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-rw-r--r--graphics/jni/Android.mk3
-rw-r--r--libs/rs/rsProgramVertex.cpp47
-rw-r--r--libs/rs/rsScriptC_Lib.cpp1
-rw-r--r--libs/rs/rsScriptC_LibGL.cpp1
4 files changed, 2 insertions, 50 deletions
diff --git a/graphics/jni/Android.mk b/graphics/jni/Android.mk
index 8476be1..4c4a128 100644
--- a/graphics/jni/Android.mk
+++ b/graphics/jni/Android.mk
@@ -13,14 +13,13 @@ LOCAL_SRC_FILES:= \
LOCAL_SHARED_LIBRARIES := \
libandroid_runtime \
- libacc \
libnativehelper \
libRS \
libcutils \
libskia \
libutils \
libui \
- libsurfaceflinger_client
+ libsurfaceflinger_client
LOCAL_STATIC_LIBRARIES :=
diff --git a/libs/rs/rsProgramVertex.cpp b/libs/rs/rsProgramVertex.cpp
index e1628f4..68e3705 100644
--- a/libs/rs/rsProgramVertex.cpp
+++ b/libs/rs/rsProgramVertex.cpp
@@ -70,52 +70,7 @@ static void logMatrix(const char *txt, const float *f)
void ProgramVertex::setupGL(const Context *rsc, ProgramVertexState *state)
{
- if ((state->mLast.get() == this) && !mDirty) {
- return;
- }
- state->mLast.set(this);
-
- const float *f = static_cast<const float *>(mConstants[0]->getPtr());
-
- glMatrixMode(GL_TEXTURE);
- if (mTextureMatrixEnable) {
- glLoadMatrixf(&f[RS_PROGRAM_VERTEX_TEXTURE_OFFSET]);
- } else {
- glLoadIdentity();
- }
-
- glMatrixMode(GL_MODELVIEW);
- glLoadIdentity();
- if (mLightCount) {
-#ifndef ANDROID_RS_BUILD_FOR_HOST // GLES Only
- int v = 0;
- glEnable(GL_LIGHTING);
-
- glLightModelxv(GL_LIGHT_MODEL_TWO_SIDE, &v);
-
- for (uint32_t ct = 0; ct < mLightCount; ct++) {
- const Light *l = mLights[ct].get();
- glEnable(GL_LIGHT0 + ct);
- l->setupGL(ct);
- }
- for (uint32_t ct = mLightCount; ct < MAX_LIGHTS; ct++) {
- glDisable(GL_LIGHT0 + ct);
- }
-#endif //ANDROID_RS_BUILD_FOR_HOST
- } else {
- glDisable(GL_LIGHTING);
- }
-
- if (!f) {
- LOGE("Must bind constants to vertex program");
- }
-
- glMatrixMode(GL_PROJECTION);
- glLoadMatrixf(&f[RS_PROGRAM_VERTEX_PROJECTION_OFFSET]);
- glMatrixMode(GL_MODELVIEW);
- glLoadMatrixf(&f[RS_PROGRAM_VERTEX_MODELVIEW_OFFSET]);
-
- mDirty = false;
+ assert(0);
}
void ProgramVertex::loadShader(Context *rsc) {
diff --git a/libs/rs/rsScriptC_Lib.cpp b/libs/rs/rsScriptC_Lib.cpp
index 5a2b6ba..b4b32bb 100644
--- a/libs/rs/rsScriptC_Lib.cpp
+++ b/libs/rs/rsScriptC_Lib.cpp
@@ -18,7 +18,6 @@
#include "rsScriptC.h"
#include "rsMatrix.h"
-#include "acc/acc.h"
#include "utils/Timers.h"
#include <time.h>
diff --git a/libs/rs/rsScriptC_LibGL.cpp b/libs/rs/rsScriptC_LibGL.cpp
index a7877cd..2f8f79a 100644
--- a/libs/rs/rsScriptC_LibGL.cpp
+++ b/libs/rs/rsScriptC_LibGL.cpp
@@ -18,7 +18,6 @@
#include "rsScriptC.h"
#include "rsMatrix.h"
-#include "acc/acc.h"
#include "utils/Timers.h"
#define GL_GLEXT_PROTOTYPES