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-rw-r--r--libs/hwui/DeferredDisplayList.cpp4
-rw-r--r--libs/hwui/DeferredDisplayList.h1
-rw-r--r--libs/hwui/OpenGLRenderer.cpp19
-rwxr-xr-xlibs/hwui/OpenGLRenderer.h26
-rw-r--r--libs/hwui/RenderNode.cpp8
-rw-r--r--libs/hwui/RenderProperties.cpp8
6 files changed, 10 insertions, 56 deletions
diff --git a/libs/hwui/DeferredDisplayList.cpp b/libs/hwui/DeferredDisplayList.cpp
index c78971a..dd6af03 100644
--- a/libs/hwui/DeferredDisplayList.cpp
+++ b/libs/hwui/DeferredDisplayList.cpp
@@ -638,8 +638,7 @@ void DeferredDisplayList::flush(OpenGLRenderer& renderer, Rect& dirty) {
DEFER_LOGD("--flushing");
renderer.eventMark("Flush");
- // save and restore (with draw modifiers) so that reordering doesn't affect final state
- DrawModifiers restoreDrawModifiers = renderer.getDrawModifiers();
+ // save and restore so that reordering doesn't affect final state
renderer.save(SkCanvas::kMatrix_SaveFlag | SkCanvas::kClip_SaveFlag);
if (CC_LIKELY(mAvoidOverdraw)) {
@@ -654,7 +653,6 @@ void DeferredDisplayList::flush(OpenGLRenderer& renderer, Rect& dirty) {
replayBatchList(mBatches, renderer, dirty);
renderer.restoreToCount(1);
- renderer.setDrawModifiers(restoreDrawModifiers);
DEFER_LOGD("--flush complete, returning %x", status);
clear();
diff --git a/libs/hwui/DeferredDisplayList.h b/libs/hwui/DeferredDisplayList.h
index f535afb..3d0ca6d 100644
--- a/libs/hwui/DeferredDisplayList.h
+++ b/libs/hwui/DeferredDisplayList.h
@@ -61,7 +61,6 @@ public:
int mClipSideFlags; // specifies which sides of the bounds are clipped, unclipped if cleared
bool mClipped;
mat4 mMatrix;
- DrawModifiers mDrawModifiers;
float mAlpha;
const RoundRectClipState* mRoundRectClipState;
};
diff --git a/libs/hwui/OpenGLRenderer.cpp b/libs/hwui/OpenGLRenderer.cpp
index 30935d5..f735fb5 100644
--- a/libs/hwui/OpenGLRenderer.cpp
+++ b/libs/hwui/OpenGLRenderer.cpp
@@ -76,9 +76,6 @@ OpenGLRenderer::OpenGLRenderer(RenderState& renderState)
, mLightRadius(FLT_MIN)
, mAmbientShadowAlpha(0)
, mSpotShadowAlpha(0) {
- // *set* draw modifiers to be 0
- memset(&mDrawModifiers, 0, sizeof(mDrawModifiers));
- mDrawModifiers.mOverrideLayerAlpha = 1.0f;
}
OpenGLRenderer::~OpenGLRenderer() {
@@ -1188,10 +1185,9 @@ bool OpenGLRenderer::storeDisplayState(DeferredDisplayState& state, int stateDef
state.mClip.set(currentClip);
}
- // Transform, drawModifiers, and alpha always deferred, since they are used by state operations
+ // Transform and alpha always deferred, since they are used by state operations
// (Note: saveLayer/restore use colorFilter and alpha, so we just save restore everything)
state.mMatrix.load(*currentMatrix);
- state.mDrawModifiers = mDrawModifiers;
state.mAlpha = currentSnapshot()->alpha;
// always store/restore, since it's just a pointer
@@ -1202,7 +1198,6 @@ bool OpenGLRenderer::storeDisplayState(DeferredDisplayState& state, int stateDef
void OpenGLRenderer::restoreDisplayState(const DeferredDisplayState& state, bool skipClipRestore) {
setMatrix(state.mMatrix);
writableSnapshot()->alpha = state.mAlpha;
- mDrawModifiers = state.mDrawModifiers;
writableSnapshot()->roundRectClipState = state.mRoundRectClipState;
if (state.mClipValid && !skipClipRestore) {
@@ -2541,21 +2536,11 @@ void OpenGLRenderer::drawColorRect(float left, float top, float right, float bot
void OpenGLRenderer::getAlphaAndMode(const SkPaint* paint, int* alpha,
SkXfermode::Mode* mode) const {
getAlphaAndModeDirect(paint, alpha, mode);
- if (mDrawModifiers.mOverrideLayerAlpha < 1.0f) {
- // if drawing a layer, ignore the paint's alpha
- *alpha = mDrawModifiers.mOverrideLayerAlpha * 255;
- }
*alpha *= currentSnapshot()->alpha;
}
float OpenGLRenderer::getLayerAlpha(const Layer* layer) const {
- float alpha;
- if (mDrawModifiers.mOverrideLayerAlpha < 1.0f) {
- alpha = mDrawModifiers.mOverrideLayerAlpha;
- } else {
- alpha = layer->getAlpha() / 255.0f;
- }
- return alpha * currentSnapshot()->alpha;
+ return (layer->getAlpha() / 255.0f) * currentSnapshot()->alpha;
}
}; // namespace uirenderer
diff --git a/libs/hwui/OpenGLRenderer.h b/libs/hwui/OpenGLRenderer.h
index 5f8960a..c34eb2c 100755
--- a/libs/hwui/OpenGLRenderer.h
+++ b/libs/hwui/OpenGLRenderer.h
@@ -68,17 +68,6 @@ class RenderNode;
class TextDrawFunctor;
class VertexBuffer;
-struct DrawModifiers {
- DrawModifiers()
- : mOverrideLayerAlpha(0.0f) {}
-
- void reset() {
- mOverrideLayerAlpha = 0.0f;
- }
-
- float mOverrideLayerAlpha;
-};
-
enum StateDeferFlags {
kStateDeferFlag_Draw = 0x1,
kStateDeferFlag_Clip = 0x2
@@ -236,9 +225,6 @@ public:
void setDrawFilter(SkDrawFilter* filter);
- // If this value is set to < 1.0, it overrides alpha set on layer (see drawBitmap, drawLayer)
- void setOverrideLayerAlpha(float alpha) { mDrawModifiers.mOverrideLayerAlpha = alpha; }
-
/**
* Store the current display state (most importantly, the current clip and transform), and
* additionally map the state's bounds from local to window coordinates.
