diff options
author | Deepanshu Gupta <deepanshu@google.com> | 2015-03-02 19:56:27 +0000 |
---|---|---|
committer | Android Git Automerger <android-git-automerger@android.com> | 2015-03-02 19:56:27 +0000 |
commit | 32dc37b72e787ca9323c01aa86e65694b6ff0cf7 (patch) | |
tree | dc9c06e606192212cd5946bb99f059b53c0a4b63 /tools/layoutlib/bridge/src/android/graphics | |
parent | 4e87709b8b41a12d6caf2bd1110beed20e5b88e5 (diff) | |
parent | f2c1c09683a5cfa23e8394fe5a10e84803f4168b (diff) | |
download | frameworks_base-32dc37b72e787ca9323c01aa86e65694b6ff0cf7.zip frameworks_base-32dc37b72e787ca9323c01aa86e65694b6ff0cf7.tar.gz frameworks_base-32dc37b72e787ca9323c01aa86e65694b6ff0cf7.tar.bz2 |
am f2c1c096: am 6ed9b75a: am 72d75f8d: Merge "Correct PorterDuff filters." into lmp-dev
* commit 'f2c1c09683a5cfa23e8394fe5a10e84803f4168b':
Correct PorterDuff filters.
Diffstat (limited to 'tools/layoutlib/bridge/src/android/graphics')
-rw-r--r-- | tools/layoutlib/bridge/src/android/graphics/BlendComposite.java | 552 | ||||
-rw-r--r-- | tools/layoutlib/bridge/src/android/graphics/PorterDuffColorFilter_Delegate.java | 2 |
2 files changed, 37 insertions, 517 deletions
diff --git a/tools/layoutlib/bridge/src/android/graphics/BlendComposite.java b/tools/layoutlib/bridge/src/android/graphics/BlendComposite.java index a3ec2cc..b9928fc 100644 --- a/tools/layoutlib/bridge/src/android/graphics/BlendComposite.java +++ b/tools/layoutlib/bridge/src/android/graphics/BlendComposite.java @@ -29,75 +29,38 @@ import java.awt.image.WritableRaster; * The class is adapted from a demo tool for Blending Modes written by * Romain Guy (romainguy@android.com). The tool is available at * http://www.curious-creature.org/2006/09/20/new-blendings-modes-for-java2d/ + * + * This class has been adapted for applying color filters. When applying color filters, the src + * image should not extend beyond the dest image, but in our implementation of the filters, it does. + * To compensate for the effect, we recompute the alpha value of the src image before applying + * the color filter as it should have been applied. */ public final class BlendComposite implements Composite { public enum BlendingMode { - NORMAL, - AVERAGE, - MULTIPLY, - SCREEN, - DARKEN, - LIGHTEN, - OVERLAY, - HARD_LIGHT, - SOFT_LIGHT, - DIFFERENCE, - NEGATION, - EXCLUSION, - COLOR_DODGE, - INVERSE_COLOR_DODGE, - SOFT_DODGE, - COLOR_BURN, - INVERSE_COLOR_BURN, - SOFT_BURN, - REFLECT, - GLOW, - FREEZE, - HEAT, - ADD, - SUBTRACT, - STAMP, - RED, - GREEN, - BLUE, - HUE, - SATURATION, - COLOR, - LUMINOSITY + MULTIPLY(Multiply), + SCREEN(Screen), + DARKEN(Darken), + LIGHTEN(Lighten), + OVERLAY(Overlay), + ADD(Add); + + private BlendComposite mComposite; + + BlendingMode(BlendComposite composite) { + mComposite = composite; + } + + BlendComposite getBlendComposite() { + return mComposite; + } } - public static final BlendComposite Normal = new BlendComposite(BlendingMode.NORMAL); - public static final BlendComposite Average = new BlendComposite(BlendingMode.AVERAGE); public static final BlendComposite Multiply = new BlendComposite(BlendingMode.MULTIPLY); public static final BlendComposite Screen = new BlendComposite(BlendingMode.SCREEN); public static final BlendComposite Darken = new BlendComposite(BlendingMode.DARKEN); public static final BlendComposite Lighten = new BlendComposite(BlendingMode.LIGHTEN); public static final BlendComposite Overlay = new BlendComposite(BlendingMode.OVERLAY); - public static final