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+/*
+ * Copyright (C) 2007 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package android.os;
+
+import java.io.FileOutputStream;
+import java.io.OutputStreamWriter;
+import java.io.PrintWriter;
+
+import org.apache.harmony.dalvik.ddmc.Chunk;
+import org.apache.harmony.dalvik.ddmc.ChunkHandler;
+import org.apache.harmony.dalvik.ddmc.DdmServer;
+
+import dalvik.bytecode.Opcodes;
+import dalvik.system.VMDebug;
+
+
+/** Provides various debugging functions for Android applications, including
+ * tracing and allocation counts.
+ * <p><strong>Logging Trace Files</strong></p>
+ * <p>Debug can create log files that give details about an application, such as
+ * a call stack and start/stop times for any running methods. See <a
+href="{@docRoot}reference/traceview.html">Running the Traceview Debugging Program</a> for
+ * information about reading trace files. To start logging trace files, call one
+ * of the startMethodTracing() methods. To stop tracing, call
+ * {@link #stopMethodTracing()}.
+ */
+public final class Debug
+{
+ /**
+ * Flags for startMethodTracing(). These can be ORed together.
+ *
+ * TRACE_COUNT_ALLOCS adds the results from startAllocCounting to the
+ * trace key file.
+ */
+ public static final int TRACE_COUNT_ALLOCS = VMDebug.TRACE_COUNT_ALLOCS;
+
+ /**
+ * Flags for printLoadedClasses(). Default behavior is to only show
+ * the class name.
+ */
+ public static final int SHOW_FULL_DETAIL = 1;
+ public static final int SHOW_CLASSLOADER = (1 << 1);
+ public static final int SHOW_INITIALIZED = (1 << 2);
+
+ // set/cleared by waitForDebugger()
+ private static volatile boolean mWaiting = false;
+
+ private Debug() {}
+
+ /*
+ * How long to wait for the debugger to finish sending requests. I've
+ * seen this hit 800msec on the device while waiting for a response
+ * to travel over USB and get processed, so we take that and add
+ * half a second.
+ */
+ private static final int MIN_DEBUGGER_IDLE = 1300; // msec
+
+ /* how long to sleep when polling for activity */
+ private static final int SPIN_DELAY = 200; // msec
+
+ /**
+ * Default trace file path and file
+ */
+ private static final String DEFAULT_TRACE_PATH_PREFIX = "/sdcard/";
+ private static final String DEFAULT_TRACE_BODY = "dmtrace";
+ private static final String DEFAULT_TRACE_EXTENSION = ".trace";
+ private static final String DEFAULT_TRACE_FILE_PATH =
+ DEFAULT_TRACE_PATH_PREFIX + DEFAULT_TRACE_BODY
+ + DEFAULT_TRACE_EXTENSION;
+
+
+ /**
+ * This class is used to retrieved various statistics about the memory mappings for this
+ * process. The returns info broken down by dalvik, native, and other. All results are in kB.
+ */
+ public static class MemoryInfo {
+ /** The proportional set size for dalvik. */
+ public int dalvikPss;
+ /** The private dirty pages used by dalvik. */
+ public int dalvikPrivateDirty;
+ /** The shared dirty pages used by dalvik. */
+ public int dalvikSharedDirty;
+
+ /** The proportional set size for the native heap. */
+ public int nativePss;
+ /** The private dirty pages used by the native heap. */
+ public int nativePrivateDirty;
+ /** The shared dirty pages used by the native heap. */
+ public int nativeSharedDirty;
+
+ /** The proportional set size for everything else. */
+ public int otherPss;
+ /** The private dirty pages used by everything else. */
+ public int otherPrivateDirty;
+ /** The shared dirty pages used by everything else. */
+ public int otherSharedDirty;
+ }
+
+
+ /**
+ * Wait until a debugger attaches. As soon as the debugger attaches,
+ * this returns, so you will need to place a breakpoint after the
+ * waitForDebugger() call if you want to start tracing immediately.
+ */
+ public static void waitForDebugger() {
+ if (isDebuggerConnected())
+ return;
+
+ // if DDMS is listening, inform them of our plight
+ System.out.println("Sending WAIT chunk");
+ byte[] data = new byte[] { 0 }; // 0 == "waiting for debugger"
+ Chunk waitChunk = new Chunk(ChunkHandler.type("WAIT"), data, 0, 1);
+ DdmServer.sendChunk(waitChunk);
+
+ mWaiting = true;
+ while (!isDebuggerConnected()) {
+ try { Thread.sleep(SPIN_DELAY); }
+ catch (InterruptedException ie) {}
+ }
+ mWaiting = false;
+
+ System.out.println("Debugger has connected");
+
+ /*
+ * There is no "ready to go" signal from the debugger, and we're
+ * not allowed to suspend ourselves -- the debugger expects us to
+ * be running happily, and gets confused if we aren't. We need to
+ * allow the debugger a chance to set breakpoints before we start
+ * running again.
