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-rw-r--r--core/jni/android/graphics/SurfaceTexture.cpp6
-rw-r--r--graphics/java/android/graphics/SurfaceTexture.java14
-rw-r--r--include/gui/SurfaceTexture.h12
-rw-r--r--libs/gui/tests/SurfaceTexture_test.cpp32
4 files changed, 57 insertions, 7 deletions
diff --git a/core/jni/android/graphics/SurfaceTexture.cpp b/core/jni/android/graphics/SurfaceTexture.cpp
index ffcd1a0..de2d8c4 100644
--- a/core/jni/android/graphics/SurfaceTexture.cpp
+++ b/core/jni/android/graphics/SurfaceTexture.cpp
@@ -212,10 +212,10 @@ static void SurfaceTexture_setDefaultBufferSize(
surfaceTexture->setDefaultBufferSize(width, height);
}
-static void SurfaceTexture_updateTexImage(JNIEnv* env, jobject thiz)
+static jint SurfaceTexture_updateTexImage(JNIEnv* env, jobject thiz)
{
sp<SurfaceTexture> surfaceTexture(SurfaceTexture_getSurfaceTexture(env, thiz));
- surfaceTexture->updateTexImage();
+ return surfaceTexture->updateTexImage();
}
static void SurfaceTexture_getTransformMatrix(JNIEnv* env, jobject thiz,
@@ -246,7 +246,7 @@ static JNINativeMethod gSurfaceTextureMethods[] = {
{"nativeInit", "(ILjava/lang/Object;Z)V", (void*)SurfaceTexture_init },
{"nativeFinalize", "()V", (void*)SurfaceTexture_finalize },
{"nativeSetDefaultBufferSize", "(II)V", (void*)SurfaceTexture_setDefaultBufferSize },
- {"nativeUpdateTexImage", "()V", (void*)SurfaceTexture_updateTexImage },
+ {"nativeUpdateTexImage", "()I", (void*)SurfaceTexture_updateTexImage },
{"nativeGetTransformMatrix", "([F)V", (void*)SurfaceTexture_getTransformMatrix },
{"nativeGetTimestamp", "()J", (void*)SurfaceTexture_getTimestamp },
{"nativeRelease", "()V", (void*)SurfaceTexture_release },
diff --git a/graphics/java/android/graphics/SurfaceTexture.java b/graphics/java/android/graphics/SurfaceTexture.java
index 29fab11..0521e69 100644
--- a/graphics/java/android/graphics/SurfaceTexture.java
+++ b/graphics/java/android/graphics/SurfaceTexture.java
@@ -17,6 +17,7 @@
package android.graphics;
import java.lang.ref.WeakReference;
+
import android.os.Handler;
import android.os.Looper;
import android.os.Message;
@@ -141,6 +142,12 @@ public class SurfaceTexture {
* android.view.Surface#lockCanvas} is called. For OpenGL ES, the EGLSurface should be
* destroyed (via eglDestroySurface), made not-current (via eglMakeCurrent), and then recreated
* (via eglCreateWindowSurface) to ensure that the new default size has taken effect.
+ *
+ * The width and height parameters must be no greater than the minimum of
+ * GL_MAX_VIEWPORT_DIMS and GL_MAX_TEXTURE_SIZE (see
+ * {@link javax.microedition.khronos.opengles.GL10#glGetIntegerv glGetIntegerv}).
+ * An error due to invalid dimensions might not be reported until
+ * updateTexImage() is called.
*/
public void setDefaultBufferSize(int width, int height) {
nativeSetDefaultBufferSize(width, height);
@@ -152,7 +159,10 @@ public class SurfaceTexture {
* implicitly bind its texture to the GL_TEXTURE_EXTERNAL_OES texture target.
*/
public void updateTexImage() {
- nativeUpdateTexImage();
+ int err = nativeUpdateTexImage();
+ if (err != 0) {
+ throw new RuntimeException("Error during updateTexImage (see logs)");
+ }
}
/**
@@ -258,7 +268,7 @@ public class SurfaceTexture {
private native void nativeGetTransformMatrix(float[] mtx);
private native long nativeGetTimestamp();
private native void nativeSetDefaultBufferSize(int width, int height);
- private native void nativeUpdateTexImage();
+ private native int nativeUpdateTexImage();
private native int nativeGetQueuedCount();
private native void nativeRelease();
diff --git a/include/gui/SurfaceTexture.h b/include/gui/SurfaceTexture.h
index e2d6179..d7dd4d6 100644
--- a/include/gui/SurfaceTexture.h
+++ b/include/gui/SurfaceTexture.h
@@ -79,7 +79,11 @@ public:
// pointed to by the buf argument and a status of OK is returned. If no
// slot is available then a status of -EBUSY is returned and buf is
// unmodified.
