diff options
Diffstat (limited to 'core/java/android/view/View.java')
-rw-r--r-- | core/java/android/view/View.java | 155 |
1 files changed, 145 insertions, 10 deletions
diff --git a/core/java/android/view/View.java b/core/java/android/view/View.java index d48ab98..603ad89 100644 --- a/core/java/android/view/View.java +++ b/core/java/android/view/View.java @@ -16,6 +16,7 @@ package android.view; +import android.graphics.Camera; import com.android.internal.R; import com.android.internal.view.menu.MenuBuilder; @@ -1537,6 +1538,14 @@ public class View implements Drawable.Callback, KeyEvent.Callback, Accessibility private static final int AWAKEN_SCROLL_BARS_ON_ATTACH = 0x08000000; /** + * Indicates that pivotX or pivotY were explicitly set and we should not assume the center + * for transform operations + * + * @hide + */ + private static final int PIVOT_EXPLICITLY_SET = 0x10000000; + + /** * The parent this view is attached to. * {@hide} * @@ -1627,6 +1636,42 @@ public class View implements Drawable.Callback, KeyEvent.Callback, Accessibility private boolean mMatrixIsIdentity = true; /** + * The Camera object is used to compute a 3D matrix when rotationX or rotationY are set. + */ + private Camera mCamera = null; + + /** + * This matrix is used when computing the matrix for 3D rotations. + */ + private Matrix matrix3D = null; + + /** + * These prev values are used to recalculate a centered pivot point when necessary. The + * pivot point is only used in matrix operations (when rotation, scale, or translation are + * set), so thes values are only used then as well. + */ + private int mPrevWidth = -1; + private int mPrevHeight = -1; + + /** + * Convenience value to check for float values that are close enough to zero to be considered + * zero. + */ + private static float NONZERO_EPSILON = .001f; + + /** + * The degrees rotation around the vertical axis through the pivot point. + */ + @ViewDebug.ExportedProperty + private float mRotationY = 0f; + + /** + * The degrees rotation around the horizontal axis through the pivot point. + */ + @ViewDebug.ExportedProperty + private float mRotationX = 0f; + + /** * The degrees rotation around the pivot point. */ @ViewDebug.ExportedProperty @@ -4888,6 +4933,16 @@ public class View implements Drawable.Callback, KeyEvent.Callback, Accessibility } /** + * Utility function to determine if the value is far enough away from zero to be + * considered non-zero. + * @param value A floating point value to check for zero-ness + * @return whether the passed-in value is far enough away from zero to be considered non-zero + */ + private static boolean nonzero(float value) { + return (value < -NONZERO_EPSILON || value > NONZERO_EPSILON); + } + + /** * Recomputes the transform matrix if necessary. * * @return True if the transform matrix is the identity matrix, false otherwise. @@ -4896,10 +4951,34 @@ public class View implements Drawable.Callback, KeyEvent.Callback, Accessibility if (mMatrixDirty) { // transform-related properties have changed since the last time someone // asked for the matrix; recalculate it with the current values + + // Figure out if we need to update the pivot point + if ((mPrivateFlags & PIVOT_EXPLICITLY_SET) == 0) { + if ((mRight - mLeft) != mPrevWidth && (mBottom - mTop) != mPrevHeight) { + mPrevWidth = mRight - mLeft; + mPrevHeight = mBottom - mTop; + mPivotX = (float) mPrevWidth / 2f; + mPivotY = (float) mPrevHeight / 2f; + } + } mMatrix.reset(); mMatrix.setTranslate(mTranslationX, mTranslationY); mMatrix.preRotate(mRotation, mPivotX, mPivotY); mMatrix.preScale(mScaleX, mScaleY, mPivotX, mPivotY); + if (nonzero(mRotationX) || nonzero(mRotationY)) { + if (mCamera == null) { + mCamera = new Camera(); + matrix3D = new Matrix(); + } + mCamera.save(); + mCamera.rotateX(mRotationX); + mCamera.rotateY(mRotationY); + mCamera.getMatrix(matrix3D); + matrix3D.preTranslate(-mPivotX, -mPivotY); + matrix3D.postTranslate(mPivotX, mPivotY); + mMatrix.postConcat(matrix3D); + mCamera.restore(); + } mMatrixDirty = false; mMatrixIsIdentity = mMatrix.isIdentity(); mInverseMatrixDirty = true; @@ -4955,6 +5034,64 @@ public class View