+ *
+ * Sit and spin until the debugger has been idle for a short while.
+ */
+ while (true) {
+ long delta = VMDebug.lastDebuggerActivity();
+ if (delta < 0) {
+ System.out.println("debugger detached?");
+ break;
+ }
+
+ if (delta < MIN_DEBUGGER_IDLE) {
+ System.out.println("waiting for debugger to settle...");
+ try { Thread.sleep(SPIN_DELAY); }
+ catch (InterruptedException ie) {}
+ } else {
+ System.out.println("debugger has settled (" + delta + ")");
+ break;
+ }
+ }
+ }
+
+ /**
+ * Returns "true" if one or more threads is waiting for a debugger
+ * to attach.
+ */
+ public static boolean waitingForDebugger() {
+ return mWaiting;
+ }
+
+ /**
+ * Determine if a debugger is currently attached.
+ */
+ public static boolean isDebuggerConnected() {
+ return VMDebug.isDebuggerConnected();
+ }
+
+ /**
+ * Change the JDWP port -- this is a temporary measure.
+ *
+ * If a debugger is currently attached the change may not happen
+ * until after the debugger disconnects.
+ */
+ public static void changeDebugPort(int port) {}
+
+ /**
+ * This is the pathname to the sysfs file that enables and disables
+ * tracing on the qemu emulator.
+ */
+ private static final String SYSFS_QEMU_TRACE_STATE = "/sys/qemu_trace/state";
+
+ /**
+ * Enable qemu tracing. For this to work requires running everything inside
+ * the qemu emulator; otherwise, this method will have no effect. The trace
+ * file is specified on the command line when the emulator is started. For
+ * example, the following command line <br />
+ * <code>emulator -trace foo</code><br />
+ * will start running the emulator and create a trace file named "foo". This
+ * method simply enables writing the trace records to the trace file.
+ *
+ * <p>
+ * The main differences between this and {@link #startMethodTracing()} are
+ * that tracing in the qemu emulator traces every cpu instruction of every
+ * process, including kernel code, so we have more complete information,
+ * including all context switches. We can also get more detailed information
+ * such as cache misses. The sequence of calls is determined by
+ * post-processing the instruction trace. The qemu tracing is also done
+ * without modifying the application or perturbing the timing of calls
+ * because no instrumentation is added to the application being traced.
+ * </p>
+ *
+ * <p>
+ * One limitation of using this method compared to using
+ * {@link #startMethodTracing()} on the real device is that the emulator
+ * does not model all of the real hardware effects such as memory and
+ * bus contention. The emulator also has a simple cache model and cannot
+ * capture all the complexities of a real cache.
+ * </p>
+ */
+ public static void startNativeTracing() {
+ // Open the sysfs file for writing and write "1" to it.
+ PrintWriter outStream = null;
+ try {
+ FileOutputStream fos = new FileOutputStream(SYSFS_QEMU_TRACE_STATE);
+ outStream = new PrintWriter(new OutputStreamWriter(fos));
+ outStream.println("1");
+ } catch (Exception e) {
+ } finally {
+ if (outStream != null)
+ outStream.close();
+ }
+
+ VMDebug.startEmulatorTracing();
+ }
+
+ /**
+ * Stop qemu tracing. See {@link #startNativeTracing()} to start tracing.
+ *
+ * <p>Tracing can be started and stopped as many times as desired. When
+ * the qemu emulator itself is stopped then the buffered trace records
+ * are flushed and written to the trace file. In fact, it is not necessary
+ * to call this method at all; simply killing qemu is sufficient. But
+ * starting and stopping a trace is useful for examining a specific
+ * region of code.</p>
+ */
+ public static void stopNativeTracing() {
+ VMDebug.stopEmulatorTracing();
+
+ // Open the sysfs file for writing and write "0" to it.
+ PrintWriter outStream = null;
+ try {
+ FileOutputStream fos = new FileOutputStream(SYSFS_QEMU_TRACE_STATE);
+ outStream = new PrintWriter(new OutputStreamWriter(fos));
+ outStream.println("0");
+ } catch (Exception e) {
+ // We could print an error message here but we probably want
+ // to quietly ignore errors if we are not running in the emulator.
