * vH);
- }
- if ((2.0f * vH) < 1.0f) {
- return (v2);
- }
- if ((3.0f * vH) < 2.0f) {
- return (v1 + (v2 - v1) * ((2.0f / 3.0f) - vH) * 6.0f);
- }
- return (v1);
- }
-
public static Blender getBlenderFor(BlendComposite composite) {
switch (composite.getMode()) {
- case NORMAL:
- return new Blender() {
- @Override
- public int[] blend(int[] src, int[] dst, int[] result) {
- System.arraycopy(src, 0, result, 0, 4);
- return result;
- }
- };
case ADD:
return new Blender() {
@Override
@@ -373,65 +217,6 @@ public final class BlendComposite implements Composite {
return result;
}
};
- case AVERAGE:
- return new Blender() {
- @Override
- public int[] blend(int[] src, int[] dst, int[] result) {
- for (int i = 0; i < 3; i++) {
- result[i] = (src[i] + dst[i]) >> 1;
- }
- result[3] = Math.min(255, src[3] + dst[3]);
- return result;
- }
- };
- case BLUE:
- return new Blender() {
- @Override
- public int[] blend(int[] src, int[] dst, int[] result) {
- System.arraycopy(dst, 0, result, 0, 3);
- result[3] = Math.min(255, src[3] + dst[3]);
- return result;
- }
- };
- case COLOR:
- return new Blender() {
- @Override
- public int[] blend(int[] src, int[] dst, int[] result) {
- float[] srcHSL = new float[3];
- RGBtoHSL(src[0], src[1], src[2], srcHSL);
- float[] dstHSL = new float[3];
- RGBtoHSL(dst[0], dst[1], dst[2], dstHSL);
-
- HSLtoRGB(srcHSL[0], srcHSL[1], dstHSL[2], result);
- result[3] = Math.min(255, src[3] + dst[3]);
-
- return result;
- }
- };
- case COLOR_BURN:
- return new Blender() {
- @Override
- public int[] blend(int[] src, int[] dst, int[] result) {
- for (int i = 0; i < 3; i++) {
- result[i] = src[i] == 0 ? 0 :
- Math.max(0, 255 - (((255 - dst[i]) << 8) / src[i]));
- }
- result[3] = Math.min(255, src[3] + dst[3]);
- return result;
- }
- };
- case COLOR_DODGE:
- return new Blender() {
- @Override
- public int[] blend(int[] src, int[] dst, int[] result) {
- for (int i = 0; i < 3; i++) {
- result[i] = src[i] == 255 ? 255 :
- Math.min((dst[i] << 8) / (255 - src[i]), 255);
- }
- result[3] = Math.min(255, src[3] + dst[3]);
- return result;
- }
- };
case DARKEN:
return new Blender() {
@Override
@@ -443,136 +228,6 @@ public final class BlendComposite implements Composite {
return result;
}
};
- case DIFFERENCE:
- return new Blender() {
- @Override
- public int[] blend(int[] src, int[] dst, int[] result) {
- for (int i = 0; i < 3; i++) {
- result[i] = dst[i] + src[i] - (dst[i] * src[i] >> 7);
- }
- result[3] = Math.min(255, src[3] + dst[3]);
- return result;
- }
- };
- case EXCLUSION:
- return new Blender() {
- @Override
- public int[] blend(int[] src, int[] dst, int[] result) {
- for (int i = 0; i < 3; i++) {
- result[i] = dst[i] + src[i] - (dst[i] * src[i] >> 7);
- }
- result[3] = Math.min(255, src[3] + dst[3]);
- return result;
- }
- };
- case FREEZE:
- return new Blender() {
- @Override
- public int[] blend(int[] src, int[] dst, int[] result) {
