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-rw-r--r--core/java/android/view/GLES20Canvas.java25
-rw-r--r--core/jni/android_view_GLES20Canvas.cpp43
-rw-r--r--graphics/java/android/graphics/Canvas.java7
-rw-r--r--libs/hwui/DisplayListRenderer.cpp30
-rw-r--r--libs/hwui/DisplayListRenderer.h3
-rw-r--r--libs/hwui/OpenGLRenderer.cpp55
-rw-r--r--libs/hwui/OpenGLRenderer.h2
-rw-r--r--tests/HwAccelerationTest/AndroidManifest.xml9
-rw-r--r--tests/HwAccelerationTest/src/com/android/test/hwui/BitmapMeshActivity.java67
9 files changed, 226 insertions, 15 deletions
diff --git a/core/java/android/view/GLES20Canvas.java b/core/java/android/view/GLES20Canvas.java
index d82f051..e47dc93 100644
--- a/core/java/android/view/GLES20Canvas.java
+++ b/core/java/android/view/GLES20Canvas.java
@@ -630,9 +630,32 @@ class GLES20Canvas extends HardwareCanvas {
@Override
public void drawBitmapMesh(Bitmap bitmap, int meshWidth, int meshHeight, float[] verts,
int vertOffset, int[] colors, int colorOffset, Paint paint) {
- // TODO: Implement
+ if (meshWidth < 0 || meshHeight < 0 || vertOffset < 0 || colorOffset < 0) {
+ throw new ArrayIndexOutOfBoundsException();
+ }
+
+ if (meshWidth == 0 || meshHeight == 0) {
+ return;
+ }
+
+ final int count = (meshWidth + 1) * (meshHeight + 1);
+ checkRange(verts.length, vertOffset, count * 2);
+
+ // TODO: Colors are ignored for now
+ colors = null;
+ colorOffset = 0;
+
+ boolean hasColorFilter = paint != null && setupColorFilter(paint);
+ final int nativePaint = paint == null ? 0 : paint.mNativePaint;
+ nDrawBitmapMesh(mRenderer, bitmap.mNativeBitmap, bitmap.mBuffer, meshWidth, meshHeight,
+ verts, vertOffset, colors, colorOffset, nativePaint);
+ if (hasColorFilter) nResetModifiers(mRenderer);
}
+ private native void nDrawBitmapMesh(int renderer, int bitmap, byte[] buffer,
+ int meshWidth, int meshHeight, float[] verts, int vertOffset,
+ int[] colors, int colorOffset, int paint);
+
@Override
public void drawCircle(float cx, float cy, float radius, Paint paint) {
boolean hasModifier = setupModifiers(paint);
diff --git a/core/jni/android_view_GLES20Canvas.cpp b/core/jni/android_view_GLES20Canvas.cpp
index bfd2b58..554e336 100644
--- a/core/jni/android_view_GLES20Canvas.cpp
+++ b/core/jni/android_view_GLES20Canvas.cpp
@@ -271,6 +271,22 @@ static void android_view_GLES20Canvas_drawBitmapMatrix(JNIEnv* env, jobject canv
renderer->drawBitmap(bitmap, matrix, paint);
}
+static void android_view_GLES20Canvas_drawBitmapMesh(JNIEnv* env, jobject canvas,
+ OpenGLRenderer* renderer, SkBitmap* bitmap, jbyteArray buffer,
+ jint meshWidth, jint meshHeight, jfloatArray vertices, jint offset,
+ jintArray colors, jint colorOffset, SkPaint* paint) {
+ // This object allows the renderer to allocate a global JNI ref to the buffer object.