+ } finally {
+ if (outStream != null)
+ outStream.close();
+ }
+ }
+
+ /**
+ * Enable "emulator traces", in which information about the current
+ * method is made available to the "emulator -trace" feature. There
+ * is no corresponding "disable" call -- this is intended for use by
+ * the framework when tracing should be turned on and left that way, so
+ * that traces captured with F9/F10 will include the necessary data.
+ *
+ * This puts the VM into "profile" mode, which has performance
+ * consequences.
+ *
+ * To temporarily enable tracing, use {@link #startNativeTracing()}.
+ */
+ public static void enableEmulatorTraceOutput() {
+ VMDebug.startEmulatorTracing();
+ }
+
+ /**
+ * Start method tracing with default log name and buffer size. See <a
+href="{@docRoot}reference/traceview.html">Running the Traceview Debugging Program</a> for
+ * information about reading these files. Call stopMethodTracing() to stop
+ * tracing.
+ */
+ public static void startMethodTracing() {
+ VMDebug.startMethodTracing(DEFAULT_TRACE_FILE_PATH, 0, 0);
+ }
+
+ /**
+ * Start method tracing, specifying the trace log file name. The trace
+ * file will be put under "/sdcard" unless an absolute path is given.
+ * See <a
+ href="{@docRoot}reference/traceview.html">Running the Traceview Debugging Program</a> for
+ * information about reading trace files.
+ *
+ * @param traceName Name for the trace log file to create.
+ * If no name argument is given, this value defaults to "/sdcard/dmtrace.trace".
+ * If the files already exist, they will be truncated.
+ * If the trace file given does not end in ".trace", it will be appended for you.
+ */
+ public static void startMethodTracing(String traceName) {
+ startMethodTracing(traceName, 0, 0);
+ }
+
+ /**
+ * Start method tracing, specifying the trace log file name and the
+ * buffer size. The trace files will be put under "/sdcard" unless an
+ * absolute path is given. See <a
+ href="{@docRoot}reference/traceview.html">Running the Traceview Debugging Program</a> for
+ * information about reading trace files.
+ * @param traceName Name for the trace log file to create.
+ * If no name argument is given, this value defaults to "/sdcard/dmtrace.trace".
+ * If the files already exist, they will be truncated.
+ * If the trace file given does not end in ".trace", it will be appended for you.
+ *
+ * @param bufferSize The maximum amount of trace data we gather. If not given, it defaults to 8MB.
+ */
+ public static void startMethodTracing(String traceName, int bufferSize) {
+ startMethodTracing(traceName, bufferSize, 0);
+ }
+
+ /**
+ * Start method tracing, specifying the trace log file name and the
+ * buffer size. The trace files will be put under "/sdcard" unless an
+ * absolute path is given. See <a
+ href="{@docRoot}reference/traceview.html">Running the Traceview Debugging Program</a> for
+ * information about reading trace files.
+ *
+ * <p>
+ * When method tracing is enabled, the VM will run more slowly than
+ * usual, so the timings from the trace files should only be considered
+ * in relative terms (e.g. was run #1 faster than run #2). The times
+ * for native methods will not change, so don't try to use this to
+ * compare the performance of interpreted and native implementations of the
+ * same method. As an alternative, consider using "native" tracing
+ * in the emulator via {@link #startNativeTracing()}.
+ * </p>
+ *
+ * @param traceName Name for the trace log file to create.
+ * If no name argument is given, this value defaults to "/sdcard/dmtrace.trace".
+ * If the files already exist, they will be truncated.
+ * If the trace file given does not end in ".trace", it will be appended for you.
+ * @param bufferSize The maximum amount of trace data we gather. If not given, it defaults to 8MB.
+ */
+ public static void startMethodTracing(String traceName, int bufferSize,
+ int flags) {
+
+ String pathName = traceName;
+ if (pathName.charAt(0) != '/')
+ pathName = DEFAULT_TRACE_PATH_PREFIX + pathName;
+ if (!pathName.endsWith(DEFAULT_TRACE_EXTENSION))
+ pathName = pathName + DEFAULT_TRACE_EXTENSION;
+
+ VMDebug.startMethodTracing(pathName, bufferSize, flags);
+ }
+
+ /**
+ * Stop method tracing.
