diff options
-rw-r--r-- | libs/hwui/OpenGLRenderer.cpp | 20 | ||||
-rw-r--r-- | libs/hwui/OpenGLRenderer.h | 1 |
2 files changed, 5 insertions, 16 deletions
diff --git a/libs/hwui/OpenGLRenderer.cpp b/libs/hwui/OpenGLRenderer.cpp index c92bead..9a90bfd 100644 --- a/libs/hwui/OpenGLRenderer.cpp +++ b/libs/hwui/OpenGLRenderer.cpp @@ -1149,7 +1149,6 @@ void OpenGLRenderer::setupDrawColor(int color) { void OpenGLRenderer::setupDrawColor(int color, int alpha) { mColorA = alpha / 255.0f; - mColorA *= mSnapshot->alpha; // Second divide of a by 255 is an optimization, allowing us to simply multiply // the rgb values by a instead of also dividing by 255 const float a = mColorA / 255.0f; @@ -1181,15 +1180,6 @@ void OpenGLRenderer::setupDrawColor(float r, float g, float b, float a) { mSetShaderColor = mDescription.setColor(r, g, b, a); } -void OpenGLRenderer::setupDrawAlpha8Color(float r, float g, float b, float a) { - mColorA = a; - mColorR = r; - mColorG = g; - mColorB = b; - mColorSet = true; - mSetShaderColor = mDescription.setAlpha8Color(r, g, b, a); -} - void OpenGLRenderer::setupDrawShader() { if (mShader) { mShader->describe(mDescription, mCaches.extensions); @@ -1771,7 +1761,7 @@ void OpenGLRenderer::drawAARect(float left, float top, float right, float bottom setupDraw(); setupDrawNoTexture(); setupDrawAALine(); - setupDrawColor(color); + setupDrawColor(color, ((color >> 24) & 0xFF) * mSnapshot->alpha); setupDrawColorFilter(); setupDrawShader(); setupDrawBlending(true, mode); @@ -2267,7 +2257,7 @@ status_t OpenGLRenderer::drawRect(float left, float top, float right, float bott status_t OpenGLRenderer::drawPosText(const char* text, int bytesCount, int count, const float* positions, SkPaint* paint) { if (text == NULL || count == 0 || mSnapshot->isIgnored() || - (paint->getAlpha() == 0 && paint->getXfermode() == NULL)) { + (paint->getAlpha() * mSnapshot->alpha == 0 && paint->getXfermode() == NULL)) { return DrawGlInfo::kStatusDone; } @@ -2340,7 +2330,7 @@ status_t OpenGLRenderer::drawPosText(const char* text, int bytesCount, int count status_t OpenGLRenderer::drawText(const char* text, int bytesCount, int count, float x, float y, SkPaint* paint, float length) { if (text == NULL || count == 0 || mSnapshot->isIgnored() || - (paint->getAlpha() == 0 && paint->getXfermode() == NULL)) { + (paint->getAlpha() * mSnapshot->alpha == 0 && paint->getXfermode() == NULL)) { return DrawGlInfo::kStatusDone; } @@ -2393,7 +2383,7 @@ status_t OpenGLRenderer::drawText(const char* text, int bytesCount, int count, const float sx = oldX - shadow->left + mShadowDx; const float sy = oldY - shadow->top + mShadowDy; - const int shadowAlpha = ((mShadowColor >> 24) & 0xFF); + const int shadowAlpha = ((mShadowColor >> 24) & 0xFF) * mSnapshot->alpha; int shadowColor = mShadowColor; if (mShader) { shadowColor = 0xffffffff; @@ -2792,7 +2782,7 @@ void OpenGLRenderer::drawColorRect(float left, float top, float right, float bot setupDraw(); setupDrawNoTexture(); - setupDrawColor(color); + setupDrawColor(color, ((color >> 24) & 0xFF) * mSnapshot->alpha); setupDrawShader(); setupDrawColorFilter(); setupDrawBlending(mode); diff --git a/libs/hwui/OpenGLRenderer.h b/libs/hwui/OpenGLRenderer.h index b342f50..7aac87c 100644 --- a/libs/hwui/OpenGLRenderer.h +++ b/libs/hwui/OpenGLRenderer.h @@ -537,7 +537,6 @@ private: void setupDrawColor(int color, int alpha); void setupDrawColor(float r, float g, float b, float a); void setupDrawAlpha8Color(int color, int alpha); - void setupDrawAlpha8Color(float r, float g, float b, float a); void setupDrawShader(); void setupDrawColorFilter(); void setupDrawBlending(SkXfermode::Mode mode = SkXfermode::kSrcOver_Mode, |