BlendComposite HardLight = new BlendComposite(BlendingMode.HARD_LIGHT); - public static final BlendComposite SoftLight = new BlendComposite(BlendingMode.SOFT_LIGHT); - public static final BlendComposite Difference = new BlendComposite(BlendingMode.DIFFERENCE); - public static final BlendComposite Negation = new BlendComposite(BlendingMode.NEGATION); - public static final BlendComposite Exclusion = new BlendComposite(BlendingMode.EXCLUSION); - public static final BlendComposite ColorDodge = new BlendComposite(BlendingMode.COLOR_DODGE); - public static final BlendComposite InverseColorDodge = new BlendComposite(BlendingMode.INVERSE_COLOR_DODGE); - public static final BlendComposite SoftDodge = new BlendComposite(BlendingMode.SOFT_DODGE); - public static final BlendComposite ColorBurn = new BlendComposite(BlendingMode.COLOR_BURN); - public static final BlendComposite InverseColorBurn = new BlendComposite(BlendingMode.INVERSE_COLOR_BURN); - public static final BlendComposite SoftBurn = new BlendComposite(BlendingMode.SOFT_BURN); - public static final BlendComposite Reflect = new BlendComposite(BlendingMode.REFLECT); - public static final BlendComposite Glow = new BlendComposite(BlendingMode.GLOW); - public static final BlendComposite Freeze = new BlendComposite(BlendingMode.FREEZE); - public static final BlendComposite Heat = new BlendComposite(BlendingMode.HEAT); public static final BlendComposite Add = new BlendComposite(BlendingMode.ADD); - public static final BlendComposite Subtract = new BlendComposite(BlendingMode.SUBTRACT); - public static final BlendComposite Stamp = new BlendComposite(BlendingMode.STAMP); - public static final BlendComposite Red = new BlendComposite(BlendingMode.RED); - public static final BlendComposite Green = new BlendComposite(BlendingMode.GREEN); - public static final BlendComposite Blue = new BlendComposite(BlendingMode.BLUE); - public static final BlendComposite Hue = new BlendComposite(BlendingMode.HUE); - public static final BlendComposite Saturation = new BlendComposite(BlendingMode.SATURATION); - public static final BlendComposite Color = new BlendComposite(BlendingMode.COLOR); - public static final BlendComposite Luminosity = new BlendComposite(BlendingMode.LUMINOSITY); private float alpha; private BlendingMode mode; @@ -112,21 +75,16 @@ public final class BlendComposite implements Composite { } public static BlendComposite getInstance(BlendingMode mode) { - return new BlendComposite(mode); + return mode.getBlendComposite(); } public static BlendComposite getInstance(BlendingMode mode, float alpha) { + if (alpha > 0.9999f) { + return getInstance(mode); + } return new BlendComposite(mode, alpha); } - public BlendComposite derive(BlendingMode mode) { - return this.mode == mode ? this : new BlendComposite(mode, getAlpha()); - } - - public BlendComposite derive(float alpha) { - return this.alpha == alpha ? this : new BlendComposite(getMode(), alpha); - } - public float getAlpha() { return alpha; } @@ -157,11 +115,7 @@ public final class BlendComposite implements Composite { BlendComposite bc = (BlendComposite) obj; - if (mode != bc.mode) { - return false; - } - - return alpha == bc.alpha; + return mode == bc.mode && alpha == bc.alpha; } public CompositeContext createContext(ColorModel srcColorModel, @@ -220,6 +174,11 @@ public final class BlendComposite implements Composite { dstPixel[2] = (pixel ) & 0xFF; dstPixel[3] = (pixel >> 24) & 0xFF; + // ---- Modified from original ---- + // recompute