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-rw-r--r--core/java/android/os/MessageQueue.java7
-rw-r--r--core/java/android/view/InputChannel.java2
-rw-r--r--core/java/android/view/InputTarget.java2
-rw-r--r--include/ui/Input.h4
-rw-r--r--include/ui/InputDispatcher.h133
-rw-r--r--include/ui/InputManager.h12
-rw-r--r--libs/ui/InputDispatcher.cpp457
-rw-r--r--libs/ui/InputManager.cpp5
-rw-r--r--libs/ui/InputReader.cpp14
-rw-r--r--services/java/com/android/server/InputManager.java114
-rw-r--r--services/java/com/android/server/InputTargetList.java7
-rw-r--r--services/java/com/android/server/WindowManagerService.java610
-rw-r--r--services/jni/com_android_server_InputManager.cpp357
13 files changed, 1229 insertions, 495 deletions
diff --git a/core/java/android/os/MessageQueue.java b/core/java/android/os/MessageQueue.java
index df30c76..adb11c8 100644
--- a/core/java/android/os/MessageQueue.java
+++ b/core/java/android/os/MessageQueue.java
@@ -341,11 +341,4 @@ public class MessageQueue {
}
}
*/
-
- void poke()
- {
- synchronized (this) {
- nativeWake();
- }
- }
}
diff --git a/core/java/android/view/InputChannel.java b/core/java/android/view/InputChannel.java
index 66a83b8..e5ebc69 100644
--- a/core/java/android/view/InputChannel.java
+++ b/core/java/android/view/InputChannel.java
@@ -26,7 +26,7 @@ import android.util.Slog;
* to the ViewRoot through a Binder transaction as part of registering the Window.
* @hide
*/
-public class InputChannel implements Parcelable {
+public final class InputChannel implements Parcelable {
private static final String TAG = "InputChannel";
public static final Parcelable.Creator<InputChannel> CREATOR
diff --git a/core/java/android/view/InputTarget.java b/core/java/android/view/InputTarget.java
index e56e03c..6ff7305 100644
--- a/core/java/android/view/InputTarget.java
+++ b/core/java/android/view/InputTarget.java
@@ -25,7 +25,7 @@ package android.view;
* These parameters are used by the native input dispatching code.
* @hide
*/
-public class InputTarget {
+public final class InputTarget {
public InputChannel mInputChannel;
public int mFlags;
public long mTimeoutNanos;
diff --git a/include/ui/Input.h b/include/ui/Input.h
index 92ff872..979d6e8 100644
--- a/include/ui/Input.h
+++ b/include/ui/Input.h
@@ -58,8 +58,6 @@ struct RawEvent {
/*
* Flags that flow alongside events in the input dispatch system to help with certain
* policy decisions such as waking from device sleep.
- *
- * TODO This enumeration should probably be split up or relabeled for clarity.
*/
enum {
/* These flags originate in RawEvents and are generally set in the key map. */
@@ -73,6 +71,8 @@ enum {
POLICY_FLAG_MENU = 0x00000040,
POLICY_FLAG_LAUNCHER = 0x00000080,
+ POLICY_FLAG_RAW_MASK = 0x0000ffff,
+
/* These flags are set by the input reader policy as it intercepts each event. */
// Indicates that the screen was off when the event was received and the event
diff --git a/include/ui/InputDispatcher.h b/include/ui/InputDispatcher.h
index 80a20c9..511ad20 100644
--- a/include/ui/InputDispatcher.h
+++ b/include/ui/InputDispatcher.h
@@ -35,6 +35,28 @@
namespace android {
/*
+ * Constants used to report the outcome of input event injection.
+ */
+enum {
+ /* (INTERNAL USE ONLY) Specifies that injection is pending and its outcome is unknown. */
+ INPUT_EVENT_INJECTION_PENDING = -1,
+
+ /* Injection succeeded. */
+ INPUT_EVENT_INJECTION_SUCCEEDED = 0,
+
+ /* Injection failed because the injector did not have permission to inject
+ * into the application with input focus. */
+ INPUT_EVENT_INJECTION_PERMISSION_DENIED = 1,
+
+ /* Injection failed because there were no available input targets. */
+ INPUT_EVENT_INJECTION_FAILED = 2,
+
+ /* Injection failed due to a timeout. */
+ INPUT_EVENT_INJECTION_TIMED_OUT = 3
+};
+
+
+/*
* An input target specifies how an input event is to be dispatched to a particular window
* including the window's input channel, control flags, a timeout, and an X / Y offset to
* be added to input event coordinates to compensate for the absolute position of the
@@ -70,6 +92,7 @@ struct InputTarget {
float xOffset, yOffset;
};
+
/*
* Input dispatcher policy interface.
*
@@ -91,8 +114,11 @@ public:
/* Notifies the system that an input channel is unrecoverably broken. */
virtual void notifyInputChannelBroken(const sp<InputChannel>& inputChannel) = 0;
- /* Notifies the system that an input channel is not responding. */
- virtual void notifyInputChannelANR(const sp<InputChannel>& inputChannel) = 0;
+ /* Notifies the system that an input channel is not responding.
+ * Returns true and a new timeout value if the dispatcher should keep waiting.
+ * Otherwise returns false. */
+ virtual bool notifyInputChannelANR(const sp<InputChannel>& inputChannel,
+ nsecs_t& outNewTimeout) = 0;
/* Notifies the system that an input channel recovered from ANR. */
virtual void notifyInputChannelRecoveredFromANR(const sp<InputChannel>& inputChannel) = 0;
@@ -100,12 +126,22 @@ public:
/* Gets the key repeat timeout or -1 if automatic key repeating is disabled. */
virtual nsecs_t getKeyRepeatTimeout() = 0;
- /* Gets the input targets for a key event. */
- virtual void getKeyEventTargets(KeyEvent* keyEvent, uint32_t policyFlags,
+ /* Gets the input targets for a key event.
+ * If the event is being injected, injectorPid and injectorUid should specify the
+ * process id and used id of the injecting application, otherwise they should both
+ * be -1.
+ * Returns one of the INPUT_EVENT_INJECTION_XXX constants. */
+ virtual int32_t getKeyEventTargets(KeyEvent* keyEvent, uint32_t policyFlags,
+ int32_t injectorPid, int32_t injectorUid,
Vector<InputTarget>& outTargets) = 0;
- /* Gets the input targets for a motion event. */
- virtual void getMotionEventTargets(MotionEvent* motionEvent, uint32_t policyFlags,
+ /* Gets the input targets for a motion event.
+ * If the event is being injected, injectorPid and injectorUid should specify the
+ * process id and used id of the injecting application, otherwise they should both
+ * be -1.
+ * Returns one of the INPUT_EVENT_INJECTION_XXX constants. */
+ virtual int32_t getMotionEventTargets(MotionEvent* motionEvent, uint32_t policyFlags,
+ int32_t injectorPid, int32_t injectorUid,
Vector<InputTarget>& outTargets) = 0;
};
@@ -139,6 +175,17 @@ public:
uint32_t pointerCount, const int32_t* pointerIds, const PointerCoords* pointerCoords,
float xPrecision, float yPrecision, nsecs_t downTime) = 0;
+ /* Injects an input event and optionally waits for sync.
+ * This method may block even if sync is false because it must wait for previous events
+ * to be dispatched before it can determine whether input event injection will be
+ * permitted based on the current input focus.
+ * Returns one of the INPUT_EVENT_INJECTION_XXX constants.
+ *
+ * This method may be called on any thread (usually by the input manager).
+ */
+ virtual int32_t injectInputEvent(const InputEvent* event,
+ int32_t injectorPid, int32_t injectorUid, bool sync, int32_t timeoutMillis) = 0;
+
/* Registers or unregister input channels that may be used as targets for input events.
*
* These methods may be called on any thread (usually by the input manager).
@@ -183,6 +230,9 @@ public:
uint32_t pointerCount, const int32_t* pointerIds, const PointerCoords* pointerCoords,
float xPrecision, float yPrecision, nsecs_t downTime);
+ virtual int32_t injectInputEvent(const InputEvent* event,
+ int32_t injectorPid, int32_t injectorUid, bool sync, int32_t timeoutMillis);
+
virtual status_t registerInputChannel(const sp<InputChannel>& inputChannel);
virtual status_t unregisterInputChannel(const sp<InputChannel>& inputChannel);
@@ -205,7 +255,13 @@ private:
int32_t type;
nsecs_t eventTime;
+ int32_t injectionResult; // initially INPUT_EVENT_INJECTION_PENDING
+ int32_t injectorPid; // -1 if not injected
+ int32_t injectorUid; // -1 if not injected
+
bool dispatchInProgress; // initially false, set to true while dispatching
+
+ inline bool isInjected() { return injectorPid >= 0; }
};
struct ConfigurationChangedEntry : EventEntry {
@@ -293,6 +349,7 @@ private:
struct CommandEntry;
typedef void (InputDispatcher::*Command)(CommandEntry* commandEntry);
+ class Connection;
struct CommandEntry : Link<CommandEntry> {
CommandEntry();
~CommandEntry();
@@ -300,7 +357,7 @@ private:
Command command;
// parameters for the command (usage varies by command)
- sp<InputChannel> inputChannel;
+ sp<Connection> connection;
};
// Generic queue implementation.
@@ -353,9 +410,16 @@ private:
public:
Allocator();
- ConfigurationChangedEntry* obtainConfigurationChangedEntry();
- KeyEntry* obtainKeyEntry();
- MotionEntry* obtainMotionEntry();
+ ConfigurationChangedEntry* obtainConfigurationChangedEntry(nsecs_t eventTime);
+ KeyEntry* obtainKeyEntry(nsecs_t eventTime,
+ int32_t deviceId, int32_t nature, uint32_t policyFlags, int32_t action,
+ int32_t flags, int32_t keyCode, int32_t scanCode, int32_t metaState,
+ int32_t repeatCount, nsecs_t downTime);
+ MotionEntry* obtainMotionEntry(nsecs_t eventTime,
+ int32_t deviceId, int32_t nature, uint32_t policyFlags, int32_t action,
+ int32_t metaState, int32_t edgeFlags, float xPrecision, float yPrecision,
+ nsecs_t downTime, uint32_t pointerCount,
+ const int32_t* pointerIds, const PointerCoords* pointerCoords);
DispatchEntry* obtainDispatchEntry(EventEntry* eventEntry);
CommandEntry* obtainCommandEntry(Command command);
@@ -367,7 +431,7 @@ private:
void releaseCommandEntry(CommandEntry* entry);
void appendMotionSample(MotionEntry* motionEntry,
- nsecs_t eventTime, int32_t pointerCount, const PointerCoords* pointerCoords);
+ nsecs_t eventTime, const PointerCoords* pointerCoords);
private:
Pool<ConfigurationChangedEntry> mConfigurationChangeEntryPool;
@@ -376,6 +440,8 @@ private:
Pool<MotionSample> mMotionSamplePool;
Pool<DispatchEntry> mDispatchEntryPool;
Pool<CommandEntry> mCommandEntryPool;
+
+ void initializeEventEntry(EventEntry* entry, int32_t type, nsecs_t eventTime);
};
/* Manages the dispatch state associated with a single input channel. */
@@ -439,6 +505,8 @@ private:
}
status_t initialize();
+
+ void setNextTimeoutTime(nsecs_t currentTime, nsecs_t timeout);
};
sp<InputDispatcherPolicyInterface> mPolicy;
@@ -455,8 +523,17 @@ private:
KeyedVector<int, sp<Connection> > mConnectionsByReceiveFd;
// Active connections are connections that have a non-empty outbound queue.
+ // We don't use a ref-counted pointer here because we explicitly abort connections
+ // during unregistration which causes the connection's outbound queue to be cleared
+ // and the connection itself to be deactivated.
Vector<Connection*> mActiveConnections;
+ // List of connections that have timed out. Only used by dispatchOnce()
+ // We don't use a ref-counted pointer here because it is not possible for a connection
+ // to be unregistered while processing timed out connections since we hold the lock for
+ // the duration.
+ Vector<Connection*> mTimedOutConnections;
+
// Preallocated key and motion event objects used only to ask the input dispatcher policy
// for the targets of an event that is to be dispatched.
KeyEvent mReusableKeyEvent;
@@ -468,6 +545,13 @@ private:
Vector<InputTarget> mCurrentInputTargets;
bool mCurrentInputTargetsValid; // false while targets are being recomputed
+ // Event injection and synchronization.
+ Condition mInjectionResultAvailableCondition;
+ Condition mFullySynchronizedCondition;
+ bool isFullySynchronizedLocked();
+ EventEntry* createEntryFromInputEventLocked(const InputEvent* event);
+ void setInjectionResultLocked(EventEntry* entry, int32_t injectionResult);
+
// Key repeat tracking.
// XXX Move this up to the input reader instead.
struct KeyRepeatState {
@@ -500,13 +584,18 @@ private:
nsecs_t currentTime, EventEntry* entry, bool resumeWithAppendedMotionSample);
// Manage the dispatch cycle for a single connection.
- void prepareDispatchCycleLocked(nsecs_t currentTime, Connection* connection,
+ // These methods are deliberately not Interruptible because doing all of the work
+ // with the mutex held makes it easier to ensure that connection invariants are maintained.
+ // If needed, the methods post commands to run later once the critical bits are done.
+ void prepareDispatchCycleLocked(nsecs_t currentTime, const sp<Connection>& connection,
EventEntry* eventEntry, const InputTarget* inputTarget,
bool resumeWithAppendedMotionSample);
- void startDispatchCycleLocked(nsecs_t currentTime, Connection* connection);
- void finishDispatchCycleLocked(nsecs_t currentTime, Connection* connection);
- bool timeoutDispatchCycleLocked(nsecs_t currentTime, Connection* connection);
- bool abortDispatchCycleLocked(nsecs_t currentTime, Connection* connection,
+ void startDispatchCycleLocked(nsecs_t currentTime, const sp<Connection>& connection);
+ void finishDispatchCycleLocked(nsecs_t currentTime, const sp<Connection>& connection);
+ void timeoutDispatchCycleLocked(nsecs_t currentTime, const sp<Connection>& connection);
+ void resumeAfterTimeoutDispatchCycleLocked(nsecs_t currentTime,
+ const sp<Connection>& connection, nsecs_t newTimeout);
+ void abortDispatchCycleLocked(nsecs_t currentTime, const sp<Connection>& connection,
bool broken);
static bool handleReceiveCallback(int receiveFd, int events, void* data);
@@ -514,19 +603,17 @@ private:
void activateConnectionLocked(Connection* connection);
void deactivateConnectionLocked(Connection* connection);
- // Outbound policy interactions.
- void doNotifyConfigurationChangedLockedInterruptible(CommandEntry* commandEntry);
-
// Interesting events that we might like to log or tell the framework about.
void onDispatchCycleStartedLocked(
- nsecs_t currentTime, Connection* connection);
+ nsecs_t currentTime, const sp<Connection>& connection);
void onDispatchCycleFinishedLocked(
- nsecs_t currentTime, Connection* connection, bool recoveredFromANR);
+ nsecs_t currentTime, const sp<Connection>& connection, bool recoveredFromANR);
void onDispatchCycleANRLocked(
- nsecs_t currentTime, Connection* connection);
+ nsecs_t currentTime, const sp<Connection>& connection);
void onDispatchCycleBrokenLocked(
- nsecs_t currentTime, Connection* connection);
+ nsecs_t currentTime, const sp<Connection>& connection);
+ // Outbound policy interactions.
void doNotifyInputChannelBrokenLockedInterruptible(CommandEntry* commandEntry);
void doNotifyInputChannelANRLockedInterruptible(CommandEntry* commandEntry);
void doNotifyInputChannelRecoveredFromANRLockedInterruptible(CommandEntry* commandEntry);
diff --git a/include/ui/InputManager.h b/include/ui/InputManager.h
index 3872c26..7509dd2 100644
--- a/include/ui/InputManager.h
+++ b/include/ui/InputManager.h
@@ -78,6 +78,15 @@ public:
/* Unregisters an input channel. */
virtual status_t unregisterInputChannel(const sp<InputChannel>& inputChannel) = 0;
+ /* Injects an input event and optionally waits for sync.
