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author | Ashok Bhat <ashok.bhat@arm.com> | 2014-01-13 20:44:05 +0000 |
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committer | Narayan Kamath <narayan@google.com> | 2014-01-28 17:53:30 +0000 |
commit | 5753b45516607988d5e84fee448d020911dde5d1 (patch) | |
tree | 885e89e9d10c1c0623fc456d4e724261068cb6f8 /tools/layoutlib | |
parent | a0398430fcf365fba6e42ad0bdca2fbf45ed6fe0 (diff) | |
download | frameworks_base-5753b45516607988d5e84fee448d020911dde5d1.zip frameworks_base-5753b45516607988d5e84fee448d020911dde5d1.tar.gz frameworks_base-5753b45516607988d5e84fee448d020911dde5d1.tar.bz2 |
AArch64: Use long for pointers in graphics/Camera
For storing pointers, long is used in
android/graphics/Camera class, as native
pointers can be 64-bit.
In addition, some minor changes have been done
to conform with standard JNI practice (e.g. use of
jint instead of int in JNI function prototypes)
Change-Id: Ic05ebf2051a225a1638a43f476bab6176c0b5c38
Signed-off-by: Ashok Bhat <ashok.bhat@arm.com>
Signed-off-by: Marcus Oakland <marcus.oakland@arm.com>
Diffstat (limited to 'tools/layoutlib')
0 files changed, 0 insertions, 0 deletions