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-rw-r--r--docs/html/distribute/googleplay/about/distribution.jd2
-rw-r--r--docs/html/distribute/googleplay/publish/console.jd48
-rw-r--r--docs/html/distribute/googleplay/publish/preparing.jd18
-rw-r--r--docs/html/distribute/googleplay/publish/register.jd24
-rw-r--r--docs/html/images/distribute/console-apps.pngbin0 -> 217 bytes
-rw-r--r--docs/html/images/distribute/console-reports.pngbin0 -> 221 bytes
-rw-r--r--docs/html/images/distribute/console-settings.pngbin0 -> 543 bytes
7 files changed, 49 insertions, 43 deletions
diff --git a/docs/html/distribute/googleplay/about/distribution.jd b/docs/html/distribute/googleplay/about/distribution.jd
index e09e300..746e180 100644
--- a/docs/html/distribute/googleplay/about/distribution.jd
+++ b/docs/html/distribute/googleplay/about/distribution.jd
@@ -18,7 +18,7 @@ Google Play Developer Console, without needing to update your app
binary.</p>
<p>Later, as you add features or address code issues, you can publish an updated
-binary at any time. Google Play makes the new version available immediately and
+binary at any time. Google Play makes the new version available almost immediately and
notifies existing customers that an update is ready for download. To streamline
the rollout across your customer base, Google Play also lets users accept
automatic updates of your app, so that your updates are delivered and installed
diff --git a/docs/html/distribute/googleplay/publish/console.jd b/docs/html/distribute/googleplay/publish/console.jd
index af2b7e8..cd1fd80 100644
--- a/docs/html/distribute/googleplay/publish/console.jd
+++ b/docs/html/distribute/googleplay/publish/console.jd
@@ -14,24 +14,25 @@ you'll find in the Developer Console.</p>
<img src="{@docRoot}images/gp-dc-home.png" style="width:600px;padding:4px;margin-bottom:0em;">
</div>
<p class="image-caption" style="padding:.5em"><span
-style="font-weight:500;">Developer Console home page</span>: Gives you a quick
-overview of your apps, lets you jump to stats, reviews, or product details, or
+style="font-weight:500;">All applications page</span>: Gives you a quick
+overview of your apps, lets you jump to stats, reviews, and product details, or
upload a new app. </p>
</div>
-<h3 id="profile">Your Developer Profile</h3>
+
+<h3 id="profile">Your Account Details</h3>
<div style="width:408px;float:right;margin:1.5em;">
<div style="width:410px;border:1px solid #DDD;">
<img src="{@docRoot}images/gp-dc-profile.png" style="width:400px;padding:4px;margin-bottom:0em;">
</div>
<p class="image-caption" style="padding:.5em"><span
-style="font-weight:500;">Developer profile</span>: Specifies your developer
-identity and contact information, stores your developer key, and more.</p>
+style="font-weight:500;">Account details page</span>: Specifies your developer
+identity and contact information, accounts for app testing, and more.</p>
</div>
<p>Your developer profile identifies you to Google Play and to your customers.
-During registration you can provide information for your profile, but you can go
+During registration you must provide information for your profile, but you can go
back at any time to edit the information and change your settings. </p>
<p>Your developer profile contains:</p>
@@ -39,11 +40,11 @@ back at any time to edit the information and change your settings. </p>
<li>Your developer name &mdash; the name you want to show users on your product
details page and elsewhere on Google Play.
<li>Your developer contact information &mdash; how Google can contact you if
-needed (this information isn't exposed to users.
+needed (this information isn't exposed to users).
<li>Merchant information, in-app billing information.</li>
-<li>Your developer public key for licensing and In-app Billing.</li>
</ul>
+
<h3 id="user-accounts">Multiple user accounts</h3>
<p>If you are working with a team, you can set up multiple user accounts to
@@ -53,6 +54,7 @@ owner can add <em>user accounts</em> and manage what parts of the Console they
have access to. For example, an owner can grant users access to publishing and
app configuration, but not access to financial reports. </p>
+
<h3 id="merchant">Linking your Merchant Account</h3>
<p>If you want to sell apps or in-app products, you can link your Google
@@ -65,15 +67,16 @@ sales. </p>
<img src="{@docRoot}images/gp-dc-details.png" style="width:400px;padding:4px;margin-bottom:0em;">
</div>
<p class="image-caption" style="padding:.5em"><span
-style="font-weight:500;">Product details page</span>: Lets you upload your
+style="font-weight:500;">Store Listing page</span>: Lets you upload your
graphic assets, description, support information, and other information to
create the product details page for a specific app.</p>
</div>
-<h3 id="details">Your product and listing details</h3>
+
+<h3 id="details">Your store listing details</h3>
<p>The Developer Console lets you set up a colorful storefront page for your app
-called the <em>product details page</em>. Your product details page is the home
+called the <em>Store Listing page</em>. Your Store Listing page is the home
for your app in Google Play &mdash; it's the page users see on their mobile
phones or on the web when they want to learn about your app and download it.