implements Drawable.Callback, KeyEvent.Callback, Accessibility } /** + * The degrees that the view is rotated around the vertical axis through the pivot point. + * + * @see #getPivotX() + * @see #getPivotY() + * @return The degrees of Y rotation. + */ + public float getRotationY() { + return mRotationY; + } + + /** + * Sets the degrees that the view is rotated around the vertical axis through pivot point. + * + * @param rotationY The degrees of Y rotation. + * @see #getPivotX() + * @see #getPivotY() + */ + public void setRotationY(float rotationY) { + if (mRotationY != rotationY) { + // Double-invalidation is necessary to capture view's old and new areas + invalidate(); + mRotationY = rotationY; + mMatrixDirty = true; + mPrivateFlags |= DRAWN; // force another invalidation with the new orientation + invalidate(); + } + } + + /** + * The degrees that the view is rotated around the horizontal axis through the pivot point. + * + * @see #getPivotX() + * @see #getPivotY() + * @return The degrees of X rotation. + */ + public float getRotationX() { + return mRotationX; + } + + /** + * Sets the degrees that the view is rotated around the horizontal axis through pivot point. + * + * @param rotationX The degrees of X rotation. + * @see #getPivotX() + * @see #getPivotY() + */ + public void setRotationX(float rotationX) { + if (mRotationX != rotationX) { + // Double-invalidation is necessary to capture view's old and new areas + invalidate(); + mRotationX = rotationX; + mMatrixDirty = true; + mPrivateFlags |= DRAWN; // force another invalidation with the new orientation + invalidate(); + } + } + + /** * The amount that the view is scaled in x around the pivot point, as a proportion of * the view's unscaled width. A value of 1, the default, means that no scaling is applied. * @@ -5035,6 +5172,9 @@ public class View implements Drawable.Callback, KeyEvent.Callback, Accessibility /** * Sets the x location of the point around which the view is * {@link #setRotation(float) rotated} and {@link #setScaleX(float) scaled}. + * By default, the pivot point is centered on the object. + * Setting this property disables this behavior and causes the view to use only the + * explicitly set pivotX and pivotY values. * * @param pivotX The x location of the pivot point. * @see #getRotation() @@ -5043,6 +5183,7 @@ public class View implements Drawable.Callback, KeyEvent.Callback, Accessibility * @see #getPivotY() */ public void setPivotX(float pivotX) { + mPrivateFlags |= PIVOT_EXPLICITLY_SET; if (mPivotX != pivotX) { // Double-invalidation is necessary to capture view's old and new areas invalidate(); @@ -5069,7 +5210,9 @@ public class View implements Drawable.Callback, KeyEvent.Callback, Accessibility /** * Sets the y location of the point around which the view is {@link #setRotation(float) rotated} - * and {@link #setScaleY(float) scaled}. + * and {@link #setScaleY(float) scaled}. By default, the pivot point is centered on the object. + * Setting this property disables this behavior and causes the view to use only the + * explicitly set pivotX and pivotY values. * * @param pivotY The y location of the pivot point. * @see #getRotation() @@ -5078,6 +5221,7 @@ public class View implements Drawable.Callback, KeyEvent.Callback, Accessibility * @see #getPivotY() */ public void setPivotY(float pivotY) { + mPrivateFlags |= PIVOT_EXPLICITLY_SET; if (mPivotY != pivotY) { // Double-invalidation is necessary to capture view's old and new areas invalidate(); @@ -5312,15 +5456,6 @@ public class View implements Drawable.Callback, KeyEvent.Callback, Accessibility * is still within the view. */ private boolean pointInView(float localX, float localY, float slop) { - if (!hasIdentityMatrix() && mAttachInfo != null) { - // non-identity matrix: transform the point into the view's coordinates - final float[] localXY = mAttachInfo.mTmpTransformLocation; - localXY[0] = localX; - localXY[1] = localY; - getInverseMatrix().mapPoints(localXY); - localX = localXY[0]; - localY = localXY[1]; - } return localX > -slop && localY > -slop && localX < ((mRight - mLeft) + slop) && localY < ((mBottom - mTop) + slop); } |