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-rw-r--r--graphics/java/android/renderscript/RenderScript.java103
-rw-r--r--libs/rs/rsLocklessFifo.cpp16
-rw-r--r--libs/rs/rsLocklessFifo.h2
-rw-r--r--libs/rs/rsThreadIO.cpp1
4 files changed, 121 insertions, 1 deletions
diff --git a/graphics/java/android/renderscript/RenderScript.java b/graphics/java/android/renderscript/RenderScript.java
index 28b32d5..bb9fb78 100644
--- a/graphics/java/android/renderscript/RenderScript.java
+++ b/graphics/java/android/renderscript/RenderScript.java
@@ -101,414 +101,515 @@ public class RenderScript {
}
native void rsnContextDestroy(int con);
synchronized void nContextDestroy() {
+ validate();
rsnContextDestroy(mContext);
}
native void rsnContextSetSurface(int con, int w, int h, Surface sur);
synchronized void nContextSetSurface(int w, int h, Surface sur) {
+ validate();
rsnContextSetSurface(mContext, w, h, sur);
}
native void rsnContextSetPriority(int con, int p);
synchronized void nContextSetPriority(int p) {
+ validate();
rsnContextSetPriority(mContext, p);
}
native void rsnContextDump(int con, int bits);
synchronized void nContextDump(int bits) {
+ validate();
rsnContextDump(mContext, bits);
}
native void rsnContextFinish(int con);
synchronized void nContextFinish() {
+ validate();
rsnContextFinish(mContext);
}
native void rsnContextBindRootScript(int con, int script);
synchronized void nContextBindRootScript(int script) {
+ validate();
rsnContextBindRootScript(mContext, script);
}
native void rsnContextBindSampler(int con, int sampler, int slot);
synchronized void nContextBindSampler(int sampler, int slot) {
+ validate();
rsnContextBindSampler(mContext, sampler, slot);
}
native void rsnContextBindProgramStore(int con, int pfs);
synchronized void nContextBindProgramStore(int pfs) {
+ validate();
rsnContextBindProgramStore(mContext, pfs);
}
native void rsnContextBindProgramFragment(int con, int pf);
synchronized void nContextBindProgramFragment(int pf) {
+ validate();
rsnContextBindProgramFragment(mContext, pf);
}
native void rsnContextBindProgramVertex(int con, int pv);
synchronized void nContextBindProgramVertex(int pv) {
+ validate();
rsnContextBindProgramVertex(mContext, pv);
}
native void rsnContextBindProgramRaster(int con, int pr);
synchronized void nContextBindProgramRaster(int pr) {
+ validate();
rsnContextBindProgramRaster(mContext, pr);
}
native void rsnContextPause(int con);
synchronized void nContextPause() {
+ validate();
rsnContextPause(mContext);
}
native void rsnContextResume(int con);
synchronized void nContextResume() {
+ validate();
rsnContextResume(mContext);
}
native void rsnAssignName(int con, int obj, byte[] name);
synchronized void nAssignName(int obj, byte[] name) {
+ validate();
rsnAssignName(mContext, obj, name);
}
native String rsnGetName(int con, int obj);
synchronized String nGetName(int obj) {
+ validate();
return rsnGetName(mContext, obj);
}
native void rsnObjDestroy(int con, int id);
synchronized void nObjDestroy(int id) {
- rsnObjDestroy(mContext, id);
+ // There is a race condition here. The calling code may be run
+ // by the gc while teardown is occuring. This protects againts
+ // deleting dead objects.