src pixel for transparency. + srcPixel[3] *= dstPixel[3] / 0xFF; + // ---- Modification ends ---- + result = blender.blend(srcPixel, dstPixel, result); // mixes the result with the opacity @@ -246,123 +205,8 @@ public final class BlendComposite implements Composite { private static abstract class Blender { public abstract int[] blend(int[] src, int[] dst, int[] result); - private static void RGBtoHSL(int r, int g, int b, float[] hsl) { - float var_R = (r / 255f); - float var_G = (g / 255f); - float var_B = (b / 255f); - - float var_Min; - float var_Max; - float del_Max; - - if (var_R > var_G) { - var_Min = var_G; - var_Max = var_R; - } else { - var_Min = var_R; - var_Max = var_G; - } - if (var_B > var_Max) { - var_Max = var_B; - } - if (var_B < var_Min) { - var_Min = var_B; - } - - del_Max = var_Max - var_Min; - - float H, S, L; - L = (var_Max + var_Min) / 2f; - - if (del_Max - 0.01f <= 0.0f) { - H = 0; - S = 0; - } else { - if (L < 0.5f) { - S = del_Max / (var_Max + var_Min); - } else { - S = del_Max / (2 - var_Max - var_Min); - } - - float del_R = (((var_Max - var_R) / 6f) + (del_Max / 2f)) / del_Max; - float del_G = (((var_Max - var_G) / 6f) + (del_Max / 2f)) / del_Max; - float del_B = (((var_Max - var_B) / 6f) + (del_Max / 2f)) / del_Max; - - if (var_R == var_Max) { - H = del_B - del_G; - } else if (var_G == var_Max) { - H = (1 / 3f) + del_R - del_B; - } else { - H = (2 / 3f) + del_G - del_R; - } - if (H < 0) { - H += 1; - } - if (H > 1) { - H -= 1; - } - } - - hsl[0] = H; - hsl[1] = S; - hsl[2] = L; - } - - private static void HSLtoRGB(float h, float s, float l, int[] rgb) { - int R, G, B; - - if (s - 0.01f <= 0.0f) { - R = (int) (l * 255.0f); - G = (int) (l * 255.0f); - B = (int) (l * 255.0f); - } else { - float var_1, var_2; - if (l < 0.5f) { - var_2 = l * (1 + s); - } else { - var_2 = (l + s) - (s * l); - } - var_1 = 2 * l - var_2; - - R = (int) (255.0f * hue2RGB(var_1, var_2, h + (1.0f / 3.0f))); - G = (int) (255.0f * hue2RGB(var_1, var_2, h)); - B = (int) (255.0f * hue2RGB(var_1, var_2, h - (1.0f / 3.0f))); - } - - rgb[0] = R; - rgb[1] = G; - rgb[2] = B; - } - - private static float hue2RGB(float v1, float v2, float vH) { - if (vH < 0.0f) { - vH += 1.0f; - } - if (vH > 1.0f) { - vH -= 1.0f; - } - if ((6.0f * vH) < 1.0f) { - return (v1 + (v2 - v1) * 6.0f * vH); - } - if ((2.0f * vH) < 1.0f) { - return (v2); - } - if ((3.0f * vH) < 2.0f) { - return (v1 + (v2 - v1) * ((2.0f / 3.0f) - vH) * 6.0f); - } - return (v1); - } - public static Blender getBlenderFor(BlendComposite composite) { switch (composite.getMode()) { - case NORMAL: - return new Blender() { - @Override - public int[] blend(int[] src, int[] dst, int[] result) { - System.arraycopy(src, 0, result, 0, 4); - return result; - } - }; case ADD: return new Blender() { @Override @@ -373,65 +217,6 @@ public final class BlendComposite implements Composite { return result; } }; - case AVERAGE: - return new Blender() { - @Override - public int[] blend(int[] src, int[] dst, int[] result) { - for (int i = 0; i < 3; i++) { - result[i] = (src[i] + dst[i]) >> 1; - } - result[3] = Math.min(255, src[3] + dst[3]); - return result; - } - }; - case BLUE: - return new Blender() { - @Override - public int[] blend(int[] src, int[] dst, int[] result) { - System.arraycopy(dst, 0, result, 0, 3); - result[3] = Math.min(255, src[3] + dst[3]); - return result; - } - }; - case COLOR: - return new Blender() { - @Override - public int[] blend(int[] src, int[] dst, int[] result) { - float[] srcHSL = new float[3]; - RGBtoHSL(src[0], src[1], src[2], srcHSL); - float[] dstHSL = new float[3]; - RGBtoHSL(dst[0], dst[1], dst[2], dstHSL); - - HSLtoRGB(srcHSL[0], srcHSL[1], dstHSL[2], result); - result[3] = Math.min(255, src[3] + dst[3]); - - return result; - } - }; - case COLOR_BURN: - return new Blender() { - @Override - public int[] blend(int[] src, int[] dst, int[] result) { - for (int i = 0; i < 3; i++) { - result[i] = src[i] == 0 ? 