- virtual status_t dequeueBuffer(int *buf, uint32_t w, uint32_t h,
+ // The width and height parameters must be no greater than the minimum of
+ // GL_MAX_VIEWPORT_DIMS and GL_MAX_TEXTURE_SIZE (see: glGetIntegerv).
+ // An error due to invalid dimensions might not be reported until
+ // updateTexImage() is called.
+ virtual status_t dequeueBuffer(int *buf, uint32_t width, uint32_t height,
uint32_t format, uint32_t usage);
// queueBuffer returns a filled buffer to the SurfaceTexture. In addition, a
@@ -176,7 +180,11 @@ public:
// requestBuffers when a with and height of zero is requested.
// A call to setDefaultBufferSize() may trigger requestBuffers() to
// be called from the client.
- status_t setDefaultBufferSize(uint32_t w, uint32_t h);
+ // The width and height parameters must be no greater than the minimum of
+ // GL_MAX_VIEWPORT_DIMS and GL_MAX_TEXTURE_SIZE (see: glGetIntegerv).
+ // An error due to invalid dimensions might not be reported until
+ // updateTexImage() is called.
+ status_t setDefaultBufferSize(uint32_t width, uint32_t height);
// getCurrentBuffer returns the buffer associated with the current image.
sp<GraphicBuffer> getCurrentBuffer() const;
diff --git a/libs/gui/tests/SurfaceTexture_test.cpp b/libs/gui/tests/SurfaceTexture_test.cpp
index 0d0654f..4268782 100644
--- a/libs/gui/tests/SurfaceTexture_test.cpp
+++ b/libs/gui/tests/SurfaceTexture_test.cpp
@@ -1520,4 +1520,36 @@ TEST_F(SurfaceTextureGLTest, EglDestroySurfaceAfterAbandonUnrefsBuffers) {
EXPECT_EQ(1, buffers[2]->getStrongCount());
}
+TEST_F(SurfaceTextureGLTest, InvalidWidthOrHeightFails) {
+ int texHeight = 16;
+ ANativeWindowBuffer* anb;
+
+ GLint maxTextureSize;
+ glGetIntegerv(GL_MAX_TEXTURE_SIZE, &maxTextureSize);
+
+ // make sure it works with small textures
+ mST->setDefaultBufferSize(16, texHeight);
+ EXPECT_EQ(NO_ERROR, mANW->dequeueBuffer(mANW.get(), &anb));
+ EXPECT_EQ(16, anb->width);
+ EXPECT_EQ(texHeight, anb->height);
+ EXPECT_EQ(NO_ERROR, mANW->queueBuffer(mANW.get(), anb));
+ EXPECT_EQ(NO_ERROR, mST->updateTexImage());
+
+ // make sure it works with GL_MAX_TEXTURE_SIZE
+ mST->setDefaultBufferSize(maxTextureSize, texHeight);
+ EXPECT_EQ(NO_ERROR, mANW->dequeueBuffer(mANW.get(), &anb));
+ EXPECT_EQ(maxTextureSize, anb->width);
+ EXPECT_EQ(texHeight, anb->height);
+ EXPECT_EQ(NO_ERROR, mANW->queueBuffer(mANW.get(), anb));
+ EXPECT_EQ(NO_ERROR, mST->updateTexImage());
+
+ // make sure it fails with GL_MAX_TEXTURE_SIZE+1
+ mST->setDefaultBufferSize(maxTextureSize+1, texHeight);
+ EXPECT_EQ(NO_ERROR, mANW->dequeueBuffer(mANW.get(), &anb));
+ EXPECT_EQ(maxTextureSize+1, anb->width);
+ EXPECT_EQ(texHeight, anb->height);
+ EXPECT_EQ(NO_ERROR, mANW->queueBuffer(mANW.get(), anb));
+ ASSERT_NE(NO_ERROR, mST->updateTexImage());
+}
+
} // namespace android