diff options
-rw-r--r-- | core/java/android/view/GLES20Canvas.java | 25 | ||||
-rw-r--r-- | core/jni/android_view_GLES20Canvas.cpp | 43 | ||||
-rw-r--r-- | graphics/java/android/graphics/Canvas.java | 7 | ||||
-rw-r--r-- | libs/hwui/DisplayListRenderer.cpp | 30 | ||||
-rw-r--r-- | libs/hwui/DisplayListRenderer.h | 3 | ||||
-rw-r--r-- | libs/hwui/OpenGLRenderer.cpp | 55 | ||||
-rw-r--r-- | libs/hwui/OpenGLRenderer.h | 2 | ||||
-rw-r--r-- | tests/HwAccelerationTest/AndroidManifest.xml | 9 | ||||
-rw-r--r-- | tests/HwAccelerationTest/src/com/android/test/hwui/BitmapMeshActivity.java | 67 |
9 files changed, 226 insertions, 15 deletions
diff --git a/core/java/android/view/GLES20Canvas.java b/core/java/android/view/GLES20Canvas.java index d82f051..e47dc93 100644 --- a/core/java/android/view/GLES20Canvas.java +++ b/core/java/android/view/GLES20Canvas.java @@ -630,9 +630,32 @@ class GLES20Canvas extends HardwareCanvas { @Override public void drawBitmapMesh(Bitmap bitmap, int meshWidth, int meshHeight, float[] verts, int vertOffset, int[] colors, int colorOffset, Paint paint) { - // TODO: Implement + if (meshWidth < 0 || meshHeight < 0 || vertOffset < 0 || colorOffset < 0) { + throw new ArrayIndexOutOfBoundsException(); + } + + if (meshWidth == 0 || meshHeight == 0) { + return; + } + + final int count = (meshWidth + 1) * (meshHeight + 1); + checkRange(verts.length, vertOffset, count * 2); + + // TODO: Colors are ignored for now + colors = null; + colorOffset = 0; + + boolean hasColorFilter = paint != null && setupColorFilter(paint); + final int nativePaint = paint == null ? 0 : paint.mNativePaint; + nDrawBitmapMesh(mRenderer, bitmap.mNativeBitmap, bitmap.mBuffer, meshWidth, meshHeight, + verts, vertOffset, colors, colorOffset, nativePaint); + if (hasColorFilter) nResetModifiers(mRenderer); } + private native void nDrawBitmapMesh(int renderer, int bitmap, byte[] buffer, + int meshWidth, int meshHeight, float[] verts, int vertOffset, + int[] colors, int colorOffset, int paint); + @Override public void drawCircle(float cx, float cy, float radius, Paint paint) { boolean hasModifier = setupModifiers(paint); diff --git a/core/jni/android_view_GLES20Canvas.cpp b/core/jni/android_view_GLES20Canvas.cpp index bfd2b58..554e336 100644 --- a/core/jni/android_view_GLES20Canvas.cpp +++ b/core/jni/android_view_GLES20Canvas.cpp @@ -271,6 +271,22 @@ static void android_view_GLES20Canvas_drawBitmapMatrix(JNIEnv* env, jobject canv renderer->drawBitmap(bitmap, matrix, paint); } +static void android_view_GLES20Canvas_drawBitmapMesh(JNIEnv* env, jobject canvas, + OpenGLRenderer* renderer, SkBitmap* bitmap, jbyteArray buffer, + jint meshWidth, jint meshHeight, jfloatArray vertices, jint offset, + jintArray colors, jint colorOffset, SkPaint* paint) { + // This object allows the renderer to allocate a global JNI ref to the buffer object. + JavaHeapBitmapRef bitmapRef(env, bitmap, buffer); + + jfloat* verticesArray = vertices ? env->GetFloatArrayElements(vertices, NULL) + offset : NULL; + jint* colorsArray = colors ? env->GetIntArrayElements(colors, NULL) + colorOffset : NULL; + + renderer->drawBitmapMesh(bitmap, meshWidth, meshHeight, verticesArray, colorsArray, paint); + + if (vertices) env->ReleaseFloatArrayElements(vertices, verticesArray, 0); + if (colors) env->ReleaseIntArrayElements(colors, colorsArray, 0); +} + static void android_view_GLES20Canvas_drawPatch(JNIEnv* env, jobject canvas, OpenGLRenderer* renderer, SkBitmap* bitmap, jbyteArray buffer, jbyteArray chunks, float left, float top, float right, float bottom, SkPaint* paint) { @@ -393,24 +409,24 @@ static void renderTextRun(OpenGLRenderer* renderer, const jchar* text, } static void android_view_GLES20Canvas_drawTextArray(JNIEnv* env, jobject canvas, - OpenGLRenderer* renderer, jcharArray text, int index, int count, - jfloat x, jfloat y, int flags, SkPaint* paint) { + OpenGLRenderer* renderer, jcharArray text, jint index, jint count, + jfloat x, jfloat y, jint flags, SkPaint* paint) { jchar* textArray = env->GetCharArrayElements(text, NULL); renderText(renderer, textArray + index, count, x, y, flags, paint); env->ReleaseCharArrayElements(text, textArray, JNI_ABORT); } static void android_view_GLES20Canvas_drawText(JNIEnv* env, jobject canvas, - OpenGLRenderer* renderer, jstring text, int start, int end, - jfloat x, jfloat y, int flags, SkPaint* paint) { + OpenGLRenderer* renderer, jstring text, jint start, jint end, + jfloat x, jfloat y, jint flags, SkPaint* paint) { const jchar* textArray = env->GetStringChars(text, NULL); renderText(renderer, textArray + start, end - start, x, y, flags, paint); env->ReleaseStringChars(text, textArray); } static void android_view_GLES20Canvas_drawTextRunArray(JNIEnv* env, jobject canvas, - OpenGLRenderer* renderer, jcharArray text, int index, int count, - int contextIndex, int contextCount, jfloat x, jfloat y, int dirFlags, + OpenGLRenderer* renderer, jcharArray text, jint index, jint count, + jint contextIndex, jint contextCount, jfloat x, jfloat y, jint dirFlags, SkPaint* paint) { jchar* textArray = env->GetCharArrayElements(text, NULL); renderTextRun(renderer, textArray + contextIndex, index - contextIndex, @@ -419,8 +435,8 @@ static void android_view_GLES20Canvas_drawTextRunArray(JNIEnv* env, jobject canv } static void android_view_GLES20Canvas_drawTextRun(JNIEnv* env, jobject canvas, - OpenGLRenderer* renderer, jstring text, int start, int end, - int contextStart, int contextEnd, jfloat x, jfloat y, int dirFlags, + OpenGLRenderer* renderer, jstring text, jint start, jint end, + jint contextStart, int contextEnd, jfloat x, jfloat y, jint dirFlags, SkPaint* paint) { const jchar* textArray = env->GetStringChars(text, NULL); jint count = end - start; @@ -573,10 +589,13 @@ static JNINativeMethod gMethods[] = { { "nGetMatrix", "(II)V", (void*) android_view_GLES20Canvas_getMatrix }, { "nConcatMatrix", "(II)V", (void*) android_view_GLES20Canvas_concatMatrix }, - { "nDrawBitmap", "(II[BFFI)V", (void*) android_view_GLES20Canvas_drawBitmap }, - { "nDrawBitmap", "(II[BFFFFFFFFI)V", (void*) android_view_GLES20Canvas_drawBitmapRect }, - { "nDrawBitmap", "(II[BII)V", (void*) android_view_GLES20Canvas_drawBitmapMatrix }, - { "nDrawPatch", "(II[B[BFFFFI)V", (void*) android_view_GLES20Canvas_drawPatch }, + { "nDrawBitmap", "(II[BFFI)V", (void*) android_view_GLES20Canvas_drawBitmap }, + { "nDrawBitmap", "(II[BFFFFFFFFI)V",(void*) android_view_GLES20Canvas_drawBitmapRect }, + { "nDrawBitmap", "(II[BII)V", (void*) android_view_GLES20Canvas_drawBitmapMatrix }, + + { "nDrawBitmapMesh", "(II[BII[FI[III)V",(void*) android_view_GLES20Canvas_drawBitmapMesh }, + + { "nDrawPatch", "(II[B[BFFFFI)V", (void*) android_view_GLES20Canvas_drawPatch }, { "nDrawColor", "(III)V", (void*) android_view_GLES20Canvas_drawColor }, { "nDrawRect", "(IFFFFI)V", (void*) android_view_GLES20Canvas_drawRect }, diff --git a/graphics/java/android/graphics/Canvas.java b/graphics/java/android/graphics/Canvas.java index 184620b..89e725a 100644 --- a/graphics/java/android/graphics/Canvas.java +++ b/graphics/java/android/graphics/Canvas.java @@ -1175,8 +1175,11 @@ public class Canvas { nativeDrawBitmapMatrix(mNativeCanvas, bitmap.ni(), matrix.ni(), paint != null ? paint.mNativePaint : 0); } - - private static void checkRange(int length, int offset, int count) { + + /** + * @hide + */ + protected static void checkRange(int length, int offset, int count) { if ((offset | count) < 0 || offset + count > length) { throw new ArrayIndexOutOfBoundsException(); } diff --git a/libs/hwui/DisplayListRenderer.cpp b/libs/hwui/DisplayListRenderer.cpp index a74a95f..bdf056c 100644 --- a/libs/hwui/DisplayListRenderer.cpp +++ b/libs/hwui/DisplayListRenderer.cpp @@ -100,6 +100,7 @@ const char* DisplayList::OP_NAMES[] = { "DrawBitmap", "DrawBitmapMatrix", "DrawBitmapRect", + "DrawBitmapMesh", "DrawPatch", "DrawColor", "DrawRect", @@ -308,6 +309,19 @@ void DisplayList::replay(OpenGLRenderer& renderer, uint32_t level) { getFloat(), getFloat(), getFloat(), getFloat(), getPaint()); } break; + case DrawBitmapMesh: { + int verticesCount = 0; + uint32_t colorsCount = 0; + + SkBitmap* bitmap = getBitmap(); + uint32_t meshWidth = getInt(); + uint32_t meshHeight = getInt(); + float* vertices = getFloats(verticesCount); + bool hasColors = getInt(); + int* colors = hasColors ? getInts(colorsCount) : NULL; + + renderer.drawBitmapMesh(bitmap, meshWidth, meshHeight, vertices, colors, getPaint()); + } case DrawPatch: { int32_t* xDivs = NULL; int32_t* yDivs = NULL; @@ -587,6 +601,22 @@ void DisplayListRenderer::drawBitmap(SkBitmap* bitmap, float srcLeft, float srcT addPaint(paint); } +void DisplayListRenderer::drawBitmapMesh(SkBitmap* bitmap, int meshWidth, int meshHeight, + float* vertices, int* colors, SkPaint* paint) { + addOp(DisplayList::DrawBitmapMesh); + addBitmap(bitmap); + addInt(meshWidth); + addInt(meshHeight); + addFloats(vertices, (meshWidth + 1) * (meshHeight + 1) * 2); + if (colors) { + addInt(1); + addInts(colors, (meshWidth + 1) * (meshHeight + 1)); + } else { + addInt(0); + } + addPaint(paint); +} + void DisplayListRenderer::drawPatch(SkBitmap* bitmap, const int32_t* xDivs, const int32_t* yDivs, const uint32_t* colors, uint32_t width, uint32_t height, int8_t numColors, float left, float top, float right, float bottom, SkPaint* paint) { diff --git a/libs/hwui/DisplayListRenderer.h b/libs/hwui/DisplayListRenderer.h index 4b727f6..7f9db8a 100644 --- a/libs/hwui/DisplayListRenderer.h +++ b/libs/hwui/DisplayListRenderer.h @@ -107,6 +107,7 @@ public: DrawBitmap, DrawBitmapMatrix, DrawBitmapRect, + DrawBitmapMesh, DrawPatch, DrawColor, DrawRect, @@ -267,6 +268,8 @@ public: void drawBitmap(SkBitmap* bitmap, float srcLeft, float srcTop, float srcRight, float srcBottom, float dstLeft, float dstTop, float dstRight, float dstBottom, SkPaint* paint); + void drawBitmapMesh(SkBitmap* bitmap, int meshWidth, int meshHeight, + float* vertices, int* colors, SkPaint* paint); void drawPatch(SkBitmap* bitmap, const int32_t* xDivs, const int32_t* yDivs, const uint32_t* colors, uint32_t width, uint32_t height, int8_t numColors, float left, float top, float right, float bottom, SkPaint* paint); diff --git a/libs/hwui/OpenGLRenderer.cpp b/libs/hwui/OpenGLRenderer.cpp index 9528dbb..b06bbd0 100644 --- a/libs/hwui/OpenGLRenderer.cpp +++ b/libs/hwui/OpenGLRenderer.cpp @@ -1077,6 +1077,61 @@ void OpenGLRenderer::drawBitmap(SkBitmap* bitmap, SkMatrix* matrix, SkPaint* pai restore(); } +void OpenGLRenderer::drawBitmapMesh(SkBitmap* bitmap, int meshWidth, int meshHeight, + float* vertices, int* colors, SkPaint* paint) { + // TODO: Do a quickReject + if (!vertices || mSnapshot->isIgnored()) { + return; + } + + glActiveTexture(gTextureUnits[0]); + Texture* texture = mCaches.textureCache.get(bitmap); + if (!texture) return; + const AutoTexture autoCleanup(texture); + setTextureWrapModes(texture, GL_CLAMP_TO_EDGE, GL_CLAMP_TO_EDGE); + + int alpha; + SkXfermode::Mode mode; + getAlphaAndMode(paint, &alpha, &mode); + + // TODO: Support the colors array + const uint32_t count = meshWidth * meshHeight * 6; + TextureVertex mesh[count]; + + TextureVertex* vertex = mesh; + for (int32_t y = 0; y < meshHeight; y++) { + for (int32_t x = 0; x < meshWidth; x++) { + uint32_t i = (y * (meshWidth + 1) + x) * 2; + + float u1 = float(x) / meshWidth; + float u2 = float(x + 1) / meshWidth; + float v1 = float(y) / meshHeight; + float v2 = float(y + 1) / meshHeight; + + int ax = i + (meshWidth + 1) * 2; + int ay = ax + 1; + int bx = i; + int by = bx + 1; + int cx = i + 2; + int cy = cx + 1; + int dx = i + (meshWidth + 1) * 2 + 2; + int dy = dx + 1; + + TextureVertex::set(vertex++, vertices[ax], vertices[ay], u1, v2); + TextureVertex::set(vertex++, vertices[bx], vertices[by], u1, v1); + TextureVertex::set(vertex++, vertices[cx], vertices[cy], u2, v1); + + TextureVertex::set(vertex++, vertices[ax], vertices[ay], u1, v2); + TextureVertex::set(vertex++, vertices[cx], vertices[cy], u2, v1); + TextureVertex::set(vertex++, vertices[dx], vertices[dy], u2, v2); + } + } + + drawTextureMesh(0.0f, 0.0f, 1.0f, 1.0f, texture->id, alpha / 255.0f, + mode, texture->blend, &mesh[0].position[0], &mesh[0].texture[0], + GL_TRIANGLES, count); +} + void OpenGLRenderer::drawBitmap(SkBitmap* bitmap, float srcLeft, float srcTop, float srcRight, float srcBottom, float dstLeft, float dstTop, float dstRight, float dstBottom, diff --git a/libs/hwui/OpenGLRenderer.h b/libs/hwui/OpenGLRenderer.h index a43660b..42e93ad 100644 --- a/libs/hwui/OpenGLRenderer.h +++ b/libs/hwui/OpenGLRenderer.h @@ -102,6 +102,8 @@ public: virtual void