0 : - Math.max(0, 255 - (((255 - dst[i]) << 8) / src[i])); - } - result[3] = Math.min(255, src[3] + dst[3]); - return result; - } - }; - case COLOR_DODGE: - return new Blender() { - @Override - public int[] blend(int[] src, int[] dst, int[] result) { - for (int i = 0; i < 3; i++) { - result[i] = src[i] == 255 ? 255 : - Math.min((dst[i] << 8) / (255 - src[i]), 255); - } - result[3] = Math.min(255, src[3] + dst[3]); - return result; - } - }; case DARKEN: return new Blender() { @Override @@ -443,136 +228,6 @@ public final class BlendComposite implements Composite { return result; } }; - case DIFFERENCE: - return new Blender() { - @Override - public int[] blend(int[] src, int[] dst, int[] result) { - for (int i = 0; i < 3; i++) { - result[i] = dst[i] + src[i] - (dst[i] * src[i] >> 7); - } - result[3] = Math.min(255, src[3] + dst[3]); - return result; - } - }; - case EXCLUSION: - return new Blender() { - @Override - public int[] blend(int[] src, int[] dst, int[] result) { - for (int i = 0; i < 3; i++) { - result[i] = dst[i] + src[i] - (dst[i] * src[i] >> 7); - } - result[3] = Math.min(255, src[3] + dst[3]); - return result; - } - }; - case FREEZE: - return new Blender() { - @Override - public int[] blend(int[] src, int[] dst, int[] result) { - for (int i = 0; i < 3; i++) { - result[i] = src[i] == 0 ? 0 : - Math.max(0, 255 - (255 - dst[i]) * (255 - dst[i]) / src[i]); - } - result[3] = Math.min(255, src[3] + dst[3]); - return result; - } - }; - case GLOW: - return new Blender() { - @Override - public int[] blend(int[] src, int[] dst, int[] result) { - for (int i = 0; i < 3; i++) { - result[i] = dst[i] == 255 ? 255 : - Math.min(255, src[i] * src[i] / (255 - dst[i])); - } - result[3] = Math.min(255, src[3] + dst[3]); - return result; - } - }; - case GREEN: - return new Blender() { - @Override - public int[] blend(int[] src, int[] dst, int[] result) { - return new int[] { - dst[0], - dst[1], - src[2], - Math.min(255, src[3] + dst[3]) - }; - } - }; - case HARD_LIGHT: - return new Blender() { - @Override - public int[] blend(int[] src, int[] dst, int[] result) { - return new int[] { - src[0] < 128 ? dst[0] * src[0] >> 7 : - 255 - ((255 - src[0]) * (255 - dst[0]) >> 7), - src[1] < 128 ? dst[1] * src[1] >> 7 : - 255 - ((255 - src[1]) * (255 - dst[1]) >> 7), - src[2] < 128 ? dst[2] * src[2] >> 7 : - 255 - ((255 - src[2]) * (255 - dst[2]) >> 7), - Math.min(255, src[3] + dst[3]) - }; - } - }; - case HEAT: - return new Blender() { - @Override - public int[] blend(int[] src, int[] dst, int[] result) { - return new int[] { - dst[0] == 0 ? 0 : Math.max(0, 255 - (255 - src[0]) * (255 - src[0]) / dst[0]), - dst[1] == 0 ? 0 : Math.max(0, 255 - (255 - src[1]) * (255 - src[1]) / dst[1]), - dst[2] == 0 ? 