+ JavaHeapBitmapRef bitmapRef(env, bitmap, buffer);
+
+ jfloat* verticesArray = vertices ? env->GetFloatArrayElements(vertices, NULL) + offset : NULL;
+ jint* colorsArray = colors ? env->GetIntArrayElements(colors, NULL) + colorOffset : NULL;
+
+ renderer->drawBitmapMesh(bitmap, meshWidth, meshHeight, verticesArray, colorsArray, paint);
+
+ if (vertices) env->ReleaseFloatArrayElements(vertices, verticesArray, 0);
+ if (colors) env->ReleaseIntArrayElements(colors, colorsArray, 0);
+}
+
static void android_view_GLES20Canvas_drawPatch(JNIEnv* env, jobject canvas,
OpenGLRenderer* renderer, SkBitmap* bitmap, jbyteArray buffer, jbyteArray chunks,
float left, float top, float right, float bottom, SkPaint* paint) {
@@ -393,24 +409,24 @@ static void renderTextRun(OpenGLRenderer* renderer, const jchar* text,
}
static void android_view_GLES20Canvas_drawTextArray(JNIEnv* env, jobject canvas,
- OpenGLRenderer* renderer, jcharArray text, int index, int count,
- jfloat x, jfloat y, int flags, SkPaint* paint) {
+ OpenGLRenderer* renderer, jcharArray text, jint index, jint count,
+ jfloat x, jfloat y, jint flags, SkPaint* paint) {
jchar* textArray = env->GetCharArrayElements(text, NULL);
renderText(renderer, textArray + index, count, x, y, flags, paint);
env->ReleaseCharArrayElements(text, textArray, JNI_ABORT);
}
static void android_view_GLES20Canvas_drawText(JNIEnv* env, jobject canvas,
- OpenGLRenderer* renderer, jstring text, int start, int end,
- jfloat x, jfloat y, int flags, SkPaint* paint) {
+ OpenGLRenderer* renderer, jstring text, jint start, jint end,
+ jfloat x, jfloat y, jint flags, SkPaint* paint) {
const jchar* textArray = env->GetStringChars(text, NULL);
renderText(renderer, textArray + start, end - start, x, y, flags, paint);
env->ReleaseStringChars(text, textArray);
}
static void android_view_GLES20Canvas_drawTextRunArray(JNIEnv* env, jobject canvas,
- OpenGLRenderer* renderer, jcharArray text, int index, int count,
- int contextIndex, int contextCount, jfloat x, jfloat y, int dirFlags,
+ OpenGLRenderer* renderer, jcharArray text, jint index, jint count,
+ jint contextIndex, jint contextCount, jfloat x, jfloat y, jint dirFlags,
SkPaint* paint) {
jchar* textArray = env->GetCharArrayElements(text, NULL);
renderTextRun(renderer, textArray + contextIndex, index - contextIndex,
@@ -419,8 +435,8 @@ static void android_view_GLES20Canvas_drawTextRunArray(JNIEnv* env, jobject canv
}
static void android_view_GLES20Canvas_drawTextRun(JNIEnv* env, jobject canvas,
- OpenGLRenderer* renderer, jstring text, int start, int end,
- int contextStart, int contextEnd, jfloat x, jfloat y, int dirFlags,
+ OpenGLRenderer* renderer, jstring text, jint start, jint end,
+ jint contextStart, int contextEnd, jfloat x, jfloat y, jint dirFlags,
SkPaint* paint) {
const jchar* textArray = env->GetStringChars(text, NULL);
jint count = end - start;
@@ -573,10 +589,13 @@ static JNINativeMethod gMethods[] = {
{ "nGetMatrix", "(II)V", (void*) android_view_GLES20Canvas_getMatrix },
{ "nConcatMatrix", "(II)V", (void*) android_view_GLES20Canvas_concatMatrix },
- { "nDrawBitmap", "(II[BFFI)V", (void*) android_view_GLES20Canvas_drawBitmap },
- { "nDrawBitmap", "(II[BFFFFFFFFI)V", (void*) android_view_GLES20Canvas_drawBitmapRect },