+ if (mContext != 0) {
+ rsnObjDestroy(mContext, id);
+ }
}
native int rsnElementCreate(int con, int type, int kind, boolean norm, int vecSize);
synchronized int nElementCreate(int type, int kind, boolean norm, int vecSize) {
+ validate();
return rsnElementCreate(mContext, type, kind, norm, vecSize);
}
native int rsnElementCreate2(int con, int[] elements, String[] names, int[] arraySizes);
synchronized int nElementCreate2(int[] elements, String[] names, int[] arraySizes) {
+ validate();
return rsnElementCreate2(mContext, elements, names, arraySizes);
}
native void rsnElementGetNativeData(int con, int id, int[] elementData);
synchronized void nElementGetNativeData(int id, int[] elementData) {
+ validate();
rsnElementGetNativeData(mContext, id, elementData);
}
native void rsnElementGetSubElements(int con, int id, int[] IDs, String[] names);
synchronized void nElementGetSubElements(int id, int[] IDs, String[] names) {
+ validate();
rsnElementGetSubElements(mContext, id, IDs, names);
}
native int rsnTypeCreate(int con, int eid, int x, int y, int z, boolean mips, boolean faces);
synchronized int nTypeCreate(int eid, int x, int y, int z, boolean mips, boolean faces) {
+ validate();
return rsnTypeCreate(mContext, eid, x, y, z, mips, faces);
}
native void rsnTypeGetNativeData(int con, int id, int[] typeData);
synchronized void nTypeGetNativeData(int id, int[] typeData) {
+ validate();
rsnTypeGetNativeData(mContext, id, typeData);
}
native int rsnAllocationCreateTyped(int con, int type, int mip, int usage);
synchronized int nAllocationCreateTyped(int type, int mip, int usage) {
+ validate();
return rsnAllocationCreateTyped(mContext, type, mip, usage);
}
native int rsnAllocationCreateFromBitmap(int con, int type, int mip, Bitmap bmp, int usage);
synchronized int nAllocationCreateFromBitmap(int type, int mip, Bitmap bmp, int usage) {
+ validate();
return rsnAllocationCreateFromBitmap(mContext, type, mip, bmp, usage);
}
native int rsnAllocationCubeCreateFromBitmap(int con, int type, int mip, Bitmap bmp, int usage);
synchronized int nAllocationCubeCreateFromBitmap(int type, int mip, Bitmap bmp, int usage) {
+ validate();
return rsnAllocationCubeCreateFromBitmap(mContext, type, mip, bmp, usage);
}
native int rsnAllocationCreateBitmapRef(int con, int type, Bitmap bmp);
synchronized int nAllocationCreateBitmapRef(int type, Bitmap bmp) {
+ validate();
return rsnAllocationCreateBitmapRef(mContext, type, bmp);
}
native int rsnAllocationCreateFromAssetStream(int con, int mips, int assetStream, int usage);
synchronized int nAllocationCreateFromAssetStream(int mips, int assetStream, int usage) {
+ validate();
return rsnAllocationCreateFromAssetStream(mContext, mips, assetStream, usage);
}
native void rsnAllocationCopyToBitmap(int con, int alloc, Bitmap bmp);
synchronized void nAllocationCopyToBitmap(int alloc, Bitmap bmp) {
+ validate();
rsnAllocationCopyToBitmap(mContext, alloc, bmp);
}
native void rsnAllocationSyncAll(int con, int alloc, int src);
synchronized void nAllocationSyncAll(int alloc, int src) {
+ validate();
rsnAllocationSyncAll(mContext, alloc, src);
}
native void rsnAllocationGenerateMipmaps(int con, int alloc);
synchronized void nAllocationGenerateMipmaps(int alloc) {
+ validate();
rsnAllocationGenerateMipmaps(mContext, alloc);
}
native void rsnAllocationCopyFromBitmap(int con, int alloc, Bitmap bmp);
synchronized void nAllocationCopyFromBitmap(int alloc, Bitmap bmp) {
+ validate();
rsnAllocationCopyFromBitmap(mContext, alloc, bmp);
}
native void rsnAllocationData1D(int con, int id, int off, int mip, int count, int[] d, int sizeBytes);
synchronized void nAllocationData1D(int id, int off, int mip, int count, int[] d, int sizeBytes) {
+ validate();
rsnAllocationData1D(mContext, id, off, mip, count, d, sizeBytes);
}
native void rsnAllocationData1D(int con, int id, int off, int mip, int count, short[] d, int sizeBytes);
