diff options
-rw-r--r-- | opengl/java/android/opengl/GLES20.java | 27 |
1 files changed, 13 insertions, 14 deletions
diff --git a/opengl/java/android/opengl/GLES20.java b/opengl/java/android/opengl/GLES20.java index 01e82de..b8aac0e 100644 --- a/opengl/java/android/opengl/GLES20.java +++ b/opengl/java/android/opengl/GLES20.java @@ -2,16 +2,16 @@ ** ** Copyright 2009, The Android Open Source Project ** -** Licensed under the Apache License, Version 2.0 (the "License"); -** you may not use this file except in compliance with the License. -** You may obtain a copy of the License at +** Licensed under the Apache License, Version 2.0 (the "License"); +** you may not use this file except in compliance with the License. +** You may obtain a copy of the License at ** -** http://www.apache.org/licenses/LICENSE-2.0 +** http://www.apache.org/licenses/LICENSE-2.0 ** -** Unless required by applicable law or agreed to in writing, software -** distributed under the License is distributed on an "AS IS" BASIS, -** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -** See the License for the specific language governing permissions and +** Unless required by applicable law or agreed to in writing, software +** distributed under the License is distributed on an "AS IS" BASIS, +** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +** See the License for the specific language governing permissions and ** limitations under the License. */ @@ -19,8 +19,7 @@ package android.opengl; -/** OpenGL ES 2.0. This class exposes the core OpenGL ES 2.0 APIs. - * All the methods are static. +/** OpenGL ES 2.0 */ public class GLES20 { public static final int GL_ACTIVE_TEXTURE = 0x84E0; @@ -49,7 +48,7 @@ public class GLES20 { public static final int GL_SRC_ALPHA_SATURATE = 0x0308; public static final int GL_FUNC_ADD = 0x8006; public static final int GL_BLEND_EQUATION = 0x8009; - public static final int GL_BLEND_EQUATION_RGB = 0x8009; + public static final int GL_BLEND_EQUATION_RGB = 0x8009; /* same as BLEND_EQUATION */ public static final int GL_BLEND_EQUATION_ALPHA = 0x883D; public static final int GL_FUNC_SUBTRACT = 0x800A; public static final int GL_FUNC_REVERSE_SUBTRACT = 0x800B; @@ -328,7 +327,7 @@ public class GLES20 { native private static void _nativeClassInit(); static { - _nativeClassInit(); + _nativeClassInit(); } // C function void glActiveTexture ( GLenum texture ) @@ -980,7 +979,7 @@ public class GLES20 { ); // C function void glGetProgramInfoLog( GLuint program, GLsizei maxLength, GLsizei * length, - // GLchar * infoLog); + // GLchar * infoLog); public static native String glGetProgramInfoLog( int program @@ -1020,7 +1019,7 @@ public class GLES20 { ); // C function void glGetShaderInfoLog( GLuint shader, GLsizei maxLength, GLsizei * length, - // GLchar * infoLog); + // GLchar * infoLog); public static native String glGetShaderInfoLog( int shader |