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+/*
+ * Copyright (C) 2013 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package android.view;
+
+import dalvik.system.CloseGuard;
+import android.graphics.Bitmap;
+import android.graphics.Rect;
+import android.graphics.Region;
+import android.os.IBinder;
+import android.os.SystemProperties;
+import android.util.Log;
+
+/**
+ * SurfaceControl
+ * @hide
+ */
+public class SurfaceControl {
+ private static final String TAG = "SurfaceControl";
+ private final CloseGuard mCloseGuard = CloseGuard.get();
+ private String mName;
+ int mNativeObject; // package visibility only for Surface.java access
+
+ private static final boolean HEADLESS = "1".equals(
+ SystemProperties.get("ro.config.headless", "0"));
+
+ /**
+ * Exception thrown when a surface couldn't be created or resized.
+ */
+ public static class OutOfResourcesException extends Exception {
+ public OutOfResourcesException() {
+ }
+ public OutOfResourcesException(String name) {
+ super(name);
+ }
+ }
+
+ /* flags used in constructor (keep in sync with ISurfaceComposerClient.h) */
+
+ /**
+ * Surface creation flag: Surface is created hidden
+ */
+ public static final int HIDDEN = 0x00000004;
+
+ /**
+ * Surface creation flag: The surface contains secure content, special
+ * measures will be taken to disallow the surface's content to be copied
+ * from another process. In particular, screenshots and VNC servers will
+ * be disabled, but other measures can take place, for instance the
+ * surface might not be hardware accelerated.
+ *
+ */
+ public static final int SECURE = 0x00000080;
+
+ /**
+ * Surface creation flag: Creates a surface where color components are interpreted
+ * as "non pre-multiplied" by their alpha channel. Of course this flag is
+ * meaningless for surfaces without an alpha channel. By default
+ * surfaces are pre-multiplied, which means that each color component is
+ * already multiplied by its alpha value. In this case the blending
+ * equation used is:
+ *
+ * DEST = SRC + DEST * (1-SRC_ALPHA)
+ *
+ * By contrast, non pre-multiplied surfaces use the following equation:
+ *
+ * DEST = SRC * SRC_ALPHA * DEST * (1-SRC_ALPHA)
+ *
+ * pre-multiplied surfaces must always be used if transparent pixels are
+ * composited on top of each-other into the surface. A pre-multiplied
+ * surface can never lower the value of the alpha component of a given
+ * pixel.
+ *
+ * In some rare situations, a non pre-multiplied surface is preferable.
+ *
+ */
+ public static final int NON_PREMULTIPLIED = 0x00000100;
+
+ /**
+ * Surface creation flag: Indicates that the surface must be considered opaque,
+ * even if its pixel format is set to translucent. This can be useful if an
+ * application needs full RGBA 8888 support for instance but will
+ * still draw every pixel opaque.
+ *
+ */
+ public static final int OPAQUE = 0x00000400;
+
+ /**
+ * Surface creation flag: Application requires a hardware-protected path to an
+ * external display sink. If a hardware-protected path is not available,
+ * then this surface will not be displayed on the external sink.
+ *
+ */
+ public static final int PROTECTED_APP = 0x00000800;
+
+ // 0x1000 is reserved for an independent DRM protected flag in framework
+
+ /**
+ * Surface creation flag: Creates a normal surface.
+ * This is the default.
+ *
+ */
+ public static final int FX_SURFACE_NORMAL = 0x00000000;
+
+ /**
+ * Surface creation flag: Creates a Blur surface.
+ * Everything behind this surface is blurred by some amount.
+ * The quality and refresh speed of the blur effect is not settable or guaranteed.
+ * It is an error to lock a Blur surface, since it doesn't have a backing store.
+ *
+ * @deprecated
+ */
+ @Deprecated
+ public static final int FX_SURFACE_BLUR = 0x00010000;
+
+ /**
+ * Surface creation flag: Creates a Dim surface.
