diff options
Diffstat (limited to 'core')
| -rw-r--r-- | core/jni/Android.mk | 3 | ||||
| -rw-r--r-- | core/jni/android/graphics/Camera.cpp | 5 | ||||
| -rw-r--r-- | core/jni/android/graphics/Canvas.cpp | 1330 | ||||
| -rw-r--r-- | core/jni/android/graphics/Canvas.h | 137 | ||||
| -rw-r--r-- | core/jni/android/graphics/Graphics.cpp | 3 | ||||
| -rw-r--r-- | core/jni/android/graphics/GraphicsJNI.h | 1 | ||||
| -rw-r--r-- | core/jni/android/graphics/NinePatch.cpp | 5 | ||||
| -rw-r--r-- | core/jni/android/graphics/Picture.cpp | 11 | ||||
| -rw-r--r-- | core/jni/android/graphics/Picture.h | 9 | ||||
| -rw-r--r-- | core/jni/android/graphics/SkiaCanvas.cpp | 773 | ||||
| -rw-r--r-- | core/jni/android/graphics/pdf/PdfDocument.cpp | 7 | ||||
| -rw-r--r-- | core/jni/android_graphics_Canvas.cpp | 647 | ||||
| -rw-r--r-- | core/jni/android_graphics_Picture.cpp | 9 |
13 files changed, 1583 insertions, 1357 deletions
diff --git a/core/jni/Android.mk b/core/jni/Android.mk index 0e22174..f65aab5 100644 --- a/core/jni/Android.mk +++ b/core/jni/Android.mk @@ -90,12 +90,12 @@ LOCAL_SRC_FILES:= \ android_util_Process.cpp \ android_util_StringBlock.cpp \ android_util_XmlBlock.cpp \ + android_graphics_Canvas.cpp \ android_graphics_Picture.cpp \ android/graphics/AutoDecodeCancel.cpp \ android/graphics/Bitmap.cpp \ android/graphics/BitmapFactory.cpp \ android/graphics/Camera.cpp \ - android/graphics/Canvas.cpp \ android/graphics/CanvasProperty.cpp \ android/graphics/ColorFilter.cpp \ android/graphics/DrawFilter.cpp \ @@ -122,6 +122,7 @@ LOCAL_SRC_FILES:= \ android/graphics/Rasterizer.cpp \ android/graphics/Region.cpp \ android/graphics/Shader.cpp \ + android/graphics/SkiaCanvas.cpp \ android/graphics/SurfaceTexture.cpp \ android/graphics/Typeface.cpp \ android/graphics/TypefaceImpl.cpp \ diff --git a/core/jni/android/graphics/Camera.cpp b/core/jni/android/graphics/Camera.cpp index d17f46c..9f832b0 100644 --- a/core/jni/android/graphics/Camera.cpp +++ b/core/jni/android/graphics/Camera.cpp @@ -3,6 +3,7 @@ #include "SkCamera.h" +#include "Canvas.h" #include "GraphicsJNI.h" static jfieldID gNativeInstanceFieldID; @@ -95,10 +96,10 @@ static void Camera_getMatrix(JNIEnv* env, jobject obj, jlong matrixHandle) { } static void Camera_applyToCanvas(JNIEnv* env, jobject obj, jlong canvasHandle) { - SkCanvas* native_canvas = GraphicsJNI::getNativeCanvas(canvasHandle); + SkCanvas* canvas = reinterpret_cast<android::Canvas*>(canvasHandle)->getSkCanvas(); jlong viewHandle = env->GetLongField(obj, gNativeInstanceFieldID); Sk3DView* v = reinterpret_cast<Sk3DView*>(viewHandle); - v->applyToCanvas((SkCanvas*)native_canvas); + v->applyToCanvas(canvas); } static jfloat Camera_dotWithNormal(JNIEnv* env, jobject obj, diff --git a/core/jni/android/graphics/Canvas.cpp b/core/jni/android/graphics/Canvas.cpp deleted file mode 100644 index 6254f3d..0000000 --- a/core/jni/android/graphics/Canvas.cpp +++ /dev/null @@ -1,1330 +0,0 @@ -/* - * Copyright (C) 2006-2007 The Android Open Source Project - * - * Licensed under the Apache License, Version 2.0 (the "License"); - * you may not use this file except in compliance with the License. - * You may obtain a copy of the License at - * - * http://www.apache.org/licenses/LICENSE-2.0 - * - * Unless required by applicable law or agreed to in writing, software - * distributed under the License is distributed on an "AS IS" BASIS, - * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. - * See the License for the specific language governing permissions and - * limitations under the License. - */ - -#include "jni.h" -#include "GraphicsJNI.h" -#include <android_runtime/AndroidRuntime.h> - -#include "SkCanvas.h" -#include "SkClipStack.h" -#include "SkDevice.h" -#include "SkDeque.h" -#include "SkDrawFilter.h" -#include "SkGraphics.h" -#include <SkImageInfo.h> -#include "SkPorterDuff.h" -#include "SkShader.h" -#include "SkTArray.h" -#include "SkTemplates.h" - -#include <minikin/Layout.h> -#include "MinikinSkia.h" -#include "MinikinUtils.h" - -#include "TypefaceImpl.h" - -#include "unicode/ubidi.h" -#include "unicode/ushape.h" - -#include <utils/Log.h> - -namespace android { - -class ClipCopier : public SkCanvas::ClipVisitor { -public: - ClipCopier(SkCanvas* dstCanvas) : m_dstCanvas(dstCanvas) {} - - virtual void clipRect(const SkRect& rect, SkRegion::Op op, bool antialias) { - m_dstCanvas->clipRect(rect, op, antialias); - } - virtual void clipRRect(const SkRRect& rrect, SkRegion::Op op, bool antialias) { - m_dstCanvas->clipRRect(rrect, op, antialias); - } - virtual void clipPath(const SkPath& path, SkRegion::Op op, bool antialias) { - m_dstCanvas->clipPath(path, op, antialias); - } - -private: - SkCanvas* m_dstCanvas; -}; - -// Holds an SkCanvas reference plus additional native data. -class NativeCanvasWrapper { -private: - struct SaveRec { - int saveCount; - SkCanvas::SaveFlags saveFlags; - }; - -public: - NativeCanvasWrapper(SkCanvas* canvas) - : mCanvas(canvas) - , mSaveStack(NULL) { - SkASSERT(canvas); - } - - ~NativeCanvasWrapper() { - delete mSaveStack; - } - - SkCanvas* getCanvas() const { - return mCanvas.get(); - } - - void setCanvas(SkCanvas* canvas) { - SkASSERT(canvas); - mCanvas.reset(canvas); - - delete mSaveStack; - mSaveStack = NULL; - } - - int save(SkCanvas::SaveFlags flags) { - int count = mCanvas->save(); - recordPartialSave(flags); - return count; - } - - int saveLayer(const SkRect* bounds, const SkPaint* paint, - SkCanvas::SaveFlags flags) { - int count = mCanvas->saveLayer(bounds, paint, - static_cast<SkCanvas::SaveFlags>(flags | SkCanvas::kMatrixClip_SaveFlag)); - recordPartialSave(flags); - return count; - } - - int saveLayerAlpha(const SkRect* bounds, U8CPU alpha, - SkCanvas::SaveFlags flags) { - int count = mCanvas->saveLayerAlpha(bounds, alpha, - static_cast<SkCanvas::SaveFlags>(flags | SkCanvas::kMatrixClip_SaveFlag)); - recordPartialSave(flags); - return count; - } - - void restore() { - const SaveRec* rec = (NULL == mSaveStack) - ? NULL - : static_cast<SaveRec*>(mSaveStack->back()); - int currentSaveCount = mCanvas->getSaveCount() - 1; - SkASSERT(NULL == rec || currentSaveCount >= rec->saveCount); - - if (NULL == rec || rec->saveCount != currentSaveCount) { - // Fast path - no record for this frame. - mCanvas->restore(); - return; - } - - bool preserveMatrix = !(rec->saveFlags & SkCanvas::kMatrix_SaveFlag); - bool preserveClip = !(rec->saveFlags & SkCanvas::kClip_SaveFlag); - - SkMatrix savedMatrix; - if (preserveMatrix) { - savedMatrix = mCanvas->getTotalMatrix(); - } - - SkTArray<SkClipStack::Element> savedClips; - if (preserveClip) { - saveClipsForFrame(savedClips, currentSaveCount); - } - - mCanvas->restore(); - - if (preserveMatrix) { - mCanvas->setMatrix(savedMatrix); - } - - if (preserveClip && !savedClips.empty()) { - applyClips(savedClips); - } - - mSaveStack->pop_back(); - } - -private: - void recordPartialSave(SkCanvas::SaveFlags flags) { - // A partial save is a save operation which doesn't capture the full canvas state. - // (either kMatrix_SaveFlags or kClip_SaveFlag is missing). - - // Mask-out non canvas state bits. - flags = static_cast<SkCanvas::SaveFlags>(flags & SkCanvas::kMatrixClip_SaveFlag); - - if (SkCanvas::kMatrixClip_SaveFlag == flags) { - // not a partial save. - return; - } - - if (NULL == mSaveStack) { - mSaveStack = new SkDeque(sizeof(struct SaveRec), 8); - } - - SaveRec* rec = static_cast<SaveRec*>(mSaveStack->push_back()); - // Store the save counter in the SkClipStack domain. - // (0-based, equal to the number of save ops on the stack). - rec->saveCount = mCanvas->getSaveCount() - 1; - rec->saveFlags = flags; - } - - void saveClipsForFrame(SkTArray<SkClipStack::Element>& clips, - int frameSaveCount) { - SkClipStack::Iter clipIterator(*mCanvas->getClipStack(), - SkClipStack::Iter::kTop_IterStart); - while (const SkClipStack::Element* elem = clipIterator.next()) { - if (elem->getSaveCount() < frameSaveCount) { - // done with the current frame. - break; - } - SkASSERT(elem->getSaveCount() == frameSaveCount); - clips.push_back(*elem); - } - } - - void applyClips(const SkTArray<SkClipStack::Element>& clips) { - ClipCopier clipCopier(mCanvas); - - // The clip stack stores clips in device space. - SkMatrix origMatrix = mCanvas->getTotalMatrix(); - mCanvas->resetMatrix(); - - // We pushed the clips in reverse order. - for (int i = clips.count() - 1; i >= 0; --i) { - clips[i].replay(&clipCopier); - } - - mCanvas->setMatrix(origMatrix); - } - - SkAutoTUnref<SkCanvas> mCanvas; - SkDeque* mSaveStack; // lazily allocated, tracks partial saves. -}; - -// Returns true if the SkCanvas's clip is non-empty. -static jboolean hasNonEmptyClip(const SkCanvas& canvas) { - bool emptyClip = canvas.isClipEmpty(); - return emptyClip ? JNI_FALSE : JNI_TRUE; -} - -class SkCanvasGlue { -public: - // Get the native wrapper for a given handle. - static inline NativeCanvasWrapper* getNativeWrapper(jlong nativeHandle) { - SkASSERT(nativeHandle); - return reinterpret_cast<NativeCanvasWrapper*>(nativeHandle); - } - - // Get the SkCanvas for a given native handle. - static inline SkCanvas* getNativeCanvas(jlong nativeHandle) { - NativeCanvasWrapper* wrapper = getNativeWrapper(nativeHandle); - SkCanvas* canvas = wrapper->getCanvas(); - SkASSERT(canvas); - - return canvas; - } - - // Construct an SkCanvas from the bitmap. - static SkCanvas* createCanvas(SkBitmap* bitmap) { - if (bitmap) { - return SkNEW_ARGS(SkCanvas, (*bitmap)); - } - - // Create an empty bitmap device to prevent callers from crashing - // if they attempt to draw into this canvas. - SkBitmap emptyBitmap; - return new SkCanvas(emptyBitmap); - } - - // Copy the canvas matrix & clip state. - static void copyCanvasState(SkCanvas* srcCanvas, SkCanvas* dstCanvas) { - if (srcCanvas && dstCanvas) { - dstCanvas->setMatrix(srcCanvas->getTotalMatrix()); - if (NULL != srcCanvas->getDevice() && NULL != dstCanvas->getDevice()) { - ClipCopier copier(dstCanvas); - srcCanvas->replayClips(&copier); - } - } - } - - // Native JNI handlers - static void finalizer(JNIEnv* env, jobject clazz, jlong nativeHandle) { - NativeCanvasWrapper* wrapper = reinterpret_cast<NativeCanvasWrapper*>(nativeHandle); - delete wrapper; - } - - // Native wrapper constructor used by Canvas(Bitmap) - static jlong initRaster(JNIEnv* env, jobject, jlong bitmapHandle) { - // No check - 0 is a valid bitmapHandle. - SkBitmap* bitmap = reinterpret_cast<SkBitmap*>(bitmapHandle); - SkCanvas* canvas = createCanvas(bitmap); - - return reinterpret_cast<jlong>(new NativeCanvasWrapper(canvas)); - } - - // Native wrapper constructor used by Canvas(native_canvas) - static jlong initCanvas(JNIEnv* env, jobject, jlong canvasHandle) { - SkCanvas* canvas = reinterpret_cast<SkCanvas*>(canvasHandle); - return reinterpret_cast<jlong>(new NativeCanvasWrapper(canvas)); - } - - // Set the given bitmap as the new draw target (wrapped in a new SkCanvas), - // optionally copying canvas matrix & clip state. - static void setBitmap(JNIEnv* env, jobject, jlong canvasHandle, jlong bitmapHandle, - jboolean copyState) { - NativeCanvasWrapper* wrapper = reinterpret_cast<NativeCanvasWrapper*>(canvasHandle); - SkCanvas* newCanvas = createCanvas(reinterpret_cast<SkBitmap*>(bitmapHandle)); - NPE_CHECK_RETURN_VOID(env, newCanvas); - - if (copyState == JNI_TRUE) { - copyCanvasState(wrapper->getCanvas(), newCanvas); - } - - // setCanvas() unrefs the old canvas. - wrapper->setCanvas(newCanvas); - } - - static void freeCaches(JNIEnv* env, jobject) { - SkGraphics::PurgeFontCache(); - } - - static void freeTextLayoutCaches(JNIEnv* env, jobject) { - Layout::purgeCaches(); - } - - static jboolean isOpaque(JNIEnv*, jobject, jlong canvasHandle) { - SkCanvas* canvas = getNativeCanvas(canvasHandle); - bool result = canvas->getDevice()->accessBitmap(false).isOpaque(); - return result ? JNI_TRUE : JNI_FALSE; - } - - static jint getWidth(JNIEnv*, jobject, jlong canvasHandle) { - SkCanvas* canvas = getNativeCanvas(canvasHandle); - int width = canvas->getDevice()->accessBitmap(false).width(); - return static_cast<jint>(width); - } - - static jint getHeight(JNIEnv*, jobject, jlong canvasHandle) { - SkCanvas* canvas = getNativeCanvas(canvasHandle); - int height = canvas->getDevice()->accessBitmap(false).height(); - return static_cast<jint>(height); - } - - static jint save(JNIEnv*, jobject, jlong canvasHandle, jint flagsHandle) { - NativeCanvasWrapper* wrapper = getNativeWrapper(canvasHandle); - SkCanvas::SaveFlags flags = static_cast<SkCanvas::SaveFlags>(flagsHandle); - return static_cast<jint>(wrapper->save(flags)); - } - - static jint saveLayer(JNIEnv* env, jobject, jlong canvasHandle, - jfloat l, jfloat t, jfloat r, jfloat b, - jlong paintHandle, jint flagsHandle) { - NativeCanvasWrapper* wrapper = getNativeWrapper(canvasHandle); - SkPaint* paint = reinterpret_cast<SkPaint*>(paintHandle); - SkCanvas::SaveFlags flags = static_cast<SkCanvas::SaveFlags>(flagsHandle); - SkRect bounds; - bounds.set(l, t, r, b); - return static_cast<jint>(wrapper->saveLayer(&bounds, paint, flags)); - } - - static jint saveLayerAlpha(JNIEnv* env, jobject, jlong canvasHandle, - jfloat l, jfloat t, jfloat r, jfloat b, - jint alpha, jint flagsHandle) { - NativeCanvasWrapper* wrapper = getNativeWrapper(canvasHandle); - SkCanvas::SaveFlags flags = static_cast<SkCanvas::SaveFlags>(flagsHandle); - SkRect bounds; - bounds.set(l, t, r, b); - return static_cast<jint>(wrapper->saveLayerAlpha(&bounds, alpha, flags)); - } - - static void restore(JNIEnv* env, jobject, jlong canvasHandle) { - NativeCanvasWrapper* wrapper = getNativeWrapper(canvasHandle); - if (wrapper->getCanvas()->getSaveCount() <= 1) { // cannot restore anymore - doThrowISE(env, "Underflow in restore"); - return; - } - wrapper->restore(); - } - - static jint getSaveCount(JNIEnv*, jobject, jlong canvasHandle) { - return static_cast<jint>(getNativeCanvas(canvasHandle)->getSaveCount()); - } - - static void restoreToCount(JNIEnv* env, jobject, jlong canvasHandle, - jint restoreCount) { - NativeCanvasWrapper* wrapper = getNativeWrapper(canvasHandle); - if (restoreCount < 1) { - doThrowIAE(env, "Underflow in restoreToCount"); - return; - } - - while (wrapper->getCanvas()->getSaveCount() > restoreCount) { - wrapper->restore(); - } - } - - static void translate(JNIEnv*, jobject, jlong canvasHandle, - jfloat dx, jfloat dy) { - getNativeCanvas(canvasHandle)->translate(dx, dy); - } - - static void scale__FF(JNIEnv*, jobject, jlong canvasHandle, - jfloat sx, jfloat sy) { - getNativeCanvas(canvasHandle)->scale(sx, sy); - } - - static void rotate__F(JNIEnv*, jobject, jlong canvasHandle, - jfloat degrees) { - getNativeCanvas(canvasHandle)->rotate(degrees); - } - - static void skew__FF(JNIEnv*, jobject, jlong canvasHandle, - jfloat sx, jfloat sy) { - getNativeCanvas(canvasHandle)->skew(sx, sy); - } - - static void concat(JNIEnv* env, jobject, jlong canvasHandle, - jlong matrixHandle) { - SkCanvas* canvas = getNativeCanvas(canvasHandle); - const SkMatrix* matrix = reinterpret_cast<SkMatrix*>(matrixHandle); - canvas->concat(*matrix); - } - - static void setMatrix(JNIEnv* env, jobject, jlong canvasHandle, - jlong matrixHandle) { - SkCanvas* canvas = getNativeCanvas(canvasHandle); - const SkMatrix* matrix = reinterpret_cast<SkMatrix*>(matrixHandle); - if (NULL == matrix) { - canvas->resetMatrix(); - } else { - canvas->setMatrix(*matrix); - } - } - - static jboolean clipRect(JNIEnv*, jobject, jlong canvasHandle, - jfloat left, jfloat top, jfloat right, - jfloat bottom, jint op) { - SkRect r; - r.set(left, top, right, bottom); - SkCanvas* c = getNativeCanvas(canvasHandle); - c->clipRect(r, static_cast<SkRegion::Op>(op)); - return hasNonEmptyClip(*c); - } - - static jboolean clipPath(JNIEnv* env, jobject, jlong canvasHandle, - jlong pathHandle, jint op) { - SkCanvas* canvas = getNativeCanvas(canvasHandle); - canvas->clipPath(*reinterpret_cast<SkPath*>(pathHandle), - static_cast<SkRegion::Op>(op)); - return hasNonEmptyClip(*canvas); - } - - static jboolean clipRegion(JNIEnv* env, jobject, jlong canvasHandle, - jlong deviceRgnHandle, jint op) { - SkCanvas* canvas = getNativeCanvas(canvasHandle); - SkRegion* deviceRgn = reinterpret_cast<SkRegion*>(deviceRgnHandle); - SkPath rgnPath; - if (deviceRgn->getBoundaryPath(&rgnPath)) { - // The region is specified in device space. - SkMatrix savedMatrix = canvas->getTotalMatrix(); - canvas->resetMatrix(); - canvas->clipPath(rgnPath, static_cast<SkRegion::Op>(op)); - canvas->setMatrix(savedMatrix); - } else { - canvas->clipRect(SkRect::MakeEmpty(), static_cast<SkRegion::Op>(op)); - } - return hasNonEmptyClip(*canvas); - } - - static void setDrawFilter(JNIEnv* env, jobject, jlong canvasHandle, - jlong filterHandle) { - SkCanvas* canvas = getNativeCanvas(canvasHandle); - canvas->setDrawFilter(reinterpret_cast<SkDrawFilter*>(filterHandle)); - } - - static jboolean quickReject__Path(JNIEnv* env, jobject, jlong canvasHandle, - jlong pathHandle) { - SkCanvas* canvas = getNativeCanvas(canvasHandle); - bool result = canvas->quickReject(*reinterpret_cast<SkPath*>(pathHandle)); - return result ? JNI_TRUE : JNI_FALSE; - } - - static jboolean quickReject__FFFF(JNIEnv* env, jobject, jlong canvasHandle, - jfloat left, jfloat top, jfloat right, - jfloat bottom) { - SkCanvas* canvas = getNativeCanvas(canvasHandle); - SkRect r; - r.set(left, top, right, bottom); - bool result = canvas->quickReject(r); - return result ? JNI_TRUE : JNI_FALSE; - } - - static void drawRGB(JNIEnv* env, jobject, jlong canvasHandle, - jint r, jint