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Diffstat (limited to 'core/java/android/util/MathUtils.java')
-rw-r--r-- | core/java/android/util/MathUtils.java | 176 |
1 files changed, 176 insertions, 0 deletions
diff --git a/core/java/android/util/MathUtils.java b/core/java/android/util/MathUtils.java new file mode 100644 index 0000000..b35dd1e --- /dev/null +++ b/core/java/android/util/MathUtils.java @@ -0,0 +1,176 @@ +/* + * Copyright (C) 2009 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +package android.util; + +import java.util.Random; + +/** + * A class that contains utility methods related to numbers. + * + * @hide Pending API council approval + */ +public final class MathUtils { + private static final Random sRandom = new Random(); + private static final float DEG_TO_RAD = 3.1415926f / 180.0f; + private static final float RAD_TO_DEG = 180.0f / 3.1415926f; + + private MathUtils() { + } + + public static float abs(float v) { + return v > 0 ? v : -v; + } + + public static int constrain(int amount, int low, int high) { + return amount < low ? low : (amount > high ? high : amount); + } + + public static float constrain(float amount, float low, float high) { + return amount < low ? low : (amount > high ? high : amount); + } + + public static float log(float a) { + return (float) Math.log(a); + } + + public static float exp(float a) { + return (float) Math.exp(a); + } + + public static float pow(float a, float b) { + return (float) Math.pow(a, b); + } + + public static float max(float a, float b) { + return a > b ? a : b; + } + + public static float max(int a, int b) { + return a > b ? a : b; + } + + public static float max(float a, float b, float c) { + return a > b ? (a > c ? a : c) : (b > c ? b : c); + } + + public static float max(int a, int b, int c) { + return a > b ? (a > c ? a : c) : (b > c ? b : c); + } + + public static float min(float a, float b) { + return a < b ? a : b; + } + + public static float min(int a, int b) { + return a < b ? a : b; + } + + public static float min(float a, float b, float c) { + return a < b ? (a < c ? a : c) : (b < c ? b : c); + } + + public static float min(int a, int b, int c) { + return a < b ? (a < c ? a : c) : (b < c ? b : c); + } + + public static float dist(float x1, float y1, float x2, float y2) { + final float x = (x2 - x1); + final float y = (y2 - y1); + return (float) Math.sqrt(x * x + y * y); + } + + public static float dist(float x1, float y1, float z1, float x2, float y2, float z2) { + final float x = (x2 - x1); + final float y = (y2 - y1); + final float z = (z2 - z1); + return (float) Math.sqrt(x * x + y * y + z * z); + } + + public static float mag(float a, float b) { + return (float) Math.sqrt(a * a + b * b); + } + + public static float mag(float a, float b, float c) { + return (float) Math.sqrt(a * a + b * b + c * c); + } + + public static float sq(float v) { + return v * v; + } + + public static float radians(float degrees) { + return degrees * DEG_TO_RAD; + } + + public static float degrees(float radians) { + return radians * RAD_TO_DEG; + } + + public static float acos(float value) { + return (float) Math.acos(value); + } + + public static float asin(float value) { + return (float) Math.asin(value); + } + + public static float atan(float value) { + return (float) Math.atan(value); + } + + public static float atan2(float a, float b) { + return (float) Math.atan2(a, b); + } + + public static float tan(float angle) { + return (float) Math.tan(angle); + } + + public static float lerp(float start, float stop, float amount) { + return start + (stop - start) * amount; + } + + public static float norm(float start, float stop, float value) { + return (value - start) / (stop - start); + } + + public static float map(float minStart, float minStop, float maxStart, float maxStop, float value) { + return maxStart + (maxStart - maxStop) * ((value - minStart) / (minStop - minStart)); + } + + public static int random(int howbig) { + return (int) (sRandom.nextFloat() * howbig); + } + + public static int random(int howsmall, int howbig) { + if (howsmall >= howbig) return howsmall; + return (int) (sRandom.nextFloat() * (howbig - howsmall) + howsmall); + } + + public static float random(float howbig) { + return sRandom.nextFloat() * howbig; + } + + public static float random(float howsmall, float howbig) { + if (howsmall >= howbig) return howsmall; + return sRandom.nextFloat() * (howbig - howsmall) + howsmall; + } + + public static void randomSeed(long seed) { + sRandom.setSeed(seed); + } +} |