+ * Everything behind this surface is dimmed by the amount specified
+ * in {@link #setAlpha}. It is an error to lock a Dim surface, since it
+ * doesn't have a backing store.
+ *
+ */
+ public static final int FX_SURFACE_DIM = 0x00020000;
+
+ /**
+ *
+ */
+ public static final int FX_SURFACE_SCREENSHOT = 0x00030000;
+
+ /**
+ * Mask used for FX values above.
+ *
+ */
+ public static final int FX_SURFACE_MASK = 0x000F0000;
+
+ /* flags used with setFlags() (keep in sync with ISurfaceComposer.h) */
+
+ /**
+ * Surface flag: Hide the surface.
+ * Equivalent to calling hide().
+ */
+ public static final int SURFACE_HIDDEN = 0x01;
+
+
+ /* built-in physical display ids (keep in sync with ISurfaceComposer.h)
+ * these are different from the logical display ids used elsewhere in the framework */
+
+ /**
+ * Built-in physical display id: Main display.
+ * Use only with {@link SurfaceControl#getBuiltInDisplay()}.
+ */
+ public static final int BUILT_IN_DISPLAY_ID_MAIN = 0;
+
+ /**
+ * Built-in physical display id: Attached HDMI display.
+ * Use only with {@link SurfaceControl#getBuiltInDisplay()}.
+ */
+ public static final int BUILT_IN_DISPLAY_ID_HDMI = 1;
+
+
+
+ /**
+ * Create a surface with a name.
+ *
+ * The surface creation flags specify what kind of surface to create and
+ * certain options such as whether the surface can be assumed to be opaque
+ * and whether it should be initially hidden. Surfaces should always be
+ * created with the {@link #HIDDEN} flag set to ensure that they are not
+ * made visible prematurely before all of the surface's properties have been
+ * configured.
+ *
+ * Good practice is to first create the surface with the {@link #HIDDEN} flag
+ * specified, open a transaction, set the surface layer, layer stack, alpha,
+ * and position, call {@link #show} if appropriate, and close the transaction.
+ *
+ * @param session The surface session, must not be null.
+ * @param name The surface name, must not be null.
+ * @param w The surface initial width.
+ * @param h The surface initial height.
+ * @param flags The surface creation flags. Should always include {@link #HIDDEN}
+ * in the creation flags.
+ */
+ public SurfaceControl(SurfaceSession session,
+ String name, int w, int h, int format, int flags)
+ throws OutOfResourcesException {
+ if (session == null) {
+ throw new IllegalArgumentException("session must not be null");
+ }
+ if (name == null) {
+ throw new IllegalArgumentException("name must not be null");
+ }
+
+ if ((flags & SurfaceControl.HIDDEN) == 0) {
+ Log.w(TAG, "Surfaces should always be created with the HIDDEN flag set "
+ + "to ensure that they are not made visible prematurely before "
+ + "all of the surface's properties have been configured. "
+ + "Set the other properties and make the surface visible within "
+ + "a transaction. New surface name: " + name,
+ new Throwable());
+ }
+
+ checkHeadless();
+
+ mName = name;
+ mNativeObject = nativeCreate(session, name, w, h, format, flags);
+ if (mNativeObject == 0) {
+ throw new OutOfResourcesException(
+ "Couldn't allocate SurfaceControl native object");
+ }
+
+ mCloseGuard.open("release");
+ }
+
+ @Override
+ protected void finalize() throws Throwable {
+ try {
+ if (mCloseGuard != null) {
+ mCloseGuard.warnIfOpen();
+ }
+ if (mNativeObject != 0) {
+ nativeRelease(mNativeObject);
+ }
+ } finally {
+ super.finalize();
+ }
+ }
+
+ @Override
+ public String toString() {
+ return "Surface(name=" + mName + ")";
+ }
+
+ /**
+ * Release the local reference to the server-side surface.