+ */
+ public static void stopMethodTracing() {
+ VMDebug.stopMethodTracing();
+ }
+
+ /**
+ * Get an indication of thread CPU usage. The value returned
+ * indicates the amount of time that the current thread has spent
+ * executing code or waiting for certain types of I/O.
+ *
+ * The time is expressed in nanoseconds, and is only meaningful
+ * when compared to the result from an earlier call. Note that
+ * nanosecond resolution does not imply nanosecond accuracy.
+ *
+ * On system which don't support this operation, the call returns -1.
+ */
+ public static long threadCpuTimeNanos() {
+ return VMDebug.threadCpuTimeNanos();
+ }
+
+ /**
+ * Count the number and aggregate size of memory allocations between
+ * two points.
+ *
+ * The "start" function resets the counts and enables counting. The
+ * "stop" function disables the counting so that the analysis code
+ * doesn't cause additional allocations. The "get" function returns
+ * the specified value.
+ *
+ * Counts are kept for the system as a whole and for each thread.
+ * The per-thread counts for threads other than the current thread
+ * are not cleared by the "reset" or "start" calls.
+ */
+ public static void startAllocCounting() {
+ VMDebug.startAllocCounting();
+ }
+ public static void stopAllocCounting() {
+ VMDebug.stopAllocCounting();
+ }
+
+ public static int getGlobalAllocCount() {
+ return VMDebug.getAllocCount(VMDebug.KIND_GLOBAL_ALLOCATED_OBJECTS);
+ }
+ public static int getGlobalAllocSize() {
+ return VMDebug.getAllocCount(VMDebug.KIND_GLOBAL_ALLOCATED_BYTES);
+ }
+ public static int getGlobalFreedCount() {
+ return VMDebug.getAllocCount(VMDebug.KIND_GLOBAL_FREED_OBJECTS);
+ }
+ public static int getGlobalFreedSize() {
+ return VMDebug.getAllocCount(VMDebug.KIND_GLOBAL_FREED_BYTES);
+ }
+ public static int getGlobalExternalAllocCount() {
+ return VMDebug.getAllocCount(VMDebug.KIND_GLOBAL_EXT_ALLOCATED_OBJECTS);
+ }
+ public static int getGlobalExternalAllocSize() {
+ return VMDebug.getAllocCount(VMDebug.KIND_GLOBAL_EXT_ALLOCATED_BYTES);
+ }
+ public static int getGlobalExternalFreedCount() {
+ return VMDebug.getAllocCount(VMDebug.KIND_GLOBAL_EXT_FREED_OBJECTS);
+ }
+ public static int getGlobalExternalFreedSize() {
+ return VMDebug.getAllocCount(VMDebug.KIND_GLOBAL_EXT_FREED_BYTES);
+ }
+ public static int getGlobalGcInvocationCount() {
+ return VMDebug.getAllocCount(VMDebug.KIND_GLOBAL_GC_INVOCATIONS);
+ }
+ public static int getThreadAllocCount() {
+ return VMDebug.getAllocCount(VMDebug.KIND_THREAD_ALLOCATED_OBJECTS);
+ }
+ public static int getThreadAllocSize() {
+ return VMDebug.getAllocCount(VMDebug.KIND_THREAD_ALLOCATED_BYTES);
+ }
+ public static int getThreadExternalAllocCount() {
+ return VMDebug.getAllocCount(VMDebug.KIND_THREAD_EXT_ALLOCATED_OBJECTS);
+ }
+ public static int getThreadExternalAllocSize() {
+ return VMDebug.getAllocCount(VMDebug.KIND_THREAD_EXT_ALLOCATED_BYTES);
+ }
+ public static int getThreadGcInvocationCount() {
+ return VMDebug.getAllocCount(VMDebug.KIND_THREAD_GC_INVOCATIONS);
+ }
+
+ public static void resetGlobalAllocCount() {
+ VMDebug.resetAllocCount(VMDebug.KIND_GLOBAL_ALLOCATED_OBJECTS);
+ }
+ public static void resetGlobalAllocSize() {
+ VMDebug.resetAllocCount(VMDebug.KIND_GLOBAL_ALLOCATED_BYTES);
+ }
+ public static void resetGlobalFreedCount() {
+ VMDebug.resetAllocCount(VMDebug.KIND_GLOBAL_FREED_OBJECTS);
+ }
+ public static void resetGlobalFreedSize() {
+ VMDebug.resetAllocCount(VMDebug.KIND_GLOBAL_FREED_BYTES);
+ }
+ public static void resetGlobalExternalAllocCount() {
+ VMDebug.resetAllocCount(VMDebug.KIND_GLOBAL_EXT_ALLOCATED_OBJECTS);
+ }
+ public static void resetGlobalExternalAllocSize() {