- for (int i = 0; i < 3; i++) {
- result[i] = src[i] == 0 ? 0 :
- Math.max(0, 255 - (255 - dst[i]) * (255 - dst[i]) / src[i]);
- }
- result[3] = Math.min(255, src[3] + dst[3]);
- return result;
- }
- };
- case GLOW:
- return new Blender() {
- @Override
- public int[] blend(int[] src, int[] dst, int[] result) {
- for (int i = 0; i < 3; i++) {
- result[i] = dst[i] == 255 ? 255 :
- Math.min(255, src[i] * src[i] / (255 - dst[i]));
- }
- result[3] = Math.min(255, src[3] + dst[3]);
- return result;
- }
- };
- case GREEN:
- return new Blender() {
- @Override
- public int[] blend(int[] src, int[] dst, int[] result) {
- return new int[] {
- dst[0],
- dst[1],
- src[2],
- Math.min(255, src[3] + dst[3])
- };
- }
- };
- case HARD_LIGHT:
- return new Blender() {
- @Override
- public int[] blend(int[] src, int[] dst, int[] result) {
- return new int[] {
- src[0] < 128 ? dst[0] * src[0] >> 7 :
- 255 - ((255 - src[0]) * (255 - dst[0]) >> 7),
- src[1] < 128 ? dst[1] * src[1] >> 7 :
- 255 - ((255 - src[1]) * (255 - dst[1]) >> 7),
- src[2] < 128 ? dst[2] * src[2] >> 7 :
- 255 - ((255 - src[2]) * (255 - dst[2]) >> 7),
- Math.min(255, src[3] + dst[3])
- };
- }
- };
- case HEAT:
- return new Blender() {
- @Override
- public int[] blend(int[] src, int[] dst, int[] result) {
- return new int[] {
- dst[0] == 0 ? 0 : Math.max(0, 255 - (255 - src[0]) * (255 - src[0]) / dst[0]),
- dst[1] == 0 ? 0 : Math.max(0, 255 - (255 - src[1]) * (255 - src[1]) / dst[1]),
- dst[2] == 0 ? 0 : Math.max(0, 255 - (255 - src[2]) * (255 - src[2]) / dst[2]),
- Math.min(255, src[3] + dst[3])
- };
- }
- };
- case HUE:
- return new Blender() {
- @Override
- public int[] blend(int[] src, int[] dst, int[] result) {
- float[] srcHSL = new float[3];
- RGBtoHSL(src[0], src[1], src[2], srcHSL);
- float[] dstHSL = new float[3];
- RGBtoHSL(dst[0], dst[1], dst[2], dstHSL);
-
- HSLtoRGB(srcHSL[0], dstHSL[1], dstHSL[2], result);
- result[3] = Math.min(255, src[3] + dst[3]);
-
- return result;
- }
- };
- case INVERSE_COLOR_BURN:
- return new Blender() {
- @Override
- public int[] blend(int[] src, int[] dst, int[] result) {
- return new int[] {
- dst[0] == 0 ? 0 :
- Math.max(0, 255 - (((255 - src[0]) << 8) / dst[0])),
- dst[1] == 0 ? 0 :
- Math.max(0, 255 - (((255 - src[1]) << 8) / dst[1])),
- dst[2] == 0 ? 0 :
- Math.max(0, 255 - (((255 - src[2]) << 8) / dst[2])),
- Math.min(255, src[3] + dst[3])
- };
- }
- };
- case INVERSE_COLOR_DODGE:
- return new Blender() {
- @Override
- public int[] blend(int[] src, int[] dst, int[] result) {
- return new int[] {
- dst[0] == 255 ? 255 :
- Math.min((src[0] << 8) / (255 - dst[0]), 255),
- dst[1] == 255 ? 255 :
- Math.min((src[1] << 8) / (255 - dst[1]), 255),
- dst[2] == 255 ? 255 :
- Math.min((src[2] << 8) / (255 - dst[2]), 255),
- Math.min(255, src[3] + dst[3])
- };
- }
- };
case LIGHTEN:
return new Blender() {
@Override
@@ -584,21 +239,6 @@ public final class BlendComposite implements Composite {