+ * This method may block even if sync is false because it must wait for previous events
+ * to be dispatched before it can determine whether input event injection will be
+ * permitted based on the current input focus.
+ * Returns one of the INPUT_EVENT_INJECTION_XXX constants.
+ */
+ virtual int32_t injectInputEvent(const InputEvent* event,
+ int32_t injectorPid, int32_t injectorUid, bool sync, int32_t timeoutMillis) = 0;
+
/* Gets input device configuration. */
virtual void getInputConfiguration(InputConfiguration* outConfiguration) const = 0;
@@ -118,6 +127,9 @@ public:
virtual status_t registerInputChannel(const sp<InputChannel>& inputChannel);
virtual status_t unregisterInputChannel(const sp<InputChannel>& inputChannel);
+ virtual int32_t injectInputEvent(const InputEvent* event,
+ int32_t injectorPid, int32_t injectorUid, bool sync, int32_t timeoutMillis);
+
virtual void getInputConfiguration(InputConfiguration* outConfiguration) const;
virtual int32_t getScanCodeState(int32_t deviceId, int32_t deviceClasses,
int32_t scanCode) const;
diff --git a/libs/ui/InputDispatcher.cpp b/libs/ui/InputDispatcher.cpp
index 14dcada..2ad3382 100644
--- a/libs/ui/InputDispatcher.cpp
+++ b/libs/ui/InputDispatcher.cpp
@@ -25,6 +25,9 @@
// Log debug messages about performance statistics.
#define DEBUG_PERFORMANCE_STATISTICS 1
+// Log debug messages about input event injection.
+#define DEBUG_INJECTION 1
+
#include <cutils/log.h>
#include <ui/InputDispatcher.h>
@@ -43,6 +46,10 @@ static inline bool isMovementKey(int32_t keyCode) {
|| keyCode == KEYCODE_DPAD_RIGHT;
}
+static inline nsecs_t now() {
+ return systemTime(SYSTEM_TIME_MONOTONIC);
+}
+
// --- InputDispatcher ---
InputDispatcher::InputDispatcher(const sp<InputDispatcherPolicyInterface>& policy) :
@@ -84,7 +91,7 @@ void InputDispatcher::dispatchOnce() {
nsecs_t nextWakeupTime = LONG_LONG_MAX;
{ // acquire lock
AutoMutex _l(mLock);
- currentTime = systemTime(SYSTEM_TIME_MONOTONIC);
+ currentTime = now();
// Reset the key repeat timer whenever we disallow key events, even if the next event
// is not a key. This is to ensure that we abort a key repeat if the device is just coming
@@ -94,32 +101,32 @@ void InputDispatcher::dispatchOnce() {
resetKeyRepeatLocked();
}
- // Process timeouts for all connections and determine if there are any synchronous
- // event dispatches pending.
+ // Detect and process timeouts for all connections and determine if there are any
+ // synchronous event dispatches pending. This step is entirely non-interruptible.
bool hasPendingSyncTarget = false;
- for (size_t i = 0; i < mActiveConnections.size(); ) {
+ size_t activeConnectionCount = mActiveConnections.size();
+ for (size_t i = 0; i < activeConnectionCount; i++) {
Connection* connection = mActiveConnections.itemAt(i);
- nsecs_t connectionTimeoutTime = connection->nextTimeoutTime;
- if (connectionTimeoutTime <= currentTime) {
- bool deactivated = timeoutDispatchCycleLocked(currentTime, connection);
- if (deactivated) {
- // Don't increment i because the connection has been removed
- // from mActiveConnections (hence, deactivated).
- continue;
- }
+ if (connection->hasPendingSyncTarget()) {
+ hasPendingSyncTarget = true;
}
- if (connectionTimeoutTime < nextWakeupTime) {
+ nsecs_t connectionTimeoutTime = connection->nextTimeoutTime;
+ if (connectionTimeoutTime <= currentTime) {
+ mTimedOutConnections.add(connection);
+ } else if (connectionTimeoutTime < nextWakeupTime) {
nextWakeupTime = connectionTimeoutTime;
}
+ }
- if (connection->hasPendingSyncTarget()) {
- hasPendingSyncTarget = true;
- }
-
- i += 1;
+ size_t timedOutConnectionCount = mTimedOutConnections.size();
+ for (size_t i = 0; i < timedOutConnectionCount; i++) {
+ Connection* connection = mTimedOutConnections.itemAt(i);
+ timeoutDispatchCycleLocked(currentTime, connection);
+ skipPoll = true;
}
+ mTimedOutConnections.clear();
// If we don't have a pending sync target, then we can begin delivering a new event.
// (Otherwise we wait for dispatch to complete for that target.)
@@ -177,6 +184,11 @@ void InputDispatcher::dispatchOnce() {
// Run any deferred commands.
skipPoll |= runCommandsLockedInterruptible();
+
+ // Wake up synchronization waiters, if needed.
+ if (isFullySynchronizedLocked()) {
+ mFullySynchronizedCondition.broadcast();
+ }
} // release lock
// If we dispatched anything, don't poll just now. Wait for the next iteration.
@@ -202,6 +214,7 @@ bool InputDispatcher::runCommandsLockedInterruptible() {
Command command = commandEntry->command;
(this->*command)(commandEntry); // commands are implicitly 'LockedInterruptible'
+ commandEntry->connection.clear();
mAllocator.releaseCommandEntry(commandEntry);
} while (! mCommandQueue.isEmpty());
return true;
@@ -272,28 +285,23 @@ void InputDispatcher::processKeyRepeatLockedInterruptible(
// Synthesize a key repeat after the repeat timeout expired.
// We reuse the previous key entry if otherwise unreferenced.
KeyEntry* entry = mKeyRepeatState.lastKeyEntry;
+ uint32_t policyFlags = entry->policyFlags & POLICY_FLAG_RAW_MASK;
if (entry->refCount == 1) {
+ entry->eventTime = currentTime;
+ entry->downTime = currentTime;
+ entry->policyFlags = policyFlags;
entry->repeatCount += 1;
} else {
- KeyEntry* newEntry = mAllocator.obtainKeyEntry();
- newEntry->deviceId = entry->deviceId;
- newEntry->nature = entry->nature;
- newEntry->policyFlags = entry->policyFlags;
- newEntry->action = entry->action;
- newEntry->flags = entry->flags;
- newEntry->keyCode = entry->keyCode;
- newEntry->scanCode = entry->scanCode;
- newEntry->metaState = entry->metaState;
- newEntry->repeatCount = entry->repeatCount + 1;
+ KeyEntry* newEntry = mAllocator.obtainKeyEntry(currentTime,
+ entry->deviceId, entry->nature, policyFlags,
+ entry->action, entry->flags, entry->keyCode, entry->scanCode,
+ entry->metaState, entry->repeatCount + 1, currentTime);
mKeyRepeatState.lastKeyEntry = newEntry;
mAllocator.releaseKeyEntry(entry);
entry = newEntry;
}
- entry->eventTime = currentTime;
- entry->downTime = currentTime;
- entry->policyFlags = 0;
mKeyRepeatState.nextRepeatTime = currentTime + keyRepeatTimeout;
@@ -358,12 +366,15 @@ void InputDispatcher::identifyInputTargetsAndDispatchKeyLockedInterruptible(
entry->downTime, entry->eventTime);
mCurrentInputTargets.clear();
- mPolicy->getKeyEventTargets(& mReusableKeyEvent, entry->policyFlags,
+ int32_t injectionResult = mPolicy->getKeyEventTargets(& mReusableKeyEvent,
+ entry->policyFlags, entry->injectorPid, entry->injectorUid,
mCurrentInputTargets);
mLock.lock();
mCurrentInputTargetsValid = true;
+ setInjectionResultLocked(entry, injectionResult);
+
dispatchEventToCurrentInputTargetsLocked(currentTime, entry, false);
}
@@ -384,12 +395,15 @@ void InputDispatcher::identifyInputTargetsAndDispatchMotionLockedInterruptible(
entry->firstSample.pointerCoords);
mCurrentInputTargets.clear();
- mPolicy->getMotionEventTargets(& mReusableMotionEvent, entry->policyFlags,
+ int32_t injectionResult = mPolicy->getMotionEventTargets(& mReusableMotionEvent,
+ entry->policyFlags, entry->injectorPid, entry->injectorUid,
mCurrentInputTargets);
mLock.lock();
mCurrentInputTargetsValid = true;
+ setInjectionResultLocked(entry, injectionResult);
+
dispatchEventToCurrentInputTargetsLocked(currentTime, entry, false);
}
@@ -410,7 +424,7 @@ void InputDispatcher::dispatchEventToCurrentInputTargetsLocked(nsecs_t currentTi
inputTarget.inputChannel->getReceivePipeFd());
if (connectionIndex >= 0) {
sp<Connection> connection = mConnectionsByReceiveFd.valueAt(connectionIndex);
- prepareDispatchCycleLocked(currentTime, connection.get(), eventEntry, & inputTarget,
+ prepareDispatchCycleLocked(currentTime, connection, eventEntry, & inputTarget,
resumeWithAppendedMotionSample);
} else {
LOGW("Framework requested delivery of an input event to channel '%s' but it "
@@ -420,8 +434,8 @@ void InputDispatcher::dispatchEventToCurrentInputTargetsLocked(nsecs_t currentTi
}
}
-void InputDispatcher::prepareDispatchCycleLocked(nsecs_t currentTime, Connection* connection,
- EventEntry* eventEntry, const InputTarget* inputTarget,
+void InputDispatcher::prepareDispatchCycleLocked(nsecs_t currentTime,
+ const sp<Connection>& connection, EventEntry* eventEntry, const InputTarget* inputTarget,
bool resumeWithAppendedMotionSample) {
#if DEBUG_DISPATCH_CYCLE
LOGD("channel '%s' ~ prepareDispatchCycle - flags=%d, timeout=%lldns, "
@@ -547,12 +561,13 @@ void InputDispatcher::prepareDispatchCycleLocked(nsecs_t currentTime, Connection
// If the outbound queue was previously empty, start the dispatch cycle going.
if (wasEmpty) {
- activateConnectionLocked(connection);
+ activateConnectionLocked(connection.get());
startDispatchCycleLocked(currentTime, connection);
}
}
-void InputDispatcher::startDispatchCycleLocked(nsecs_t currentTime, Connection* connection) {
+void InputDispatcher::startDispatchCycleLocked(nsecs_t currentTime,
+ const sp<Connection>& connection) {
#if DEBUG_DISPATCH_CYCLE
LOGD("channel '%s' ~ startDispatchCycle",
connection->getInputChannelName());
@@ -682,13 +697,14 @@ void InputDispatcher::startDispatchCycleLocked(nsecs_t currentTime, Connection*
connection->lastDispatchTime = currentTime;
nsecs_t timeout = dispatchEntry->timeout;
- connection->nextTimeoutTime = (timeout >= 0) ? currentTime + timeout : LONG_LONG_MAX;
+ connection->setNextTimeoutTime(currentTime, timeout);
// Notify other system components.
onDispatchCycleStartedLocked(currentTime, connection);
}
-void InputDispatcher::finishDispatchCycleLocked(nsecs_t currentTime, Connection* connection) {
+void InputDispatcher::finishDispatchCycleLocked(nsecs_t currentTime,
+ const sp<Connection>& connection) {
#if DEBUG_DISPATCH_CYCLE
LOGD("channel '%s' ~ finishDispatchCycle - %01.1fms since event, "
"%01.1fms since dispatch",
@@ -756,31 +772,48 @@ void InputDispatcher::finishDispatchCycleLocked(nsecs_t currentTime, Connection*
}
// Outbound queue is empty, deactivate the connection.
- deactivateConnectionLocked(connection);
+ deactivateConnectionLocked(connection.get());
}
-bool InputDispatcher::timeoutDispatchCycleLocked(nsecs_t currentTime, Connection* connection) {
+void InputDispatcher::timeoutDispatchCycleLocked(nsecs_t currentTime,
+ const sp<Connection>& connection) {
#if DEBUG_DISPATCH_CYCLE
LOGD("channel '%s' ~ timeoutDispatchCycle",
connection->getInputChannelName());
#endif
if (connection->status != Connection::STATUS_NORMAL) {
- return false;
+ return;
}
// Enter the not responding state.
connection->status = Connection::STATUS_NOT_RESPONDING;
connection->lastANRTime = currentTime;
- bool deactivated = abortDispatchCycleLocked(currentTime, connection, false /*(not) broken*/);
// Notify other system components.
+ // This enqueues a command which will eventually either call
+ // resumeAfterTimeoutDispatchCycleLocked or abortDispatchCycleLocked.
onDispatchCycleANRLocked(currentTime, connection);
- return deactivated;
}
-bool InputDispatcher::abortDispatchCycleLocked(nsecs_t currentTime, Connection* connection,
- bool broken) {
+void InputDispatcher::resumeAfterTimeoutDispatchCycleLocked(nsecs_t currentTime,
+ const sp<Connection>& connection, nsecs_t newTimeout) {
+#if DEBUG_DISPATCH_CYCLE
+ LOGD("channel '%s' ~ resumeAfterTimeoutDispatchCycleLocked",
+ connection->getInputChannelName());
+#endif
+
+ if (connection->status != Connection::STATUS_NOT_RESPONDING) {
+ return;
+ }
+
+ // Resume normal dispatch.
+ connection->status = Connection::STATUS_NORMAL;
+ connection->setNextTimeoutTime(currentTime, newTimeout);
+}
+
+void InputDispatcher::abortDispatchCycleLocked(nsecs_t currentTime,
+ const sp<Connection>& connection, bool broken) {
#if DEBUG_DISPATCH_CYCLE
LOGD("channel '%s' ~ abortDispatchCycle - broken=%s",
connection->getInputChannelName(), broken ? "true" : "false");
@@ -790,14 +823,13 @@ bool InputDispatcher::abortDispatchCycleLocked(nsecs_t currentTime, Connection*
connection->nextTimeoutTime = LONG_LONG_MAX;
// Clear the outbound queue.
- bool deactivated = ! connection->outboundQueue.isEmpty();
- if (deactivated) {
+ if (! connection->outboundQueue.isEmpty()) {
do {
DispatchEntry* dispatchEntry = connection->outboundQueue.dequeueAtHead();
mAllocator.releaseDispatchEntry(dispatchEntry);
} while (! connection->outboundQueue.isEmpty());
- deactivateConnectionLocked(connection);
+ deactivateConnectionLocked(connection.get());
}
// Handle the case where the connection appears to be unrecoverably broken.
