diff options
Diffstat (limited to 'cmds/bootanimation/BootAnimation.h')
-rw-r--r-- | cmds/bootanimation/BootAnimation.h | 55 |
1 files changed, 55 insertions, 0 deletions
diff --git a/cmds/bootanimation/BootAnimation.h b/cmds/bootanimation/BootAnimation.h index a0f84da..090894f 100644 --- a/cmds/bootanimation/BootAnimation.h +++ b/cmds/bootanimation/BootAnimation.h @@ -26,6 +26,8 @@ #include <EGL/egl.h> #include <GLES/gl.h> +#include <utils/Thread.h> + class SkBitmap; namespace android { @@ -34,11 +36,17 @@ class AudioPlayer; class Surface; class SurfaceComposerClient; class SurfaceControl; +#ifdef MULTITHREAD_DECODE +class FrameManager; +#endif // --------------------------------------------------------------------------- class BootAnimation : public Thread, public IBinder::DeathRecipient { +#ifdef MULTITHREAD_DECODE + friend class FrameManager; +#endif public: enum { eOrientationDefault = 0, @@ -89,6 +97,7 @@ private: status_t initTexture(Texture* texture, AssetManager& asset, const char* name); status_t initTexture(const Animation::Frame& frame); + status_t initTexture(SkBitmap *bitmap); bool android(); bool readFile(const char* name, String8& outString); bool movie(); @@ -101,6 +110,8 @@ private: void checkExit(); void checkShowAndroid(); + static SkBitmap *decode(const Animation::Frame& frame); + sp<SurfaceComposerClient> mSession; sp<AudioPlayer> mAudioPlayer; AssetManager mAssets; @@ -115,6 +126,50 @@ private: ZipFileRO *mZip; }; +#ifdef MULTITHREAD_DECODE + +class FrameManager { +public: + struct DecodeWork { + const BootAnimation::Animation::Frame *frame; + SkBitmap *bitmap; + size_t idx; + }; + + FrameManager(int numThreads, size_t maxSize, const SortedVector<BootAnimation::Animation::Frame>& frames); + virtual ~FrameManager(); + + SkBitmap* next(); + +protected: + DecodeWork getWork(); + void completeWork(DecodeWork work); + +private: + + class DecodeThread : public Thread { + public: + DecodeThread(FrameManager* manager); + virtual ~DecodeThread() {} + private: + virtual bool threadLoop(); + FrameManager *mManager; + }; + + size_t mMaxSize; + size_t mFrameCounter; + size_t mNextIdx; + const SortedVector<BootAnimation::Animation::Frame>& mFrames; + Vector<DecodeWork> mDecodedFrames; + pthread_mutex_t mBitmapsMutex; + pthread_cond_t mSpaceAvailableCondition; + pthread_cond_t mBitmapReadyCondition; + bool mExit; + Vector<sp<DecodeThread> > mThreads; +}; + +#endif + // --------------------------------------------------------------------------- }; // namespace android |