0 : Math.max(0, 255 - (255 - src[2]) * (255 - src[2]) / dst[2]), - Math.min(255, src[3] + dst[3]) - }; - } - }; - case HUE: - return new Blender() { - @Override - public int[] blend(int[] src, int[] dst, int[] result) { - float[] srcHSL = new float[3]; - RGBtoHSL(src[0], src[1], src[2], srcHSL); - float[] dstHSL = new float[3]; - RGBtoHSL(dst[0], dst[1], dst[2], dstHSL); - - HSLtoRGB(srcHSL[0], dstHSL[1], dstHSL[2], result); - result[3] = Math.min(255, src[3] + dst[3]); - - return result; - } - }; - case INVERSE_COLOR_BURN: - return new Blender() { - @Override - public int[] blend(int[] src, int[] dst, int[] result) { - return new int[] { - dst[0] == 0 ? 0 : - Math.max(0, 255 - (((255 - src[0]) << 8) / dst[0])), - dst[1] == 0 ? 0 : - Math.max(0, 255 - (((255 - src[1]) << 8) / dst[1])), - dst[2] == 0 ? 0 : - Math.max(0, 255 - (((255 - src[2]) << 8) / dst[2])), - Math.min(255, src[3] + dst[3]) - }; - } - }; - case INVERSE_COLOR_DODGE: - return new Blender() { - @Override - public int[] blend(int[] src, int[] dst, int[] result) { - return new int[] { - dst[0] == 255 ? 255 : - Math.min((src[0] << 8) / (255 - dst[0]), 255), - dst[1] == 255 ? 255 : - Math.min((src[1] << 8) / (255 - dst[1]), 255), - dst[2] == 255 ? 255 : - Math.min((src[2] << 8) / (255 - dst[2]), 255), - Math.min(255, src[3] + dst[3]) - }; - } - }; case LIGHTEN: return new Blender() { @Override @@ -584,21 +239,6 @@ public final class BlendComposite implements Composite { return result; } }; - case LUMINOSITY: - return new Blender() { - @Override - public int[] blend(int[] src, int[] dst, int[] result) { - float[] srcHSL = new float[3]; - RGBtoHSL(src[0], src[1], src[2], srcHSL); - float[] dstHSL = new float[3]; - RGBtoHSL(dst[0], dst[1], dst[2], dstHSL); - - HSLtoRGB(dstHSL[0], dstHSL[1], srcHSL[2], result); - result[3] = Math.min(255, src[3] + dst[3]); - - return result; - } - }; case MULTIPLY: return new Blender() { @Override @@ -606,22 +246,10 @@ public final class BlendComposite implements Composite { for (int i = 0; i < 3; i++) { result[i] = (src[i] * dst[i]) >> 8; } - result[3] = Math.min(255, src[3] + dst[3]); + result[3] = Math.min(255, src[3] + dst[3] - (src[3] * dst[3]) / 255); return result; } }; - case NEGATION: - return new Blender() { - @Override - public int[] blend(int[] src, int[] dst, int[] result) { - return new int[] { - 255 - Math.abs(255 - dst[0] - src[0]), - 255 - Math.abs(255 - dst[1] - src[1]), - 255 - Math.abs(255 - dst[2] - src[2]), - Math.min(255, src[3] + dst[3]) - }; - } - }; case OVERLAY: return new Blender() { @Override @@ -634,125 +262,17 @@ public final class BlendComposite implements Composite { return result; } }; - case RED: - return new Blender() { - @Override - public int[] blend(int[] src, int[] dst, int[] result) { - return new int[] { - src[0], - dst[1], - dst[2], - Math.min(255, src[3] + dst[3]) - }; - } - }; - case REFLECT: - return new Blender() { - @Override - public int[] blend(int[] src, int[] dst, int[] result) { - return new int[] { - src[0] == 255 ? 255 : Math.min(255, dst[0] * dst[0] / (255 - src[0])), - src[1] == 255 ? 255 : Math.min(255, dst[1] * dst[1] / (255 - src[1])), - src[2] == 255 ? 255 : Math.min(255, dst[2] * dst[2] / (255 - src[2])), - Math.min(255, src[3] + dst[3]) - }; - } - }; - case SATURATION: + case SCREEN: return new Blender() { @Override public int[] blend(int[] src, int[] dst, int[] result) { - float[] srcHSL = new float[3]; - RGBtoHSL(src[0], src[1], src[2], srcHSL); - float[] dstHSL = new float[3]; - RGBtoHSL(dst[0], dst[1], dst[2], dstHSL); - - HSLtoRGB(dstHSL[0], srcHSL[1], dstHSL[2], result); + result[0] = 255 - ((255 - src[0]) * (255 - dst[0]) >> 8); + result[1] = 255 - ((255 - src[1]) * (255 - dst[1]) >> 8); + result[2] = 255 - ((255 - src[2]) * (255 - dst[2]) >> 