g, jint b) { - SkCanvas* canvas = getNativeCanvas(canvasHandle); - canvas->drawARGB(0xFF, r, g, b); - } - - static void drawARGB(JNIEnv* env, jobject, jlong canvasHandle, - jint a, jint r, jint g, jint b) { - SkCanvas* canvas = getNativeCanvas(canvasHandle); - canvas->drawARGB(a, r, g, b); - } - - static void drawColor__I(JNIEnv* env, jobject, jlong canvasHandle, - jint color) { - SkCanvas* canvas = getNativeCanvas(canvasHandle); - canvas->drawColor(color); - } - - static void drawColor__II(JNIEnv* env, jobject, jlong canvasHandle, - jint color, jint modeHandle) { - SkCanvas* canvas = getNativeCanvas(canvasHandle); - SkPorterDuff::Mode mode = static_cast<SkPorterDuff::Mode>(modeHandle); - canvas->drawColor(color, SkPorterDuff::ToXfermodeMode(mode)); - } - - static void drawPaint(JNIEnv* env, jobject, jlong canvasHandle, - jlong paintHandle) { - SkCanvas* canvas = getNativeCanvas(canvasHandle); - SkPaint* paint = reinterpret_cast<SkPaint*>(paintHandle); - canvas->drawPaint(*paint); - } - - static void doPoints(JNIEnv* env, jlong canvasHandle, - jfloatArray jptsArray, jint offset, jint count, - jlong paintHandle, jint modeHandle) { - NPE_CHECK_RETURN_VOID(env, jptsArray); - SkCanvas::PointMode mode = static_cast<SkCanvas::PointMode>(modeHandle); - SkCanvas* canvas = getNativeCanvas(canvasHandle); - const SkPaint* paint = reinterpret_cast<SkPaint*>(paintHandle); - - AutoJavaFloatArray autoPts(env, jptsArray); - float* floats = autoPts.ptr(); - const int length = autoPts.length(); - - if ((offset | count) < 0 || offset + count > length) { - doThrowAIOOBE(env); - return; - } - - // now convert the floats into SkPoints - count >>= 1; // now it is the number of points - SkAutoSTMalloc<32, SkPoint> storage(count); - SkPoint* pts = storage.get(); - const float* src = floats + offset; - for (int i = 0; i < count; i++) { - pts[i].set(src[0], src[1]); - src += 2; - } - canvas->drawPoints(mode, count, pts, *paint); - } - - static void drawPoints(JNIEnv* env, jobject, jlong canvasHandle, - jfloatArray jptsArray, jint offset, - jint count, jlong paintHandle) { - doPoints(env, canvasHandle, jptsArray, offset, count, paintHandle, - SkCanvas::kPoints_PointMode); - } - - static void drawLines(JNIEnv* env, jobject, jlong canvasHandle, - jfloatArray jptsArray, jint offset, jint count, - jlong paintHandle) { - doPoints(env, canvasHandle, jptsArray, offset, count, paintHandle, - SkCanvas::kLines_PointMode); - } - - static void drawPoint(JNIEnv*, jobject, jlong canvasHandle, jfloat x, jfloat y, - jlong paintHandle) { - SkCanvas* canvas = getNativeCanvas(canvasHandle); - const SkPaint* paint = reinterpret_cast<SkPaint*>(paintHandle); - canvas->drawPoint(x, y, *paint); - } - - static void drawLine__FFFFPaint(JNIEnv* env, jobject, jlong canvasHandle, - jfloat startX, jfloat startY, jfloat stopX, - jfloat stopY, jlong paintHandle) { - SkCanvas* canvas = getNativeCanvas(canvasHandle); - SkPaint* paint = reinterpret_cast<SkPaint*>(paintHandle); - canvas->drawLine(startX, startY, stopX, stopY, *paint); - } - - static void drawRect__FFFFPaint(JNIEnv* env, jobject, jlong canvasHandle, - jfloat left, jfloat top, jfloat right, - jfloat bottom, jlong paintHandle) { - SkCanvas* canvas = getNativeCanvas(canvasHandle); - SkPaint* paint = reinterpret_cast<SkPaint*>(paintHandle); - canvas->drawRectCoords(left, top, right, bottom, *paint); - } - - static void drawOval(JNIEnv* env, jobject, jlong canvasHandle, jfloat left, jfloat top, - jfloat right, jfloat bottom, jlong paintHandle) { - SkCanvas* canvas = getNativeCanvas(canvasHandle); - SkPaint* paint = reinterpret_cast<SkPaint*>(paintHandle); - SkRect oval = SkRect::MakeLTRB(left, top, right, bottom); - canvas->drawOval(oval, *paint); - } - - static void drawCircle(JNIEnv* env, jobject, jlong canvasHandle, jfloat cx, - jfloat cy, jfloat radius, jlong paintHandle) { - SkCanvas* canvas = getNativeCanvas(canvasHandle); - SkPaint* paint = reinterpret_cast<SkPaint*>(paintHandle); - canvas->drawCircle(cx, cy, radius, *paint); - } - - static void drawArc(JNIEnv* env, jobject, jlong canvasHandle, jfloat left, jfloat top, - jfloat right, jfloat bottom, jfloat startAngle, jfloat sweepAngle, jboolean useCenter, - jlong paintHandle) { - SkCanvas* canvas = getNativeCanvas(canvasHandle); - SkPaint* paint = reinterpret_cast<SkPaint*>(paintHandle); - SkRect oval = SkRect::MakeLTRB(left, top, right, bottom); - canvas->drawArc(oval, startAngle, sweepAngle, useCenter, *paint); - } - - static void drawRoundRect(JNIEnv* env, jobject, jlong canvasHandle, - jfloat left, jfloat top, jfloat right, jfloat bottom, jfloat rx, jfloat ry, - jlong paintHandle) { - SkCanvas* canvas = getNativeCanvas(canvasHandle); - SkPaint* paint = reinterpret_cast<SkPaint*>(paintHandle); - SkRect rect = SkRect::MakeLTRB(left, top, right, bottom); - canvas->drawRoundRect(rect, rx, ry, *paint); - } - - static void drawPath(JNIEnv* env, jobject, jlong canvasHandle, jlong pathHandle, - jlong paintHandle) { - SkCanvas* canvas = getNativeCanvas(canvasHandle); - SkPath* path = reinterpret_cast<SkPath*>(pathHandle); - SkPaint* paint = reinterpret_cast<SkPaint*>(paintHandle); - canvas->drawPath(*path, *paint); - } - - static void drawBitmap__BitmapFFPaint(JNIEnv* env, jobject jcanvas, - jlong canvasHandle, jlong bitmapHandle, - jfloat left, jfloat top, - jlong paintHandle, jint canvasDensity, - jint screenDensity, jint bitmapDensity) { - SkCanvas* canvas = getNativeCanvas(canvasHandle); - SkBitmap* bitmap = reinterpret_cast<SkBitmap*>(bitmapHandle); - SkPaint* paint = reinterpret_cast<SkPaint*>(paintHandle); - - if (canvasDensity == bitmapDensity || canvasDensity == 0 - || bitmapDensity == 0) { - if (screenDensity != 0 && screenDensity != bitmapDensity) { - SkPaint filteredPaint; - if (paint) { - filteredPaint = *paint; - } - filteredPaint.setFilterLevel(SkPaint::kLow_FilterLevel); - canvas->drawBitmap(*bitmap, left, top, &filteredPaint); - } else { - canvas->drawBitmap(*bitmap, left, top, paint); - } - } else { - canvas->save(); - SkScalar scale = canvasDensity / (float)bitmapDensity; - canvas->translate(left, top); - canvas->scale(scale, scale); - - SkPaint filteredPaint; - if (paint) { - filteredPaint = *paint; - } - filteredPaint.setFilterLevel(SkPaint::kLow_FilterLevel); - - canvas->drawBitmap(*bitmap, 0, 0, &filteredPaint); - - canvas->restore(); - } - } - - static void doDrawBitmap(JNIEnv* env, SkCanvas* canvas, SkBitmap* bitmap, - jobject srcIRect, const SkRect& dst, SkPaint* paint, - jint screenDensity, jint bitmapDensity) { - SkIRect src, *srcPtr = NULL; - - if (NULL != srcIRect) { - GraphicsJNI::jrect_to_irect(env, srcIRect, &src); - srcPtr = &src; - } - - if (screenDensity != 0 && screenDensity != bitmapDensity) { - SkPaint filteredPaint; - if (paint) { - filteredPaint = *paint; - } - filteredPaint.setFilterLevel(SkPaint::kLow_FilterLevel); - canvas->drawBitmapRect(*bitmap, srcPtr, dst, &filteredPaint); - } else { - canvas->drawBitmapRect(*bitmap, srcPtr, dst, paint); - } - } - - static void drawBitmapRF(JNIEnv* env, jobject, jlong canvasHandle, - jlong bitmapHandle, jobject srcIRect, - jobject dstRectF, jlong paintHandle, - jint screenDensity, jint bitmapDensity) { - SkCanvas* canvas = getNativeCanvas(canvasHandle); - SkBitmap* bitmap = reinterpret_cast<SkBitmap*>(bitmapHandle); - SkPaint* paint = reinterpret_cast<SkPaint*>(paintHandle); - SkRect dst; - GraphicsJNI::jrectf_to_rect(env, dstRectF, &dst); - doDrawBitmap(env, canvas, bitmap, srcIRect, dst, paint, - screenDensity, bitmapDensity); - } - - static void drawBitmapRR(JNIEnv* env, jobject, jlong canvasHandle, - jlong bitmapHandle, jobject srcIRect, - jobject dstRect, jlong paintHandle, - jint screenDensity, jint bitmapDensity) { - SkCanvas* canvas = getNativeCanvas(canvasHandle); - SkBitmap* bitmap = reinterpret_cast<SkBitmap*>(bitmapHandle); - SkPaint* paint = reinterpret_cast<SkPaint*>(paintHandle); - SkRect dst; - GraphicsJNI::jrect_to_rect(env, dstRect, &dst); - doDrawBitmap(env, canvas, bitmap, srcIRect, dst, paint, - screenDensity, bitmapDensity); - } - - static void drawBitmapArray(JNIEnv* env, jobject, jlong canvasHandle, - jintArray jcolors, jint offset, jint stride, - jfloat x, jfloat y, jint width, jint height, - jboolean hasAlpha, jlong paintHandle) { - SkCanvas* canvas = getNativeCanvas(canvasHandle); - SkPaint* paint = reinterpret_cast<SkPaint*>(paintHandle); - // Note: If hasAlpha is false, kRGB_565_SkColorType will be used, which will - // correct the alphaType to kOpaque_SkAlphaType. - SkImageInfo info = SkImageInfo::Make(width, height, - hasAlpha ? kN32_SkColorType : kRGB_565_SkColorType, - kPremul_SkAlphaType); - SkBitmap bitmap; - if (!bitmap.allocPixels(info)) { - return; - } - - if (!GraphicsJNI::SetPixels(env, jcolors, offset, stride, - 