+ * Always call release() when you're done with a Surface.
+ * This will make the surface invalid.
+ */
+ public void release() {
+ if (mNativeObject != 0) {
+ nativeRelease(mNativeObject);
+ mNativeObject = 0;
+ }
+ mCloseGuard.close();
+ }
+
+ /**
+ * Free all server-side state associated with this surface and
+ * release this object's reference. This method can only be
+ * called from the process that created the service.
+ */
+ public void destroy() {
+ if (mNativeObject != 0) {
+ nativeDestroy(mNativeObject);
+ mNativeObject = 0;
+ }
+ mCloseGuard.close();
+ }
+
+ private void checkNotReleased() {
+ if (mNativeObject == 0) throw new NullPointerException(
+ "mNativeObject is null. Have you called release() already?");
+ }
+
+ /*
+ * set surface parameters.
+ * needs to be inside open/closeTransaction block
+ */
+
+ /** start a transaction */
+ public static void openTransaction() {
+ nativeOpenTransaction();
+ }
+
+ /** end a transaction */
+ public static void closeTransaction() {
+ nativeCloseTransaction();
+ }
+
+ /** flag the transaction as an animation */
+ public static void setAnimationTransaction() {
+ nativeSetAnimationTransaction();
+ }
+
+ public void setLayer(int zorder) {
+ checkNotReleased();
+ nativeSetLayer(mNativeObject, zorder);
+ }
+
+ public void setPosition(int x, int y) {
+ checkNotReleased();
+ nativeSetPosition(mNativeObject, (float)x, (float)y);
+ }
+
+ public void setPosition(float x, float y) {
+ checkNotReleased();
+ nativeSetPosition(mNativeObject, x, y);
+ }
+
+ public void setSize(int w, int h) {
+ checkNotReleased();
+ nativeSetSize(mNativeObject, w, h);
+ }
+
+ public void hide() {
+ checkNotReleased();
+ nativeSetFlags(mNativeObject, SURFACE_HIDDEN, SURFACE_HIDDEN);
+ }
+
+ public void show() {
+ checkNotReleased();
+ nativeSetFlags(mNativeObject, 0, SURFACE_HIDDEN);
+ }
+
+ public void setTransparentRegionHint(Region region) {
+ checkNotReleased();
+ nativeSetTransparentRegionHint(mNativeObject, region);
+ }
+
+ public void setAlpha(float alpha) {
+ checkNotReleased();
+ nativeSetAlpha(mNativeObject, alpha);
+ }
+
+ public void setMatrix(float dsdx, float dtdx, float dsdy, float dtdy) {
+ checkNotReleased();
+ nativeSetMatrix(mNativeObject, dsdx, dtdx, dsdy, dtdy);
+ }
+
+ public void setFlags(int flags, int mask) {
+ checkNotReleased();
+ nativeSetFlags(mNativeObject, flags, mask);
+ }
+
+ public void setWindowCrop(Rect crop) {
+ checkNotReleased();
+ if (crop != null) {
+ nativeSetWindowCrop(mNativeObject,
+ crop.left, crop.top, crop.right, crop.bottom);
+ } else {
+ nativeSetWindowCrop(mNativeObject, 0, 0, 0, 0);
+ }
+ }
+
+ public void setLayerStack(int layerStack) {
+ checkNotReleased();
+ nativeSetLayerStack(mNativeObject, layerStack);
+ }
+
+ /*
+ * set display parameters.
+ * needs to be inside open/closeTransaction block
+ */
+
+ /**
+ * Describes the properties of a physical display known to surface flinger.
