diff options
Diffstat (limited to 'core/java')
-rw-r--r-- | core/java/android/os/PowerManager.java | 15 | ||||
-rw-r--r-- | core/java/android/view/IWindowSession.aidl | 15 | ||||
-rw-r--r-- | core/java/android/view/ViewRootImpl.java | 16 |
3 files changed, 46 insertions, 0 deletions
diff --git a/core/java/android/os/PowerManager.java b/core/java/android/os/PowerManager.java index d52dd30..e303f61 100644 --- a/core/java/android/os/PowerManager.java +++ b/core/java/android/os/PowerManager.java @@ -205,6 +205,20 @@ public final class PowerManager { public static final int DOZE_WAKE_LOCK = 0x00000040; /** + * Wake lock level: Keep the device awake enough to allow drawing to occur. + * <p> + * This is used by the window manager to allow applications to draw while the + * system is dozing. It currently has no effect unless the power manager is in + * the dozing state. + * </p><p> + * Requires the {@link android.Manifest.permission#DEVICE_POWER} permission. + * </p> + * + * {@hide} + */ + public static final int DRAW_WAKE_LOCK = 0x00000080; + + /** * Mask for the wake lock level component of a combined wake lock level and flags integer. * * @hide @@ -489,6 +503,7 @@ public final class PowerManager { case FULL_WAKE_LOCK: case PROXIMITY_SCREEN_OFF_WAKE_LOCK: case DOZE_WAKE_LOCK: + case DRAW_WAKE_LOCK: break; default: throw new IllegalArgumentException("Must specify a valid wake lock level."); diff --git a/core/java/android/view/IWindowSession.aidl b/core/java/android/view/IWindowSession.aidl index d08ab46..fc0148f 100644 --- a/core/java/android/view/IWindowSession.aidl +++ b/core/java/android/view/IWindowSession.aidl @@ -194,4 +194,19 @@ interface IWindowSession { void onRectangleOnScreenRequested(IBinder token, in Rect rectangle); IWindowId getWindowId(IBinder window); + + /** + * When the system is dozing in a low-power partially suspended state, pokes a short + * lived wake lock and ensures that the display is ready to accept the next frame + * of content drawn in the window. + * + * This mechanism is bound to the window rather than to the display manager or the + * power manager so that the system can ensure that the window is actually visible + * and prevent runaway applications from draining the battery. This is similar to how + * FLAG_KEEP_SCREEN_ON works. + * + * This method is synchronous because it may need to acquire a wake lock before returning. + * The assumption is that this method will be called rather infrequently. + */ + void pokeDrawLock(IBinder window); } diff --git a/core/java/android/view/ViewRootImpl.java b/core/java/android/view/ViewRootImpl.java index f392682..3baf3e0 100644 --- a/core/java/android/view/ViewRootImpl.java +++ b/core/java/android/view/ViewRootImpl.java @@ -47,6 +47,7 @@ import android.os.Handler; import android.os.Looper; import android.os.Message; import android.os.ParcelFileDescriptor; +import android.os.PowerManager; import android.os.Process; import android.os.RemoteException; import android.os.SystemClock; @@ -838,6 +839,7 @@ public final class ViewRootImpl implements ViewParent, final int newDisplayState = mDisplay.getState(); if (oldDisplayState != newDisplayState) { mAttachInfo.mDisplayState = newDisplayState; + pokeDrawLockIfNeeded(); if (oldDisplayState != Display.STATE_UNKNOWN) { final int oldScreenState = toViewScreenState(oldDisplayState); final int newScreenState = toViewScreenState(newDisplayState); @@ -868,6 +870,19 @@ public final class ViewRootImpl implements ViewParent, } }; + void pokeDrawLockIfNeeded() { + final int displayState = mAttachInfo.mDisplayState; + if (mView != null && mAdded && mTraversalScheduled + && (displayState == Display.STATE_DOZE + || displayState == Display.STATE_DOZE_SUSPEND)) { + try { + mWindowSession.pokeDrawLock(mWindow); + } catch (RemoteException ex) { + // System server died, oh well. + } + } + } + @Override public void requestFitSystemWindows() { checkThread(); @@ -1042,6 +1057,7 @@ public final class ViewRootImpl implements ViewParent, scheduleConsumeBatchedInput(); } notifyRendererOfFramePending(); + pokeDrawLockIfNeeded(); } } |