drawBitmap(SkBitmap* bitmap, float srcLeft, float srcTop, float srcRight, float srcBottom, float dstLeft, float dstTop, float dstRight, float dstBottom, SkPaint* paint); + virtual void drawBitmapMesh(SkBitmap* bitmap, int meshWidth, int meshHeight, + float* vertices, int* colors, SkPaint* paint); virtual void drawPatch(SkBitmap* bitmap, const int32_t* xDivs, const int32_t* yDivs, const uint32_t* colors, uint32_t width, uint32_t height, int8_t numColors, float left, float top, float right, float bottom, SkPaint* paint); diff --git a/tests/HwAccelerationTest/AndroidManifest.xml b/tests/HwAccelerationTest/AndroidManifest.xml index 1d67964..61f8e1a 100644 --- a/tests/HwAccelerationTest/AndroidManifest.xml +++ b/tests/HwAccelerationTest/AndroidManifest.xml @@ -25,6 +25,15 @@ android:hardwareAccelerated="true"> <activity + android:name="BitmapMeshActivity" + android:label="_BitmapMesh"> + <intent-filter> + <action android:name="android.intent.action.MAIN" /> + <category android:name="android.intent.category.LAUNCHER" /> + </intent-filter> + </activity> + + <activity android:name="ShapesActivity" android:label="_Shapes"> <intent-filter> diff --git a/tests/HwAccelerationTest/src/com/android/test/hwui/BitmapMeshActivity.java b/tests/HwAccelerationTest/src/com/android/test/hwui/BitmapMeshActivity.java new file mode 100644 index 0000000..833d559 --- /dev/null +++ b/tests/HwAccelerationTest/src/com/android/test/hwui/BitmapMeshActivity.java @@ -0,0 +1,67 @@ +/* + * Copyright (C) 2010 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +package com.android.test.hwui; + +import android.app.Activity; +import android.content.Context; +import android.graphics.Bitmap; +import android.graphics.BitmapFactory; +import android.graphics.Canvas; +import android.graphics.Paint; +import android.graphics.PorterDuff; +import android.graphics.PorterDuffXfermode; +import android.os.Bundle; +import android.util.Log; +import android.view.View; + +@SuppressWarnings({"UnusedDeclaration"}) +public class BitmapMeshActivity extends Activity { + @Override + protected void onCreate(Bundle savedInstanceState) { + super.onCreate(savedInstanceState); + final BitmapMeshView view = new BitmapMeshView(this); + view.setDrawingCacheEnabled(true); + setContentView(view); + } + + static class BitmapMeshView extends View { + private Paint mBitmapPaint; + private final Bitmap mBitmap1; + + BitmapMeshView(Context c) { + super(c); + + mBitmap1 = BitmapFactory.decodeResource(c.getResources(), R.drawable.sunset1); + } + + @Override + protected void onDraw(Canvas canvas) { + super.onDraw(canvas); + + canvas.drawARGB(255, 255, 255, 255); + canvas.translate(100, 100); + final float width = mBitmap1.getWidth() / 3.0f; + final float height = mBitmap1.getHeight() / 3.0f; + canvas.drawBitmapMesh(mBitmap1, 3, 3, new float[] { + 0.0f, 0.0f, width, 0.0f, width * 2, 0.0f, width * 3, 0.0f, + 0.0f, height, width, height, width * 2, height, width * 4, height, + 0.0f, height * 2, width, height * 2, width * 2, height * 2, width * 3, height * 2, + 0.0f, height * 4, width, height * 4, width * 2, height * 4, width * 4, height * 4, + }, 0, null, 0, null); + } + } +} |