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-rw-r--r--docs/html/guide/practices/design/performance.jd20
1 files changed, 7 insertions, 13 deletions
diff --git a/docs/html/guide/practices/design/performance.jd b/docs/html/guide/practices/design/performance.jd
index ab3b3d3..baed020 100644
--- a/docs/html/guide/practices/design/performance.jd
+++ b/docs/html/guide/practices/design/performance.jd
@@ -356,25 +356,19 @@ for loop syntax will be exactly equivalent to explicit iterator usage.</p>
<p>There are several alternatives for iterating through an array:</p>
-<pre>public class Foo {
- int mSplat;
-}
-public class ArrayBenchmark {
- Foo[] mArray = new Foo[27];
- {
- for (int i = 0; i &lt; mArray.length; ++i) {
- mArray[i] = new Foo();
- }
+<pre> static class Foo {
+ int mSplat;
}
+ Foo[] mArray = ...
- public static void zero() {
+ public void zero() {
int sum = 0;
for (int i = 0; i &lt; mArray.length; ++i) {
sum += mArray[i].mSplat;
}
}
- public static void one() {
+ public void one() {
int sum = 0;
Foo[] localArray = mArray;
int len = localArray.length;
@@ -384,13 +378,13 @@ public class ArrayBenchmark {
}
}
- public static void two() {
+ public void two() {
int sum = 0;
for (Foo a : mArray) {
sum += a.mSplat;
}
}
-}</pre>
+</pre>
<p><strong>zero()</strong> is slowest, because the JIT can't yet optimize away
the cost of getting the array length once for every iteration through the