synchronized void nAllocationData1D(int id, int off, int mip, int count, short[] d, int sizeBytes) {
+ validate();
rsnAllocationData1D(mContext, id, off, mip, count, d, sizeBytes);
}
native void rsnAllocationData1D(int con, int id, int off, int mip, int count, byte[] d, int sizeBytes);
synchronized void nAllocationData1D(int id, int off, int mip, int count, byte[] d, int sizeBytes) {
+ validate();
rsnAllocationData1D(mContext, id, off, mip, count, d, sizeBytes);
}
native void rsnAllocationData1D(int con, int id, int off, int mip, int count, float[] d, int sizeBytes);
synchronized void nAllocationData1D(int id, int off, int mip, int count, float[] d, int sizeBytes) {
+ validate();
rsnAllocationData1D(mContext, id, off, mip, count, d, sizeBytes);
}
native void rsnAllocationElementData1D(int con, int id, int xoff, int mip, int compIdx, byte[] d, int sizeBytes);
synchronized void nAllocationElementData1D(int id, int xoff, int mip, int compIdx, byte[] d, int sizeBytes) {
+ validate();
rsnAllocationElementData1D(mContext, id, xoff, mip, compIdx, d, sizeBytes);
}
native void rsnAllocationData2D(int con, int id, int xoff, int yoff, int mip, int face, int w, int h, byte[] d, int sizeBytes);
synchronized void nAllocationData2D(int id, int xoff, int yoff, int mip, int face, int w, int h, byte[] d, int sizeBytes) {
+ validate();
rsnAllocationData2D(mContext, id, xoff, yoff, mip, face, w, h, d, sizeBytes);
}
native void rsnAllocationData2D(int con, int id, int xoff, int yoff, int mip, int face, int w, int h, short[] d, int sizeBytes);
synchronized void nAllocationData2D(int id, int xoff, int yoff, int mip, int face, int w, int h, short[] d, int sizeBytes) {
+ validate();
rsnAllocationData2D(mContext, id, xoff, yoff, mip, face, w, h, d, sizeBytes);
}
native void rsnAllocationData2D(int con, int id, int xoff, int yoff, int mip, int face, int w, int h, int[] d, int sizeBytes);
synchronized void nAllocationData2D(int id, int xoff, int yoff, int mip, int face, int w, int h, int[] d, int sizeBytes) {
+ validate();
rsnAllocationData2D(mContext, id, xoff, yoff, mip, face, w, h, d, sizeBytes);
}
native void rsnAllocationData2D(int con, int id, int xoff, int yoff, int mip, int face, int w, int h, float[] d, int sizeBytes);
synchronized void nAllocationData2D(int id, int xoff, int yoff, int mip, int face, int w, int h, float[] d, int sizeBytes) {
+ validate();
rsnAllocationData2D(mContext, id, xoff, yoff, mip, face, w, h, d, sizeBytes);
}
native void rsnAllocationData2D(int con, int id, int xoff, int yoff, int mip, int face, Bitmap b);
synchronized void nAllocationData2D(int id, int xoff, int yoff, int mip, int face, Bitmap b) {
+ validate();
rsnAllocationData2D(mContext, id, xoff, yoff, mip, face, b);
}
native void rsnAllocationRead(int con, int id, byte[] d);
synchronized void nAllocationRead(int id, byte[] d) {
+ validate();
rsnAllocationRead(mContext, id, d);
}
native void rsnAllocationRead(int con, int id, short[] d);
synchronized void nAllocationRead(int id, short[] d) {
+ validate();
rsnAllocationRead(mContext, id, d);
}
native void rsnAllocationRead(int con, int id, int[] d);
synchronized void nAllocationRead(int id, int[] d) {
+ validate();
rsnAllocationRead(mContext, id, d);
}
native void rsnAllocationRead(int con, int id, float[] d);
synchronized void nAllocationRead(int id, float[] d) {
+ validate();
rsnAllocationRead(mContext, id, d);
}
native int rsnAllocationGetType(int con, int id);
synchronized int nAllocationGetType(int id) {
+ validate();
return rsnAllocationGetType(mContext, id);
}
native void rsnAllocationResize1D(int con, int id, int dimX);
synchronized void nAllocationResize1D(int id, int dimX) {
+ validate();
rsnAllocationResize1D(mContext, id, dimX);
}
native void rsnAllocationResize2D(int con, int id, int dimX, int dimY);