+ */
+ public static final class PhysicalDisplayInfo {
+ public int width;
+ public int height;
+ public float refreshRate;
+ public float density;
+ public float xDpi;
+ public float yDpi;
+ public boolean secure;
+
+ public PhysicalDisplayInfo() {
+ }
+
+ public PhysicalDisplayInfo(PhysicalDisplayInfo other) {
+ copyFrom(other);
+ }
+
+ @Override
+ public boolean equals(Object o) {
+ return o instanceof PhysicalDisplayInfo && equals((PhysicalDisplayInfo)o);
+ }
+
+ public boolean equals(PhysicalDisplayInfo other) {
+ return other != null
+ && width == other.width
+ && height == other.height
+ && refreshRate == other.refreshRate
+ && density == other.density
+ && xDpi == other.xDpi
+ && yDpi == other.yDpi
+ && secure == other.secure;
+ }
+
+ @Override
+ public int hashCode() {
+ return 0; // don't care
+ }
+
+ public void copyFrom(PhysicalDisplayInfo other) {
+ width = other.width;
+ height = other.height;
+ refreshRate = other.refreshRate;
+ density = other.density;
+ xDpi = other.xDpi;
+ yDpi = other.yDpi;
+ secure = other.secure;
+ }
+
+ // For debugging purposes
+ @Override
+ public String toString() {
+ return "PhysicalDisplayInfo{" + width + " x " + height + ", " + refreshRate + " fps, "
+ + "density " + density + ", " + xDpi + " x " + yDpi + " dpi, secure " + secure
+ + "}";
+ }
+ }
+
+ public static void unblankDisplay(IBinder displayToken) {
+ if (displayToken == null) {
+ throw new IllegalArgumentException("displayToken must not be null");
+ }
+ nativeUnblankDisplay(displayToken);
+ }
+
+ public static void blankDisplay(IBinder displayToken) {
+ if (displayToken == null) {
+ throw new IllegalArgumentException("displayToken must not be null");
+ }
+ nativeBlankDisplay(displayToken);
+ }
+
+ public static boolean getDisplayInfo(IBinder displayToken, SurfaceControl.PhysicalDisplayInfo outInfo) {
+ if (displayToken == null) {
+ throw new IllegalArgumentException("displayToken must not be null");
+ }
+ if (outInfo == null) {
+ throw new IllegalArgumentException("outInfo must not be null");
+ }
+ return nativeGetDisplayInfo(displayToken, outInfo);
+ }
+
+ public static void setDisplayProjection(IBinder displayToken,
+ int orientation, Rect layerStackRect, Rect displayRect) {
+ if (displayToken == null) {
+ throw new IllegalArgumentException("displayToken must not be null");
+ }
+ if (layerStackRect == null) {
+ throw new IllegalArgumentException("layerStackRect must not be null");
+ }
+ if (displayRect == null) {
+ throw new IllegalArgumentException("displayRect must not be null");
+ }
+ nativeSetDisplayProjection(displayToken, orientation,
+ layerStackRect.left, layerStackRect.top, layerStackRect.right, layerStackRect.bottom,
+ displayRect.left, displayRect.top, displayRect.right, displayRect.bottom);
+ }
+
+ public static void setDisplayLayerStack(IBinder displayToken, int layerStack) {
+ if (displayToken == null) {
+ throw new IllegalArgumentException("displayToken must not be null");
+ }
+ nativeSetDisplayLayerStack(displayToken, layerStack);
+ }
+
+ public static void setDisplaySurface(IBinder displayToken, Surface surface) {
+ if (displayToken == null) {
+ throw new IllegalArgumentException("displayToken must not be null");
+ }
+ if (surface == null) {
+ throw new IllegalArgumentException("surface must not be null");
+ }
+ if (surface.mNativeObject == 0)
+ throw new NullPointerException("Surface native object is null. Are you using a released surface?");
+
+ nativeSetDisplaySurface(displayToken, surface.mNativeObject);
+ }
+
+ public static IBinder createDisplay(String name, boolean secure) {
+ if (name == null) {
+ throw new IllegalArgumentException("name must not be null");
+ }
+ return nativeCreateDisplay(name, secure);
+ }
+
+ public static IBinder getBuiltInDisplay(int builtInDisplayId) {
+ return nativeGetBuiltInDisplay(builtInDisplayId);
+ }
+
+
+ /**
+ * Copy the current screen contents into a bitmap and return it.