@@ -811,8 +843,6 @@ bool InputDispatcher::abortDispatchCycleLocked(nsecs_t currentTime, Connection*
onDispatchCycleBrokenLocked(currentTime, connection);
}
}
-
- return deactivated;
}
bool InputDispatcher::handleReceiveCallback(int receiveFd, int events, void* data) {
@@ -828,13 +858,13 @@ bool InputDispatcher::handleReceiveCallback(int receiveFd, int events, void* dat
return false; // remove the callback
}
- nsecs_t currentTime = systemTime(SYSTEM_TIME_MONOTONIC);
+ nsecs_t currentTime = now();
sp<Connection> connection = d->mConnectionsByReceiveFd.valueAt(connectionIndex);
if (events & (POLLERR | POLLHUP | POLLNVAL)) {
LOGE("channel '%s' ~ Consumer closed input channel or an error occurred. "
"events=0x%x", connection->getInputChannelName(), events);
- d->abortDispatchCycleLocked(currentTime, connection.get(), true /*broken*/);
+ d->abortDispatchCycleLocked(currentTime, connection, true /*broken*/);
d->runCommandsLockedInterruptible();
return false; // remove the callback
}
@@ -849,12 +879,12 @@ bool InputDispatcher::handleReceiveCallback(int receiveFd, int events, void* dat
if (status) {
LOGE("channel '%s' ~ Failed to receive finished signal. status=%d",
connection->getInputChannelName(), status);
- d->abortDispatchCycleLocked(currentTime, connection.get(), true /*broken*/);
+ d->abortDispatchCycleLocked(currentTime, connection, true /*broken*/);
d->runCommandsLockedInterruptible();
return false; // remove the callback
}
- d->finishDispatchCycleLocked(currentTime, connection.get());
+ d->finishDispatchCycleLocked(currentTime, connection);
d->runCommandsLockedInterruptible();
return true;
} // release lock
@@ -869,8 +899,7 @@ void InputDispatcher::notifyConfigurationChanged(nsecs_t eventTime) {
{ // acquire lock
AutoMutex _l(mLock);
- ConfigurationChangedEntry* newEntry = mAllocator.obtainConfigurationChangedEntry();
- newEntry->eventTime = eventTime;
+ ConfigurationChangedEntry* newEntry = mAllocator.obtainConfigurationChangedEntry(eventTime);
wasEmpty = mInboundQueue.isEmpty();
mInboundQueue.enqueueAtTail(newEntry);
@@ -902,6 +931,9 @@ void InputDispatcher::notifyAppSwitchComing(nsecs_t eventTime) {
LOGV("Dropping movement key during app switch: keyCode=%d, action=%d",
keyEntry->keyCode, keyEntry->action);
mInboundQueue.dequeue(keyEntry);
+
+ setInjectionResultLocked(entry, INPUT_EVENT_INJECTION_FAILED);
+
mAllocator.releaseKeyEntry(keyEntry);
} else {
// stop at last non-movement key
@@ -928,18 +960,10 @@ void InputDispatcher::notifyKey(nsecs_t eventTime, int32_t deviceId, int32_t nat
{ // acquire lock
AutoMutex _l(mLock);
- KeyEntry* newEntry = mAllocator.obtainKeyEntry();
- newEntry->eventTime = eventTime;
- newEntry->deviceId = deviceId;
- newEntry->nature = nature;
- newEntry->policyFlags = policyFlags;
- newEntry->action = action;
- newEntry->flags = flags;
- newEntry->keyCode = keyCode;
- newEntry->scanCode = scanCode;
- newEntry->metaState = metaState;
- newEntry->repeatCount = 0;
- newEntry->downTime = downTime;
+ int32_t repeatCount = 0;
+ KeyEntry* newEntry = mAllocator.obtainKeyEntry(eventTime,
+ deviceId, nature, policyFlags, action, flags, keyCode, scanCode,
+ metaState, repeatCount, downTime);
wasEmpty = mInboundQueue.isEmpty();
mInboundQueue.enqueueAtTail(newEntry);
@@ -992,7 +1016,8 @@ void InputDispatcher::notifyMotion(nsecs_t eventTime, int32_t deviceId, int32_t
}
if (motionEntry->action != MOTION_EVENT_ACTION_MOVE
- || motionEntry->pointerCount != pointerCount) {
+ || motionEntry->pointerCount != pointerCount
+ || motionEntry->isInjected()) {
// Last motion event in the queue for this device is not compatible for
// appending new samples. Stop here.
goto NoBatchingOrStreaming;
@@ -1000,7 +1025,7 @@ void InputDispatcher::notifyMotion(nsecs_t eventTime, int32_t deviceId, int32_t
// The last motion event is a move and is compatible for appending.
// Do the batching magic.
- mAllocator.appendMotionSample(motionEntry, eventTime, pointerCount, pointerCoords);
+ mAllocator.appendMotionSample(motionEntry, eventTime, pointerCoords);
#if DEBUG_BATCHING
LOGD("Appended motion sample onto batch for most recent "
"motion event for this device in the inbound queue.");
@@ -1053,18 +1078,19 @@ void InputDispatcher::notifyMotion(nsecs_t eventTime, int32_t deviceId, int32_t
dispatchEntry->eventEntry);
if (syncedMotionEntry->action != MOTION_EVENT_ACTION_MOVE
|| syncedMotionEntry->deviceId != deviceId
- || syncedMotionEntry->pointerCount != pointerCount) {
+ || syncedMotionEntry->pointerCount != pointerCount
+ || syncedMotionEntry->isInjected()) {
goto NoBatchingOrStreaming;
}
// Found synced move entry. Append sample and resume dispatch.
mAllocator.appendMotionSample(syncedMotionEntry, eventTime,
- pointerCount, pointerCoords);
+ pointerCoords);
#if DEBUG_BATCHING
LOGD("Appended motion sample onto batch for most recent synchronously "
"dispatched motion event for this device in the outbound queues.");
#endif
- nsecs_t currentTime = systemTime(SYSTEM_TIME_MONOTONIC);
+ nsecs_t currentTime = now();
dispatchEventToCurrentInputTargetsLocked(currentTime, syncedMotionEntry,
true /*resumeWithAppendedMotionSample*/);
@@ -1079,24 +1105,10 @@ NoBatchingOrStreaming:;
}
// Just enqueue a new motion event.
- MotionEntry* newEntry = mAllocator.obtainMotionEntry();
- newEntry->eventTime = eventTime;
- newEntry->deviceId = deviceId;
- newEntry->nature = nature;
- newEntry->policyFlags = policyFlags;
- newEntry->action = action;
- newEntry->metaState = metaState;
- newEntry->edgeFlags = edgeFlags;
- newEntry->xPrecision = xPrecision;
- newEntry->yPrecision = yPrecision;
- newEntry->downTime = downTime;
- newEntry->pointerCount = pointerCount;
- newEntry->firstSample.eventTime = eventTime;
- newEntry->lastSample = & newEntry->firstSample;
- for (uint32_t i = 0; i < pointerCount; i++) {
- newEntry->pointerIds[i] = pointerIds[i];
- newEntry->firstSample.pointerCoords[i] = pointerCoords[i];
- }
+ MotionEntry* newEntry = mAllocator.obtainMotionEntry(eventTime,
+ deviceId, nature, policyFlags, action, metaState, edgeFlags,
+ xPrecision, yPrecision, downTime,
+ pointerCount, pointerIds, pointerCoords);
wasEmpty = mInboundQueue.isEmpty();
mInboundQueue.enqueueAtTail(newEntry);
@@ -1107,6 +1119,133 @@ NoBatchingOrStreaming:;
}
}
+int32_t InputDispatcher::injectInputEvent(const InputEvent* event,
+ int32_t injectorPid, int32_t injectorUid, bool sync, int32_t timeoutMillis) {
+#if DEBUG_INBOUND_EVENT_DETAILS
+ LOGD("injectInputEvent - eventType=%d, injectorPid=%d, injectorUid=%d, "
+ "sync=%d, timeoutMillis=%d",
+ event->getType(), injectorPid, injectorUid, sync, timeoutMillis);
+#endif
+
+ nsecs_t endTime = now() + milliseconds_to_nanoseconds(timeoutMillis);
+
+ EventEntry* injectedEntry;
+ bool wasEmpty;
+ { // acquire lock
+ AutoMutex _l(mLock);
+
+ injectedEntry = createEntryFromInputEventLocked(event);
+ injectedEntry->refCount += 1;
+ injectedEntry->injectorPid = injectorPid;
+ injectedEntry->injectorUid = injectorUid;
+
+ wasEmpty = mInboundQueue.isEmpty();
+ mInboundQueue.enqueueAtTail(injectedEntry);
+
+ } // release lock
+
+ if (wasEmpty) {
+ mPollLoop->wake();
+ }
+
+ int32_t injectionResult;
+ { // acquire lock
+ AutoMutex _l(mLock);
+
+ for (;;) {
+ injectionResult = injectedEntry->injectionResult;
+ if (injectionResult != INPUT_EVENT_INJECTION_PENDING) {
+ break;
+ }
+
+ nsecs_t remainingTimeout = endTime - now();
+ if (remainingTimeout <= 0) {
+ injectionResult = INPUT_EVENT_INJECTION_TIMED_OUT;
+ sync = false;
+ break;
+ }
+
+ mInjectionResultAvailableCondition.waitRelative(mLock, remainingTimeout);
+ }
+
+ if (sync) {
+ while (! isFullySynchronizedLocked()) {
+ nsecs_t remainingTimeout = endTime - now();
+ if (remainingTimeout <= 0) {
+ injectionResult = INPUT_EVENT_INJECTION_TIMED_OUT;
+ break;
+ }
+
+ mFullySynchronizedCondition.waitRelative(mLock, remainingTimeout);
+ }
+ }
+
+ mAllocator.releaseEventEntry(injectedEntry);
+ } // release lock
+
+ return injectionResult;
+}
+
+void InputDispatcher::setInjectionResultLocked(EventEntry* entry, int32_t injectionResult) {
+ if (entry->isInjected()) {
+#if DEBUG_INJECTION
+ LOGD("Setting input event injection result to %d. "
+ "injectorPid=%d, injectorUid=%d",
+ injectionResult, entry->injectorPid, entry->injectorUid);
+#endif
+
+ entry->injectionResult = injectionResult;
+ mInjectionResultAvailableCondition.broadcast();
+ }
+}
+
+bool InputDispatcher::isFullySynchronizedLocked() {
+ return mInboundQueue.isEmpty() && mActiveConnections.isEmpty();
+}
+
+InputDispatcher::EventEntry* InputDispatcher::createEntryFromInputEventLocked(
+ const InputEvent* event) {
+ switch (event->getType()) {
+ case INPUT_EVENT_TYPE_KEY: {
+ const KeyEvent* keyEvent = static_cast<const KeyEvent*>(event);
+ uint32_t policyFlags = 0; // XXX consider adding a policy flag to track injected events
+
+ KeyEntry* keyEntry = mAllocator.obtainKeyEntry(keyEvent->getEventTime(),
+ keyEvent->getDeviceId(), keyEvent->getNature(), policyFlags,
+ keyEvent->getAction(), keyEvent->getFlags(),
+ keyEvent->getKeyCode(), keyEvent->getScanCode(), keyEvent->getMetaState(),
+ keyEvent->getRepeatCount(), keyEvent->getDownTime());
+ return keyEntry;
+ }
+
+ case INPUT_EVENT_TYPE_MOTION: {
+ const MotionEvent* motionEvent = static_cast<const MotionEvent*>(event);
+ uint32_t policyFlags = 0; // XXX consider adding a policy flag to track injected events
+
+ const nsecs_t* sampleEventTimes = motionEvent->getSampleEventTimes();
+ const PointerCoords* samplePointerCoords = motionEvent->getSamplePointerCoords();
+ size_t pointerCount = motionEvent->getPointerCount();
+
+ MotionEntry* motionEntry = mAllocator.obtainMotionEntry(*sampleEventTimes,
+ motionEvent->getDeviceId(), motionEvent->getNature(), policyFlags,
+ motionEvent->getAction(), motionEvent->getMetaState(), motionEvent->getEdgeFlags(),
+ motionEvent->getXPrecision(), motionEvent->getYPrecision(),
+ motionEvent->getDownTime(), uint32_t(pointerCount),
+ motionEvent->getPointerIds(), samplePointerCoords);
+ for (size_t i = motionEvent->getHistorySize(); i > 0; i--) {
+ sampleEventTimes += 1;
+ samplePointerCoords += pointerCount;
+ mAllocator.appendMotionSample(motionEntry, *sampleEventTimes, samplePointerCoords);
+ }
+ return motionEntry;
+ }
+
+ default:
+ assert(false);
+ return NULL;
+ }
+}
+
void InputDispatcher::resetKeyRepeatLocked() {
if (mKeyRepeatState.lastKeyEntry) {
mAllocator.releaseKeyEntry(mKeyRepeatState.lastKeyEntry);
@@ -1169,8 +1308,8 @@ status_t InputDispatcher::unregisterInputChannel(const sp<InputChannel>& inputCh
connection->status = Connection::STATUS_ZOMBIE;
- nsecs_t currentTime = systemTime(SYSTEM_TIME_MONOTONIC);
- abortDispatchCycleLocked(currentTime, connection.get(), true /*broken*/);
+ nsecs_t currentTime = now();
+ abortDispatchCycleLocked(currentTime, connection, true /*broken*/);
runCommandsLockedInterruptible();
} // release lock
@@ -1202,11 +1341,11 @@ void InputDispatcher::deactivateConnectionLocked(Connection* connection) {
}
void InputDispatcher::onDispatchCycleStartedLocked(
- nsecs_t currentTime, Connection* connection) {
+ nsecs_t currentTime, const sp<Connection>& connection) {
}
void InputDispatcher::onDispatchCycleFinishedLocked(
- nsecs_t currentTime, Connection* connection, bool recoveredFromANR) {
+ nsecs_t currentTime, const sp<Connection>& connection, bool recoveredFromANR) {
if (recoveredFromANR) {
LOGI("channel '%s' ~ Recovered from ANR. %01.1fms since event, "
"%01.1fms since dispatch, %01.1fms since ANR",
@@ -1217,12 +1356,12 @@ void InputDispatcher::onDispatchCycleFinishedLocked(
CommandEntry* commandEntry = postCommandLocked(
& InputDispatcher::doNotifyInputChannelRecoveredFromANRLockedInterruptible);
- commandEntry->inputChannel = connection->inputChannel;
+ commandEntry->connection = connection;
}
}
void InputDispatcher::onDispatchCycleANRLocked(
- nsecs_t currentTime, Connection* connection) {
+ nsecs_t currentTime, const sp<Connection>& connection) {
LOGI("channel '%s' ~ Not responding! %01.1fms since event, %01.1fms since dispatch",
connection->getInputChannelName(),
connection->getEventLatencyMillis(currentTime),
@@ -1230,47 +1369,64 @@ void InputDispatcher::onDispatchCycleANRLocked(
CommandEntry* commandEntry = postCommandLocked(
& InputDispatcher::doNotifyInputChannelANRLockedInterruptible);
- commandEntry->inputChannel = connection->inputChannel;
+ commandEntry->connection = connection;
}
void InputDispatcher::onDispatchCycleBrokenLocked(
- nsecs_t currentTime, Connection* connection) {
+ nsecs_t currentTime, const sp<Connection>& connection) {
LOGE("channel '%s' ~ Channel is unrecoverably broken and will be disposed!",
connection->getInputChannelName());
CommandEntry* commandEntry = postCommandLocked(
& InputDispatcher::doNotifyInputChannelBrokenLockedInterruptible);
- commandEntry->inputChannel = connection->inputChannel;
+ commandEntry->connection = connection;
}
void InputDispatcher::doNotifyInputChannelBrokenLockedInterruptible(
CommandEntry* commandEntry) {
- mLock.unlock();
+ sp<Connection> connection = commandEntry->connection;
- mPolicy->notifyInputChannelBroken(commandEntry->inputChannel);
- commandEntry->inputChannel.clear();
+ if (connection->status != Connection::STATUS_ZOMBIE) {
+ mLock.unlock();
- mLock.lock();
+ mPolicy->notifyInputChannelBroken(connection->inputChannel);
+
+ mLock.lock();
+ }
}
void InputDispatcher::doNotifyInputChannelANRLockedInterruptible(
CommandEntry* commandEntry) {
- mLock.unlock();
+ sp<Connection> connection = commandEntry->connection;
- mPolicy->notifyInputChannelANR(commandEntry->inputChannel);
- commandEntry->inputChannel.clear();
+ if (connection->status != Connection::STATUS_ZOMBIE) {
+ mLock.unlock();
- mLock.lock();
+ nsecs_t newTimeout;
+ bool resume = mPolicy->notifyInputChannelANR(connection->inputChannel, newTimeout);
+
+ mLock.lock();
+
+ nsecs_t currentTime = now();