synchronized void nAllocationResize2D(int id, int dimX, int dimY) {
+ validate();
rsnAllocationResize2D(mContext, id, dimX, dimY);
}
native int rsnFileA3DCreateFromAssetStream(int con, int assetStream);
synchronized int nFileA3DCreateFromAssetStream(int assetStream) {
+ validate();
return rsnFileA3DCreateFromAssetStream(mContext, assetStream);
}
native int rsnFileA3DCreateFromFile(int con, String path);
synchronized int nFileA3DCreateFromFile(String path) {
+ validate();
return rsnFileA3DCreateFromFile(mContext, path);
}
native int rsnFileA3DCreateFromAsset(int con, AssetManager mgr, String path);
synchronized int nFileA3DCreateFromAsset(AssetManager mgr, String path) {
+ validate();
return rsnFileA3DCreateFromAsset(mContext, mgr, path);
}
native int rsnFileA3DGetNumIndexEntries(int con, int fileA3D);
synchronized int nFileA3DGetNumIndexEntries(int fileA3D) {
+ validate();
return rsnFileA3DGetNumIndexEntries(mContext, fileA3D);
}
native void rsnFileA3DGetIndexEntries(int con, int fileA3D, int numEntries, int[] IDs, String[] names);
synchronized void nFileA3DGetIndexEntries(int fileA3D, int numEntries, int[] IDs, String[] names) {
+ validate();
rsnFileA3DGetIndexEntries(mContext, fileA3D, numEntries, IDs, names);
}
native int rsnFileA3DGetEntryByIndex(int con, int fileA3D, int index);
synchronized int nFileA3DGetEntryByIndex(int fileA3D, int index) {
+ validate();
return rsnFileA3DGetEntryByIndex(mContext, fileA3D, index);
}
native int rsnFontCreateFromFile(int con, String fileName, float size, int dpi);
synchronized int nFontCreateFromFile(String fileName, float size, int dpi) {
+ validate();
return rsnFontCreateFromFile(mContext, fileName, size, dpi);
}
native int rsnFontCreateFromAssetStream(int con, String name, float size, int dpi, int assetStream);
synchronized int nFontCreateFromAssetStream(String name, float size, int dpi, int assetStream) {
+ validate();
return rsnFontCreateFromAssetStream(mContext, name, size, dpi, assetStream);
}
native int rsnFontCreateFromAsset(int con, AssetManager mgr, String path, float size, int dpi);
synchronized int nFontCreateFromAsset(AssetManager mgr, String path, float size, int dpi) {
+ validate();
return rsnFontCreateFromAsset(mContext, mgr, path, size, dpi);
}
native void rsnScriptBindAllocation(int con, int script, int alloc, int slot);
synchronized void nScriptBindAllocation(int script, int alloc, int slot) {
+ validate();
rsnScriptBindAllocation(mContext, script, alloc, slot);
}
native void rsnScriptSetTimeZone(int con, int script, byte[] timeZone);
synchronized void nScriptSetTimeZone(int script, byte[] timeZone) {
+ validate();
rsnScriptSetTimeZone(mContext, script, timeZone);
}
native void rsnScriptInvoke(int con, int id, int slot);
synchronized void nScriptInvoke(int id, int slot) {
+ validate();
rsnScriptInvoke(mContext, id, slot);
}
native void rsnScriptInvokeV(int con, int id, int slot, byte[] params);
synchronized void nScriptInvokeV(int id, int slot, byte[] params) {
+ validate();
rsnScriptInvokeV(mContext, id, slot, params);
}
native void rsnScriptSetVarI(int con, int id, int slot, int val);
synchronized void nScriptSetVarI(int id, int slot, int val) {
+ validate();
rsnScriptSetVarI(mContext, id, slot, val);
}
native void rsnScriptSetVarJ(int con, int id, int slot, long val);
synchronized void nScriptSetVarJ(int id, int slot, long val) {
+ validate();
rsnScriptSetVarJ(mContext, id, slot, val);
}
native void rsnScriptSetVarF(int con, int id, int slot, float val);
synchronized void nScriptSetVarF(int id, int slot, float val) {
+ validate();
rsnScriptSetVarF(mContext, id, slot, val);
}
native void rsnScriptSetVarD(int con, int id, int slot, double val);
synchronized void nScriptSetVarD(int id, int slot, double val) {
+ validate();
rsnScriptSetVarD(mContext, id, slot, val);
}
native void rsnScriptSetVarV(int con, int id, int slot, byte[] val);