+ VMDebug.resetAllocCount(VMDebug.KIND_GLOBAL_EXT_ALLOCATED_BYTES);
+ }
+ public static void resetGlobalExternalFreedCount() {
+ VMDebug.resetAllocCount(VMDebug.KIND_GLOBAL_EXT_FREED_OBJECTS);
+ }
+ public static void resetGlobalExternalFreedSize() {
+ VMDebug.resetAllocCount(VMDebug.KIND_GLOBAL_EXT_FREED_BYTES);
+ }
+ public static void resetGlobalGcInvocationCount() {
+ VMDebug.resetAllocCount(VMDebug.KIND_GLOBAL_GC_INVOCATIONS);
+ }
+ public static void resetThreadAllocCount() {
+ VMDebug.resetAllocCount(VMDebug.KIND_THREAD_ALLOCATED_OBJECTS);
+ }
+ public static void resetThreadAllocSize() {
+ VMDebug.resetAllocCount(VMDebug.KIND_THREAD_ALLOCATED_BYTES);
+ }
+ public static void resetThreadExternalAllocCount() {
+ VMDebug.resetAllocCount(VMDebug.KIND_THREAD_EXT_ALLOCATED_OBJECTS);
+ }
+ public static void resetThreadExternalAllocSize() {
+ VMDebug.resetAllocCount(VMDebug.KIND_THREAD_EXT_ALLOCATED_BYTES);
+ }
+ public static void resetThreadGcInvocationCount() {
+ VMDebug.resetAllocCount(VMDebug.KIND_THREAD_GC_INVOCATIONS);
+ }
+ public static void resetAllCounts() {
+ VMDebug.resetAllocCount(VMDebug.KIND_ALL_COUNTS);
+ }
+
+ /**
+ * Returns the size of the native heap.
+ * @return The size of the native heap in bytes.
+ */
+ public static native long getNativeHeapSize();
+
+ /**
+ * Returns the amount of allocated memory in the native heap.
+ * @return The allocated size in bytes.
+ */
+ public static native long getNativeHeapAllocatedSize();
+
+ /**
+ * Returns the amount of free memory in the native heap.
+ * @return The freed size in bytes.
+ */
+ public static native long getNativeHeapFreeSize();
+
+ /**
+ * Retrieves information about this processes memory usages. This information is broken down by
+ * how much is in use by dalivk, the native heap, and everything else.
+ */
+ public static native void getMemoryInfo(MemoryInfo memoryInfo);
+
+ /**
+ * Establish an object allocation limit in the current thread. Useful
+ * for catching regressions in code that is expected to operate
+ * without causing any allocations.
+ *
+ * Pass in the maximum number of allowed allocations. Use -1 to disable
+ * the limit. Returns the previous limit.
+ *
+ * The preferred way to use this is:
+ *
+ * int prevLimit = -1;
+ * try {
+ * prevLimit = Debug.setAllocationLimit(0);
+ * ... do stuff that's not expected to allocate memory ...
+ * } finally {
+ * Debug.setAllocationLimit(prevLimit);
+ * }
+ *
+ * This allows limits to be nested. The try/finally ensures that the
+ * limit is reset if something fails.
+ *
+ * Exceeding the limit causes a dalvik.system.AllocationLimitError to
+ * be thrown from a memory allocation call. The limit is reset to -1
+ * when this happens.
+ *
+ * The feature may be disabled in the VM configuration. If so, this
+ * call has no effect, and always returns -1.
+ */
+ public static int setAllocationLimit(int limit) {
+ return VMDebug.setAllocationLimit(limit);
+ }
+
+ /**
+ * Establish a global object allocation limit. This is similar to
+ * {@link #setAllocationLimit(int)} but applies to all threads in
+ * the VM. It will coexist peacefully with per-thread limits.
+ *
+ * [ The value of "limit" is currently restricted to 0 (no allocations
+ * allowed) or -1 (no global limit). This may be changed in a future
+ * release. ]
+ */
+ public static int setGlobalAllocationLimit(int limit) {
+ if (limit != 0 && limit != -1)
+ throw new IllegalArgumentException("limit must be 0 or -1");
+ return VMDebug.setGlobalAllocationLimit(limit);
+ }
+
+ /**
+ * Dump a list of all currently loaded class to the log file.
+ *
+ * @param flags See constants above.