- { "nDrawBitmap", "(II[BII)V", (void*) android_view_GLES20Canvas_drawBitmapMatrix },
- { "nDrawPatch", "(II[B[BFFFFI)V", (void*) android_view_GLES20Canvas_drawPatch },
+ { "nDrawBitmap", "(II[BFFI)V", (void*) android_view_GLES20Canvas_drawBitmap },
+ { "nDrawBitmap", "(II[BFFFFFFFFI)V",(void*) android_view_GLES20Canvas_drawBitmapRect },
+ { "nDrawBitmap", "(II[BII)V", (void*) android_view_GLES20Canvas_drawBitmapMatrix },
+
+ { "nDrawBitmapMesh", "(II[BII[FI[III)V",(void*) android_view_GLES20Canvas_drawBitmapMesh },
+
+ { "nDrawPatch", "(II[B[BFFFFI)V", (void*) android_view_GLES20Canvas_drawPatch },
{ "nDrawColor", "(III)V", (void*) android_view_GLES20Canvas_drawColor },
{ "nDrawRect", "(IFFFFI)V", (void*) android_view_GLES20Canvas_drawRect },
diff --git a/graphics/java/android/graphics/Canvas.java b/graphics/java/android/graphics/Canvas.java
index 184620b..89e725a 100644
--- a/graphics/java/android/graphics/Canvas.java
+++ b/graphics/java/android/graphics/Canvas.java
@@ -1175,8 +1175,11 @@ public class Canvas {
nativeDrawBitmapMatrix(mNativeCanvas, bitmap.ni(), matrix.ni(),
paint != null ? paint.mNativePaint : 0);
}
-
- private static void checkRange(int length, int offset, int count) {
+
+ /**
+ * @hide
+ */
+ protected static void checkRange(int length, int offset, int count) {
if ((offset | count) < 0 || offset + count > length) {
throw new ArrayIndexOutOfBoundsException();
}
diff --git a/libs/hwui/DisplayListRenderer.cpp b/libs/hwui/DisplayListRenderer.cpp
index a74a95f..bdf056c 100644
--- a/libs/hwui/DisplayListRenderer.cpp
+++ b/libs/hwui/DisplayListRenderer.cpp
@@ -100,6 +100,7 @@ const char* DisplayList::OP_NAMES[] = {
"DrawBitmap",
"DrawBitmapMatrix",
"DrawBitmapRect",
+ "DrawBitmapMesh",
"DrawPatch",
"DrawColor",
"DrawRect",
@@ -308,6 +309,19 @@ void DisplayList::replay(OpenGLRenderer& renderer, uint32_t level) {
getFloat(), getFloat(), getFloat(), getFloat(), getPaint());
}
break;
+ case DrawBitmapMesh: {
+ int verticesCount = 0;
+ uint32_t colorsCount = 0;
+
+ SkBitmap* bitmap = getBitmap();
+ uint32_t meshWidth = getInt();
+ uint32_t meshHeight = getInt();
+ float* vertices = getFloats(verticesCount);
+ bool hasColors = getInt();
+ int* colors = hasColors ? getInts(colorsCount) : NULL;
+
+ renderer.drawBitmapMesh(bitmap, meshWidth, meshHeight, vertices, colors, getPaint());
+ }
case DrawPatch: {
int32_t* xDivs = NULL;
int32_t* yDivs = NULL;
@@ -587,6 +601,22 @@ void DisplayListRenderer::drawBitmap(SkBitmap* bitmap, float srcLeft, float srcT
addPaint(paint);
}
+void DisplayListRenderer::drawBitmapMesh(SkBitmap* bitmap, int meshWidth, int meshHeight,
+ float* vertices, int* colors, SkPaint* paint) {
+ addOp(DisplayList::DrawBitmapMesh);
+ addBitmap(bitmap);
+ addInt(meshWidth);
+ addInt(meshHeight);
+ addFloats(vertices, (meshWidth + 1) * (meshHeight + 1) * 2);
+ if (colors) {
+ addInt(1);
+ addInts(colors, (meshWidth + 1) * (meshHeight + 1));
+ } else {
+ addInt(0);
+ }
+ addPaint(paint);
+}
+
void DisplayListRenderer::drawPatch(SkBitmap* bitmap, const int32_t* xDivs, const int32_t* yDivs,
const uint32_t* colors, uint32_t width, uint32_t height, int8_t numColors,
float left, float top, float right, float bottom, SkPaint* paint) {
