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-rw-r--r--libs/hwui/Caches.cpp2
-rw-r--r--libs/hwui/OpenGLRenderer.cpp13
-rw-r--r--libs/hwui/OpenGLRenderer.h3
-rw-r--r--tests/HwAccelerationTest/src/com/android/test/hwui/MultiLayersActivity.java4
4 files changed, 7 insertions, 15 deletions
diff --git a/libs/hwui/Caches.cpp b/libs/hwui/Caches.cpp
index b149bb9..068eb9e 100644
--- a/libs/hwui/Caches.cpp
+++ b/libs/hwui/Caches.cpp
@@ -429,7 +429,7 @@ void Caches::resetScissor() {
void Caches::startTiling(GLuint x, GLuint y, GLuint width, GLuint height, bool opaque) {
if (extensions.hasTiledRendering()) {
- glStartTilingQCOM(x, y, width, height, GL_COLOR_BUFFER_BIT0_QCOM);
+ glStartTilingQCOM(x, y, width, height, opaque ? GL_NONE : GL_COLOR_BUFFER_BIT0_QCOM);
}
}
diff --git a/libs/hwui/OpenGLRenderer.cpp b/libs/hwui/OpenGLRenderer.cpp
index 9b9ca12..da0900a 100644
--- a/libs/hwui/OpenGLRenderer.cpp
+++ b/libs/hwui/OpenGLRenderer.cpp
@@ -175,7 +175,7 @@ int OpenGLRenderer::prepareDirty(float left, float top, float right, float botto
mSaveCount = 1;
mSnapshot->setClip(left, top, right, bottom);
- mDirtyClip = mOpaqueFrame = opaque;
+ mDirtyClip = opaque;
// If we know that we are going to redraw the entire framebuffer,
// perform a discard to let the driver know we don't need to preserve
@@ -189,7 +189,7 @@ int OpenGLRenderer::prepareDirty(float left, float top, float right, float botto
syncState();
mTilingSnapshot = mSnapshot;
- startTiling();
+ startTiling(mTilingSnapshot, true);
if (!opaque) {
mCaches.enableScissor();
@@ -213,16 +213,9 @@ void OpenGLRenderer::syncState() {
}
}
-void OpenGLRenderer::startTiling() {
- startTiling(mTilingSnapshot);
-}
-
-void OpenGLRenderer::startTiling(const sp<Snapshot>& s) {
- bool opaque = mOpaqueFrame;
+void OpenGLRenderer::startTiling(const sp<Snapshot>& s, bool opaque) {
Rect* clip = mTilingSnapshot->clipRect;
-
if (s->flags & Snapshot::kFlagIsFboLayer) {
- opaque = !s->layer->isBlend();
clip = s->clipRect;
}
diff --git a/libs/hwui/OpenGLRenderer.h b/libs/hwui/OpenGLRenderer.h
index 10ba86e..4bbdde1 100644
--- a/libs/hwui/OpenGLRenderer.h
+++ b/libs/hwui/OpenGLRenderer.h
@@ -351,8 +351,7 @@ private:
* This method needs to be invoked every time getTargetFbo() is
* bound again.
*/
- void startTiling();
- void startTiling(const sp<Snapshot>& snapshot);
+ void startTiling(const sp<Snapshot>& snapshot, bool opaque = false);
/**
* Tells the GPU that we are done drawing the frame or that we
diff --git a/tests/HwAccelerationTest/src/com/android/test/hwui/MultiLayersActivity.java b/tests/HwAccelerationTest/src/com/android/test/hwui/MultiLayersActivity.java
index 0127396..eb8a0a9 100644
--- a/tests/HwAccelerationTest/src/com/android/test/hwui/MultiLayersActivity.java
+++ b/tests/HwAccelerationTest/src/com/android/test/hwui/MultiLayersActivity.java
@@ -45,10 +45,10 @@ public class MultiLayersActivity extends Activity {
row1.addView(new LayerView(this, 0xffff0000), new LinearLayout.LayoutParams(
0, LinearLayout.LayoutParams.MATCH_PARENT, 1.0f));
- row1.addView(new LayerView(this, 0xff00ff00), new LinearLayout.LayoutParams(
+ row1.addView(new LayerView(this, 0x0f00ff00), new LinearLayout.LayoutParams(
0, LinearLayout.LayoutParams.MATCH_PARENT, 1.0f));
- row2.addView(new LayerView(this, 0xff0000ff), new LinearLayout.LayoutParams(
+ row2.addView(new LayerView(this, 0x0f0000ff), new LinearLayout.LayoutParams(
0, LinearLayout.LayoutParams.MATCH_PARENT, 1.0f));
row2.addView(new LayerView(this, 0xffffff00), new LinearLayout.LayoutParams(
0, LinearLayout.LayoutParams.MATCH_PARENT, 1.0f));