@@ -249,9 +235,6 @@ public:
void restoreDisplayState(const DeferredDisplayState& state, bool skipClipRestore = false);
void setupMergedMultiDraw(const Rect* clipRect);
- const DrawModifiers& getDrawModifiers() { return mDrawModifiers; }
- void setDrawModifiers(const DrawModifiers& drawModifiers) { mDrawModifiers = drawModifiers; }
-
bool isCurrentTransformSimple() {
return currentTransform()->isSimple();
}
@@ -523,8 +506,7 @@ protected:
/**
* Gets the alpha and xfermode out of a paint object. If the paint is null
- * alpha will be 255 and the xfermode will be SRC_OVER. Accounts for both
- * snapshot alpha, and overrideLayerAlpha
+ * alpha will be 255 and the xfermode will be SRC_OVER. Accounts for snapshot alpha.
*
* @param paint The paint to extract values from
* @param alpha Where to store the resulting alpha
@@ -533,7 +515,7 @@ protected:
inline void getAlphaAndMode(const SkPaint* paint, int* alpha, SkXfermode::Mode* mode) const;
/**
- * Gets the alpha from a layer, accounting for snapshot alpha and overrideLayerAlpha
+ * Gets the alpha from a layer, accounting for snapshot alpha
*
* @param layer The layer from which the alpha is extracted
*/
@@ -868,10 +850,6 @@ private:
// Default UV mapper
const UvMapper mUvMapper;
- // shader, filters, and shadow
- DrawModifiers mDrawModifiers;
- SkPaint mFilteredPaint;
-
// List of rectangles to clear after saveLayer() is invoked
std::vector<Rect> mLayers;
// List of layers to update at the beginning of a frame
diff --git a/libs/hwui/RenderNode.cpp b/libs/hwui/RenderNode.cpp
index ac4c0d0..8f95e0d 100644
--- a/libs/hwui/RenderNode.cpp
+++ b/libs/hwui/RenderNode.cpp
@@ -389,12 +389,9 @@ void RenderNode::setViewProperties(OpenGLRenderer& renderer, T& handler) {
if (properties().getAlpha() < 1) {
if (isLayer) {
clipFlags &= ~CLIP_TO_BOUNDS; // bounds clipping done by layer
-
- renderer.setOverrideLayerAlpha(properties().getAlpha());
- } else {
- LOG_ALWAYS_FATAL_IF(properties().getHasOverlappingRendering());
- renderer.scaleAlpha(properties().getAlpha());
}
+ LOG_ALWAYS_FATAL_IF(!isLayer && properties().getHasOverlappingRendering());
+ renderer.scaleAlpha(properties().getAlpha());
}
if (clipFlags) {
Rect clipRect;
@@ -902,7 +899,6 @@ void RenderNode::issueOperations(OpenGLRenderer& renderer, T& handler) {
DISPLAY_LIST_LOGD("%*sRestoreToCount %d", (level + 1) * 2, "", restoreTo);
handler(new (alloc) RestoreToCountOp(restoreTo),
PROPERTY_SAVECOUNT, properties().getClipToBounds());
- renderer.setOverrideLayerAlpha(1.0f);
DISPLAY_LIST_LOGD("%*sDone (%p, %s)", level * 2, "", this, getName());
handler.endMark();
diff --git a/libs/hwui/RenderProperties.cpp b/libs/hwui/RenderProperties.cpp
index 0ed3c47..7b75690 100644
--- a/libs/hwui/RenderProperties.cpp
+++ b/libs/hwui/RenderProperties.cpp
@@ -149,12 +149,10 @@ void RenderProperties::debugOutputProperties(const int level) const {
if (mPrimitiveFields.mAlpha < 1) {
if (isLayer) {
clipFlags &= ~CLIP_TO_BOUNDS; // bounds clipping done by layer
-
- ALOGD("%*sSetOverrideLayerAlpha %.2f", level * 2, "", mPrimitiveFields.mAlpha);
- } else {
- LOG_ALWAYS_FATAL_IF(mPrimitiveFields.mHasOverlappingRendering);
- ALOGD("%*sScaleAlpha %.2f", level * 2, "", mPrimitiveFields.mAlpha);
}
+
+ LOG_ALWAYS_FATAL_IF(!isLayer && mPrimitiveFields.mHasOverlappingRendering);
+ ALOGD("%*sScaleAlpha %.2f", level * 2, "", mPrimitiveFields.mAlpha);
}
if (clipFlags) {
Rect clipRect;