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author | Romain Guy <romainguy@google.com> | 2010-10-06 16:57:29 -0700 |
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committer | Romain Guy <romainguy@google.com> | 2010-10-06 16:57:29 -0700 |
commit | e3095e0c1e2a4a4f34f741aa386eae56536ca5aa (patch) | |
tree | 6d2d7c5929bf73af2b0eeb07e757944db921c2de /voip | |
parent | 572eab6f17a78a9483bbf4b3646aa5a6038ea210 (diff) | |
download | frameworks_base-e3095e0c1e2a4a4f34f741aa386eae56536ca5aa.zip frameworks_base-e3095e0c1e2a4a4f34f741aa386eae56536ca5aa.tar.gz frameworks_base-e3095e0c1e2a4a4f34f741aa386eae56536ca5aa.tar.bz2 |
Apply 3D transformations to gradient shaders.
This fixes only linear gradients. Sweep and radial gradients, as well as
bitmap shaders, will be fixed in a future commit.
Change-Id: I4eee4ff62e9bbf3b9339fc111a780167449ecfef
Diffstat (limited to 'voip')
0 files changed, 0 insertions, 0 deletions