0, 0, width, height, bitmap)) { - return; - } - - canvas->drawBitmap(bitmap, x, y, paint); - } - - static void drawBitmapMatrix(JNIEnv* env, jobject, jlong canvasHandle, - jlong bitmapHandle, jlong matrixHandle, - jlong paintHandle) { - SkCanvas* canvas = getNativeCanvas(canvasHandle); - const SkBitmap* bitmap = reinterpret_cast<SkBitmap*>(bitmapHandle); - const SkMatrix* matrix = reinterpret_cast<SkMatrix*>(matrixHandle); - const SkPaint* paint = reinterpret_cast<SkPaint*>(paintHandle); - canvas->drawBitmapMatrix(*bitmap, *matrix, paint); - } - - static void drawBitmapMesh(JNIEnv* env, jobject, jlong canvasHandle, - jlong bitmapHandle, jint meshWidth, jint meshHeight, - jfloatArray jverts, jint vertIndex, jintArray jcolors, - jint colorIndex, jlong paintHandle) { - SkCanvas* canvas = getNativeCanvas(canvasHandle); - const SkBitmap* bitmap = reinterpret_cast<SkBitmap*>(bitmapHandle); - const SkPaint* paint = reinterpret_cast<SkPaint*>(paintHandle); - - const int ptCount = (meshWidth + 1) * (meshHeight + 1); - const int indexCount = meshWidth * meshHeight * 6; - - AutoJavaFloatArray vertA(env, jverts, vertIndex + (ptCount << 1)); - AutoJavaIntArray colorA(env, jcolors, colorIndex + ptCount); - - /* Our temp storage holds 2 or 3 arrays. - texture points [ptCount * sizeof(SkPoint)] - optionally vertex points [ptCount * sizeof(SkPoint)] if we need a - copy to convert from float to fixed - indices [ptCount * sizeof(uint16_t)] - */ - ssize_t storageSize = ptCount * sizeof(SkPoint); // texs[] - storageSize += indexCount * sizeof(uint16_t); // indices[] - - SkAutoMalloc storage(storageSize); - SkPoint* texs = (SkPoint*)storage.get(); - SkPoint* verts; - uint16_t* indices; -#ifdef SK_SCALAR_IS_FLOAT - verts = (SkPoint*)(vertA.ptr() + vertIndex); - indices = (uint16_t*)(texs + ptCount); -#else - SkASSERT(false); -#endif - - // cons up texture coordinates and indices - { - const SkScalar w = SkIntToScalar(bitmap->width()); - const SkScalar h = SkIntToScalar(bitmap->height()); - const SkScalar dx = w / meshWidth; - const SkScalar dy = h / meshHeight; - - SkPoint* texsPtr = texs; - SkScalar y = 0; - for (int i = 0; i <= meshHeight; i++) { - if (i == meshHeight) { - y = h; // to ensure numerically we hit h exactly - } - SkScalar x = 0; - for (int j = 0; j < meshWidth; j++) { - texsPtr->set(x, y); - texsPtr += 1; - x += dx; - } - texsPtr->set(w, y); - texsPtr += 1; - y += dy; - } - SkASSERT(texsPtr - texs == ptCount); - } - - // cons up indices - { - uint16_t* indexPtr = indices; - int index = 0; - for (int i = 0; i < meshHeight; i++) { - for (int j = 0; j < meshWidth; j++) { - // lower-left triangle - *indexPtr++ = index; - *indexPtr++ = index + meshWidth + 1; - *indexPtr++ = index + meshWidth + 2; - // upper-right triangle - *indexPtr++ = index; - *indexPtr++ = index + meshWidth + 2; - *indexPtr++ = index + 1; - // bump to the next cell - index += 1; - } - // bump to the next row - index += 1; - } - SkASSERT(indexPtr - indices == indexCount); - SkASSERT((char*)indexPtr - (char*)storage.get() == storageSize); - } - - // double-check that we have legal indices -#ifdef SK_DEBUG - { - for (int i = 0; i < indexCount; i++) { - SkASSERT((unsigned)indices[i] < (unsigned)ptCount); - } - } -#endif - - // cons-up a shader for the bitmap - SkPaint tmpPaint; - if (paint) { - tmpPaint = *paint; - } - SkShader* shader = SkShader::CreateBitmapShader(*bitmap, - SkShader::kClamp_TileMode, SkShader::kClamp_TileMode); - SkSafeUnref(tmpPaint.setShader(shader)); - - canvas->drawVertices(SkCanvas::kTriangles_VertexMode, ptCount, verts, - texs, (const SkColor*)colorA.ptr(), NULL, indices, - indexCount, tmpPaint); - } - - static void drawVertices(JNIEnv* env, jobject, jlong canvasHandle, - jint modeHandle, jint vertexCount, - jfloatArray jverts, jint vertIndex, - jfloatArray jtexs, jint texIndex, - jintArray jcolors, jint colorIndex, - jshortArray jindices, jint indexIndex, - jint indexCount, jlong paintHandle) { - SkCanvas* canvas = getNativeCanvas(canvasHandle); - SkCanvas::VertexMode mode = static_cast<SkCanvas::VertexMode>(modeHandle); - const SkPaint* paint = reinterpret_cast<SkPaint*>(paintHandle); - - AutoJavaFloatArray vertA(env, jverts, vertIndex + vertexCount); - AutoJavaFloatArray texA(env, jtexs, texIndex + vertexCount); - AutoJavaIntArray colorA(env, jcolors, colorIndex + vertexCount); - AutoJavaShortArray indexA(env, jindices, indexIndex + indexCount); - - const int ptCount = vertexCount >> 1; - - SkPoint* verts; - SkPoint* texs = NULL; -#ifdef SK_SCALAR_IS_FLOAT - verts = (SkPoint*)(vertA.ptr() + vertIndex); - if (jtexs != NULL) { - texs = (SkPoint*)(texA.ptr() + texIndex); - } -#else - SkASSERT(false); -#endif - - const SkColor* colors = NULL; - const uint16_t* indices = NULL; - if (jcolors != NULL) { - colors = (const SkColor*)(colorA.ptr() + colorIndex); - } - if (jindices != NULL) { - indices = (const uint16_t*)(indexA.ptr() + indexIndex); - } - - canvas->drawVertices(mode, ptCount, verts, texs, colors, NULL, - indices, indexCount, *paint); - } - - - static void drawText___CIIFFIPaintTypeface(JNIEnv* env, jobject, jlong canvasHandle, - jcharArray text, jint index, jint count, - jfloat x, jfloat y, jint bidiFlags, - jlong paintHandle, jlong typefaceHandle) { - SkCanvas* canvas = getNativeCanvas(canvasHandle); - SkPaint* paint = reinterpret_cast<SkPaint*>(paintHandle); - TypefaceImpl* typeface = reinterpret_cast<TypefaceImpl*>(typefaceHandle); - jchar* textArray = env->GetCharArrayElements(text, NULL); - drawTextWithGlyphs(canvas, textArray + index, 0, count, x, y, bidiFlags, paint, typeface); - env->ReleaseCharArrayElements(text, textArray, JNI_ABORT); - } - - static void drawText__StringIIFFIPaintTypeface(JNIEnv* env, jobject, - jlong canvasHandle, jstring text, - jint start, jint end, - jfloat x, jfloat y, jint bidiFlags, - jlong paintHandle, jlong typefaceHandle) { - SkCanvas* canvas = getNativeCanvas(canvasHandle); - SkPaint* paint = reinterpret_cast<SkPaint*>(paintHandle); - TypefaceImpl* typeface = reinterpret_cast<TypefaceImpl*>(typefaceHandle); - const jchar* textArray = env->GetStringChars(text, NULL); - drawTextWithGlyphs(canvas, textArray, start, end, x, y, bidiFlags, paint, typeface); - env->ReleaseStringChars(text, textArray); - } - - class DrawTextFunctor { - public: - DrawTextFunctor(const Layout& layout, SkCanvas* canvas, jfloat x, jfloat y, SkPaint* paint, - uint16_t* glyphs, SkPoint* pos) - : layout(layout), canvas(canvas), x(x), y(y), paint(paint), glyphs(glyphs), - pos(pos) { } - - void operator()(size_t start, size_t end) { - for (size_t i = start; i < end; i++) { - glyphs[i] = layout.getGlyphId(i); - pos[i].fX = x + layout.getX(i); - pos[i].fY = y + layout.getY(i); - } - canvas->drawPosText(glyphs + start, (end - start) << 1, pos + start, *paint); - } - private: - const Layout& layout; - SkCanvas* canvas; - jfloat x; - jfloat y; - SkPaint* paint; - uint16_t* glyphs; - SkPoint* pos; - }; - - static void drawGlyphsToSkia(SkCanvas* canvas, SkPaint* paint, const Layout& layout, float x, float y) { - size_t nGlyphs = layout.nGlyphs(); - uint16_t* glyphs = new uint16_t[nGlyphs]; - SkPoint* pos = new SkPoint[nGlyphs]; - - x += MinikinUtils::xOffsetForTextAlign(paint, layout); - SkPaint::Align align = paint->getTextAlign(); - paint->setTextAlign(SkPaint::kLeft_Align); - paint->setTextEncoding(SkPaint::kGlyphID_TextEncoding); - DrawTextFunctor f(layout, canvas, x, y, paint, glyphs, pos); - MinikinUtils::forFontRun(layout, paint, f); - doDrawTextDecorations(canvas, x, y, layout.getAdvance(), paint); - paint->setTextAlign(align); - delete[] glyphs; - delete[] pos; - } - - static void drawTextWithGlyphs(SkCanvas* canvas, const jchar* textArray, - int start, int end, - jfloat x, jfloat y, int bidiFlags, SkPaint* paint, TypefaceImpl* typeface) { - - jint count = end - start; - drawTextWithGlyphs(canvas, textArray + start, 0, count, count, x, y, bidiFlags, paint, - typeface); - } - - static void drawTextWithGlyphs(SkCanvas* canvas, const jchar* textArray, - int start, int count, int contextCount, - jfloat x, jfloat y, int bidiFlags, SkPaint* paint, TypefaceImpl* typeface) { - - Layout layout; - std::string css = MinikinUtils::setLayoutProperties(&layout, paint, bidiFlags, typeface); - layout.doLayout(textArray, start, count, contextCount, css); - drawGlyphsToSkia(canvas, paint, layout, x, y); - } - -// Same values used by Skia -#define kStdStrikeThru_Offset (-6.0f / 21.0f) -#define kStdUnderline_Offset (1.0f / 9.0f) -#define kStdUnderline_Thickness (1.0f / 18.0f) - - static void doDrawTextDecorations(SkCanvas* canvas, jfloat x, jfloat y, jfloat length, - SkPaint* paint) { - uint32_t flags; - SkDrawFilter* drawFilter = canvas->getDrawFilter(); - if (drawFilter) { - SkPaint