return result;
}
};
- case LUMINOSITY:
- return new Blender() {
- @Override
- public int[] blend(int[] src, int[] dst, int[] result) {
- float[] srcHSL = new float[3];
- RGBtoHSL(src[0], src[1], src[2], srcHSL);
- float[] dstHSL = new float[3];
- RGBtoHSL(dst[0], dst[1], dst[2], dstHSL);
-
- HSLtoRGB(dstHSL[0], dstHSL[1], srcHSL[2], result);
- result[3] = Math.min(255, src[3] + dst[3]);
-
- return result;
- }
- };
case MULTIPLY:
return new Blender() {
@Override
@@ -606,22 +246,10 @@ public final class BlendComposite implements Composite {
for (int i = 0; i < 3; i++) {
result[i] = (src[i] * dst[i]) >> 8;
}
- result[3] = Math.min(255, src[3] + dst[3]);
+ result[3] = Math.min(255, src[3] + dst[3] - (src[3] * dst[3]) / 255);
return result;
}
};
- case NEGATION:
- return new Blender() {
- @Override
- public int[] blend(int[] src, int[] dst, int[] result) {
- return new int[] {
- 255 - Math.abs(255 - dst[0] - src[0]),
- 255 - Math.abs(255 - dst[1] - src[1]),
- 255 - Math.abs(255 - dst[2] - src[2]),
- Math.min(255, src[3] + dst[3])
- };
- }
- };
case OVERLAY:
return new Blender() {
@Override
@@ -634,125 +262,17 @@ public final class BlendComposite implements Composite {
return result;
}
};
- case RED:
- return new Blender() {
- @Override
- public int[] blend(int[] src, int[] dst, int[] result) {
- return new int[] {
- src[0],
- dst[1],
- dst[2],
- Math.min(255, src[3] + dst[3])
- };
- }
- };
- case REFLECT:
- return new Blender() {
- @Override
- public int[] blend(int[] src, int[] dst, int[] result) {
- return new int[] {
- src[0] == 255 ? 255 : Math.min(255, dst[0] * dst[0] / (255 - src[0])),
- src[1] == 255 ? 255 : Math.min(255, dst[1] * dst[1] / (255 - src[1])),
- src[2] == 255 ? 255 : Math.min(255, dst[2] * dst[2] / (255 - src[2])),
- Math.min(255, src[3] + dst[3])
- };
- }
- };
- case SATURATION:
+ case SCREEN:
return new Blender() {
@Override
public int[] blend(int[] src, int[] dst, int[] result) {
- float[] srcHSL = new float[3];
- RGBtoHSL(src[0], src[1], src[2], srcHSL);
- float[] dstHSL = new float[3];
- RGBtoHSL(dst[0], dst[1], dst[2], dstHSL);
-
- HSLtoRGB(dstHSL[0], srcHSL[1], dstHSL[2], result);
+ result[0] = 255 - ((255 - src[0]) * (255 - dst[0]) >> 8);
+ result[1] = 255 - ((255 - src[1]) * (255 - dst[1]) >> 8);
+ result[2] = 255 - ((255 - src[2]) * (255 - dst[2]) >> 8);
result[3] = Math.min(255, src[3] + dst[3]);
-
return result;
}
};
- case SCREEN:
- return new Blender() {
- @Override
- public int[] blend(int[] src, int[] dst, int[] result) {
- return new int[] {
- 255 - ((255 - src[0]) * (255 - dst[0]) >> 8),
- 255 - ((255 - src[1]) * (255 - dst[1]) >> 8),
- 255 - ((255 - src[2]) * (255 - dst[2]) >> 8),
- Math.min(255, src[3] + dst[3])
- };
- }
- };
- case SOFT_BURN:
- return new Blender() {
- @Override
- public int[] blend(int[] src, int[] dst, int[] result) {
- return new int[] {
- dst[0] + src[0] < 256 ?