synchronized void nScriptSetVarV(int id, int slot, byte[] val) {
+ validate();
rsnScriptSetVarV(mContext, id, slot, val);
}
native void rsnScriptSetVarObj(int con, int id, int slot, int val);
synchronized void nScriptSetVarObj(int id, int slot, int val) {
+ validate();
rsnScriptSetVarObj(mContext, id, slot, val);
}
native void rsnScriptCBegin(int con);
synchronized void nScriptCBegin() {
+ validate();
rsnScriptCBegin(mContext);
}
native void rsnScriptCSetScript(int con, byte[] script, int offset, int length);
synchronized void nScriptCSetScript(byte[] script, int offset, int length) {
+ validate();
rsnScriptCSetScript(mContext, script, offset, length);
}
native int rsnScriptCCreate(int con, String packageName, String resName, String cacheDir);
synchronized int nScriptCCreate(String packageName, String resName, String cacheDir) {
+ validate();
return rsnScriptCCreate(mContext, packageName, resName, cacheDir);
}
native void rsnSamplerBegin(int con);
synchronized void nSamplerBegin() {
+ validate();
rsnSamplerBegin(mContext);
}
native void rsnSamplerSet(int con, int param, int value);
synchronized void nSamplerSet(int param, int value) {
+ validate();
rsnSamplerSet(mContext, param, value);
}
native void rsnSamplerSet2(int con, int param, float value);
synchronized void nSamplerSet2(int param, float value) {
+ validate();
rsnSamplerSet2(mContext, param, value);
}
native int rsnSamplerCreate(int con);
synchronized int nSamplerCreate() {
+ validate();
return rsnSamplerCreate(mContext);
}
native void rsnProgramStoreBegin(int con, int in, int out);
synchronized void nProgramStoreBegin(int in, int out) {
+ validate();
rsnProgramStoreBegin(mContext, in, out);
}
native void rsnProgramStoreDepthFunc(int con, int func);
synchronized void nProgramStoreDepthFunc(int func) {
+ validate();
rsnProgramStoreDepthFunc(mContext, func);
}
native void rsnProgramStoreDepthMask(int con, boolean enable);
synchronized void nProgramStoreDepthMask(boolean enable) {
+ validate();
rsnProgramStoreDepthMask(mContext, enable);
}
native void rsnProgramStoreColorMask(int con, boolean r, boolean g, boolean b, boolean a);
synchronized void nProgramStoreColorMask(boolean r, boolean g, boolean b, boolean a) {
+ validate();
rsnProgramStoreColorMask(mContext, r, g, b, a);
}
native void rsnProgramStoreBlendFunc(int con, int src, int dst);
synchronized void nProgramStoreBlendFunc(int src, int dst) {
+ validate();
rsnProgramStoreBlendFunc(mContext, src, dst);
}
native void rsnProgramStoreDither(int con, boolean enable);
synchronized void nProgramStoreDither(boolean enable) {
+ validate();
rsnProgramStoreDither(mContext, enable);
}
native int rsnProgramStoreCreate(int con);
synchronized int nProgramStoreCreate() {
+ validate();
return rsnProgramStoreCreate(mContext);
}
native int rsnProgramRasterCreate(int con, boolean pointSmooth, boolean lineSmooth, boolean pointSprite);
synchronized int nProgramRasterCreate(boolean pointSmooth, boolean lineSmooth, boolean pointSprite) {
+ validate();
return rsnProgramRasterCreate(mContext, pointSmooth, lineSmooth, pointSprite);
}
native void rsnProgramRasterSetLineWidth(int con, int pr, float v);
synchronized void nProgramRasterSetLineWidth(int pr, float v) {
+ validate();
rsnProgramRasterSetLineWidth(mContext, pr, v);
}
native void rsnProgramRasterSetCullMode(int con, int pr, int mode);
synchronized void nProgramRasterSetCullMode(int pr, int mode) {
+ validate();
rsnProgramRasterSetCullMode(mContext, pr, mode);
}
native void rsnProgramBindConstants(int con, int pv, int slot, int mID);
synchronized void nProgramBindConstants(int pv, int slot, int mID) {
+ validate();
rsnProgramBindConstants(mContext, pv, slot, mID);
}
native void rsnProgramBindTexture(int con, int vpf, int slot, int a);
synchronized void nProgramBindTexture(int vpf, int slot, int a) {
+ validate();