paintCopy(*paint); - drawFilter->filter(&paintCopy, SkDrawFilter::kText_Type); - flags = paintCopy.getFlags(); - } else { - flags = paint->getFlags(); - } - if (flags & (SkPaint::kUnderlineText_Flag | SkPaint::kStrikeThruText_Flag)) { - SkScalar left = x; - SkScalar right = x + length; - float textSize = paint->getTextSize(); - float strokeWidth = fmax(textSize * kStdUnderline_Thickness, 1.0f); - if (flags & SkPaint::kUnderlineText_Flag) { - SkScalar top = y + textSize * kStdUnderline_Offset - 0.5f * strokeWidth; - SkScalar bottom = y + textSize * kStdUnderline_Offset + 0.5f * strokeWidth; - canvas->drawRectCoords(left, top, right, bottom, *paint); - } - if (flags & SkPaint::kStrikeThruText_Flag) { - SkScalar top = y + textSize * kStdStrikeThru_Offset - 0.5f * strokeWidth; - SkScalar bottom = y + textSize * kStdStrikeThru_Offset + 0.5f * strokeWidth; - canvas->drawRectCoords(left, top, right, bottom, *paint); - } - } - } - - static void doDrawGlyphsPos(SkCanvas* canvas, const jchar* glyphArray, const jfloat* posArray, - int index, int count, jfloat x, jfloat y, SkPaint* paint) { - SkPoint* posPtr = new SkPoint[count]; - for (int indx = 0; indx < count; indx++) { - posPtr[indx].fX = x + posArray[indx * 2]; - posPtr[indx].fY = y + posArray[indx * 2 + 1]; - } - canvas->drawPosText(glyphArray, count << 1, posPtr, *paint); - delete[] posPtr; - } - - static void drawTextRun___CIIIIFFZPaintTypeface( - JNIEnv* env, jobject, jlong canvasHandle, jcharArray text, jint index, - jint count, jint contextIndex, jint contextCount, - jfloat x, jfloat y, jboolean isRtl, jlong paintHandle, jlong typefaceHandle) { - SkCanvas* canvas = getNativeCanvas(canvasHandle); - SkPaint* paint = reinterpret_cast<SkPaint*>(paintHandle); - TypefaceImpl* typeface = reinterpret_cast<TypefaceImpl*>(typefaceHandle); - - int bidiFlags = isRtl ? kBidi_Force_RTL : kBidi_Force_LTR; - jchar* chars = env->GetCharArrayElements(text, NULL); - drawTextWithGlyphs(canvas, chars + contextIndex, index - contextIndex, - count, contextCount, x, y, bidiFlags, paint, typeface); - env->ReleaseCharArrayElements(text, chars, JNI_ABORT); - } - - static void drawTextRun__StringIIIIFFZPaintTypeface( - JNIEnv* env, jobject obj, jlong canvasHandle, jstring text, jint start, - jint end, jint contextStart, jint contextEnd, - jfloat x, jfloat y, jboolean isRtl, jlong paintHandle, jlong typefaceHandle) { - SkCanvas* canvas = getNativeCanvas(canvasHandle); - SkPaint* paint = reinterpret_cast<SkPaint*>(paintHandle); - TypefaceImpl* typeface = reinterpret_cast<TypefaceImpl*>(typefaceHandle); - - int bidiFlags = isRtl ? kBidi_Force_RTL : kBidi_Force_LTR; - jint count = end - start; - jint contextCount = contextEnd - contextStart; - const jchar* chars = env->GetStringChars(text, NULL); - drawTextWithGlyphs(canvas, chars + contextStart, start - contextStart, - count, contextCount, x, y, bidiFlags, paint, typeface); - env->ReleaseStringChars(text, chars); - } - - static void drawPosText___CII_FPaint(JNIEnv* env, jobject, jlong canvasHandle, - jcharArray text, jint index, jint count, - jfloatArray pos, jlong paintHandle) { - SkCanvas* canvas = getNativeCanvas(canvasHandle); - SkPaint* paint = reinterpret_cast<SkPaint*>(paintHandle); - jchar* textArray = text ? env->GetCharArrayElements(text, NULL) : NULL; - jsize textCount = text ? env->GetArrayLength(text) : NULL; - float* posArray = pos ? env->GetFloatArrayElements(pos, NULL) : NULL; - int posCount = pos ? env->GetArrayLength(pos) >> 1: 0; - SkPoint* posPtr = posCount > 0 ? new SkPoint[posCount] : NULL; - int indx; - for (indx = 0; indx < posCount; indx++) { - posPtr[indx].fX = posArray[indx << 1]; - posPtr[indx].fY = posArray[(indx << 1) + 1]; - } - - SkPaint::TextEncoding encoding = paint->getTextEncoding(); - paint->setTextEncoding(SkPaint::kUTF16_TextEncoding); - canvas->drawPosText(textArray + index, count << 1, posPtr, *paint); - paint->setTextEncoding(encoding); - - if (text) { - env->ReleaseCharArrayElements(text, textArray, 0); - } - if (pos) { - env->ReleaseFloatArrayElements(pos, posArray, 0); - } - delete[] posPtr; - } - - static void drawPosText__String_FPaint(JNIEnv* env, jobject, - jlong canvasHandle, jstring text, - jfloatArray pos, - jlong paintHandle) { - SkCanvas* canvas = getNativeCanvas(canvasHandle); - SkPaint* paint = reinterpret_cast<SkPaint*>(paintHandle); - const void* text_ = text ? env->GetStringChars(text, NULL) : NULL; - int byteLength = text ? env->GetStringLength(text) : 0; - float* posArray = pos ? env->GetFloatArrayElements(pos, NULL) : NULL; - int posCount = pos ? env->GetArrayLength(pos) >> 1: 0; - SkPoint* posPtr = posCount > 0 ? new SkPoint[posCount] : NULL; - - for (int indx = 0; indx < posCount; indx++) { - posPtr[indx].fX = posArray[indx << 1]; - posPtr[indx].fY = posArray[(indx << 1) + 1]; - } - - SkPaint::TextEncoding encoding = paint->getTextEncoding(); - paint->setTextEncoding(SkPaint::kUTF16_TextEncoding); - canvas->drawPosText(text_, byteLength << 1, posPtr, *paint); - paint->setTextEncoding(encoding); - - if (text) { - env->ReleaseStringChars(text, (const jchar*) text_); - } - if (pos) { - env->ReleaseFloatArrayElements(pos, posArray, 0); - } - delete[] posPtr; - } - - class DrawTextOnPathFunctor { - public: - DrawTextOnPathFunctor(const Layout& layout, SkCanvas* canvas, float hOffset, - float vOffset, SkPaint* paint, SkPath* path) - : layout(layout), canvas(canvas), hOffset(hOffset), vOffset(vOffset), - paint(paint), path(path) { - } - void operator()(size_t start, size_t end) { - uint16_t glyphs[1]; - for (size_t i = start; i < end; i++) { - glyphs[0] = layout.getGlyphId(i); - float x = hOffset + layout.getX(i); - float y = vOffset + layout.getY(i); - canvas->drawTextOnPathHV(glyphs, sizeof(glyphs), *path, x, y, *paint); - } - } - private: - const Layout& layout; - SkCanvas* canvas; - float hOffset; - float vOffset; - SkPaint* paint; - SkPath* path; - }; - - static void doDrawTextOnPath(SkPaint* paint, const jchar* text, int count, int bidiFlags, - float hOffset, float vOffset, SkPath* path, SkCanvas* canvas, TypefaceImpl* typeface) { - Layout layout; - std::string css = MinikinUtils::setLayoutProperties(&layout, paint, bidiFlags, typeface); - layout.doLayout(text, 0, count, count, css); - hOffset += MinikinUtils::hOffsetForTextAlign(paint, layout, *path); - // Set align to left for drawing, as we don't want individual - // glyphs centered or right-aligned; the offset above takes - // care of all alignment. - SkPaint::Align align = paint->getTextAlign(); - paint->setTextAlign(SkPaint::kLeft_Align); - - DrawTextOnPathFunctor f(layout, canvas, hOffset, vOffset, paint, path); - MinikinUtils::forFontRun(layout, paint, f); - paint->setTextAlign(align); - } - - static void drawTextOnPath___CIIPathFFPaint(JNIEnv* env, jobject, - jlong canvasHandle, jcharArray text, jint index, jint count, - jlong pathHandle, jfloat hOffset, jfloat vOffset, jint bidiFlags, jlong paintHandle, - jlong typefaceHandle) { - SkCanvas* canvas = getNativeCanvas(canvasHandle); - SkPath* path = reinterpret_cast<SkPath*>(pathHandle); - SkPaint* paint = reinterpret_cast<SkPaint*>(paintHandle); - TypefaceImpl* typeface = reinterpret_cast<TypefaceImpl*>(typefaceHandle); - - jchar* textArray = env->GetCharArrayElements(text, NULL); - doDrawTextOnPath(paint, textArray + index, count, bidiFlags, hOffset, vOffset, - path, canvas, typeface); - env->ReleaseCharArrayElements(text, textArray, 0); - } - - static void drawTextOnPath__StringPathFFPaint(JNIEnv* env, jobject, - jlong canvasHandle, jstring text, jlong pathHandle, - jfloat hOffset, jfloat vOffset, jint bidiFlags, jlong paintHandle, - jlong typefaceHandle) { - SkCanvas* canvas = getNativeCanvas(canvasHandle); - SkPath* path = reinterpret_cast<SkPath*>(pathHandle); - SkPaint* paint = reinterpret_cast<SkPaint*>(paintHandle); - TypefaceImpl* typeface = reinterpret_cast<TypefaceImpl*>(typefaceHandle); - - const jchar* text_ = env->GetStringChars(text, NULL); - int count = env->GetStringLength(text); - doDrawTextOnPath(paint, text_, count, bidiFlags, hOffset, vOffset, - path, canvas, typeface); - env->ReleaseStringChars(text, text_); - } - - - // This function is a mirror of SkCanvas::getClipBounds except that it does - // not outset the edge of the clip to account for anti-aliasing. There is - // a skia bug to investigate pushing this logic into back into skia. - // (see https://code.google.com/p/skia/issues/detail?id=1303) - static bool getHardClipBounds(SkCanvas* canvas, SkRect* bounds) { - SkIRect ibounds; - if (!canvas->getClipDeviceBounds(&ibounds)) { - return false; - } - - SkMatrix inverse; - // if we can't invert the CTM, we can't return local clip bounds - if (!canvas->getTotalMatrix().invert(&inverse)) { - if (bounds) { - bounds->setEmpty(); - } - return false; - } - - if (NULL != bounds) { - SkRect r = SkRect::Make(ibounds); - inverse.mapRect(bounds, r); - } - return true; - } - - static jboolean getClipBounds(JNIEnv* env, jobject, jlong canvasHandle, - jobject bounds) { - SkCanvas* canvas = getNativeCanvas(canvasHandle); - SkRect r; - SkIRect ir; - bool result = getHardClipBounds(canvas, &r); - - if (!result) { - r.setEmpty(); - } - r.round(&ir); - - (void)GraphicsJNI::irect_to_jrect(ir, env, bounds); - return result ? JNI_TRUE : JNI_FALSE; - } - - static void getCTM(JNIEnv* env, jobject, jlong canvasHandle, - jlong matrixHandle) { - SkCanvas* canvas = getNativeCanvas(canvasHandle); - SkMatrix* matrix = reinterpret_cast<SkMatrix*>(matrixHandle); - *matrix = canvas->getTotalMatrix(); - } -}; - -static JNINativeMethod gCanvasMethods[] = { - {"finalizer", "(J)V", (void*) SkCanvasGlue::finalizer}, - {"initRaster", "(J)J", (void*) SkCanvasGlue::initRaster}, - {"initCanvas", "(J)J", (void*) SkCanvasGlue::initCanvas}, - {"native_setBitmap", "(JJZ)V", (void*) SkCanvasGlue::setBitmap}, - {"native_isOpaque","(J)Z", (void*) SkCanvasGlue::isOpaque}, - {"native_getWidth","(J)I", (void*) SkCanvasGlue::getWidth}, - {"native_getHeight","(J)I", (void*) SkCanvasGlue::getHeight}, - {"native_save","(JI)I", (void*) SkCanvasGlue::save}, - {"native_saveLayer","(JFFFFJI)I", (void*) SkCanvasGlue::saveLayer}, - {"native_saveLayerAlpha","(JFFFFII)I", (void*) SkCanvasGlue::saveLayerAlpha}, - {"native_restore","(J)V", (void*) SkCanvasGlue::restore}, - {"native_getSaveCount","(J)I", (void*) SkCanvasGlue::getSaveCount}, - {"native_restoreToCount","(JI)V", (void*) SkCanvasGlue::restoreToCount}, - {"native_translate","(JFF)V", (void*) SkCanvasGlue::translate}, - {"native_scale","(JFF)V", (void*) SkCanvasGlue::scale__FF}, - {"native_rotate","(JF)V", (void*) SkCanvasGlue::rotate__F}, - {"native_skew","(JFF)V", (void*) SkCanvasGlue::skew__FF}, - {"native_concat","(JJ)V", (void*) SkCanvasGlue::concat}, - {"native_setMatrix","(JJ)V", (void*) SkCanvasGlue::setMatrix}, - {"native_clipRect","(JFFFFI)Z", (void*) SkCanvasGlue::clipRect}, - {"native_clipPath","(JJI)Z", (void*) SkCanvasGlue::clipPath}, - {"native_clipRegion","(JJI)Z", (void*) SkCanvasGlue::clipRegion}, - {"nativeSetDrawFilter", "(JJ)V", (void*) SkCanvasGlue::setDrawFilter}, - {"native_getClipBounds","(JLandroid/graphics/Rect;)Z", - (void*) SkCanvasGlue::getClipBounds}, - {"native_getCTM", "(JJ)V", (void*)SkCanvasGlue::getCTM}, - {"native_quickReject","(JJ)Z", (void*) SkCanvasGlue::quickReject__Path}, - {"native_quickReject","(JFFFF)Z", (void*)SkCanvasGlue::quickReject__FFFF}, - {"native_drawRGB","(JIII)V", (void*) SkCanvasGlue::drawRGB}, - {"native_drawARGB","(JIIII)V", (void*) SkCanvasGlue::drawARGB}, - {"native_drawColor","(JI)V", (void*) SkCanvasGlue::drawColor__I}, - {"native_drawColor","(JII)V", (void*) SkCanvasGlue::drawColor__II}, - {"native_drawPaint","(JJ)V", (void*) SkCanvasGlue::drawPaint}, - {"native_drawPoint", "(JFFJ)V", (void*) SkCanvasGlue::drawPoint}, - {"native_drawPoints", "(J[FIIJ)V", (void*) SkCanvasGlue::drawPoints}, - {"native_drawLines", "(J[FIIJ)V", (void*) SkCanvasGlue::drawLines}, - {"native_drawLine","(JFFFFJ)V", (void*) SkCanvasGlue::drawLine__FFFFPaint}, - {"native_drawRect","(JFFFFJ)V", (void*) SkCanvasGlue::drawRect__FFFFPaint}, - {"native_drawOval","(JFFFFJ)V", (void*) SkCanvasGlue::drawOval}, - {"native_drawCircle","(JFFFJ)V", (void*) SkCanvasGlue::drawCircle}, - {"native_drawArc","(JFFFFFFZJ)V", (void*) SkCanvasGlue::drawArc}, - {"native_drawRoundRect","(JFFFFFFJ)V", - (void*) SkCanvasGlue::drawRoundRect}, - {"native_drawPath","(JJJ)V", (void*) SkCanvasGlue::drawPath}, - {"native_drawBitmap","(JJFFJIII)V", - (void*) SkCanvasGlue::drawBitmap__BitmapFFPaint}, - {"native_drawBitmap","(JJLandroid/graphics/Rect;Landroid/graphics/RectF;JII)V", - (void*) SkCanvasGlue::drawBitmapRF}, - {"native_drawBitmap","(JJLandroid/graphics/Rect;Landroid/graphics/Rect;JII)V", - (void*) SkCanvasGlue::drawBitmapRR}, - {"native_drawBitmap", "(J[IIIFFIIZJ)V", - (void*)SkCanvasGlue::drawBitmapArray}, - {"nativeDrawBitmapMatrix", "(JJJJ)V", - (void*)SkCanvasGlue::drawBitmapMatrix}, - {"nativeDrawBitmapMesh", "(JJII[FI[IIJ)V", - (void*)SkCanvasGlue::drawBitmapMesh}, - {"nativeDrawVertices", "(JII[FI[FI[II[SIIJ)V", - (void*)SkCanvasGlue::drawVertices}, - {"native_drawText","(J[CIIFFIJJ)V", - (void*) SkCanvasGlue::drawText___CIIFFIPaintTypeface}, - {"native_drawText","(JLjava/lang/String;IIFFIJJ)V", - (void*) SkCanvasGlue::drawText__StringIIFFIPaintTypeface}, - {"native_drawTextRun","(J[CIIIIFFZJJ)V", - (void*) SkCanvasGlue::drawTextRun___CIIIIFFZPaintTypeface}, - {"native_drawTextRun","(JLjava/lang/String;IIIIFFZJJ)V", - (void*) SkCanvasGlue::drawTextRun__StringIIIIFFZPaintTypeface}, - {"native_drawTextOnPath","(J[CIIJFFIJJ)V", - (void*) SkCanvasGlue::drawTextOnPath___CIIPathFFPaint}, - {"native_drawTextOnPath","(JLjava/lang/String;JFFIJJ)V", - (void*) SkCanvasGlue::drawTextOnPath__StringPathFFPaint}, - - {"freeCaches", "()V", (void*) SkCanvasGlue::freeCaches}, - - {"freeTextLayoutCaches", "()V", (void*) SkCanvasGlue::freeTextLayoutCaches} -}; - -/////////////////////////////////////////////////////////////////////////////// - -#include <android_runtime/AndroidRuntime.h> - -#define REG(env, name, array) \ - result = android::AndroidRuntime::registerNativeMethods(env, name, array, \ - SK_ARRAY_COUNT(array)); \ - if (result < 0) return result - -int register_android_graphics_Canvas(JNIEnv* env) { - int result; - - REG(env, "android/graphics/Canvas", gCanvasMethods); - - return result; -} - -} // namespace android - -// GraphicsJNI helper for external clients. -// We keep the implementation here to avoid exposing NativeCanvasWrapper -// externally. -SkCanvas* GraphicsJNI::getNativeCanvas(jlong nativeHandle) { - return android::SkCanvasGlue::getNativeCanvas(nativeHandle); -} diff --git a/core/jni/android/graphics/Canvas.h b/core/jni/android/graphics/Canvas.h new file mode 100644 index 0000000..fde22ee --- /dev/null +++ b/core/jni/android/graphics/Canvas.h @@ -0,0 +1,137 @@ +/* + * Copyright (C) 2014 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#ifndef ANDROID_GRAPHICS_CANVAS_H +#define ANDROID_GRAPHICS_CANVAS_H + +#include "SkBitmap.h" +#include "SkCanvas.h" +#include "SkMatrix.h" + +namespace android { + +// TODO: move this further up the stack so that all interaction with minikin +// happens prior to calling into this interface +class TypefaceImpl; + +class Canvas { +public: + virtual ~Canvas() {}; + + static Canvas* create_canvas(SkBitmap* bitmap); + static Canvas* create_canvas(SkCanvas* skiaCanvas); + + // TODO: enable HWUI to either create similar canvas wrapper or subclass + // directly from Canvas + //static Canvas* create_canvas(uirenderer::Renderer* renderer); + + // TODO: this is a temporary affordance until all necessary logic can be + // moved within this interface! Further, the return value should + // NOT be unref'd and is valid until this canvas is destroyed or a + // new bitmap is set. + virtual SkCanvas* getSkCanvas() = 0; + + virtual void setBitmap(SkBitmap* bitmap, bool copyState) = 0; + + virtual bool isOpaque() = 0; + virtual int width() = 0; + virtual int height() = 0; + +// ---------------------------------------------------------------------------- +// Canvas state operations +// ---------------------------------------------------------------------------- + // Save (layer) + virtual int getSaveCount() const = 0; + virtual int save(SkCanvas::SaveFlags flags) = 0; + virtual void restore() = 0; + virtual void restoreToCount(int saveCount) = 0; + + virtual int saveLayer(float left, float top, float right, float bottom, + const SkPaint* paint, SkCanvas::SaveFlags flags) = 0; + virtual int saveLayerAlpha(float left, float top, float right, float bottom, + int alpha, SkCanvas::SaveFlags flags) = 0; + + // Matrix + virtual void getMatrix(SkMatrix* outMatrix) const = 0; + virtual void setMatrix(const SkMatrix& matrix) = 0; + + virtual void concat(const SkMatrix& matrix) = 0; + virtual void rotate(float degrees) = 0; + virtual void scale(float sx, float sy) = 0; + virtual void skew(float sx, float sy) = 0; + virtual void translate(float dx, float dy) = 0; + + // clip + virtual bool getClipBounds(SkRect* outRect) const = 0; + virtual bool quickRejectRect(float left, float top, float right, float bottom) const = 0; + virtual bool quickRejectPath(const SkPath& path) const = 0; + + virtual bool clipRect(float left, float top, float right, float bottom, SkRegion::Op op) = 0; + virtual bool clipPath(const SkPath* path, SkRegion::Op op) = 0; + virtual bool clipRegion(const SkRegion* region, SkRegion::Op op) = 0; + + // filters + virtual