8); result[3] = Math.min(255, src[3] + dst[3]); - return result; } }; - case SCREEN: - return new Blender() { - @Override - public int[] blend(int[] src, int[] dst, int[] result) { - return new int[] { - 255 - ((255 - src[0]) * (255 - dst[0]) >> 8), - 255 - ((255 - src[1]) * (255 - dst[1]) >> 8), - 255 - ((255 - src[2]) * (255 - dst[2]) >> 8), - Math.min(255, src[3] + dst[3]) - }; - } - }; - case SOFT_BURN: - return new Blender() { - @Override - public int[] blend(int[] src, int[] dst, int[] result) { - return new int[] { - dst[0] + src[0] < 256 ? - (dst[0] == 255 ? 255 : - Math.min(255, (src[0] << 7) / (255 - dst[0]))) : - Math.max(0, 255 - (((255 - dst[0]) << 7) / src[0])), - dst[1] + src[1] < 256 ? - (dst[1] == 255 ? 255 : - Math.min(255, (src[1] << 7) / (255 - dst[1]))) : - Math.max(0, 255 - (((255 - dst[1]) << 7) / src[1])), - dst[2] + src[2] < 256 ? - (dst[2] == 255 ? 255 : - Math.min(255, (src[2] << 7) / (255 - dst[2]))) : - Math.max(0, 255 - (((255 - dst[2]) << 7) / src[2])), - Math.min(255, src[3] + dst[3]) - }; - } - }; - case SOFT_DODGE: - return new Blender() { - @Override - public int[] blend(int[] src, int[] dst, int[] result) { - return new int[] { - dst[0] + src[0] < 256 ? - (src[0] == 255 ? 255 : - Math.min(255, (dst[0] << 7) / (255 - src[0]))) : - Math.max(0, 255 - (((255 - src[0]) << 7) / dst[0])), - dst[1] + src[1] < 256 ? - (src[1] == 255 ? 255 : - Math.min(255, (dst[1] << 7) / (255 - src[1]))) : - Math.max(0, 255 - (((255 - src[1]) << 7) / dst[1])), - dst[2] + src[2] < 256 ? - (src[2] == 255 ? 255 : - Math.min(255, (dst[2] << 7) / (255 - src[2]))) : - Math.max(0, 255 - (((255 - src[2]) << 7) / dst[2])), - Math.min(255, src[3] + dst[3]) - }; - } - }; - case SOFT_LIGHT: - break; - case STAMP: - return new Blender() { - @Override - public int[] blend(int[] src, int[] dst, int[] result) { - return new int[] { - Math.max(0, Math.min(255, dst[0] + 2 * src[0] - 256)), - Math.max(0, Math.min(255, dst[1] + 2 * src[1] - 256)), - Math.max(0, Math.min(255, dst[2] + 2 * src[2] - 256)), - Math.min(255, src[3] + dst[3]) - }; - } - }; - case SUBTRACT: - return new Blender() { - @Override - public int[] blend(int[] src, int[] dst, int[] result) { - return new int[] { - Math.max(0, src[0] + dst[0] - 256), - Math.max(0, src[1] + dst[1] - 256), - Math.max(0, src[2] + dst[2] - 256), - Math.min(255, src[3] + dst[3]) - }; - } - }; } throw new IllegalArgumentException("Blender not implement for " + composite.getMode().name()); diff --git a/tools/layoutlib/bridge/src/android/graphics/PorterDuffColorFilter_Delegate.java b/tools/layoutlib/bridge/src/android/graphics/PorterDuffColorFilter_Delegate.java index 4ac376c..1ca94dc 100644 --- a/tools/layoutlib/bridge/src/android/graphics/PorterDuffColorFilter_Delegate.java +++ b/tools/layoutlib/bridge/src/android/graphics/PorterDuffColorFilter_Delegate.java @@ -103,7 +103,7 @@ public class PorterDuffColorFilter_Delegate extends ColorFilter_Delegate { // For filtering the colors, the src image should contain the "color" only for pixel values // which are not transparent in the target image. But, we are using a simple rectangular image // completely filled with color. Hence some Composite rules do not apply as intended. However, - // in such cases, they can usually be mapped to some other mode, which produces an + // in such cases, they can usually be mapped to some other mode, which produces an approximately // equivalent result. private Mode getCompatibleMode(Mode mode) { Mode m = mode; |