diff options
-rw-r--r-- | api/current.txt | 13 | ||||
-rw-r--r-- | core/java/android/view/HardwareRenderer.java | 90 | ||||
-rw-r--r-- | core/java/android/view/WindowManagerImpl.java | 3 | ||||
-rw-r--r-- | opengl/java/android/opengl/ManagedEGLContext.java | 136 |
4 files changed, 204 insertions, 38 deletions
diff --git a/api/current.txt b/api/current.txt index f33c6cb..cbb8b44 100644 --- a/api/current.txt +++ b/api/current.txt @@ -14237,6 +14237,13 @@ package android.opengl { method public static void texSubImage2D(int, int, int, int, android.graphics.Bitmap, int, int); } + public abstract class ManagedEGLContext { + ctor public ManagedEGLContext(javax.microedition.khronos.egl.EGLContext); + method public javax.microedition.khronos.egl.EGLContext getContext(); + method public abstract void onTerminate(javax.microedition.khronos.egl.EGLContext); + method public void terminate(); + } + public class Matrix { ctor public Matrix(); method public static void frustumM(float[], int, float, float, float, float, float, float); @@ -18419,14 +18426,14 @@ package android.renderscript { ctor public RSSurfaceView(android.content.Context); ctor public RSSurfaceView(android.content.Context, android.util.AttributeSet); method public android.renderscript.RenderScriptGL createRenderScriptGL(android.renderscript.RenderScriptGL.SurfaceConfig); - method public void destroyRenderScriptGL(); + method public synchronized void destroyRenderScriptGL(); method public android.renderscript.RenderScriptGL getRenderScriptGL(); method public void pause(); method public void resume(); method public void setRenderScriptGL(android.renderscript.RenderScriptGL); - method public void surfaceChanged(android.view.SurfaceHolder, int, int, int); + method public synchronized void surfaceChanged(android.view.SurfaceHolder, int, int, int); method public void surfaceCreated(android.view.SurfaceHolder); - method public void surfaceDestroyed(android.view.SurfaceHolder); + method public synchronized void surfaceDestroyed(android.view.SurfaceHolder); } public class RSTextureView extends android.view.TextureView implements android.view.TextureView.SurfaceTextureListener { diff --git a/core/java/android/view/HardwareRenderer.java b/core/java/android/view/HardwareRenderer.java index e0167d8..8e39d6e 100644 --- a/core/java/android/view/HardwareRenderer.java +++ b/core/java/android/view/HardwareRenderer.java @@ -22,6 +22,9 @@ import android.graphics.Paint; import android.graphics.Rect; import android.graphics.SurfaceTexture; import android.opengl.GLUtils; +import android.opengl.ManagedEGLContext; +import android.os.Handler; +import android.os.Looper; import android.os.SystemClock; import android.os.SystemProperties; import android.util.Log; @@ -409,7 +412,8 @@ public abstract class HardwareRenderer { static final Object[] sEglLock = new Object[0]; int mWidth = -1, mHeight = -1; - static final ThreadLocal<EGLContext> sEglContextStorage = new ThreadLocal<EGLContext>(); + static final ThreadLocal<Gl20Renderer.MyEGLContext> sEglContextStorage + = new ThreadLocal<Gl20Renderer.MyEGLContext>(); EGLContext mEglContext; Thread mEglThread; @@ -561,12 +565,13 @@ public abstract class HardwareRenderer { } } - mEglContext = sEglContextStorage.get(); + Gl20Renderer.MyEGLContext managedContext = sEglContextStorage.get(); + mEglContext = managedContext != null ? managedContext.getContext() : null; mEglThread = Thread.currentThread(); if (mEglContext == null) { mEglContext = createContext(sEgl, sEglDisplay, sEglConfig); - sEglContextStorage.set(mEglContext); + sEglContextStorage.set(new Gl20Renderer.MyEGLContext(mEglContext)); } } @@ -904,6 +909,51 @@ public abstract class HardwareRenderer { private static EGLSurface sPbuffer; private static final Object[] sPbufferLock = new Object[0]; + static class MyEGLContext extends ManagedEGLContext { + final Handler mHandler = new Handler(); + + public MyEGLContext(EGLContext context) { + super(context); + } + + @Override + public void onTerminate(final EGLContext eglContext) { + // Make sure we do this on the correct thread. + if (mHandler.getLooper() != Looper.myLooper()) { + mHandler.post(new Runnable() { + @Override public void run() { + onTerminate(eglContext); + } + }); + return; + } + + synchronized (sEglLock) { + if (sEgl == null) return; + + if (EGLImpl.getInitCount(sEglDisplay) == 1) { + usePbufferSurface(eglContext); + GLES20Canvas.terminateCaches(); + + sEgl.eglDestroyContext(sEglDisplay, eglContext); + sEglContextStorage.remove(); + + sEgl.eglDestroySurface(sEglDisplay, sPbuffer); + sEgl.eglMakeCurrent(sEglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT); + + sEgl.eglReleaseThread(); + sEgl.eglTerminate(sEglDisplay); + + sEgl = null; + sEglDisplay = null; + sEglConfig = null; + sPbuffer = null; + sEglContextStorage.set(null); + } + } + } + } + Gl20Renderer(boolean translucent) { super(2, translucent); } @@ -1020,12 +1070,12 @@ public abstract class HardwareRenderer { static void trimMemory(int level) { if (sEgl == null || sEglConfig == null) return; - EGLContext eglContext = sEglContextStorage.get(); + Gl20Renderer.MyEGLContext managedContext = sEglContextStorage.get(); // We do not have OpenGL objects - if (eglContext == null) { + if (managedContext == null) { return; } else { - usePbufferSurface(eglContext); + usePbufferSurface(managedContext.getContext()); } switch (level) { @@ -1052,33 +1102,5 @@ public abstract class HardwareRenderer { } sEgl.eglMakeCurrent(sEglDisplay, sPbuffer, sPbuffer, eglContext); } - - static void terminate() { - synchronized (sEglLock) { - if (sEgl == null) return; - - if (EGLImpl.getInitCount(sEglDisplay) == 1) { - EGLContext eglContext = sEglContextStorage.get(); - if (eglContext == null) return; - - usePbufferSurface(eglContext); - GLES20Canvas.terminateCaches(); - - sEgl.eglDestroyContext(sEglDisplay, eglContext); - sEglContextStorage.remove(); - - sEgl.eglDestroySurface(sEglDisplay, sPbuffer); - sEgl.eglMakeCurrent(sEglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT); - - sEgl.eglReleaseThread(); - sEgl.eglTerminate(sEglDisplay); - - sEgl = null; - sEglDisplay = null; - sEglConfig = null; - sPbuffer = null; - } - } - } } } diff --git a/core/java/android/view/WindowManagerImpl.java b/core/java/android/view/WindowManagerImpl.java index d89bc36..660e3f4 100644 --- a/core/java/android/view/WindowManagerImpl.java +++ b/core/java/android/view/WindowManagerImpl.java @@ -21,6 +21,7 @@ import android.content.ComponentCallbacks2; import android.content.res.CompatibilityInfo; import android.content.res.Configuration; import android.graphics.PixelFormat; +import android.opengl.ManagedEGLContext; import android.os.IBinder; import android.util.AndroidRuntimeException; import android.util.Log; @@ -428,7 +429,7 @@ public class WindowManagerImpl implements WindowManager { } } // Terminate the hardware renderer to free all resources - HardwareRenderer.terminate(); + ManagedEGLContext.doTerminate(); break; } // high end gfx devices fall through to next case diff --git a/opengl/java/android/opengl/ManagedEGLContext.java b/opengl/java/android/opengl/ManagedEGLContext.java new file mode 100644 index 0000000..d3a3662 --- /dev/null +++ b/opengl/java/android/opengl/ManagedEGLContext.java @@ -0,0 +1,136 @@ +/* + * Copyright (C) 2010 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +package android.opengl; + +import static javax.microedition.khronos.egl.EGL10.EGL_DEFAULT_DISPLAY; +import static javax.microedition.khronos.egl.EGL10.EGL_NO_DISPLAY; + +import java.util.ArrayList; + +import javax.microedition.khronos.egl.EGL10; +import javax.microedition.khronos.egl.EGLContext; +import javax.microedition.khronos.egl.EGLDisplay; + +import android.os.Looper; +import android.util.Log; + +import com.google.android.gles_jni.EGLImpl; + +/** + * The per-process memory overhead of hardware accelerated graphics can + * be quite large on some devices. For small memory devices, being able to + * terminate all EGL contexts so that this graphics driver memory can be + * reclaimed can significant improve the overall behavior of the device. This + * class helps app developers participate in releasing their EGL context + * when appropriate and possible. + * + * <p>To use, simple instantiate this class with the EGLContext you create. + * When you have done this, if the device is getting low on memory and all + * of the currently created EGL contexts in the process are being managed + * through this class, then they will all be asked to terminate through the + * call to {@link #onTerminate}. + */ +public abstract class ManagedEGLContext { + static final String TAG = "ManagedEGLContext"; + + static final ArrayList<ManagedEGLContext> sActive + = new ArrayList<ManagedEGLContext>(); + + final EGLContext mContext; + + /** + * Instantiate to manage the given EGLContext. + */ + public ManagedEGLContext(EGLContext context) { + mContext = context; + synchronized (sActive) { + sActive.add(this); + } + } + + /** + * Retrieve the EGLContext being managed by the class. + */ + public EGLContext getContext() { + return mContext; + } + + /** + * Force-terminate the ManagedEGLContext. This will cause + * {@link #onTerminate(EGLContext)} to be called. You <em>must</em> + * call this when destroying the EGLContext, so that the framework + * knows to stop managing it. + */ + public void terminate() { + execTerminate(); + } + + void execTerminate() { + onTerminate(mContext); + } + + /** + * Override this method to destroy the EGLContext when appropriate. + * <em>Note that this method is always called on the main thread + * of the process.</em> If your EGLContext was created on a different + * thread, you will need to implement this method to hand off the work + * of destroying the context to that thread. + */ + public abstract void onTerminate(EGLContext context); + + /** @hide */ + public static boolean doTerminate() { + ArrayList<ManagedEGLContext> active; + + if (Looper.getMainLooper() != Looper.myLooper()) { + throw new IllegalStateException("Called on wrong thread"); + } + + synchronized (sActive) { + // If there are no active managed contexts, we will not even + // try to terminate. + if (sActive.size() <= 0) { + return false; + } + + // Need to check how many EGL contexts are actually running, + // to compare with how many we are managing. + EGL10 egl = (EGL10) EGLContext.getEGL(); + EGLDisplay display = egl.eglGetDisplay(EGL_DEFAULT_DISPLAY); + + if (display == EGL_NO_DISPLAY) { + Log.w(TAG, "doTerminate failed: no display"); + return false; + } + + if (EGLImpl.getInitCount(display) != sActive.size()) { + Log.w(TAG, "doTerminate failed: EGL count is " + EGLImpl.getInitCount(display) + + " but managed count is " + sActive.size()); + return false; + } + + active = new ArrayList<ManagedEGLContext>(sActive); + sActive.clear(); + } + + for (int i=0; i<active.size(); i++) { + active.get(i).execTerminate(); + } + + return true; + } +} |