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-rw-r--r--core/java/android/view/WindowManager.java20
1 files changed, 11 insertions, 9 deletions
diff --git a/core/java/android/view/WindowManager.java b/core/java/android/view/WindowManager.java
index f9e7d18..a64ee9d 100644
--- a/core/java/android/view/WindowManager.java
+++ b/core/java/android/view/WindowManager.java
@@ -628,10 +628,18 @@ public interface WindowManager extends ViewManager {
* to which all subsequent touches of that pointer will go until that
* pointer goes up thereby enabling touches with multiple pointers
* to be split across multiple windows.
- *
- * {@hide} */
+ */
public static final int FLAG_SPLIT_TOUCH = 0x00800000;
+
+ /**
+ * Indicates whether this window should be hardware accelerated.
+ * Requesting hardware acceleration does not guarantee it will happen.
+ */
+ public static final int FLAG_HARDWARE_ACCELERATED = 0x01000000;
+ // ----- HIDDEN FLAGS.
+ // These start at the high bit and go down.
+
/**
* Flag for a window belonging to an activity that responds to {@link KeyEvent#KEYCODE_MENU}
* and therefore needs a Menu key. For devices where Menu is a physical button this flag is
@@ -643,7 +651,7 @@ public interface WindowManager extends ViewManager {
*
* {@hide}
*/
- public static final int FLAG_NEEDS_MENU_KEY = 0x01000000;
+ public static final int FLAG_NEEDS_MENU_KEY = 0x08000000;
/** Window flag: *sigh* The lock screen wants to continue running its
* animation while it is fading. A kind-of hack to allow this. Maybe
@@ -664,12 +672,6 @@ public interface WindowManager extends ViewManager {
* it is created.
* {@hide} */
public static final int FLAG_SYSTEM_ERROR = 0x40000000;
-
- /**
- * Indicates whether this window should be hardware accelerated.
- * Requesting hardware acceleration does not guarantee it will happen.
- */
- public static final int FLAG_HARDWARE_ACCELERATED = 0x80000000;
/**
* Given a particular set of window manager flags, determine whether