+ if (resume) {
+ resumeAfterTimeoutDispatchCycleLocked(currentTime, connection, newTimeout);
+ } else {
+ abortDispatchCycleLocked(currentTime, connection, false /*(not) broken*/);
+ }
+ }
}
void InputDispatcher::doNotifyInputChannelRecoveredFromANRLockedInterruptible(
CommandEntry* commandEntry) {
- mLock.unlock();
+ sp<Connection> connection = commandEntry->connection;
- mPolicy->notifyInputChannelRecoveredFromANR(commandEntry->inputChannel);
- commandEntry->inputChannel.clear();
+ if (connection->status != Connection::STATUS_ZOMBIE) {
+ mLock.unlock();
- mLock.lock();
+ mPolicy->notifyInputChannelRecoveredFromANR(connection->inputChannel);
+
+ mLock.lock();
+ }
}
@@ -1279,29 +1435,69 @@ void InputDispatcher::doNotifyInputChannelRecoveredFromANRLockedInterruptible(
InputDispatcher::Allocator::Allocator() {
}
-InputDispatcher::ConfigurationChangedEntry*
-InputDispatcher::Allocator::obtainConfigurationChangedEntry() {
- ConfigurationChangedEntry* entry = mConfigurationChangeEntryPool.alloc();
+void InputDispatcher::Allocator::initializeEventEntry(EventEntry* entry, int32_t type,
+ nsecs_t eventTime) {
+ entry->type = type;
entry->refCount = 1;
- entry->type = EventEntry::TYPE_CONFIGURATION_CHANGED;
entry->dispatchInProgress = false;
+ entry->injectionResult = INPUT_EVENT_INJECTION_PENDING;
+ entry->injectorPid = -1;
+ entry->injectorUid = -1;
+}
+
+InputDispatcher::ConfigurationChangedEntry*
+InputDispatcher::Allocator::obtainConfigurationChangedEntry(nsecs_t eventTime) {
+ ConfigurationChangedEntry* entry = mConfigurationChangeEntryPool.alloc();
+ initializeEventEntry(entry, EventEntry::TYPE_CONFIGURATION_CHANGED, eventTime);
return entry;
}
-InputDispatcher::KeyEntry* InputDispatcher::Allocator::obtainKeyEntry() {
+InputDispatcher::KeyEntry* InputDispatcher::Allocator::obtainKeyEntry(nsecs_t eventTime,
+ int32_t deviceId, int32_t nature, uint32_t policyFlags, int32_t action,
+ int32_t flags, int32_t keyCode, int32_t scanCode, int32_t metaState,
+ int32_t repeatCount, nsecs_t downTime) {
KeyEntry* entry = mKeyEntryPool.alloc();
- entry->refCount = 1;
- entry->type = EventEntry::TYPE_KEY;
- entry->dispatchInProgress = false;
+ initializeEventEntry(entry, EventEntry::TYPE_KEY, eventTime);
+
+ entry->deviceId = deviceId;
+ entry->nature = nature;
+ entry->policyFlags = policyFlags;
+ entry->action = action;
+ entry->flags = flags;
+ entry->keyCode = keyCode;
+ entry->scanCode = scanCode;
+ entry->metaState = metaState;
+ entry->repeatCount = repeatCount;
+ entry->downTime = downTime;
return entry;
}
-InputDispatcher::MotionEntry* InputDispatcher::Allocator::obtainMotionEntry() {
+InputDispatcher::MotionEntry* InputDispatcher::Allocator::obtainMotionEntry(nsecs_t eventTime,
+ int32_t deviceId, int32_t nature, uint32_t policyFlags, int32_t action,
+ int32_t metaState, int32_t edgeFlags, float xPrecision, float yPrecision,
+ nsecs_t downTime, uint32_t pointerCount,
+ const int32_t* pointerIds, const PointerCoords* pointerCoords) {
MotionEntry* entry = mMotionEntryPool.alloc();
- entry->refCount = 1;
- entry->type = EventEntry::TYPE_MOTION;
+ initializeEventEntry(entry, EventEntry::TYPE_MOTION, eventTime);
+
+ entry->eventTime = eventTime;
+ entry->deviceId = deviceId;
+ entry->nature = nature;
+ entry->policyFlags = policyFlags;
+ entry->action = action;
+ entry->metaState = metaState;
+ entry->edgeFlags = edgeFlags;
+ entry->xPrecision = xPrecision;
+ entry->yPrecision = yPrecision;
+ entry->downTime = downTime;
+ entry->pointerCount = pointerCount;
+ entry->firstSample.eventTime = eventTime;
entry->firstSample.next = NULL;
- entry->dispatchInProgress = false;
+ entry->lastSample = & entry->firstSample;
+ for (uint32_t i = 0; i < pointerCount; i++) {
+ entry->pointerIds[i] = pointerIds[i];
+ entry->firstSample.pointerCoords[i] = pointerCoords[i];
+ }
return entry;
}
@@ -1379,10 +1575,11 @@ void InputDispatcher::Allocator::releaseCommandEntry(CommandEntry* entry) {
}
void InputDispatcher::Allocator::appendMotionSample(MotionEntry* motionEntry,
- nsecs_t eventTime, int32_t pointerCount, const PointerCoords* pointerCoords) {
+ nsecs_t eventTime, const PointerCoords* pointerCoords) {
MotionSample* sample = mMotionSamplePool.alloc();
sample->eventTime = eventTime;
- for (int32_t i = 0; i < pointerCount; i++) {
+ uint32_t pointerCount = motionEntry->pointerCount;
+ for (uint32_t i = 0; i < pointerCount; i++) {
sample->pointerCoords[i] = pointerCoords[i];
}
@@ -1407,6 +1604,10 @@ status_t InputDispatcher::Connection::initialize() {
return inputPublisher.initialize();
}
+void InputDispatcher::Connection::setNextTimeoutTime(nsecs_t currentTime, nsecs_t timeout) {
+ nextTimeoutTime = (timeout >= 0) ? currentTime + timeout : LONG_LONG_MAX;
+}
+
const char* InputDispatcher::Connection::getStatusLabel() const {
switch (status) {
case STATUS_NORMAL:
diff --git a/libs/ui/InputManager.cpp b/libs/ui/InputManager.cpp
index 7538dd0..32c58b4 100644
--- a/libs/ui/InputManager.cpp
+++ b/libs/ui/InputManager.cpp
@@ -80,6 +80,11 @@ status_t InputManager::unregisterInputChannel(const sp<InputChannel>& inputChann
return mDispatcher->unregisterInputChannel(inputChannel);
}
+int32_t InputManager::injectInputEvent(const InputEvent* event,
+ int32_t injectorPid, int32_t injectorUid, bool sync, int32_t timeoutMillis) {
+ return mDispatcher->injectInputEvent(event, injectorPid, injectorUid, sync, timeoutMillis);
+}
+
void InputManager::getInputConfiguration(InputConfiguration* outConfiguration) const {
mReader->getCurrentInputConfiguration(outConfiguration);
}
diff --git a/libs/ui/InputReader.cpp b/libs/ui/InputReader.cpp
index 5a280ae..1824054 100644
--- a/libs/ui/InputReader.cpp
+++ b/libs/ui/InputReader.cpp
@@ -1444,7 +1444,7 @@ void InputReader::dispatchTouch(nsecs_t when, InputDevice* device, uint32_t poli
case InputReaderPolicyInterface::ROTATION_90: {
float xTemp = x;
x = y;
- y = mDisplayHeight - xTemp;
+ y = mDisplayWidth - xTemp;
break;
}
case InputReaderPolicyInterface::ROTATION_180: {
@@ -1454,7 +1454,7 @@ void InputReader::dispatchTouch(nsecs_t when, InputDevice* device, uint32_t poli
}
case InputReaderPolicyInterface::ROTATION_270: {
float xTemp = x;
- x = mDisplayWidth - y;
+ x = mDisplayHeight - y;
y = xTemp;
break;
}
@@ -1510,7 +1510,7 @@ void InputReader::onTrackballStateChanged(nsecs_t when,
uint32_t fields = device->trackball.accumulator.fields;
bool downChanged = fields & InputDevice::TrackballState::Accumulator::FIELD_BTN_MOUSE;
- bool deltaChanged = (fields & DELTA_FIELDS) == DELTA_FIELDS;
+ bool deltaChanged = fields & DELTA_FIELDS;
bool down;
if (downChanged) {
@@ -1546,10 +1546,10 @@ void InputReader::onTrackballStateChanged(nsecs_t when,
int32_t pointerId = 0;
PointerCoords pointerCoords;
- pointerCoords.x = device->trackball.accumulator.relX
- * device->trackball.precalculated.xScale;
- pointerCoords.y = device->trackball.accumulator.relY
- * device->trackball.precalculated.yScale;
+ pointerCoords.x = fields & InputDevice::TrackballState::Accumulator::FIELD_REL_X
+ ? device->trackball.accumulator.relX * device->trackball.precalculated.xScale : 0;
+ pointerCoords.y = fields & InputDevice::TrackballState::Accumulator::FIELD_REL_Y
+ ? device->trackball.accumulator.relY * device->trackball.precalculated.yScale : 0;
pointerCoords.pressure = 1.0f; // XXX Consider making this 1.0f if down, 0 otherwise.
pointerCoords.size = 0;
diff --git a/services/java/com/android/server/InputManager.java b/services/java/com/android/server/InputManager.java
index 72c4166..8d9bb29 100644
--- a/services/java/com/android/server/InputManager.java
+++ b/services/java/com/android/server/InputManager.java
@@ -81,6 +81,10 @@ public class InputManager {
private static native boolean nativeHasKeys(int[] keyCodes, boolean[] keyExists);
private static native void nativeRegisterInputChannel(InputChannel inputChannel);
private static native void nativeUnregisterInputChannel(InputChannel inputChannel);
+ private static native int nativeInjectKeyEvent(KeyEvent event, int nature,
+ int injectorPid, int injectorUid, boolean sync, int timeoutMillis);
+ private static native int nativeInjectMotionEvent(MotionEvent event, int nature,
+ int injectorPid, int injectorUid, boolean sync, int timeoutMillis);
// Device class as defined by EventHub.
private static final int CLASS_KEYBOARD = 0x00000001;
@@ -90,6 +94,12 @@ public class InputManager {
private static final int CLASS_TOUCHSCREEN_MT = 0x00000010;
private static final int CLASS_DPAD = 0x00000020;
+ // Input event injection constants defined in InputDispatcher.h.
+ static final int INPUT_EVENT_INJECTION_SUCCEEDED = 0;
+ static final int INPUT_EVENT_INJECTION_PERMISSION_DENIED = 1;
+ static final int INPUT_EVENT_INJECTION_FAILED = 2;
+ static final int INPUT_EVENT_INJECTION_TIMED_OUT = 3;
+
public InputManager(Context context,
WindowManagerService windowManagerService,
WindowManagerPolicy windowManagerPolicy,
@@ -215,37 +225,63 @@ public class InputManager {
nativeUnregisterInputChannel(inputChannel);
}
- // TBD where this really belongs, duplicate copy in WindowManagerService
- static final int INJECT_FAILED = 0;
- static final int INJECT_SUCCEEDED = 1;
- static final int INJECT_NO_PERMISSION = -1;
-
/**
* Injects a key event into the event system on behalf of an application.
+ * This method may block even if sync is false because it must wait for previous events
+ * to be dispatched before it can determine whether input event injection will be
+ * permitted based on the current input focus.
* @param event The event to inject.
* @param nature The nature of the event.
+ * @param injectorPid The pid of the injecting application.
+ * @param injectorUid The uid of the injecting application.
* @param sync If true, waits for the event to be completed before returning.
- * @param pid The pid of the injecting application.
- * @param uid The uid of the injecting application.
- * @return INJECT_SUCCEEDED, INJECT_FAILED or INJECT_NO_PERMISSION
+ * @param timeoutMillis The injection timeout in milliseconds.
+ * @return One of the INPUT_EVENT_INJECTION_XXX constants.
*/
- public int injectKeyEvent(KeyEvent event, int nature, boolean sync, int pid, int uid) {
- // TODO
- return INJECT_FAILED;
+ public int injectKeyEvent(KeyEvent event, int nature, int injectorPid, int injectorUid,
+ boolean sync, int timeoutMillis) {
+ if (event == null) {
+ throw new IllegalArgumentException("event must not be null");
+ }
+ if (injectorPid < 0 || injectorUid < 0) {
+ throw new IllegalArgumentException("injectorPid and injectorUid must not be negative.");
+ }
+ if (timeoutMillis <= 0) {
+ throw new IllegalArgumentException("timeoutMillis must be positive");
+ }
+
+ return nativeInjectKeyEvent(event, nature, injectorPid, injectorUid,
+ sync, timeoutMillis);
}
/**
* Injects a motion event into the event system on behalf of an application.
+ * This method may block even if sync is false because it must wait for previous events
+ * to be dispatched before it can determine whether input event injection will be
+ * permitted based on the current input focus.
* @param event The event to inject.
* @param nature The nature of the event.
* @param sync If true, waits for the event to be completed before returning.
- * @param pid The pid of the injecting application.
- * @param uid The uid of the injecting application.
- * @return INJECT_SUCCEEDED, INJECT_FAILED or INJECT_NO_PERMISSION
+ * @param injectorPid The pid of the injecting application.
+ * @param injectorUid The uid of the injecting application.
+ * @param sync If true, waits for the event to be completed before returning.
+ * @param timeoutMillis The injection timeout in milliseconds.
+ * @return One of the INPUT_EVENT_INJECTION_XXX constants.
*/
- public int injectMotionEvent(MotionEvent event, int nature, boolean sync, int pid, int uid) {
- // TODO
- return INJECT_FAILED;
+ public int injectMotionEvent(MotionEvent event, int nature, int injectorPid, int injectorUid,
+ boolean sync, int timeoutMillis) {
+ if (event == null) {
+ throw new IllegalArgumentException("event must not be null");
+ }
+ if (injectorPid < 0 || injectorUid < 0) {
+ throw new IllegalArgumentException("injectorPid and injectorUid must not be negative.");
+ }
+ if (timeoutMillis <= 0) {
+ throw new IllegalArgumentException("timeoutMillis must be positive");
+ }
+
+ return nativeInjectMotionEvent(event, nature, injectorPid, injectorUid,
+ sync, timeoutMillis);
}
public void dump(PrintWriter pw) {
@@ -271,8 +307,6 @@ public class InputManager {
private static final boolean DEBUG_VIRTUAL_KEYS = false;
private static final String EXCLUDED_DEVICES_PATH = "etc/excluded-input-devices.xml";
- private final InputTargetList mReusableInputTargetList = new InputTargetList();
-
@SuppressWarnings("unused")
public boolean isScreenOn() {
return mPowerManagerService.isScreenOn();
@@ -309,6 +343,21 @@ public class InputManager {
}
@SuppressWarnings("unused")
+ public void notifyInputChannelBroken(InputChannel inputChannel) {
+ mWindowManagerService.notifyInputChannelBroken(inputChannel);
+ }
+
+ @SuppressWarnings("unused")
+ public long notifyInputChannelANR(InputChannel inputChannel) {
+ return mWindowManagerService.notifyInputChannelANR(inputChannel);
+ }
+
+ @SuppressWarnings("unused")
+ public void notifyInputChannelRecoveredFromANR(InputChannel inputChannel) {
+ mWindowManagerService.notifyInputChannelRecoveredFromANR(inputChannel);
+ }
+
+ @SuppressWarnings("unused")
public int hackInterceptKey(int deviceId, int type, int scanCode,
int keyCode, int policyFlags, int value, long whenNanos, boolean isScreenOn) {
RawInputEvent event = new RawInputEvent();
@@ -437,24 +486,23 @@ public class InputManager {
return names.toArray(new String[names.size()]);
}
+ // TODO All code related to target identification should be moved down into native.