</p>
@@ -83,11 +86,12 @@ what's great about your app, and you can provide a localized description, add
notes about the latest version, and more. You can update your store listing at
any time, even if you don’t have a new version of your application.</p>
+
<h3 id="uploading">Uploading and publishing</h3>
<p>From the Developer Console you can quickly upload a release-ready APK and
publish it when you're ready. The app is a <em>draft</em> until you publish it,
-at which time Google Play makes your product details page and app available to
+at which time Google Play makes your store listing and app available to
users. You can unpublish the app at any time.</p>
<h3 id="controls">Distribution Controls</h3>
@@ -99,6 +103,7 @@ want to target.</p>
<p>You can also see the list of devices that your app is currently available to,
based on any distribution rules declared in its manifest file.</p>
+
<h3 id="profile">Selling and pricing your Products</h3>
<p>The Developer Console gives you tools to set prices for your apps and in-app
@@ -115,25 +120,25 @@ download). </p>
<li>If you publish your app as free, <span style="font-weight:500;">it must
remain free</span>. Free apps can be downloaded by any users in Google
Play.</li>
-<li>If you publish it as priced, you can change it to free, Priced apps can be
-purchased and downloaded only by users who have registered a forms of payment
+<li>If you publish it as priced, you can later change it to free. Priced apps can be
+purchased and downloaded only by users who have registered a form of payment
in Google Play.</li>
</ul>
<p>In addition, you can sell in-app products and subscriptions in your app,
-whether it is free or priced. You can set prices separately for priced apps,
+whether the app is free or priced. You can set prices separately for priced apps,
in-app products, and subscriptions.</p>
<p>If you are selling a priced app or in-app products or subscriptions, the
Developer Console lets you set prices in a large number of different currencies.
-When users around the world visit your product details page, they see the price
+When users around the world visit your store listing, they see the price
of your app in their own currency. For most countries, the price you set is the
final price charged to users, inclusive of taxes. </p>
<p>To help you manage your prices, the Developer Console provides an autofill
capability that uses recent exchange rates to populate the prices in all
supported currencies. You can change prices for apps and in-app products at any
-time, just by saving changes in the Develoer Console.</p>
+time, just by saving changes in the Developer Console.</p>
<h3>In-app Billing</h3>
@@ -159,14 +164,14 @@ You can filter reviews in a number of ways to locate issues more easily
and support your customers more effectively.</p>
</div>
-<h3>User reviews and error reports</h3>
+<h3>User reviews and crash reports</h3>
<p>Google Play makes it easy for users to submit reviews of your app for the
benefit of other users. The reviews are also extremely important to you, since
they give you usability feedback, support requests, and important functionality
issues direct from your customers. </p>
-<p>The Developer console also lets you see error reports, with stack trace and
+<p>The Developer Console also lets you see crash reports, with stack trace and
other data, submitted automatically from Android devices, for debugging and
improving your app.</p>
@@ -177,7 +182,8 @@ performance of your app. </p>
<p>You can view installations of your app measured by unique users, as well as
by unique devices. For user installations, you can view active installs, total
-installs, and daily installs and uninstalls. For devices, you can see active
+installs, daily installs and uninstalls, and metrics about the user reviews.
+For devices, you can see active
installs as well as daily installs, uninstalls, and upgrades.</p>
<p>You can zoom into the installation numbers along several dimensions,
@@ -197,6 +203,6 @@ timeline.</p>
style="width:600px;padding:4px;margin-bottom:0em;">
</div>
<p class="image-caption" style="padding:.5em"><span style="font-weight:500;">App
-installation statistics page</span>: Shows you a variety of statistics about a
+statistics page</span>: Shows you a variety of statistics about a
specific app's installation performance over time.</p>
</div>
diff --git a/docs/html/distribute/googleplay/publish/preparing.jd b/docs/html/distribute/googleplay/publish/preparing.jd
index e93b211..406d412 100644
--- a/docs/html/distribute/googleplay/publish/preparing.jd
+++ b/docs/html/distribute/googleplay/publish/preparing.jd
@@ -2,7 +2,7 @@ page.title=Publishing Checklist for Google Play
@jd:body
<div id="qv-wrapper"><div id="qv">
-<h2>Checklist:</h2>
+<h2>Checklist</h2>
<ol>
<li><a href="#process">1. Understand the publishing process</a></li>
<li><a href="#policies">2. Understand Google Play policies</a></li>
@@ -399,14 +399,6 @@ attracts and engages users, so you should consider having a professional produce
them for you. Screen shots and videos are also very important, because they show
what your app looks like, how it's used or played, and what makes it different.</p>
-<div class="sidebox-wrapper">
-<div class="sidebox">
-<h3>Localize your promotional graphics and videos<span class="new"> new!</span></h3>
-<p>Google Play now lets you provide different promotional graphics for each
-language you support. Localizing your graphics helps you reach your global
