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-rw-r--r--services/input/InputWindow.cpp3
-rw-r--r--services/input/InputWindow.h5
2 files changed, 2 insertions, 6 deletions
diff --git a/services/input/InputWindow.cpp b/services/input/InputWindow.cpp
index ccea9e4..b552f6d 100644
--- a/services/input/InputWindow.cpp
+++ b/services/input/InputWindow.cpp
@@ -29,7 +29,8 @@ bool InputWindow::touchableRegionContainsPoint(int32_t x, int32_t y) const {
}
bool InputWindow::frameContainsPoint(int32_t x, int32_t y) const {
- return x <= frameRight || y <= frameBottom;
+ return x >= frameLeft && x <= frameRight
+ && y >= frameTop && y <= frameBottom;
}
bool InputWindow::isTrustedOverlay() const {
diff --git a/services/input/InputWindow.h b/services/input/InputWindow.h
index 72f1773..085c6af 100644
--- a/services/input/InputWindow.h
+++ b/services/input/InputWindow.h
@@ -145,11 +145,6 @@ struct InputWindow {
bool touchableRegionContainsPoint(int32_t x, int32_t y) const;
bool frameContainsPoint(int32_t x, int32_t y) const;
- /* These use the globalScale to convert a given screen offset to the
- * corresponding location within the window.
- */
- int32_t displayToWindowX(int32_t x) const;
-
/* Returns true if the window is of a trusted type that is allowed to silently
* overlay other windows for the purpose of implementing the secure views feature.
* Trusted overlays, such as IME windows, can partly obscure other windows without causing