+ *
+ * @param width The desired width of the returned bitmap; the raw
+ * screen will be scaled down to this size.
+ * @param height The desired height of the returned bitmap; the raw
+ * screen will be scaled down to this size.
+ * @param minLayer The lowest (bottom-most Z order) surface layer to
+ * include in the screenshot.
+ * @param maxLayer The highest (top-most Z order) surface layer to
+ * include in the screenshot.
+ * @return Returns a Bitmap containing the screen contents, or null
+ * if an error occurs.
+ *
+ */
+ public static Bitmap screenshot(int width, int height, int minLayer, int maxLayer) {
+ // TODO: should take the display as a parameter
+ IBinder displayToken = SurfaceControl.getBuiltInDisplay(SurfaceControl.BUILT_IN_DISPLAY_ID_MAIN);
+ return nativeScreenshot(displayToken, width, height, minLayer, maxLayer, false);
+ }
+
+ /**
+ * Like {@link SurfaceControl#screenshot(int, int, int, int)} but includes all
+ * Surfaces in the screenshot.
+ *
+ */
+ public static Bitmap screenshot(int width, int height) {
+ // TODO: should take the display as a parameter
+ IBinder displayToken = SurfaceControl.getBuiltInDisplay(SurfaceControl.BUILT_IN_DISPLAY_ID_MAIN);
+ return nativeScreenshot(displayToken, width, height, 0, 0, true);
+ }
+
+ private static void checkHeadless() {
+ if (HEADLESS) {
+ throw new UnsupportedOperationException("Device is headless");
+ }
+ }
+
+
+
+ private native int nativeCreate(SurfaceSession session, String name,
+ int w, int h, int format, int flags)
+ throws OutOfResourcesException;
+ private native void nativeRelease(int nativeObject);
+ private native void nativeDestroy(int nativeObject);
+
+ private static native Bitmap nativeScreenshot(IBinder displayToken,
+ int width, int height, int minLayer, int maxLayer, boolean allLayers);
+
+ private static native void nativeOpenTransaction();
+ private static native void nativeCloseTransaction();
+ private static native void nativeSetAnimationTransaction();
+
+ private native void nativeSetLayer(int nativeObject, int zorder);
+ private native void nativeSetPosition(int nativeObject, float x, float y);
+ private native void nativeSetSize(int nativeObject, int w, int h);
+ private native void nativeSetTransparentRegionHint(int nativeObject, Region region);
+ private native void nativeSetAlpha(int nativeObject, float alpha);
+ private native void nativeSetMatrix(int nativeObject, float dsdx, float dtdx, float dsdy, float dtdy);
+ private native void nativeSetFlags(int nativeObject, int flags, int mask);
+ private native void nativeSetWindowCrop(int nativeObject, int l, int t, int r, int b);
+ private native void nativeSetLayerStack(int nativeObject, int layerStack);
+
+ private static native IBinder nativeGetBuiltInDisplay(int physicalDisplayId);
+ private static native IBinder nativeCreateDisplay(String name, boolean secure);
+ private static native void nativeSetDisplaySurface(
+ IBinder displayToken, int nativeSurfaceObject);
+ private static native void nativeSetDisplayLayerStack(
+ IBinder displayToken, int layerStack);
+ private static native void nativeSetDisplayProjection(
+ IBinder displayToken, int orientation,
+ int l, int t, int r, int b,
+ int L, int T, int R, int B);
+ private static native boolean nativeGetDisplayInfo(
+ IBinder displayToken, SurfaceControl.PhysicalDisplayInfo outInfo);
+ private static native void nativeBlankDisplay(IBinder displayToken);
+ private static native void nativeUnblankDisplay(IBinder displayToken);
+}