- (dst[0] == 255 ? 255 :
- Math.min(255, (src[0] << 7) / (255 - dst[0]))) :
- Math.max(0, 255 - (((255 - dst[0]) << 7) / src[0])),
- dst[1] + src[1] < 256 ?
- (dst[1] == 255 ? 255 :
- Math.min(255, (src[1] << 7) / (255 - dst[1]))) :
- Math.max(0, 255 - (((255 - dst[1]) << 7) / src[1])),
- dst[2] + src[2] < 256 ?
- (dst[2] == 255 ? 255 :
- Math.min(255, (src[2] << 7) / (255 - dst[2]))) :
- Math.max(0, 255 - (((255 - dst[2]) << 7) / src[2])),
- Math.min(255, src[3] + dst[3])
- };
- }
- };
- case SOFT_DODGE:
- return new Blender() {
- @Override
- public int[] blend(int[] src, int[] dst, int[] result) {
- return new int[] {
- dst[0] + src[0] < 256 ?
- (src[0] == 255 ? 255 :
- Math.min(255, (dst[0] << 7) / (255 - src[0]))) :
- Math.max(0, 255 - (((255 - src[0]) << 7) / dst[0])),
- dst[1] + src[1] < 256 ?
- (src[1] == 255 ? 255 :
- Math.min(255, (dst[1] << 7) / (255 - src[1]))) :
- Math.max(0, 255 - (((255 - src[1]) << 7) / dst[1])),
- dst[2] + src[2] < 256 ?
- (src[2] == 255 ? 255 :
- Math.min(255, (dst[2] << 7) / (255 - src[2]))) :
- Math.max(0, 255 - (((255 - src[2]) << 7) / dst[2])),
- Math.min(255, src[3] + dst[3])
- };
- }
- };
- case SOFT_LIGHT:
- break;
- case STAMP:
- return new Blender() {
- @Override
- public int[] blend(int[] src, int[] dst, int[] result) {
- return new int[] {
- Math.max(0, Math.min(255, dst[0] + 2 * src[0] - 256)),
- Math.max(0, Math.min(255, dst[1] + 2 * src[1] - 256)),
- Math.max(0, Math.min(255, dst[2] + 2 * src[2] - 256)),
- Math.min(255, src[3] + dst[3])
- };
- }
- };
- case SUBTRACT:
- return new Blender() {
- @Override
- public int[] blend(int[] src, int[] dst, int[] result) {
- return new int[] {
- Math.max(0, src[0] + dst[0] - 256),
- Math.max(0, src[1] + dst[1] - 256),
- Math.max(0, src[2] + dst[2] - 256),
- Math.min(255, src[3] + dst[3])
- };
- }
- };
}
throw new IllegalArgumentException("Blender not implement for " +
composite.getMode().name());
diff --git a/tools/layoutlib/bridge/src/android/graphics/PorterDuffColorFilter_Delegate.java b/tools/layoutlib/bridge/src/android/graphics/PorterDuffColorFilter_Delegate.java
index 4ac376c..1ca94dc 100644
--- a/tools/layoutlib/bridge/src/android/graphics/PorterDuffColorFilter_Delegate.java
+++ b/tools/layoutlib/bridge/src/android/graphics/PorterDuffColorFilter_Delegate.java
@@ -103,7 +103,7 @@ public class PorterDuffColorFilter_Delegate extends ColorFilter_Delegate {
// For filtering the colors, the src image should contain the "color" only for pixel values
// which are not transparent in the target image. But, we are using a simple rectangular image
// completely filled with color. Hence some Composite rules do not apply as intended. However,
- // in such cases, they can usually be mapped to some other mode, which produces an
+ // in such cases, they can usually be mapped to some other mode, which produces an approximately
// equivalent result.
private Mode getCompatibleMode(Mode mode) {
Mode m = mode;