rsnProgramBindTexture(mContext, vpf, slot, a);
}
native void rsnProgramBindSampler(int con, int vpf, int slot, int s);
synchronized void nProgramBindSampler(int vpf, int slot, int s) {
+ validate();
rsnProgramBindSampler(mContext, vpf, slot, s);
}
native int rsnProgramFragmentCreate(int con, String shader, int[] params);
synchronized int nProgramFragmentCreate(String shader, int[] params) {
+ validate();
return rsnProgramFragmentCreate(mContext, shader, params);
}
native int rsnProgramVertexCreate(int con, String shader, int[] params);
synchronized int nProgramVertexCreate(String shader, int[] params) {
+ validate();
return rsnProgramVertexCreate(mContext, shader, params);
}
native int rsnMeshCreate(int con, int vtxCount, int indexCount);
synchronized int nMeshCreate(int vtxCount, int indexCount) {
+ validate();
return rsnMeshCreate(mContext, vtxCount, indexCount);
}
native void rsnMeshBindVertex(int con, int id, int alloc, int slot);
synchronized void nMeshBindVertex(int id, int alloc, int slot) {
+ validate();
rsnMeshBindVertex(mContext, id, alloc, slot);
}
native void rsnMeshBindIndex(int con, int id, int alloc, int prim, int slot);
synchronized void nMeshBindIndex(int id, int alloc, int prim, int slot) {
+ validate();
rsnMeshBindIndex(mContext, id, alloc, prim, slot);
}
native void rsnMeshInitVertexAttribs(int con, int id);
synchronized void nMeshInitVertexAttribs(int id) {
+ validate();
rsnMeshInitVertexAttribs(mContext, id);
}
native int rsnMeshGetVertexBufferCount(int con, int id);
synchronized int nMeshGetVertexBufferCount(int id) {
+ validate();
return rsnMeshGetVertexBufferCount(mContext, id);
}
native int rsnMeshGetIndexCount(int con, int id);
synchronized int nMeshGetIndexCount(int id) {
+ validate();
return rsnMeshGetIndexCount(mContext, id);
}
native void rsnMeshGetVertices(int con, int id, int[] vtxIds, int vtxIdCount);
synchronized void nMeshGetVertices(int id, int[] vtxIds, int vtxIdCount) {
+ validate();
rsnMeshGetVertices(mContext, id, vtxIds, vtxIdCount);
}
native void rsnMeshGetIndices(int con, int id, int[] idxIds, int[] primitives, int vtxIdCount);
synchronized void nMeshGetIndices(int id, int[] idxIds, int[] primitives, int vtxIdCount) {
+ validate();
rsnMeshGetIndices(mContext, id, idxIds, primitives, vtxIdCount);
}
diff --git a/libs/rs/rsLocklessFifo.cpp b/libs/rs/rsLocklessFifo.cpp
index 804c767..eb2af1c 100644
--- a/libs/rs/rsLocklessFifo.cpp
+++ b/libs/rs/rsLocklessFifo.cpp
@@ -210,3 +210,19 @@ void LocklessCommandFifo::makeSpace(uint32_t bytes) {
void LocklessCommandFifo::dumpState(const char *s) const {
LOGV("%s %p put %p, get %p, buf %p, end %p", s, this, mPut, mGet, mBuffer, mEnd);
}
+
+void LocklessCommandFifo::printDebugData() const {
+ dumpState("printing fifo debug");
+ const uint32_t *pptr = (const uint32_t *)mGet;
+ pptr -= 8 * 4;
+ if (mGet < mBuffer) {
+ pptr = (const uint32_t *)mBuffer;
+ }
+
+
+ for (int ct=0; ct < 16; ct++) {
+ LOGV("fifo %p = 0x%08x 0x%08x 0x%08x 0x%08x", pptr, pptr[0], pptr[1], pptr[2], pptr[3]);
+ pptr += 4;
+ }
+
+}
diff --git a/libs/rs/rsLocklessFifo.h b/libs/rs/rsLocklessFifo.h
index c963963..eabdc3e 100644
--- a/libs/rs/rsLocklessFifo.h
+++ b/libs/rs/rsLocklessFifo.h
@@ -35,6 +35,8 @@ public:
bool init(uint32_t size);
void shutdown();
+ void printDebugData() const;
+
LocklessCommandFifo();
~LocklessCommandFifo();
diff --git a/libs/rs/rsThreadIO.cpp b/libs/rs/rsThreadIO.cpp
index 001ac55..6cf07de 100644
--- a/libs/rs/rsThreadIO.cpp
+++ b/libs/rs/rsThreadIO.cpp
@@ -56,6 +56,7 @@ bool ThreadIO::playCoreCommands(Context *con, bool waitForCommand) {
if (cmdID >= (sizeof(gPlaybackFuncs) / sizeof(void *))) {
rsAssert(cmdID < (sizeof(gPlaybackFuncs) / sizeof(void *)));
LOGE("playCoreCommands error con %p, cmd %i", con, cmdID);
+ mToCore.printDebugData();
}
gPlaybackFuncs[cmdID](con, data);
mToCore.next();