-user base more effectively and is highly recommended.</p>
-</div>
-</div>
<p>All of your graphic assets should be designed so that they are easy to see
and highlight your app or brand in a colorful, interesting way. The assets
should reference the same logo and icon as users will actually find in the All
@@ -417,8 +409,8 @@ be also be displayed to users on your product details page. </p>
<p>To help you market your app more effectively to a global audience, Google
Play lets you create localized versions of your promotional graphics,
screenshots, and videos and upload them to the Developer Console. When a user
-visits your app's store listing, Google Play displays the promotional graphic
-and video that you've provided for the user's language.</p>
+visits your app's store listing, Google Play displays the promotional graphic,
+screenshots and video that you've provided for the user's language.</p>
<p>To localize your promotional graphics, you can translate any embedded text, use
different imagery or presentation, or change your marketing approach to best address the needs
@@ -427,11 +419,11 @@ includes and embedded product name or tag line, you can translate that text
and add it to a localized version of the promotional graphic.</p>
<p>Because your localized graphic assets and videos are so important, you should get
-started on creating them and localizing them as needed, well in advance of your target
+started on creating them and localizing them well in advance of your target
publishing date. </p>
<p class="note"><strong>Note:</strong> Localized promotional graphics and videos are supported
-in the Developer Console Preview only.</p>
+only in the new Developer Console design.</p>
<table>
<tr>
diff --git a/docs/html/distribute/googleplay/publish/register.jd b/docs/html/distribute/googleplay/publish/register.jd
index 335d335..dd73898 100644
--- a/docs/html/distribute/googleplay/publish/register.jd
+++ b/docs/html/distribute/googleplay/publish/register.jd
@@ -46,10 +46,15 @@ page.title=Get Started with Publishing
<ol>
-<li>Visit the Google Play Developer Console at <a href="https://play.google.com/apps/publish/">https://play.google.com/apps/publish/</a>.
-<li>Enter basic information about your <strong>developer identity</strong> &mdash; developer name, email address, and so on. You can modify this information later.</li>
-<li>Read and accept the <strong>Developer Distribution Agreement</strong> that applies to your country or region. Note that apps and store listings that you publish on Google Play must comply with the Developer Program Policies and US export law,</li>
-<li>Pay a <strong>$25 USD registration fee</strong> using Google Checkout. If you don't have a Google Checkout account, you can quickly set one up during the process.</li>
+<li>Visit the Google Play Developer Console at <a
+href="https://play.google.com/apps/publish/">https://play.google.com/apps/publish/</a>.
+<li>Enter basic information about your <strong>developer identity</strong> &mdash; developer
+name, email address, and so on. You can modify this information later.</li>
+<li>Read and accept the <strong>Developer Distribution Agreement</strong> that applies to your
+country or region. Note that apps and store listings that you publish on Google Play must comply
+with the Developer Program Policies and US export law,</li>
+<li>Pay a <strong>$25 USD registration fee</strong> using Google Checkout. If you don't have
+a Google Checkout account, you can quickly set one up during the process.</li>
</ol>
<p>When your registration is verified, you’ll be notified at the email address you specified during registration. </p>
@@ -61,12 +66,15 @@ page.title=Get Started with Publishing
<p>To set up a Merchant account from the Developer Console:</p>
<ol>
-<li><strong>Sign in</strong> to your Google Play Developer Console at <a href="https://play.google.com/apps/publish/">https://play.google.com/apps/publish/</a>
-<li>Click on the "<strong>Edit profile</strong>" link.
-<li>Select "<strong>Setup a Merchant Account at Google Checkout</strong>".</li>
+<li><strong>Sign in</strong> to your Google Play Developer Console at
+<a href="https://play.google.com/apps/publish/">https://play.google.com/apps/publish/</a>
+<li>Open <strong>Financial reports</strong> <img src="{@docRoot}images/distribute/console-reports.png"
+ style="vertical-align:baseline;margin:0"> on the side navigation.
+<li>Click <strong>Setup a Merchant Account now</strong>.</li>
</ol>
-<p>This will take you to the Google Checkout site to sign up as a Merchant; you'll need to have information about your business handy to complete this step.</p>
+<p>This takes you to the Google Wallet site to sign up as a Merchant;
+you'll need information about your business available to complete this step.</p>
<h3>Explore the Developer Console</h3>
<p>When your registration is verified, you can sign in to your Developer Console, which will be the home for your app publishing operations and tools on Google Play. </p>
diff --git a/docs/html/images/distribute/console-apps.png b/docs/html/images/distribute/console-apps.png
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diff --git a/docs/html/images/distribute/console-reports.png b/docs/html/images/distribute/console-reports.png
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diff --git a/docs/html/images/distribute/console-settings.png b/docs/html/images/distribute/console-settings.png
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