@SuppressWarnings("unused")
- public InputTarget[] getKeyEventTargets(KeyEvent event, int nature, int policyFlags) {
- mReusableInputTargetList.clear();
-
- mWindowManagerService.getKeyEventTargets(mReusableInputTargetList,
- event, nature, policyFlags);
-
- return mReusableInputTargetList.toNullTerminatedArray();
+ public int getKeyEventTargets(InputTargetList inputTargets,
+ KeyEvent event, int nature, int policyFlags,
+ int injectorPid, int injectorUid) {
+ inputTargets.clear();
+ return mWindowManagerService.getKeyEventTargetsTd(
+ inputTargets, event, nature, policyFlags, injectorPid, injectorUid);
}
@SuppressWarnings("unused")
- public InputTarget[] getMotionEventTargets(MotionEvent event, int nature, int policyFlags) {
- mReusableInputTargetList.clear();
-
- mWindowManagerService.getMotionEventTargets(mReusableInputTargetList,
- event, nature, policyFlags);
-
- return mReusableInputTargetList.toNullTerminatedArray();
+ public int getMotionEventTargets(InputTargetList inputTargets,
+ MotionEvent event, int nature, int policyFlags,
+ int injectorPid, int injectorUid) {
+ inputTargets.clear();
+ return mWindowManagerService.getMotionEventTargetsTd(
+ inputTargets, event, nature, policyFlags, injectorPid, injectorUid);
}
}
}
diff --git a/services/java/com/android/server/InputTargetList.java b/services/java/com/android/server/InputTargetList.java
index 1575612..83acc8f 100644
--- a/services/java/com/android/server/InputTargetList.java
+++ b/services/java/com/android/server/InputTargetList.java
@@ -29,7 +29,7 @@ import android.view.InputTarget;
*
* @hide
*/
-public class InputTargetList {
+public final class InputTargetList {
private InputTarget[] mArray;
private int mCount;
@@ -55,7 +55,7 @@ public class InputTargetList {
count -= 1;
mArray[count].recycle();
}
- // mArray[0] could be set to null here but we do it in toNullTerminatedArray()
+ mArray[0] = null;
}
/**
@@ -91,7 +91,7 @@ public class InputTargetList {
mArray[mCount] = inputTarget;
mCount += 1;
- // mArray[mCount] could be set to null here but we do it in toNullTerminatedArray()
+ mArray[mCount] = null;
}
/**
@@ -99,7 +99,6 @@ public class InputTargetList {
* @return The input target array.
*/
public InputTarget[] toNullTerminatedArray() {
- mArray[mCount] = null;
return mArray;
}
} \ No newline at end of file
diff --git a/services/java/com/android/server/WindowManagerService.java b/services/java/com/android/server/WindowManagerService.java
index 503dbb9..cf4a60e 100644
--- a/services/java/com/android/server/WindowManagerService.java
+++ b/services/java/com/android/server/WindowManagerService.java
@@ -202,6 +202,10 @@ public class WindowManagerService extends IWindowManager.Stub
/** Adjustment to time to perform a dim, to make it more dramatic.
*/
static final int DIM_DURATION_MULTIPLIER = 6;
+
+ // Maximum number of milliseconds to wait for input event injection.
+ // FIXME is this value reasonable?
+ private static final int INJECTION_TIMEOUT_MILLIS = 30 * 1000;
static final int INJECT_FAILED = 0;
static final int INJECT_SUCCEEDED = 1;
@@ -446,8 +450,6 @@ public class WindowManagerService extends IWindowManager.Stub
final ArrayList<AppWindowToken> mToTopApps = new ArrayList<AppWindowToken>();
final ArrayList<AppWindowToken> mToBottomApps = new ArrayList<AppWindowToken>();
- //flag to detect fat touch events
- boolean mFatTouch = false;
Display mDisplay;
H mH = new H();
@@ -5070,106 +5072,336 @@ public class WindowManagerService extends IWindowManager.Stub
mPolicy.adjustConfigurationLw(config);
return true;
}
+
+ /* Notifies the window manager about a broken input channel.
+ *
+ * Called by the InputManager.
+ */
+ public void notifyInputChannelBroken(InputChannel inputChannel) {
+ synchronized (mWindowMap) {
+ WindowState windowState = getWindowStateForInputChannelLocked(inputChannel);
+ if (windowState == null) {
+ return; // irrelevant
+ }
+
+ Slog.i(TAG, "WINDOW DIED " + windowState);
+ removeWindowLocked(windowState.mSession, windowState);
+ }
+ }
+
+ /* Notifies the window manager about a broken input channel.
+ *
+ * Called by the InputManager.
+ */
+ public long notifyInputChannelANR(InputChannel inputChannel) {
+ IApplicationToken appToken;
+ synchronized (mWindowMap) {
+ WindowState windowState = getWindowStateForInputChannelLocked(inputChannel);
+ if (windowState == null) {
+ return -2; // irrelevant, abort dispatching (-2)
+ }
+
+ Slog.i(TAG, "Input event dispatching timed out sending to "
+ + windowState.mAttrs.getTitle());
+ appToken = windowState.getAppToken();
+ }
+
+ try {
+ // Notify the activity manager about the timeout and let it decide whether
+ // to abort dispatching or keep waiting.
+ boolean abort = appToken.keyDispatchingTimedOut();
+ if (abort) {
+ return -2; // abort dispatching
+ }
+
+ // Return new timeout.
+ // We use -1 for infinite timeout to avoid clash with -2 magic number.
+ long newTimeout = appToken.getKeyDispatchingTimeout() * 1000000;
+ return newTimeout < 0 ? -1 : newTimeout;
+ } catch (RemoteException ex) {
+ return -2; // abort dispatching
+ }
+ }
+
+ /* Notifies the window manager about a broken input channel.
+ *
+ * Called by the InputManager.
+ */
+ public void notifyInputChannelRecoveredFromANR(InputChannel inputChannel) {
+ // Nothing to do just now.
+ // Just wait for the user to dismiss the ANR dialog.
+
+ // TODO We could try to automatically dismiss the ANR dialog on recovery
+ // although that might be disorienting.
+ }
+
+ private WindowState getWindowStateForInputChannelLocked(InputChannel inputChannel) {
+ int windowCount = mWindows.size();
+ for (int i = 0; i < windowCount; i++) {
+ WindowState windowState = (WindowState) mWindows.get(i);
+ if (windowState.mInputChannel == inputChannel) {
+ return windowState;
+ }
+ }
+
+ return null;
+ }
// -------------------------------------------------------------
// Input Events and Focus Management
// -------------------------------------------------------------
- public void getKeyEventTargets(InputTargetList inputTargets,
- KeyEvent event, int nature, int policyFlags) {
+ private boolean checkInjectionPermissionTd(WindowState focus,
+ int injectorPid, int injectorUid) {
+ if (injectorUid > 0 && (focus == null || injectorUid != focus.mSession.mUid)) {
+ if (mContext.checkPermission(
+ android.Manifest.permission.INJECT_EVENTS, injectorPid, injectorUid)
+ != PackageManager.PERMISSION_GRANTED) {
+ Slog.w(TAG, "Permission denied: injecting key event from pid "
+ + injectorPid + " uid " + injectorUid + " to window " + focus
+ + " owned by uid " + focus.mSession.mUid);
+ return false;
+ }
+ }
+ return true;
+ }
+
+ /* Gets the input targets for a key event.
+ *
+ * Called by the InputManager on the InputDispatcher thread.
+ */
+ public int getKeyEventTargetsTd(InputTargetList inputTargets,
+ KeyEvent event, int nature, int policyFlags, int injectorPid, int injectorUid) {
if (DEBUG_INPUT) Slog.v(TAG, "Dispatch key: " + event);
// TODO what do we do with mDisplayFrozen?
// TODO what do we do with focus.mToken.paused?
WindowState focus = getFocusedWindow();
+
+ if (! checkInjectionPermissionTd(focus, injectorPid, injectorUid)) {
+ return InputManager.INPUT_EVENT_INJECTION_PERMISSION_DENIED;
+ }
+
+ if (mPolicy.interceptKeyTi(focus, event.getKeyCode(), event.getMetaState(),
+ event.getAction() == KeyEvent.ACTION_DOWN,
+ event.getRepeatCount(), event.getFlags())) {
+ // Policy consumed the event.
+ return InputManager.INPUT_EVENT_INJECTION_SUCCEEDED;
+ }
+
+ if (focus == null) {
+ return InputManager.INPUT_EVENT_INJECTION_FAILED;
+ }
+
wakeupIfNeeded(focus, LocalPowerManager.BUTTON_EVENT);
- addInputTarget(inputTargets, focus, InputTarget.FLAG_SYNC);
+ addInputTargetTd(inputTargets, focus, InputTarget.FLAG_SYNC);
+ return InputManager.INPUT_EVENT_INJECTION_SUCCEEDED;
}
- // Target of Motion events
- WindowState mTouchFocus;
-
- // Windows above the target who would like to receive an "outside"
- // touch event for any down events outside of them.
- // (This is a linked list by way of WindowState.mNextOutsideTouch.)
- WindowState mOutsideTouchTargets;
-
- private void clearTouchFocus() {
- mTouchFocus = null;
- mOutsideTouchTargets = null;
+ /* Gets the input targets for a motion event.
+ *
+ * Called by the InputManager on the InputDispatcher thread.
+ */
+ public int getMotionEventTargetsTd(InputTargetList inputTargets,
+ MotionEvent event, int nature, int policyFlags, int injectorPid, int injectorUid) {
+ switch (nature) {
+ case InputQueue.INPUT_EVENT_NATURE_TRACKBALL:
+ return getMotionEventTargetsForTrackballTd(inputTargets, event, policyFlags,
+ injectorPid, injectorUid);
+
+ case InputQueue.INPUT_EVENT_NATURE_TOUCH:
+ return getMotionEventTargetsForTouchTd(inputTargets, event, policyFlags,
+ injectorPid, injectorUid);
+
+ default:
+ return InputManager.INPUT_EVENT_INJECTION_FAILED;
+ }
}
- public void getMotionEventTargets(InputTargetList inputTargets,
- MotionEvent event, int nature, int policyFlags) {
- if (nature == InputQueue.INPUT_EVENT_NATURE_TRACKBALL) {
- // More or less the same as for keys...
- WindowState focus = getFocusedWindow();
- wakeupIfNeeded(focus, LocalPowerManager.BUTTON_EVENT);
-
- addInputTarget(inputTargets, focus, InputTarget.FLAG_SYNC);
- return;
+ /* Gets the input targets for a trackball event.
+ *
+ * Called by the InputManager on the InputDispatcher thread.
+ */
+ private int getMotionEventTargetsForTrackballTd(InputTargetList inputTargets,
+ MotionEvent event, int policyFlags, int injectorPid, int injectorUid) {
+ WindowState focus = getFocusedWindow();
+
+ if (! checkInjectionPermissionTd(focus, injectorPid, injectorUid)) {
+ return InputManager.INPUT_EVENT_INJECTION_PERMISSION_DENIED;
}
- int action = event.getAction();
-
- // TODO detect cheek presses somewhere... either here or in native code
+ if (focus == null) {
+ return InputManager.INPUT_EVENT_INJECTION_FAILED;
+ }
- final boolean screenWasOff = (policyFlags & WindowManagerPolicy.FLAG_BRIGHT_HERE) != 0;
+ wakeupIfNeeded(focus, LocalPowerManager.BUTTON_EVENT);
- WindowState target = mTouchFocus;
+ addInputTargetTd(inputTargets, focus, InputTarget.FLAG_SYNC);
+ return InputManager.INPUT_EVENT_INJECTION_SUCCEEDED;
+ }
+
+ /* Set to true when a fat touch has been detected during the processing of a touch event.
+ *
+ * Only used by getMotionEventTargetsForTouchTd.
+ * Set to true whenever a fat touch is detected and reset to false on ACTION_UP.
+ */
+ private boolean mFatTouch;
+
+ /* Set to true when we think the touch event.
+ *
+ * Only used by getMotionEventTargetsForTouchTd.
+ * Set to true on ACTION_DOWN and set to false on ACTION_UP.
+ */
+ private boolean mTouchDown;
+
+ /* Current target of Motion events.
+ *
+ * Only used by getMotionEventTargetsForTouchTd.
+ * Initialized on ACTION_DOWN and cleared on ACTION_UP.
+ */
+ private WindowState mTouchFocus;
+
+ /* Windows above the target that would like to receive an "outside" touch event
+ * for any down events outside of them.
+ *
+ * Only used by getMotionEventTargetsForTouchTd.
+ * Initialized on ACTION_DOWN and cleared immediately afterwards.
+ */
+ private ArrayList<WindowState> mOutsideTouchTargets = new ArrayList<WindowState>();
+
+ /* Wallpaper windows that are currently receiving touch events.
+ *
+ * Only used by getMotionEventTargetsForTouchTd.
+ * Initialized on ACTION_DOWN and cleared on ACTION_UP.
+ */
+ private ArrayList<WindowState> mWallpaperTouchTargets = new ArrayList<WindowState>();
+
+ /* Gets the input targets for a touch event.
+ *
+ * Called by the InputManager on the InputDispatcher thread.
+ */
+ private int getMotionEventTargetsForTouchTd(InputTargetList inputTargets,
+ MotionEvent event, int policyFlags, int injectorPid, int injectorUid) {
+ final int action = event.getAction();
- if (action == MotionEvent.ACTION_UP) {
- // let go of our target
- mPowerManager.logPointerUpEvent();
- clearTouchFocus();
- } else if (action == MotionEvent.ACTION_DOWN) {
- // acquire a new target
- mPowerManager.logPointerDownEvent();
+ if (action == MotionEvent.ACTION_DOWN) {
+ updateTouchFocusBeforeDownTd(event, policyFlags);
+ } else {
+ updateTouchFocusBeforeNonDownTd(event, policyFlags);
+ }
+
+ boolean skipDelivery = false;
+ int touchTargetFlags = 0;
- synchronized (mWindowMap) {
- if (mTouchFocus != null) {
- // this is weird, we got a pen down, but we thought it was
- // already down!
- // XXX: We should probably send an ACTION_UP to the current
- // target.
- Slog.w(TAG, "Pointer down received while already down in: "
- + mTouchFocus);
- clearTouchFocus();
- }
-
- // ACTION_DOWN is special, because we need to lock next events to
- // the window we'll land onto.
- final int x = (int) event.getX();
- final int y = (int) event.getY();
-
- final ArrayList windows = mWindows;
- final int N = windows.size();
- WindowState topErrWindow = null;
- final Rect tmpRect = mTempRect;
- for (int i=N-1; i>=0; i--) {
- WindowState child = (WindowState)windows.get(i);
- //Slog.i(TAG, "Checking dispatch to: " + child);
- final int flags = child.mAttrs.flags;
- if ((flags & WindowManager.LayoutParams.FLAG_SYSTEM_ERROR) != 0) {
- if (topErrWindow == null) {
- topErrWindow = child;
+ int injectionResult = InputManager.INPUT_EVENT_INJECTION_SUCCEEDED;
+ WindowState focusedTouchTarget = mTouchFocus;
+ if (focusedTouchTarget == null) {
+ // In this case we are either dropping the event, or have received
+ // a move or up without a down. It is common to receive move
+ // events in such a way, since this means the user is moving the
+ // pointer without actually pressing down. All other cases should
+ // be atypical, so let's log them.