diff --git a/libs/hwui/DisplayListRenderer.h b/libs/hwui/DisplayListRenderer.h
index 4b727f6..7f9db8a 100644
--- a/libs/hwui/DisplayListRenderer.h
+++ b/libs/hwui/DisplayListRenderer.h
@@ -107,6 +107,7 @@ public:
DrawBitmap,
DrawBitmapMatrix,
DrawBitmapRect,
+ DrawBitmapMesh,
DrawPatch,
DrawColor,
DrawRect,
@@ -267,6 +268,8 @@ public:
void drawBitmap(SkBitmap* bitmap, float srcLeft, float srcTop,
float srcRight, float srcBottom, float dstLeft, float dstTop,
float dstRight, float dstBottom, SkPaint* paint);
+ void drawBitmapMesh(SkBitmap* bitmap, int meshWidth, int meshHeight,
+ float* vertices, int* colors, SkPaint* paint);
void drawPatch(SkBitmap* bitmap, const int32_t* xDivs, const int32_t* yDivs,
const uint32_t* colors, uint32_t width, uint32_t height, int8_t numColors,
float left, float top, float right, float bottom, SkPaint* paint);
diff --git a/libs/hwui/OpenGLRenderer.cpp b/libs/hwui/OpenGLRenderer.cpp
index 9528dbb..b06bbd0 100644
--- a/libs/hwui/OpenGLRenderer.cpp
+++ b/libs/hwui/OpenGLRenderer.cpp
@@ -1077,6 +1077,61 @@ void OpenGLRenderer::drawBitmap(SkBitmap* bitmap, SkMatrix* matrix, SkPaint* pai
restore();
}
+void OpenGLRenderer::drawBitmapMesh(SkBitmap* bitmap, int meshWidth, int meshHeight,
+ float* vertices, int* colors, SkPaint* paint) {
+ // TODO: Do a quickReject
+ if (!vertices || mSnapshot->isIgnored()) {
+ return;
+ }
+
+ glActiveTexture(gTextureUnits[0]);
+ Texture* texture = mCaches.textureCache.get(bitmap);
+ if (!texture) return;
+ const AutoTexture autoCleanup(texture);
+ setTextureWrapModes(texture, GL_CLAMP_TO_EDGE, GL_CLAMP_TO_EDGE);
+
+ int alpha;
+ SkXfermode::Mode mode;
+ getAlphaAndMode(paint, &alpha, &mode);
+
+ // TODO: Support the colors array
+ const uint32_t count = meshWidth * meshHeight * 6;
+ TextureVertex mesh[count];
+
+ TextureVertex* vertex = mesh;
+ for (int32_t y = 0; y < meshHeight; y++) {
+ for (int32_t x = 0; x < meshWidth; x++) {
+ uint32_t i = (y * (meshWidth + 1) + x) * 2;
+
+ float u1 = float(x) / meshWidth;
+ float u2 = float(x + 1) / meshWidth;
+ float v1 = float(y) / meshHeight;
+ float v2 = float(y + 1) / meshHeight;
+
+ int ax = i + (meshWidth + 1) * 2;
+ int ay = ax + 1;
+ int bx = i;
+ int by = bx + 1;
+ int cx = i + 2;
+ int cy = cx + 1;
+ int dx = i + (meshWidth + 1) * 2 + 2;
+ int dy = dx + 1;
+
+ TextureVertex::set(vertex++, vertices[ax], vertices[ay], u1, v2);
+ TextureVertex::set(vertex++, vertices[bx], vertices[by], u1, v1);
+ TextureVertex::set(vertex++, vertices[cx], vertices[cy], u2, v1);
+
+ TextureVertex::set(vertex++, vertices[ax], vertices[ay], u1, v2);
+ TextureVertex::set(vertex++, vertices[cx], vertices[cy], u2, v1);
+ TextureVertex::set(vertex++, vertices[dx], vertices[dy], u2, v2);
+ }
+ }
+
+ drawTextureMesh(0.0f, 0.0f, 1.0f, 1.0f, texture->id, alpha / 255.0f,
+ mode, texture->blend, &mesh[0].position[0], &mesh[0].texture[0],
+ GL_TRIANGLES, count);
+}
+
void OpenGLRenderer::drawBitmap(SkBitmap* bitmap,
float srcLeft, float srcTop, float srcRight, float srcBottom,
float dstLeft, float dstTop, float dstRight, float dstBottom,
diff --git a/libs/hwui/OpenGLRenderer.h b/libs/hwui/OpenGLRenderer.h
index a43660b..42e93ad 100644
--- a/libs/hwui/OpenGLRenderer.h
