diff options
Diffstat (limited to 'core/java')
-rw-r--r-- | core/java/android/widget/EdgeEffect.java | 10 |
1 files changed, 6 insertions, 4 deletions
diff --git a/core/java/android/widget/EdgeEffect.java b/core/java/android/widget/EdgeEffect.java index bb4a4cf..30752e0 100644 --- a/core/java/android/widget/EdgeEffect.java +++ b/core/java/android/widget/EdgeEffect.java @@ -68,6 +68,8 @@ public class EdgeEffect { // Minimum velocity that will be absorbed private static final int MIN_VELOCITY = 100; + // Maximum velocity, clamps at this value + private static final int MAX_VELOCITY = 10000; private static final float EPSILON = 0.001f; @@ -115,7 +117,7 @@ public class EdgeEffect { private static final float PULL_DISTANCE_ALPHA_GLOW_FACTOR = 1.1f; private static final int VELOCITY_EDGE_FACTOR = 8; - private static final int VELOCITY_GLOW_FACTOR = 16; + private static final int VELOCITY_GLOW_FACTOR = 12; private int mState = STATE_IDLE; @@ -283,10 +285,10 @@ public class EdgeEffect { */ public void onAbsorb(int velocity) { mState = STATE_ABSORB; - velocity = Math.max(MIN_VELOCITY, Math.abs(velocity)); + velocity = Math.min(Math.max(MIN_VELOCITY, Math.abs(velocity)), MAX_VELOCITY); mStartTime = AnimationUtils.currentAnimationTimeMillis(); - mDuration = 0.1f + (velocity * 0.03f); + mDuration = 0.15f + (velocity * 0.02f); // The edge should always be at least partially visible, regardless // of velocity. @@ -294,7 +296,7 @@ public class EdgeEffect { mEdgeScaleY = mEdgeScaleYStart = 0.f; // The glow depends more on the velocity, and therefore starts out // nearly invisible. - mGlowAlphaStart = 0.5f; + mGlowAlphaStart = 0.3f; mGlowScaleYStart = 0.f; // Factor the velocity by 8. Testing on device shows this works best to |