+ if (action != MotionEvent.ACTION_MOVE) {
+ Slog.w(TAG, "No window to dispatch pointer action " + action);
+ injectionResult = InputManager.INPUT_EVENT_INJECTION_FAILED;
+ }
+ } else {
+ // We have a valid focused touch target.
+ if (! checkInjectionPermissionTd(focusedTouchTarget, injectorPid, injectorUid)) {
+ return InputManager.INPUT_EVENT_INJECTION_PERMISSION_DENIED;
+ }
+
+ wakeupIfNeeded(focusedTouchTarget, eventType(event));
+
+ if ((focusedTouchTarget.mAttrs.flags &
+ WindowManager.LayoutParams.FLAG_IGNORE_CHEEK_PRESSES) != 0) {
+ // Target wants to ignore fat touch events
+ boolean cheekPress = mPolicy.isCheekPressedAgainstScreen(event);
+
+ if (cheekPress) {
+ if ((action == MotionEvent.ACTION_DOWN)) {
+ mFatTouch = true;
+ skipDelivery = true;
+ } else {
+ if (! mFatTouch) {
+ // cancel the earlier event
+ touchTargetFlags |= InputTarget.FLAG_CANCEL;
+ mFatTouch = true;
+ } else {
+ skipDelivery = true;
}
}
- if (!child.isVisibleLw()) {
- //Slog.i(TAG, "Not visible!");
- continue;
- }
- if ((flags & WindowManager.LayoutParams.FLAG_NOT_TOUCHABLE) != 0) {
- //Slog.i(TAG, "Not touchable!");
- if ((flags & WindowManager.LayoutParams
- .FLAG_WATCH_OUTSIDE_TOUCH) != 0) {
- child.mNextOutsideTouch = mOutsideTouchTargets;
- mOutsideTouchTargets = child;
- }
- continue;
+ }
+ }
+ }
+
+ if (! skipDelivery) {
+ int outsideTargetCount = mOutsideTouchTargets.size();
+ for (int i = 0; i < outsideTargetCount; i++) {
+ WindowState outsideTouchTarget = mOutsideTouchTargets.get(i);
+ addInputTargetTd(inputTargets, outsideTouchTarget,
+ InputTarget.FLAG_OUTSIDE | touchTargetFlags);
+ }
+
+ int wallpaperTargetCount = mWallpaperTouchTargets.size();
+ for (int i = 0; i < wallpaperTargetCount; i++) {
+ WindowState wallpaperTouchTarget = mWallpaperTouchTargets.get(i);
+ addInputTargetTd(inputTargets, wallpaperTouchTarget,
+ touchTargetFlags);
+ }
+
+ if (focusedTouchTarget != null) {
+ addInputTargetTd(inputTargets, focusedTouchTarget,
+ InputTarget.FLAG_SYNC | touchTargetFlags);
+ }
+ }
+
+ if (action == MotionEvent.ACTION_UP) {
+ updateTouchFocusAfterUpTd(event, policyFlags);
+ }
+
+ return injectionResult;
+ }
+
+ private void updateTouchFocusBeforeDownTd(MotionEvent event, int policyFlags) {
+ if (mTouchDown) {
+ // This is weird, we got a down, but we thought it was already down!
+ // XXX: We should probably send an ACTION_UP to the current target.
+ Slog.w(TAG, "Pointer down received while already down in: " + mTouchFocus);
+ updateTouchFocusAfterUpTd(event, policyFlags);
+ }
+
+ mTouchDown = true;
+ mPowerManager.logPointerDownEvent();
+
+ final boolean screenWasOff = (policyFlags & WindowManagerPolicy.FLAG_BRIGHT_HERE) != 0;
+ synchronized (mWindowMap) {
+ final int x = (int) event.getX();
+ final int y = (int) event.getY();
+
+ final ArrayList windows = mWindows;
+ final int N = windows.size();
+ WindowState topErrWindow = null;
+ final Rect tmpRect = mTempRect;
+ for (int i= N - 1; i >= 0; i--) {
+ WindowState child = (WindowState) windows.get(i);
+ //Slog.i(TAG, "Checking dispatch to: " + child);
+
+ final int flags = child.mAttrs.flags;
+ if ((flags & WindowManager.LayoutParams.FLAG_SYSTEM_ERROR) != 0) {
+ if (topErrWindow == null) {
+ topErrWindow = child;
}
+ }
+
+ if (!child.isVisibleLw()) {
+ //Slog.i(TAG, "Not visible!");
+ continue;
+ }
+
+ if ((flags & WindowManager.LayoutParams.FLAG_NOT_TOUCHABLE) == 0) {
tmpRect.set(child.mFrame);
if (child.mTouchableInsets == ViewTreeObserver
.InternalInsetsInfo.TOUCHABLE_INSETS_CONTENT) {
@@ -5195,7 +5427,7 @@ public class WindowManagerService extends IWindowManager.Stub
|WindowManager.LayoutParams.FLAG_NOT_TOUCH_MODAL);
if (tmpRect.contains(x, y) || touchFlags == 0) {
//Slog.i(TAG, "Using this target!");
- if (!screenWasOff || (flags &
+ if (! screenWasOff || (flags &
WindowManager.LayoutParams.FLAG_TOUCHABLE_WHEN_WAKING) != 0) {
mTouchFocus = child;
} else {
@@ -5204,143 +5436,76 @@ public class WindowManagerService extends IWindowManager.Stub
}
break;
}
-
- if ((flags & WindowManager.LayoutParams
- .FLAG_WATCH_OUTSIDE_TOUCH) != 0) {
- child.mNextOutsideTouch = mOutsideTouchTargets;
- mOutsideTouchTargets = child;
- //Slog.i(TAG, "Adding to outside target list: " + child);
- }
}
- // if there's an error window but it's not accepting
- // focus (typically because it is not yet visible) just
- // wait for it -- any other focused window may in fact
- // be in ANR state.
- if (topErrWindow != null && mTouchFocus != topErrWindow) {
- mTouchFocus = null;
+ if ((flags & WindowManager.LayoutParams
+ .FLAG_WATCH_OUTSIDE_TOUCH) != 0) {
+ //Slog.i(TAG, "Adding to outside target list: " + child);
+ mOutsideTouchTargets.add(child);
}
}
-
- target = mTouchFocus;
- }
-
- if (target != null) {
- wakeupIfNeeded(target, eventType(event));
- }
-
- int targetFlags = 0;
- if (target == null) {
- // In this case we are either dropping the event, or have received
- // a move or up without a down. It is common to receive move
- // events in such a way, since this means the user is moving the
- // pointer without actually pressing down. All other cases should
- // be atypical, so let's log them.
- if (action != MotionEvent.ACTION_MOVE) {
- Slog.w(TAG, "No window to dispatch pointer action " + action);
- }
- } else {
- if ((target.mAttrs.flags &
- WindowManager.LayoutParams.FLAG_IGNORE_CHEEK_PRESSES) != 0) {
- //target wants to ignore fat touch events
- boolean cheekPress = mPolicy.isCheekPressedAgainstScreen(event);
- //explicit flag to return without processing event further
- boolean returnFlag = false;
- if((action == MotionEvent.ACTION_DOWN)) {
- mFatTouch = false;
- if(cheekPress) {
- mFatTouch = true;
- returnFlag = true;
- }
- } else {
- if(action == MotionEvent.ACTION_UP) {
- if(mFatTouch) {
- //earlier even was invalid doesnt matter if current up is cheekpress or not
- mFatTouch = false;
- returnFlag = true;
- } else if(cheekPress) {
- //cancel the earlier event
- targetFlags |= InputTarget.FLAG_CANCEL;
- action = MotionEvent.ACTION_CANCEL;
- }
- } else if(action == MotionEvent.ACTION_MOVE) {
- if(mFatTouch) {
- //two cases here
- //an invalid down followed by 0 or moves(valid or invalid)
- //a valid down, invalid move, more moves. want to ignore till up
- returnFlag = true;
- } else if(cheekPress) {
- //valid down followed by invalid moves
- //an invalid move have to cancel earlier action
- targetFlags |= InputTarget.FLAG_CANCEL;
- action = MotionEvent.ACTION_CANCEL;
- if (DEBUG_INPUT) Slog.v(TAG, "Sending cancel for invalid ACTION_MOVE");
- //note that the subsequent invalid moves will not get here
- mFatTouch = true;
- }
- }
- } //else if action
- if(returnFlag) {
- return;
- }
- } //end if target
- }
-
- synchronized (mWindowMap) {
- if (target != null && ! target.isVisibleLw()) {
- target = null;
+
+ // If there's an error window but it's not accepting focus (typically because
+ // it is not yet visible) just wait for it -- any other focused window may in fact
+ // be in ANR state.
+ if (topErrWindow != null && mTouchFocus != topErrWindow) {
+ mTouchFocus = null;
}
- if (action == MotionEvent.ACTION_DOWN) {
- while (mOutsideTouchTargets != null) {
- addInputTarget(inputTargets, mOutsideTouchTargets,
- InputTarget.FLAG_OUTSIDE | targetFlags);
- mOutsideTouchTargets = mOutsideTouchTargets.mNextOutsideTouch;
- }
+ // Drop the touch focus if the window is not visible.
+ if (mTouchFocus != null && ! mTouchFocus.isVisibleLw()) {
+ mTouchFocus = null;
}
- // If we sent an initial down to the wallpaper, then continue
- // sending events until the final up.
- // Alternately if we are on top of the wallpaper, then the wallpaper also
- // gets to see this movement.
- if (mSendingPointersToWallpaper ||
- (target != null && action == MotionEvent.ACTION_DOWN
- && mWallpaperTarget == target
- && target.mAttrs.type != WindowManager.LayoutParams.TYPE_KEYGUARD)) {
+ // Determine wallpaper targets.
+ if (mTouchFocus != null
+ && mTouchFocus == mWallpaperTarget
+ && mTouchFocus.mAttrs.type != WindowManager.LayoutParams.TYPE_KEYGUARD) {
int curTokenIndex = mWallpaperTokens.size();
while (curTokenIndex > 0) {
curTokenIndex--;
WindowToken token = mWallpaperTokens.get(curTokenIndex);
+
int curWallpaperIndex = token.windows.size();
while (curWallpaperIndex > 0) {
curWallpaperIndex--;
WindowState wallpaper = token.windows.get(curWallpaperIndex);
if ((wallpaper.mAttrs.flags &
- WindowManager.LayoutParams.FLAG_NOT_TOUCHABLE) != 0) {
- continue;
- }
-
- switch (action) {
- case MotionEvent.ACTION_DOWN:
- mSendingPointersToWallpaper = true;
- break;
- case MotionEvent.ACTION_UP:
- mSendingPointersToWallpaper = false;
- break;
+ WindowManager.LayoutParams.FLAG_NOT_TOUCHABLE) == 0) {
+ mWallpaperTouchTargets.add(wallpaper);
}
-
- addInputTarget(inputTargets, wallpaper, targetFlags);
}
}
}
-
- if (target != null) {
- addInputTarget(inputTargets, target, InputTarget.FLAG_SYNC | targetFlags);
+ }
+ }
+
+ private void updateTouchFocusBeforeNonDownTd(MotionEvent event, int policyFlags) {
+ synchronized (mWindowMap) {
+ // Drop the touch focus if the window is not visible.
+ if (mTouchFocus != null && ! mTouchFocus.isVisibleLw()) {
+ mTouchFocus = null;
+ mWallpaperTouchTargets.clear();
}
}
}
- private void addInputTarget(InputTargetList inputTargets, WindowState window, int flags) {
+ private void updateTouchFocusAfterUpTd(MotionEvent event, int policyFlags) {
+ mFatTouch = false;
+ mTouchDown = false;
+ mTouchFocus = null;
+ mOutsideTouchTargets.clear();
+ mWallpaperTouchTargets.clear();
+
+ mPowerManager.logPointerUpEvent();
+ }
+
+ /* Adds a window to a list of input targets.
+ * Do NOT call this method while holding any locks because the call to
+ * appToken.getKeyDispatchingTimeout() can potentially call into the ActivityManager
+ * and create a deadlock hazard.