+ */
+ public static void printLoadedClasses(int flags) {
+ VMDebug.printLoadedClasses(flags);
+ }
+
+ /**
+ * Get the number of loaded classes.
+ * @return the number of loaded classes.
+ */
+ public static int getLoadedClassCount() {
+ return VMDebug.getLoadedClassCount();
+ }
+
+ /**
+ * Returns the number of sent transactions from this process.
+ * @return The number of sent transactions or -1 if it could not read t.
+ */
+ public static native int getBinderSentTransactions();
+
+ /**
+ * Returns the number of received transactions from the binder driver.
+ * @return The number of received transactions or -1 if it could not read the stats.
+ */
+ public static native int getBinderReceivedTransactions();
+
+ /**
+ * Returns the number of active local Binder objects that exist in the
+ * current process.
+ */
+ public static final native int getBinderLocalObjectCount();
+
+ /**
+ * Returns the number of references to remote proxy Binder objects that
+ * exist in the current process.
+ */
+ public static final native int getBinderProxyObjectCount();
+
+ /**
+ * Returns the number of death notification links to Binder objects that
+ * exist in the current process.
+ */
+ public static final native int getBinderDeathObjectCount();
+
+ /**
+ * API for gathering and querying instruction counts.
+ *
+ * Example usage:
+ * Debug.InstructionCount icount = new Debug.InstructionCount();
+ * icount.resetAndStart();
+ * [... do lots of stuff ...]
+ * if (icount.collect()) {
+ * System.out.println("Total instructions executed: "
+ * + icount.globalTotal());
+ * System.out.println("Method invocations: "
+ * + icount.globalMethodInvocations());
+ * }
+ */
+ public static class InstructionCount {
+ private static final int NUM_INSTR = 256;
+
+ private int[] mCounts;
+
+ public InstructionCount() {
+ mCounts = new int[NUM_INSTR];
+ }
+
+ /**
+ * Reset counters and ensure counts are running. Counts may
+ * have already been running.
+ *
+ * @return true if counting was started
+ */
+ public boolean resetAndStart() {
+ try {
+ VMDebug.startInstructionCounting();
+ VMDebug.resetInstructionCount();
+ } catch (UnsupportedOperationException uoe) {
+ return false;
+ }
+ return true;
+ }
+
+ /**
+ * Collect instruction counts. May or may not stop the
+ * counting process.
+ */
+ public boolean collect() {
+ try {
+ VMDebug.stopInstructionCounting();
+ VMDebug.getInstructionCount(mCounts);
+ } catch (UnsupportedOperationException uoe) {
+ return false;
+ }
+ return true;
+ }
+
+ /**
+ * Return the total number of instructions executed globally (i.e. in
+ * all threads).
+ */
+ public int globalTotal() {
+ int count = 0;
+ for (int i = 0; i < NUM_INSTR; i++)
+ count += mCounts[i];
+ return count;
+ }
+
+ /**
+ * Return the total number of method-invocation instructions
+ * executed globally.
+ */
+ public int globalMethodInvocations() {
+ int count = 0;
+
+ //count += mCounts[Opcodes.OP_EXECUTE_INLINE];
+ count += mCounts[Opcodes.OP_INVOKE_VIRTUAL];
+ count += mCounts[Opcodes.OP_INVOKE_SUPER];
+ count += mCounts[Opcodes.OP_INVOKE_DIRECT];
+ count += mCounts[Opcodes.OP_INVOKE_STATIC];
+ count += mCounts[Opcodes.OP_INVOKE_INTERFACE];
+ count += mCounts[Opcodes.OP_INVOKE_VIRTUAL_RANGE];
+ count += mCounts[Opcodes.OP_INVOKE_SUPER_RANGE];
+ count += mCounts[Opcodes.OP_INVOKE_DIRECT_RANGE];
+ count += mCounts[Opcodes.OP_INVOKE_STATIC_RANGE];
+ count += mCounts[Opcodes.OP_INVOKE_INTERFACE_RANGE];
+ //count += mCounts[Opcodes.OP_INVOKE_DIRECT_EMPTY];
+ count += mCounts[Opcodes.OP_INVOKE_VIRTUAL_QUICK];
+ count += mCounts[Opcodes.OP_INVOKE_VIRTUAL_QUICK_RANGE];
+ count += mCounts[Opcodes.OP_INVOKE_SUPER_QUICK];
+ count += mCounts[Opcodes.OP_INVOKE_SUPER_QUICK_RANGE];
+ return count;
+ }
+ };
+}