+++ b/libs/hwui/OpenGLRenderer.h
@@ -102,6 +102,8 @@ public:
virtual void drawBitmap(SkBitmap* bitmap, float srcLeft, float srcTop,
float srcRight, float srcBottom, float dstLeft, float dstTop,
float dstRight, float dstBottom, SkPaint* paint);
+ virtual void drawBitmapMesh(SkBitmap* bitmap, int meshWidth, int meshHeight,
+ float* vertices, int* colors, SkPaint* paint);
virtual void drawPatch(SkBitmap* bitmap, const int32_t* xDivs, const int32_t* yDivs,
const uint32_t* colors, uint32_t width, uint32_t height, int8_t numColors,
float left, float top, float right, float bottom, SkPaint* paint);
diff --git a/tests/HwAccelerationTest/AndroidManifest.xml b/tests/HwAccelerationTest/AndroidManifest.xml
index 1d67964..61f8e1a 100644
--- a/tests/HwAccelerationTest/AndroidManifest.xml
+++ b/tests/HwAccelerationTest/AndroidManifest.xml
@@ -25,6 +25,15 @@
android:hardwareAccelerated="true">
<activity
+ android:name="BitmapMeshActivity"
+ android:label="_BitmapMesh">
+ <intent-filter>
+ <action android:name="android.intent.action.MAIN" />
+ <category android:name="android.intent.category.LAUNCHER" />
+ </intent-filter>
+ </activity>
+
+ <activity
android:name="ShapesActivity"
android:label="_Shapes">
<intent-filter>
diff --git a/tests/HwAccelerationTest/src/com/android/test/hwui/BitmapMeshActivity.java b/tests/HwAccelerationTest/src/com/android/test/hwui/BitmapMeshActivity.java
new file mode 100644
index 0000000..833d559
--- /dev/null
+++ b/tests/HwAccelerationTest/src/com/android/test/hwui/BitmapMeshActivity.java
@@ -0,0 +1,67 @@
+/*
+ * Copyright (C) 2010 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package com.android.test.hwui;
+
+import android.app.Activity;
+import android.content.Context;
+import android.graphics.Bitmap;
+import android.graphics.BitmapFactory;
+import android.graphics.Canvas;
+import android.graphics.Paint;
+import android.graphics.PorterDuff;
+import android.graphics.PorterDuffXfermode;
+import android.os.Bundle;
+import android.util.Log;
+import android.view.View;
+
+@SuppressWarnings({"UnusedDeclaration"})
+public class BitmapMeshActivity extends Activity {
+ @Override
+ protected void onCreate(Bundle savedInstanceState) {
+ super.onCreate(savedInstanceState);
+ final BitmapMeshView view = new BitmapMeshView(this);
+ view.setDrawingCacheEnabled(true);
+ setContentView(view);
+ }
+
+ static class BitmapMeshView extends View {
+ private Paint mBitmapPaint;
+ private final Bitmap mBitmap1;
+
+ BitmapMeshView(Context c) {
+ super(c);
+
+ mBitmap1 = BitmapFactory.decodeResource(c.getResources(), R.drawable.sunset1);
+ }
+
+ @Override
+ protected void onDraw(Canvas canvas) {
+ super.onDraw(canvas);
+
+ canvas.drawARGB(255, 255, 255, 255);
+ canvas.translate(100, 100);
+ final float width = mBitmap1.getWidth() / 3.0f;
+ final float height = mBitmap1.getHeight() / 3.0f;
+ canvas.drawBitmapMesh(mBitmap1, 3, 3, new float[] {
+ 0.0f, 0.0f, width, 0.0f, width * 2, 0.0f, width * 3, 0.0f,
+ 0.0f, height, width, height, width * 2, height, width * 4, height,
+ 0.0f, height * 2, width, height * 2, width * 2, height * 2, width * 3, height * 2,
+ 0.0f, height * 4, width, height * 4, width * 2, height * 4, width * 4, height * 4,
+ }, 0, null, 0, null);
+ }
+ }
+}