+ */
+ private void addInputTargetTd(InputTargetList inputTargets, WindowState window, int flags) {
if (window.mInputChannel == null) {
return;
}
@@ -5877,8 +6042,8 @@ public class WindowManagerService extends IWindowManager.Stub
final int result;
if (ENABLE_NATIVE_INPUT_DISPATCH) {
- result = mInputManager.injectKeyEvent(newEvent,
- InputQueue.INPUT_EVENT_NATURE_KEY, sync, pid, uid);
+ result = mInputManager.injectKeyEvent(newEvent, InputQueue.INPUT_EVENT_NATURE_KEY,
+ pid, uid, sync, INJECTION_TIMEOUT_MILLIS);
} else {
result = dispatchKey(newEvent, pid, uid);
if (sync) {
@@ -5887,14 +6052,7 @@ public class WindowManagerService extends IWindowManager.Stub
}
Binder.restoreCallingIdentity(ident);
- switch (result) {
- case INJECT_NO_PERMISSION:
- throw new SecurityException(
- "Injecting to another application requires INJECT_EVENTS permission");
- case INJECT_SUCCEEDED:
- return true;
- }
- return false;
+ return reportInjectionResult(result);
}
/**
@@ -5913,8 +6071,8 @@ public class WindowManagerService extends IWindowManager.Stub
final int result;
if (ENABLE_NATIVE_INPUT_DISPATCH) {
- result = mInputManager.injectMotionEvent(ev,
- InputQueue.INPUT_EVENT_NATURE_TOUCH, sync, pid, uid);
+ result = mInputManager.injectMotionEvent(ev, InputQueue.INPUT_EVENT_NATURE_TOUCH,
+ pid, uid, sync, INJECTION_TIMEOUT_MILLIS);
} else {
result = dispatchPointer(null, ev, pid, uid);
if (sync) {
@@ -5923,14 +6081,7 @@ public class WindowManagerService extends IWindowManager.Stub
}
Binder.restoreCallingIdentity(ident);
- switch (result) {
- case INJECT_NO_PERMISSION:
- throw new SecurityException(
- "Injecting to another application requires INJECT_EVENTS permission");
- case INJECT_SUCCEEDED:
- return true;
- }
- return false;
+ return reportInjectionResult(result);
}
/**
@@ -5949,8 +6100,8 @@ public class WindowManagerService extends IWindowManager.Stub
final int result;
if (ENABLE_NATIVE_INPUT_DISPATCH) {
- result = mInputManager.injectMotionEvent(ev,
- InputQueue.INPUT_EVENT_NATURE_TRACKBALL, sync, pid, uid);
+ result = mInputManager.injectMotionEvent(ev, InputQueue.INPUT_EVENT_NATURE_TRACKBALL,
+ pid, uid, sync, INJECTION_TIMEOUT_MILLIS);
} else {
result = dispatchTrackball(null, ev, pid, uid);
if (sync) {
@@ -5959,14 +6110,37 @@ public class WindowManagerService extends IWindowManager.Stub
}
Binder.restoreCallingIdentity(ident);
- switch (result) {
- case INJECT_NO_PERMISSION:
- throw new SecurityException(
- "Injecting to another application requires INJECT_EVENTS permission");
- case INJECT_SUCCEEDED:
- return true;
+ return reportInjectionResult(result);
+ }
+
+ private boolean reportInjectionResult(int result) {
+ if (ENABLE_NATIVE_INPUT_DISPATCH) {
+ switch (result) {
+ case InputManager.INPUT_EVENT_INJECTION_PERMISSION_DENIED:
+ Slog.w(TAG, "Input event injection permission denied.");
+ throw new SecurityException(
+ "Injecting to another application requires INJECT_EVENTS permission");
+ case InputManager.INPUT_EVENT_INJECTION_SUCCEEDED:
+ Slog.v(TAG, "Input event injection succeeded.");
+ return true;
+ case InputManager.INPUT_EVENT_INJECTION_TIMED_OUT:
+ Slog.w(TAG, "Input event injection timed out.");
+ return false;
+ case InputManager.INPUT_EVENT_INJECTION_FAILED:
+ default:
+ Slog.w(TAG, "Input event injection failed.");
+ return false;
+ }
+ } else {
+ switch (result) {
+ case INJECT_NO_PERMISSION:
+ throw new SecurityException(
+ "Injecting to another application requires INJECT_EVENTS permission");
+ case INJECT_SUCCEEDED:
+ return true;
+ }
+ return false;
}
- return false;
}
private WindowState getFocusedWindow() {
diff --git a/services/jni/com_android_server_InputManager.cpp b/services/jni/com_android_server_InputManager.cpp
index ab3922f..1a6119a 100644
--- a/services/jni/com_android_server_InputManager.cpp
+++ b/services/jni/com_android_server_InputManager.cpp
@@ -50,6 +50,9 @@ static struct {
jmethodID isScreenBright;
jmethodID notifyConfigurationChanged;
jmethodID notifyLidSwitchChanged;
+ jmethodID notifyInputChannelBroken;
+ jmethodID notifyInputChannelANR;
+ jmethodID notifyInputChannelRecoveredFromANR;
jmethodID virtualKeyFeedback;
jmethodID hackInterceptKey;
jmethodID goToSleep;
@@ -73,6 +76,13 @@ static struct {
jfieldID height;
} gVirtualKeyDefinitionClassInfo;
+static struct {
+ jclass clazz;
+
+ jmethodID ctor;
+ jfieldID mArray;
+} gInputTargetListClassInfo;
+
// ----------------------------------------------------------------------------
class NativeInputManager : public virtual RefBase,
@@ -89,6 +99,10 @@ public:
void setDisplaySize(int32_t displayId, int32_t width, int32_t height);
void setDisplayOrientation(int32_t displayId, int32_t orientation);
+ status_t registerInputChannel(JNIEnv* env, const sp<InputChannel>& inputChannel,
+ jweak inputChannelObjWeak);
+ status_t unregisterInputChannel(JNIEnv* env, const sp<InputChannel>& inputChannel);
+
/* --- InputReaderPolicyInterface implementation --- */
virtual bool getDisplayInfo(int32_t displayId,
@@ -112,18 +126,20 @@ public:
virtual void notifyConfigurationChanged(nsecs_t when);
virtual void notifyInputChannelBroken(const sp<InputChannel>& inputChannel);
- virtual void notifyInputChannelANR(const sp<InputChannel>& inputChannel);
+ virtual bool notifyInputChannelANR(const sp<InputChannel>& inputChannel,
+ nsecs_t& outNewTimeout);
virtual void notifyInputChannelRecoveredFromANR(const sp<InputChannel>& inputChannel);
virtual nsecs_t getKeyRepeatTimeout();
- virtual void getKeyEventTargets(KeyEvent* keyEvent, uint32_t policyFlags,
- Vector<InputTarget>& outTargets);
- virtual void getMotionEventTargets(MotionEvent* motionEvent, uint32_t policyFlags,
- Vector<InputTarget>& outTargets);
+ virtual int32_t getKeyEventTargets(KeyEvent* keyEvent, uint32_t policyFlags,
+ int32_t injectorPid, int32_t injectorUid, Vector<InputTarget>& outTargets);
+ virtual int32_t getMotionEventTargets(MotionEvent* motionEvent, uint32_t policyFlags,
+ int32_t injectorPid, int32_t injectorUid, Vector<InputTarget>& outTargets);
private:
sp<InputManager> mInputManager;
jobject mCallbacksObj;
+ jobject mReusableInputTargetListObj;
// Cached filtering policies.
int32_t mFilterTouchEvents;
@@ -138,12 +154,20 @@ private:
bool isScreenOn();
bool isScreenBright();
+ // Weak references to all currently registered input channels by receive fd.
+ Mutex mInputChannelRegistryLock;
+ KeyedVector<int, jweak> mInputChannelObjWeakByReceiveFd;
+
+ jobject getInputChannelObjLocal(JNIEnv* env, const sp<InputChannel>& inputChannel);
+
static inline JNIEnv* jniEnv() {
return AndroidRuntime::getJNIEnv();
}
static bool isAppSwitchKey(int32_t keyCode);
- static bool checkExceptionFromCallback(JNIEnv* env, const char* methodName);
+ static bool checkAndClearExceptionFromCallback(JNIEnv* env, const char* methodName);
+ static void populateInputTargets(JNIEnv* env, jobject inputTargetListObj,
+ Vector<InputTarget>& outTargets);
};
// ----------------------------------------------------------------------------
@@ -155,6 +179,11 @@ NativeInputManager::NativeInputManager(jobject callbacksObj) :
mCallbacksObj = env->NewGlobalRef(callbacksObj);
+ jobject inputTargetListObj = env->NewObject(gInputTargetListClassInfo.clazz,
+ gInputTargetListClassInfo.ctor);
+ mReusableInputTargetListObj = env->NewGlobalRef(inputTargetListObj);
+ env->DeleteLocalRef(inputTargetListObj);
+
sp<EventHub> eventHub = new EventHub();
mInputManager = new InputManager(eventHub, this, this);
}
@@ -163,13 +192,14 @@ NativeInputManager::~NativeInputManager() {
JNIEnv* env = jniEnv();
env->DeleteGlobalRef(mCallbacksObj);
+ env->DeleteGlobalRef(mReusableInputTargetListObj);
}
bool NativeInputManager::isAppSwitchKey(int32_t keyCode) {
return keyCode == KEYCODE_HOME || keyCode == KEYCODE_ENDCALL;
}
-bool NativeInputManager::checkExceptionFromCallback(JNIEnv* env, const char* methodName) {
+bool NativeInputManager::checkAndClearExceptionFromCallback(JNIEnv* env, const char* methodName) {
if (env->ExceptionCheck()) {
LOGE("An exception was thrown by callback '%s'.", methodName);
LOGE_EX(env);
@@ -196,6 +226,86 @@ void NativeInputManager::setDisplayOrientation(int32_t displayId, int32_t orient
}
}
+status_t NativeInputManager::registerInputChannel(JNIEnv* env,
+ const sp<InputChannel>& inputChannel, jobject inputChannelObj) {
+ jweak inputChannelObjWeak = env->NewWeakGlobalRef(inputChannelObj);
+ if (! inputChannelObjWeak) {
+ LOGE("Could not create weak reference for input channel.");
+ LOGE_EX(env);
+ return NO_MEMORY;
+ }
+
+ status_t status;
+ {
+ AutoMutex _l(mInputChannelRegistryLock);
+
+ ssize_t index = mInputChannelObjWeakByReceiveFd.indexOfKey(
+ inputChannel->getReceivePipeFd());
+ if (index >= 0) {
+ LOGE("Input channel object '%s' has already been registered",
+ inputChannel->getName().string());
+ status = INVALID_OPERATION;
+ goto DeleteWeakRef;
+ }
+
+ mInputChannelObjWeakByReceiveFd.add(inputChannel->getReceivePipeFd(),
+ inputChannelObjWeak);
+ }
+
+ status = mInputManager->registerInputChannel(inputChannel);
+ if (! status) {
+ return OK;
+ }
+
+ {
+ AutoMutex _l(mInputChannelRegistryLock);
+ mInputChannelObjWeakByReceiveFd.removeItem(inputChannel->getReceivePipeFd());
+ }
+
+DeleteWeakRef:
+ env->DeleteWeakGlobalRef(inputChannelObjWeak);
+ return status;
+}
+
+status_t NativeInputManager::unregisterInputChannel(JNIEnv* env,
+ const sp<InputChannel>& inputChannel) {
+ jweak inputChannelObjWeak;
+ {
+ AutoMutex _l(mInputChannelRegistryLock);
+
+ ssize_t index = mInputChannelObjWeakByReceiveFd.indexOfKey(
+ inputChannel->getReceivePipeFd());
+ if (index < 0) {
+ LOGE("Input channel object '%s' is not currently registered",
+ inputChannel->getName().string());
+ return INVALID_OPERATION;
+ }
+
+ inputChannelObjWeak = mInputChannelObjWeakByReceiveFd.valueAt(index);
+ mInputChannelObjWeakByReceiveFd.removeItemsAt(index);
+ }
+
+ env->DeleteWeakGlobalRef(inputChannelObjWeak);
+
+ return mInputManager->unregisterInputChannel(inputChannel);
+}
+
+jobject NativeInputManager::getInputChannelObjLocal(JNIEnv* env,
+ const sp<InputChannel>& inputChannel) {
+ {
+ AutoMutex _l(mInputChannelRegistryLock);
+
+ ssize_t index = mInputChannelObjWeakByReceiveFd.indexOfKey(
+ inputChannel->getReceivePipeFd());
+ if (index < 0) {
+ return NULL;
+ }
+
+ jweak inputChannelObjWeak = mInputChannelObjWeakByReceiveFd.valueAt(index);
+ return env->NewLocalRef(inputChannelObjWeak);
+ }
+}
+
bool NativeInputManager::getDisplayInfo(int32_t displayId,
int32_t* width, int32_t* height, int32_t* orientation) {
bool result = false;
@@ -216,7 +326,7 @@ bool NativeInputManager::isScreenOn() {
JNIEnv* env = jniEnv();
jboolean result = env->CallBooleanMethod(mCallbacksObj, gCallbacksClassInfo.isScreenOn);
- if (checkExceptionFromCallback(env, "isScreenOn")) {
+ if (checkAndClearExceptionFromCallback(env, "isScreenOn")) {
return true;
}
return result;
@@ -226,7 +336,7 @@ bool NativeInputManager::isScreenBright() {
JNIEnv* env = jniEnv();
jboolean result = env->CallBooleanMethod(mCallbacksObj, gCallbacksClassInfo.isScreenBright);
- if (checkExceptionFromCallback(env, "isScreenBright")) {
+ if (checkAndClearExceptionFromCallback(env, "isScreenBright")) {
return true;
}
return result;
@@ -245,7 +355,7 @@ void NativeInputManager::virtualKeyFeedback(nsecs_t when, int32_t deviceId,
env->CallVoidMethod(mCallbacksObj, gCallbacksClassInfo.virtualKeyFeedback,
when, deviceId, action, flags, keyCode, scanCode, metaState, downTime);
- checkExceptionFromCallback(env, "virtualKeyFeedback");
+ checkAndClearExceptionFromCallback(env, "virtualKeyFeedback");
}
int32_t NativeInputManager::interceptKey(nsecs_t when,
@@ -267,7 +377,7 @@ int32_t NativeInputManager::interceptKey(nsecs_t when,
jint wmActions = env->CallIntMethod(mCallbacksObj, gCallbacksClassInfo.hackInterceptKey,
deviceId, EV_KEY, scanCode, keyCode, policyFlags, down ? 1 : 0, when, isScreenOn);
- if (checkExceptionFromCallback(env, "hackInterceptKey")) {
+ if (checkAndClearExceptionFromCallback(env, "hackInterceptKey")) {
wmActions = 0;
}
@@ -284,12 +394,12 @@ int32_t NativeInputManager::interceptKey(nsecs_t when,
if (wmActions & WM_ACTION_GO_TO_SLEEP) {
env->CallVoidMethod(mCallbacksObj, gCallbacksClassInfo.goToSleep, when);
- checkExceptionFromCallback(env, "goToSleep");
+ checkAndClearExceptionFromCallback(env, "goToSleep");
}
if (wmActions & WM_ACTION_POKE_USER_ACTIVITY) {
env->CallVoidMethod(mCallbacksObj, gCallbacksClassInfo.pokeUserActivityForKey, when);
- checkExceptionFromCallback(env, "pokeUserActivityForKey");
+ checkAndClearExceptionFromCallback(env, "pokeUserActivityForKey");
}
if (wmActions & WM_ACTION_PASS_TO_USER) {
@@ -297,7 +407,7 @@ int32_t NativeInputManager::interceptKey(nsecs_t when,
if (down && isAppSwitchKey(keyCode)) {
env->CallVoidMethod(mCallbacksObj, gCallbacksClassInfo.notifyAppSwitchComing);
- checkExceptionFromCallback(env, "notifyAppSwitchComing");
+ checkAndClearExceptionFromCallback(env, "notifyAppSwitchComing");
actions |= InputReaderPolicyInterface::ACTION_APP_SWITCH_COMING;
}
@@ -358,7 +468,7 @@ int32_t NativeInputManager::interceptSwitch(nsecs_t when, int32_t switchCode,
case SW_LID:
env->CallVoidMethod(mCallbacksObj, gCallbacksClassInfo.notifyLidSwitchChanged,
when, switchValue == 0);
- checkExceptionFromCallback(env, "notifyLidSwitchChanged");
+ checkAndClearExceptionFromCallback(env, "notifyLidSwitchChanged");
break;
}
@@ -371,7 +481,7 @@ bool NativeInputManager::filterTouchEvents() {
jboolean result = env->CallBooleanMethod(mCallbacksObj,
gCallbacksClassInfo.filterTouchEvents);
- if (checkExceptionFromCallback(env, "filterTouchEvents")) {
+ if (checkAndClearExceptionFromCallback(env, "filterTouchEvents")) {
result = false;
}
@@ -386,7 +496,7 @@ bool NativeInputManager::filterJumpyTouchEvents() {
jboolean result = env->CallBooleanMethod(mCallbacksObj,
gCallbacksClassInfo.filterJumpyTouchEvents);
- if (checkExceptionFromCallback(env, "filterJumpyTouchEvents")) {
+ if (checkAndClearExceptionFromCallback(env, "filterJumpyTouchEvents")) {
result = false;
}
@@ -400,10 +510,10 @@ void NativeInputManager::getVirtualKeyDefinitions(const String8& deviceName,
JNIEnv* env = jniEnv();
jstring deviceNameStr = env->NewStringUTF(deviceName.string());
- if (! checkExceptionFromCallback(env, "getVirtualKeyDefinitions")) {
+ if (! checkAndClearExceptionFromCallback(env, "getVirtualKeyDefinitions")) {
jobjectArray result = jobjectArray(env->CallObjectMethod(mCallbacksObj,
gCallbacksClassInfo.getVirtualKeyDefinitions, deviceNameStr));
- if (! checkExceptionFromCallback(env, "getVirtualKeyDefinitions") && result) {
+ if (! checkAndClearExceptionFromCallback(env, "getVirtualKeyDefinitions") && result) {
jsize length = env->GetArrayLength(result);
for (jsize i = 0; i < length; i++) {
jobject item = env->GetObjectArrayElement(result, i);
@@ -433,7 +543,7 @@ void NativeInputManager::getExcludedDeviceNames(Vector<String8>& outExcludedDevi
jobjectArray result = jobjectArray(env->CallObjectMethod(mCallbacksObj,
gCallbacksClassInfo.getExcludedDeviceNames));
- if (! checkExceptionFromCallback(env, "getExcludedDeviceNames") && result) {
+ if (! checkAndClearExceptionFromCallback(env, "getExcludedDeviceNames") && result) {
jsize length = env->GetArrayLength(result);
for (jsize i = 0; i < length; i++) {
jstring item = jstring(env->GetObjectArrayElement(result, i));
@@ -460,7 +570,7 @@ void NativeInputManager::notifyConfigurationChanged(nsecs_t when) {
env->CallVoidMethod(mCallbacksObj, gCallbacksClassInfo.notifyConfigurationChanged,
when, config.touchScreen, config.keyboard, config.navigation);
- checkExceptionFromCallback(env, "notifyConfigurationChanged");
+ checkAndClearExceptionFromCallback(env, "notifyConfigurationChanged");
}
void NativeInputManager::notifyInputChannelBroken(const sp<InputChannel>& inputChannel) {
@@ -468,16 +578,47 @@ void NativeInputManager::notifyInputChannelBroken(const sp<InputChannel>& inputC
LOGD("notifyInputChannelBroken - inputChannel='%s'", inputChannel->getName().string());
#endif
- // TODO
+ JNIEnv* env = jniEnv();
+
+ jobject inputChannelObjLocal = getInputChannelObjLocal(env, inputChannel);
+ if (inputChannelObjLocal) {
+ env->CallVoidMethod(mCallbacksObj, gCallbacksClassInfo.notifyInputChannelBroken,
+ inputChannelObjLocal);
+ checkAndClearExceptionFromCallback(env, "notifyInputChannelBroken");
+
+ env->DeleteLocalRef(inputChannelObjLocal);
+ }
}
-void NativeInputManager::notifyInputChannelANR(const sp<InputChannel>& inputChannel) {
+bool NativeInputManager::notifyInputChannelANR(const sp<InputChannel>& inputChannel,
+ nsecs_t& outNewTimeout) {
#if DEBUG_INPUT_DISPATCHER_POLICY
LOGD("notifyInputChannelANR - inputChannel='%s'",
inputChannel->getName().string());
#endif
- // TODO
+ JNIEnv* env = jniEnv();
+
+ jlong newTimeout;
+ jobject inputChannelObjLocal = getInputChannelObjLocal(env, inputChannel);
+ if (inputChannelObjLocal) {
+ newTimeout = env->CallLongMethod(mCallbacksObj,
+ gCallbacksClassInfo.notifyInputChannelANR, inputChannelObjLocal);
+ if (checkAndClearExceptionFromCallback(env, "notifyInputChannelANR")) {
+ newTimeout = -2;
+ }
+
+ env->DeleteLocalRef(inputChannelObjLocal);
+ } else {
+ newTimeout = -2;
+ }
+
+ if (newTimeout == -2) {
+ return false; // abort
+ }
+
+ outNewTimeout = newTimeout;
+ return true; // resume
}
void NativeInputManager::notifyInputChannelRecoveredFromANR(const sp<InputChannel>& inputChannel) {
@@ -486,7 +627,16 @@ void NativeInputManager::notifyInputChannelRecoveredFromANR(const sp<InputChanne
inputChannel->getName().string());
#endif
- // TODO
+ JNIEnv* env = jniEnv();
+
+ jobject inputChannelObjLocal = getInputChannelObjLocal(env, inputChannel);
+ if (inputChannelObjLocal) {
+ env->CallVoidMethod(mCallbacksObj, gCallbacksClassInfo.notifyInputChannelRecoveredFromANR,
+ inputChannelObjLocal);
+ checkAndClearExceptionFromCallback(env, "notifyInputChannelRecoveredFromANR");
+
+ env->DeleteLocalRef(inputChannelObjLocal);
+ }
}
nsecs_t NativeInputManager::getKeyRepeatTimeout() {
@@ -499,73 +649,83 @@ nsecs_t NativeInputManager::getKeyRepeatTimeout() {
}
}
-void NativeInputManager::getKeyEventTargets(KeyEvent* keyEvent, uint32_t policyFlags,
- Vector<InputTarget>& outTargets) {
+int32_t NativeInputManager::getKeyEventTargets(KeyEvent* keyEvent, uint32_t policyFlags,
+ int32_t injectorPid, int32_t injectorUid, Vector<InputTarget>& outTargets) {
#if DEBUG_INPUT_DISPATCHER_POLICY
- LOGD("getKeyEventTargets - policyFlags=%d", policyFlags);
+ LOGD("getKeyEventTargets - policyFlags=%d, injectorPid=%d, injectorUid=%d",
+ policyFlags, injectorPid, injectorUid);
#endif
JNIEnv* env = jniEnv();
+ jint injectionResult;
jobject keyEventObj = android_view_KeyEvent_fromNative(env, keyEvent);
if (! keyEventObj) {
LOGE("Could not obtain DVM KeyEvent object to get key event targets.");
+ injectionResult = INPUT_EVENT_INJECTION_FAILED;
} else {
- jobjectArray result = jobjectArray(env->CallObjectMethod(mCallbacksObj,
- gCallbacksClassInfo.getKeyEventTargets,
- keyEventObj, jint(keyEvent->getNature()), jint(policyFlags)));
- if (! checkExceptionFromCallback(env, "getKeyEventTargets") && result) {
- jsize length = env->GetArrayLength(result);
- for (jsize i = 0; i < length; i++) {
- jobject item = env->GetObjectArrayElement(result, i);
- if (! item) {
- break; // found null element indicating end of used portion of the array
- }
-
- outTargets.add();
- android_view_InputTarget_toNative(env, item, & outTargets.editTop());
-
- env->DeleteLocalRef(item);
- }
- env->DeleteLocalRef(result);
+ jint injectionResult = env->CallIntMethod(mCallbacksObj,
+ gCallbacksClassInfo.getKeyEventTargets, mReusableInputTargetListObj,
+ keyEventObj, jint(keyEvent->getNature()), jint(policyFlags),
+ jint(injectorPid), jint(injectorUid));
+ if (checkAndClearExceptionFromCallback(env, "getKeyEventTargets")) {
+ injectionResult = INPUT_EVENT_INJECTION_FAILED;
+ } else {
+ populateInputTargets(env, mReusableInputTargetListObj, outTargets);
}
env->DeleteLocalRef(keyEventObj);
}
+ return injectionResult;
}
-void NativeInputManager::getMotionEventTargets(MotionEvent* motionEvent, uint32_t policyFlags,
- Vector<InputTarget>& outTargets) {
+int32_t NativeInputManager::getMotionEventTargets(MotionEvent* motionEvent, uint32_t policyFlags,
+ int32_t injectorPid, int32_t injectorUid, Vector<InputTarget>& outTargets) {
#if DEBUG_INPUT_DISPATCHER_POLICY
- LOGD("getMotionEventTargets - policyFlags=%d", policyFlags);
+ LOGD("getMotionEventTargets - policyFlags=%d, injectorPid=%d, injectorUid=%d",
+ policyFlags, injectorPid, injectorUid);
#endif
JNIEnv* env = jniEnv();
+ jint injectionResult;
jobject motionEventObj = android_view_MotionEvent_fromNative(env, motionEvent);
if (! motionEventObj) {
LOGE("Could not obtain DVM MotionEvent object to get key event targets.");
+ injectionResult = INPUT_EVENT_INJECTION_FAILED;
} else {
- jobjectArray result = jobjectArray(env->CallObjectMethod(mCallbacksObj,
- gCallbacksClassInfo.getMotionEventTargets,
- motionEventObj, jint(motionEvent->getNature()), jint(policyFlags)));
- if (! checkExceptionFromCallback(env, "getMotionEventTargets") && result) {
- jsize length = env->GetArrayLength(result);
- for (jsize i = 0; i < length; i++) {
- jobject item = env->GetObjectArrayElement(result, i);
- if (! item) {
- break; // found null element indicating end of used portion of the array
- }
-
- outTargets.add();
- android_view_InputTarget_toNative(env, item, & outTargets.editTop());
-
- env->DeleteLocalRef(item);
- }
- env->DeleteLocalRef(result);
+ jint injectionResult = env->CallIntMethod(mCallbacksObj,
+ gCallbacksClassInfo.getMotionEventTargets, mReusableInputTargetListObj,
+ motionEventObj, jint(motionEvent->getNature()), jint(policyFlags),
+ jint(injectorPid), jint(injectorUid));
+ if (checkAndClearExceptionFromCallback(env, "getMotionEventTargets")) {
+ injectionResult = INPUT_EVENT_INJECTION_FAILED;
+ } else {
+ populateInputTargets(env, mReusableInputTargetListObj, outTargets);
}
android_view_MotionEvent_recycle(env, motionEventObj);
env->DeleteLocalRef(motionEventObj);
}
+ return injectionResult;
+}
+
+void NativeInputManager::populateInputTargets(JNIEnv* env, jobject inputTargetListObj,
+ Vector<InputTarget>& outTargets) {
+ jobjectArray inputTargetArray = jobjectArray(env->GetObjectField(
+ inputTargetListObj, gInputTargetListClassInfo.mArray));
+
+ jsize length = env->GetArrayLength(inputTargetArray);
+ for (jsize i = 0; i < length; i++) {
+ jobject item = env->GetObjectArrayElement(inputTargetArray, i);
+ if (! item) {
+ break; // found null element indicating end of used portion of the array
+ }
+
+ outTargets.add();
+ android_view_InputTarget_toNative(env, item, & outTargets.editTop());
+
+ env->DeleteLocalRef(item);
+ }
+ env->DeleteLocalRef(inputTargetArray);
}
@@ -686,7 +846,7 @@ static void android_server_InputManager_handleInputChannelDisposed(JNIEnv* env,
"the input manager!", inputChannel->getName().string());
if (gNativeInputManager != NULL) {
- gNativeInputManager->getInputManager()->unregisterInputChannel(inputChannel);
+ gNativeInputManager->unregisterInputChannel(env, inputChannel);
}
}
@@ -703,7 +863,9 @@ static void android_server_InputManager_nativeRegisterInputChannel(JNIEnv* env,
return;
}
- status_t status = gNativeInputManager->getInputManager()->registerInputChannel(inputChannel);
+
+ status_t status = gNativeInputManager->registerInputChannel(
+ env, inputChannel, inputChannelObj);
if (status) {
jniThrowRuntimeException(env, "Failed to register input channel. "
"Check logs for details.");
@@ -729,13 +891,41 @@ static void android_server_InputManager_nativeUnregisterInputChannel(JNIEnv* env
android_view_InputChannel_setDisposeCallback(env, inputChannelObj, NULL, NULL);
- status_t status = gNativeInputManager->getInputManager()->unregisterInputChannel(inputChannel);
+ status_t status = gNativeInputManager->unregisterInputChannel(env, inputChannel);
if (status) {
jniThrowRuntimeException(env, "Failed to unregister input channel. "
"Check logs for details.");
}
}
+static jint android_server_InputManager_nativeInjectKeyEvent(JNIEnv* env, jclass clazz,
+ jobject keyEventObj, jint nature, jint injectorPid, jint injectorUid,
+ jboolean sync, jint timeoutMillis) {
+ if (checkInputManagerUnitialized(env)) {
+ return INPUT_EVENT_INJECTION_FAILED;
+ }
+
+ KeyEvent keyEvent;
+ android_view_KeyEvent_toNative(env, keyEventObj, nature, & keyEvent);
+
+ return gNativeInputManager->getInputManager()->injectInputEvent(& keyEvent,
+ injectorPid, injectorUid, sync, timeoutMillis);
+}
+
+static jint android_server_InputManager_nativeInjectMotionEvent(JNIEnv* env, jclass clazz,
+ jobject motionEventObj, jint nature, jint injectorPid, jint injectorUid,
+ jboolean sync, jint timeoutMillis) {
+ if (checkInputManagerUnitialized(env)) {
+ return INPUT_EVENT_INJECTION_FAILED;
+ }
+
+ MotionEvent motionEvent;
+ android_view_MotionEvent_toNative(env, motionEventObj, nature, & motionEvent);
+
+ return gNativeInputManager->getInputManager()->injectInputEvent(& motionEvent,
+ injectorPid, injectorUid, sync, timeoutMillis);
+}
+
// ----------------------------------------------------------------------------
static JNINativeMethod gInputManagerMethods[] = {
@@ -759,7 +949,11 @@ static JNINativeMethod gInputManagerMethods[] = {
{ "nativeRegisterInputChannel", "(Landroid/view/InputChannel;)V",
(void*) android_server_InputManager_nativeRegisterInputChannel },
{ "nativeUnregisterInputChannel", "(Landroid/view/InputChannel;)V",
- (void*) android_server_InputManager_nativeUnregisterInputChannel }
+ (void*) android_server_InputManager_nativeUnregisterInputChannel },
+ { "nativeInjectKeyEvent", "(Landroid/view/KeyEvent;IIIZI)I",
+ (void*) android_server_InputManager_nativeInjectKeyEvent },
+ { "nativeInjectMotionEvent", "(Landroid/view/MotionEvent;IIIZI)I",
+ (void*) android_server_InputManager_nativeInjectMotionEvent }
};
#define FIND_CLASS(var, className) \
@@ -796,6 +990,15 @@ int register_android_server_InputManager(JNIEnv* env) {
GET_METHOD_ID(gCallbacksClassInfo.notifyLidSwitchChanged, gCallbacksClassInfo.clazz,
"notifyLidSwitchChanged", "(JZ)V");
+ GET_METHOD_ID(gCallbacksClassInfo.notifyInputChannelBroken, gCallbacksClassInfo.clazz,
+ "notifyInputChannelBroken", "(Landroid/view/InputChannel;)V");
+
+ GET_METHOD_ID(gCallbacksClassInfo.notifyInputChannelANR, gCallbacksClassInfo.clazz,
+ "notifyInputChannelANR", "(Landroid/view/InputChannel;)J");
+
+ GET_METHOD_ID(gCallbacksClassInfo.notifyInputChannelRecoveredFromANR, gCallbacksClassInfo.clazz,
+ "notifyInputChannelRecoveredFromANR", "(Landroid/view/InputChannel;)V");
+
GET_METHOD_ID(gCallbacksClassInfo.virtualKeyFeedback, gCallbacksClassInfo.clazz,
"virtualKeyFeedback", "(JIIIIIIJ)V");
@@ -825,10 +1028,12 @@ int register_android_server_InputManager(JNIEnv* env) {
"getExcludedDeviceNames", "()[Ljava/lang/String;");
GET_METHOD_ID(gCallbacksClassInfo.getKeyEventTargets, gCallbacksClassInfo.clazz,
- "getKeyEventTargets", "(Landroid/view/KeyEvent;II)[Landroid/view/InputTarget;");
+ "getKeyEventTargets",
+ "(Lcom/android/server/InputTargetList;Landroid/view/KeyEvent;IIII)I");
GET_METHOD_ID(gCallbacksClassInfo.getMotionEventTargets, gCallbacksClassInfo.clazz,
- "getMotionEventTargets", "(Landroid/view/MotionEvent;II)[Landroid/view/InputTarget;");
+ "getMotionEventTargets",
+ "(Lcom/android/server/InputTargetList;Landroid/view/MotionEvent;IIII)I");
// VirtualKeyDefinition
@@ -850,6 +1055,16 @@ int register_android_server_InputManager(JNIEnv* env) {
GET_FIELD_ID(gVirtualKeyDefinitionClassInfo.height, gVirtualKeyDefinitionClassInfo.clazz,
"height", "I");
+ // InputTargetList
+
+ FIND_CLASS(gInputTargetListClassInfo.clazz, "com/android/server/InputTargetList");
+
+ GET_METHOD_ID(gInputTargetListClassInfo.ctor, gInputTargetListClassInfo.clazz,
+ "<init>", "()V");
+
+ GET_FIELD_ID(gInputTargetListClassInfo.mArray, gInputTargetListClassInfo.clazz,
+ "mArray", "[Landroid/view/InputTarget;");
+
return 0;
}