void setDrawFilter(SkDrawFilter* drawFilter) = 0; + +// ---------------------------------------------------------------------------- +// Canvas draw operations +// ---------------------------------------------------------------------------- + virtual void drawColor(int color, SkXfermode::Mode mode) = 0; + virtual void drawPaint(const SkPaint& paint) = 0; + + // Geometry + virtual void drawPoint(float x, float y, const SkPaint& paint) = 0; + virtual void drawPoints(const float* points, int count, const SkPaint& paint) = 0; + virtual void drawLine(float startX, float startY, float stopX, float stopY, + const SkPaint& paint) = 0; + virtual void drawLines(const float* points, int count, const SkPaint& paint) = 0; + virtual void drawRect(float left, float top, float right, float bottom, + const SkPaint& paint) = 0; + virtual void drawRoundRect(float left, float top, float right, float bottom, + float rx, float ry, const SkPaint& paint) = 0; + virtual void drawCircle(float x, float y, float radius, const SkPaint& paint) = 0; + virtual void drawOval(float left, float top, float right, float bottom, + const SkPaint& paint) = 0; + virtual void drawArc(float left, float top, float right, float bottom, + float startAngle, float sweepAngle, bool useCenter, const SkPaint& paint) = 0; + virtual void drawPath(const SkPath& path, const SkPaint& paint) = 0; + virtual void drawVertices(SkCanvas::VertexMode vertexMode, int vertexCount, + const float* verts, const float* tex, const int* colors, + const uint16_t* indices, int indexCount, const SkPaint& paint) = 0; + + // Bitmap-based + virtual void drawBitmap(const SkBitmap& bitmap, float left, float top, + const SkPaint* paint) = 0; + virtual void drawBitmap(const SkBitmap& bitmap, const SkMatrix& matrix, + const SkPaint* paint) = 0; + virtual void drawBitmap(const SkBitmap& bitmap, float srcLeft, float srcTop, + float srcRight, float srcBottom, float dstLeft, float dstTop, + float dstRight, float dstBottom, const SkPaint* paint) = 0; + virtual void drawBitmapMesh(const SkBitmap& bitmap, int meshWidth, int meshHeight, + const float* vertices, const int* colors, const SkPaint* paint) = 0; + + // Text + virtual void drawText(const uint16_t* text, int start, int count, int contextCount, + float x, float y, int bidiFlags, const SkPaint& paint, + TypefaceImpl* typeface) = 0; + virtual void drawPosText(const uint16_t* text, const float* positions, int count, + int posCount, const SkPaint& paint) = 0; + virtual void drawTextOnPath(const uint16_t* glyphs, int count, const SkPath& path, + float hOffset, float vOffset, const SkPaint& paint) = 0; +}; + +}; // namespace android +#endif // ANDROID_GRAPHICS_CANVAS_H diff --git a/core/jni/android/graphics/Graphics.cpp b/core/jni/android/graphics/Graphics.cpp index 5cc2b95..74be577 100644 --- a/core/jni/android/graphics/Graphics.cpp +++ b/core/jni/android/graphics/Graphics.cpp @@ -4,6 +4,7 @@ #include "JNIHelp.h" #include "GraphicsJNI.h" +#include "Canvas.h" #include "SkCanvas.h" #include "SkDevice.h" #include "SkMath.h" @@ -364,7 +365,7 @@ SkCanvas* GraphicsJNI::getNativeCanvas(JNIEnv* env, jobject canvas) { SkASSERT(canvas); SkASSERT(env->IsInstanceOf(canvas, gCanvas_class)); jlong canvasHandle = env->GetLongField(canvas, gCanvas_nativeInstanceID); - SkCanvas* c = getNativeCanvas(canvasHandle); + SkCanvas* c = reinterpret_cast<android::Canvas*>(canvasHandle)->getSkCanvas(); SkASSERT(c); return c; } diff --git a/core/jni/android/graphics/GraphicsJNI.h b/core/jni/android/graphics/GraphicsJNI.h index 8150edf..28a6edb 100644 --- a/core/jni/android/graphics/GraphicsJNI.h +++ b/core/jni/android/graphics/GraphicsJNI.h @@ -47,7 +47,6 @@ public: static SkPoint* jpointf_to_point(JNIEnv*, jobject jpointf, SkPoint* point); static void point_to_jpointf(const SkPoint& point, JNIEnv*, jobject jpointf); - static SkCanvas* getNativeCanvas(jlong nativeHandle); static SkCanvas* getNativeCanvas(JNIEnv*, jobject canvas); static SkPaint* getNativePaint(JNIEnv*, jobject paint); static android::TypefaceImpl* getNativeTypeface(JNIEnv*, jobject paint); diff --git a/core/jni/android/graphics/NinePatch.cpp b/core/jni/android/graphics/NinePatch.cpp index ab5bdb0..e82e8a6 100644 --- a/core/jni/android/graphics/NinePatch.cpp +++ b/core/jni/android/graphics/NinePatch.cpp @@ -23,6 +23,7 @@ #include <Caches.h> +#include "Canvas.h" #include "SkCanvas.h" #include "SkRegion.h" #include "GraphicsJNI.h" @@ -119,7 +120,7 @@ public: static void drawF(JNIEnv* env, jobject, jlong canvasHandle, jobject boundsRectF, jlong bitmapHandle, jlong chunkHandle, jlong paintHandle, jint destDensity, jint srcDensity) { - SkCanvas* canvas = GraphicsJNI::getNativeCanvas(canvasHandle); + SkCanvas* canvas = reinterpret_cast<Canvas*>(canvasHandle)->getSkCanvas(); const SkBitmap* bitmap = reinterpret_cast<SkBitmap*>(bitmapHandle); Res_png_9patch* chunk = reinterpret_cast<Res_png_9patch*>(chunkHandle); const SkPaint* paint = reinterpret_cast<SkPaint*>(paintHandle); @@ -138,7 +139,7 @@ public: static void drawI(JNIEnv* env, jobject, jlong canvasHandle, jobject boundsRect, jlong bitmapHandle, jlong chunkHandle, jlong paintHandle, jint destDensity, jint srcDensity) { - SkCanvas* canvas = GraphicsJNI::getNativeCanvas(canvasHandle); + SkCanvas* canvas = reinterpret_cast<Canvas*>(canvasHandle)->getSkCanvas(); const SkBitmap* bitmap = reinterpret_cast<SkBitmap*>(bitmapHandle); Res_png_9patch* chunk = reinterpret_cast<Res_png_9patch*>(chunkHandle); const SkPaint* paint = reinterpret_cast<SkPaint*>(paintHandle); diff --git a/core/jni/android/graphics/Picture.cpp b/core/jni/android/graphics/Picture.cpp index bc0c25f..d214575 100644 --- a/core/jni/android/graphics/Picture.cpp +++ b/core/jni/android/graphics/Picture.cpp @@ -14,9 +14,9 @@ * limitations under the License. */ +#include "Canvas.h" #include "Picture.h" -#include "SkCanvas.h" #include "SkStream.h" namespace android { @@ -36,12 +36,13 @@ Picture::Picture(const Picture* src) { } } -SkCanvas* Picture::beginRecording(int width, int height) { +Canvas* Picture::beginRecording(int width, int height) { mPicture.reset(NULL); mRecorder.reset(new SkPictureRecorder); mWidth = width; mHeight = height; - return mRecorder->beginRecording(width, height, NULL, 0); + SkCanvas* canvas = mRecorder->beginRecording(width, height, NULL, 0); + return Canvas::create_canvas(canvas); } void Picture::endRecording() { @@ -93,14 +94,14 @@ void Picture::serialize(SkWStream* stream) const { } } -void Picture::draw(SkCanvas* canvas) { +void Picture::draw(Canvas* canvas) { if (NULL != mRecorder.get()) { this->endRecording(); SkASSERT(NULL != mPicture.get()); } if (NULL != mPicture.get()) { // TODO: remove this const_cast once pictures are immutable - const_cast<SkPicture*>(mPicture.get())->draw(canvas); + const_cast<SkPicture*>(mPicture.get())->draw(canvas->getSkCanvas()); } } diff --git a/core/jni/android/graphics/Picture.h b/core/jni/android/graphics/Picture.h index abb0403..a2e5d4a 100644 --- a/core/jni/android/graphics/Picture.h +++ b/core/jni/android/graphics/Picture.h @@ -22,14 +22,13 @@ #include "SkRefCnt.h" #include "SkTemplates.h" -class SkCanvas; -class SkPicture; -class SkPictureRecorder; class SkStream; class SkWStream; namespace android { +class Canvas; + // Skia's SkPicture class has been split into an SkPictureRecorder // and an SkPicture. AndroidPicture recreates the functionality // of the old SkPicture interface by flip-flopping between the two @@ -38,7 +37,7 @@ class Picture { public: explicit Picture(const Picture* src = NULL); - SkCanvas* beginRecording(int width, int height); + Canvas* beginRecording(int width, int height); void endRecording(); @@ -50,7 +49,7 @@ public: void serialize(SkWStream* stream) const; - void draw(SkCanvas* canvas); + void draw(Canvas* canvas); private: int mWidth; diff --git a/core/jni/android/graphics/SkiaCanvas.cpp b/core/jni/android/graphics/SkiaCanvas.cpp new file mode 100644 index 0000000..a4e0d28 --- /dev/null +++ b/core/jni/android/graphics/SkiaCanvas.cpp @@ -0,0 +1,773 @@ +/* + * Copyright (C) 2014 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#include "jni.h" +#include "Canvas.h" +#include "GraphicsJNI.h" +#include <android_runtime/AndroidRuntime.h> + +#include "SkCanvas.h" +#include "SkClipStack.h" +#include "SkDevice.h" +#include "SkDeque.h" +#include "SkDrawFilter.h" +#include "SkGraphics.h" +#include "SkPorterDuff.h" +#include "SkShader.h" +#include "SkTArray.h" +#include "SkTemplates.h" + +#include <minikin/Layout.h> +#include "MinikinSkia.h" +#include "MinikinUtils.h" + +#include "TypefaceImpl.h" + +#include "unicode/ubidi.h" +#include "unicode/ushape.h" + +#include <utils/Log.h> + +namespace android { + +// Holds an SkCanvas reference plus additional native data. +class SkiaCanvas : public Canvas { +public: + SkiaCanvas(SkBitmap* bitmap); + + SkiaCanvas(SkCanvas* canvas) : mCanvas(canvas) { + SkASSERT(canvas); + } + + virtual SkCanvas* getSkCanvas() { + return mCanvas.get(); + } + + virtual void setBitmap(SkBitmap* bitmap, bool copyState); + + virtual bool isOpaque(); + virtual int width(); + virtual int height(); + + virtual int getSaveCount() const; + virtual int save(SkCanvas::SaveFlags flags); + virtual void restore(); + virtual void restoreToCount(int saveCount); + + virtual int saveLayer(float left, float top, float right, float bottom, + const SkPaint* paint, SkCanvas::SaveFlags flags); + virtual int saveLayerAlpha(float left, float top, float right, float bottom, + int alpha, SkCanvas::SaveFlags flags); + + virtual void getMatrix(SkMatrix* outMatrix) const; + virtual void setMatrix(const SkMatrix& matrix); + virtual void concat(const SkMatrix& matrix); + virtual void rotate(float degrees); + virtual void scale(float sx, float sy); + virtual void skew(float sx, float sy); + virtual void translate(float dx, float dy); + + virtual bool getClipBounds(SkRect* outRect) const; + virtual bool quickRejectRect(float left, float top, float right, float bottom) const; + virtual bool quickRejectPath(const SkPath& path) const; + virtual bool clipRect(float left, float top, float right, float bottom, SkRegion::Op op); + virtual bool clipPath(const SkPath* path, SkRegion::Op op); + virtual bool clipRegion(const SkRegion* region, SkRegion::Op op); + + virtual void setDrawFilter(SkDrawFilter* drawFilter); + + virtual void drawColor(int color, SkXfermode::Mode mode); + virtual void drawPaint(const SkPaint& paint); + + virtual void drawPoint(float x, float y, const SkPaint& paint); + virtual void drawPoints(const float* points, int count, const SkPaint& paint); + virtual void drawLine(float startX, float startY, float stopX, float stopY, + const SkPaint& paint); + virtual void drawLines(const float* points, int count, const SkPaint& paint); + virtual void drawRect(float left, float top, float right, float bottom, const SkPaint& paint); + virtual void drawRoundRect(float left, float top, float right, float bottom, + float rx, float ry, const SkPaint& paint); + virtual void drawCircle(float x, float y, float radius, const SkPaint& paint); + virtual void drawOval(float left, float top, float right, float bottom, const SkPaint& paint); + virtual void drawArc(float left, float top, float right, float bottom, + float startAngle, float sweepAngle, bool useCenter, const SkPaint& paint); + virtual void drawPath(const SkPath& path, const SkPaint& paint); + virtual void drawVertices(SkCanvas::VertexMode vertexMode, int vertexCount, + const float* verts, const float* tex, const int* colors, + const uint16_t* indices, int indexCount, const SkPaint& paint); + + virtual void drawBitmap(const SkBitmap& bitmap, float left, float top, const SkPaint* paint); + virtual void drawBitmap(const SkBitmap& bitmap, const SkMatrix& matrix, const SkPaint* paint); + virtual void drawBitmap(const SkBitmap& bitmap, float srcLeft, float srcTop, + float srcRight, float srcBottom, float dstLeft, float dstTop, + float dstRight, float dstBottom, const SkPaint* paint); + virtual void drawBitmapMesh(const SkBitmap& bitmap, int meshWidth, int meshHeight, + const float* vertices, const int* colors, const SkPaint* paint); + + virtual void drawText(const uint16_t* text, int start, int count, int contextCount, + float x, float y, int bidiFlags, const SkPaint& paint, TypefaceImpl* typeface); + virtual void drawPosText(const uint16_t* text, const float* positions, int count, + int posCount, const SkPaint& paint); + virtual void drawTextOnPath(const uint16_t* glyphs, int count, const SkPath& path, + float hOffset, float vOffset, const SkPaint& paint); + +private: + struct SaveRec { + int saveCount; + SkCanvas::SaveFlags saveFlags; + }; + + void recordPartialSave(SkCanvas::SaveFlags flags); + void saveClipsForFrame(SkTArray<SkClipStack::Element>& clips, int frameSaveCount); + void applyClips(const SkTArray<SkClipStack::Element>& clips); + + void drawPoints(const float* points, int count, const SkPaint& paint, + SkCanvas::PointMode mode); + void drawTextDecorations(float x, float y, float length, const SkPaint& paint); + + SkAutoTUnref<SkCanvas> mCanvas; + SkAutoTDelete<SkDeque> mSaveStack; // lazily allocated, tracks partial saves. +}; + +// Construct an SkCanvas from the bitmap. +static SkCanvas* createCanvas(SkBitmap* bitmap) { + if (bitmap) { + return SkNEW_ARGS(SkCanvas, (*bitmap)); + } + + // Create an empty bitmap device to prevent callers from crashing + // if they attempt to draw into this canvas. + SkBitmap emptyBitmap; + return new SkCanvas(emptyBitmap); +} + +Canvas* Canvas::create_canvas(SkBitmap* bitmap) { + return new SkiaCanvas(bitmap); +} + +Canvas* Canvas::create_canvas(SkCanvas* skiaCanvas) { + return new SkiaCanvas(skiaCanvas); +} + +SkiaCanvas::SkiaCanvas(SkBitmap* bitmap) { + mCanvas.reset(createCanvas(bitmap)); +} + +// ---------------------------------------------------------------------------- +// Canvas state operations: Replace Bitmap +// ---------------------------------------------------------------------------- + +class ClipCopier : public SkCanvas::ClipVisitor { +public: + ClipCopier(SkCanvas* dstCanvas) : m_dstCanvas(dstCanvas) {} + + virtual void clipRect(const SkRect& rect, SkRegion::Op op, bool antialias) { + m_dstCanvas->clipRect(rect, op, antialias); + } + virtual void clipRRect(const SkRRect& rrect, SkRegion::Op op, bool antialias) { + m_dstCanvas->clipRRect(rrect, op, antialias); + } + virtual void clipPath(const SkPath& path, SkRegion::Op op, bool antialias) { + m_dstCanvas->clipPath(path, op, antialias); + } + +private: + SkCanvas* m_dstCanvas; +}; + +void SkiaCanvas::setBitmap(SkBitmap* bitmap, bool copyState) { + SkCanvas* newCanvas = createCanvas(bitmap); + SkASSERT(newCanvas); + + if (copyState) { + // Copy the canvas matrix & clip state. + newCanvas->setMatrix(mCanvas->getTotalMatrix()); + if (NULL != mCanvas->getDevice() && NULL != newCanvas->getDevice()) { + ClipCopier copier(newCanvas); + mCanvas->replayClips(&copier); + } + } + + // unrefs the existing canvas + mCanvas.reset(newCanvas); + + // clean up the old save stack + mSaveStack.reset(NULL); +} + +// ---------------------------------------------------------------------------- +// Canvas state operations +// ---------------------------------------------------------------------------- + +bool SkiaCanvas::isOpaque() { + return mCanvas->getDevice()->accessBitmap(false).isOpaque(); +} + +int SkiaCanvas::width() { + return mCanvas->getBaseLayerSize().width(); +} + +int SkiaCanvas::height() { + return mCanvas->getBaseLayerSize().height(); +} + +// ---------------------------------------------------------------------------- +// Canvas state operations: Save (layer) +// ---------------------------------------------------------------------------- + +int SkiaCanvas::getSaveCount() const { + return mCanvas->getSaveCount(); +} + +int SkiaCanvas::save(SkCanvas::SaveFlags flags) { + int count = mCanvas->save(); + recordPartialSave(flags); + return count; +} + +void SkiaCanvas::restore() { + const SaveRec* rec = (NULL == mSaveStack.get()) + ? NULL + : static_cast<SaveRec*>(mSaveStack->back()); + int currentSaveCount = mCanvas->getSaveCount() - 1; + SkASSERT(NULL == rec || currentSaveCount >= rec->saveCount); + + if (NULL == rec || rec->saveCount != currentSaveCount) { + // Fast path - no record for this frame. + mCanvas->restore(); + return; + } + + bool preserveMatrix = !(rec->saveFlags & SkCanvas::kMatrix_SaveFlag); + bool preserveClip = !(rec->saveFlags & SkCanvas::kClip_SaveFlag); + + SkMatrix savedMatrix; + if (preserveMatrix) { + savedMatrix = mCanvas->getTotalMatrix(); + } + + SkTArray<SkClipStack::Element> savedClips; + if (preserveClip) { + saveClipsForFrame(savedClips, currentSaveCount); + } + + mCanvas->restore(); + + if (preserveMatrix) { + mCanvas->setMatrix(savedMatrix); + } + + if (preserveClip && !savedClips.empty()) { + applyClips(savedClips); + } + + mSaveStack->pop_back(); +} + +void SkiaCanvas::restoreToCount(int restoreCount) { + while (mCanvas->getSaveCount() > restoreCount) { + this->restore(); + } +} + +int SkiaCanvas::saveLayer(float left, float top, float right, float bottom, + const SkPaint* paint, SkCanvas::SaveFlags flags) { + SkRect bounds = SkRect::MakeLTRB(left, top, right, bottom); + int count = mCanvas->saveLayer(&bounds, paint, flags | SkCanvas::kMatrixClip_SaveFlag); + recordPartialSave(flags); + return count; +} + +int SkiaCanvas::saveLayerAlpha(float left, float top, float right, float bottom, + int alpha, SkCanvas::SaveFlags flags) { + SkRect bounds = SkRect::MakeLTRB(left, top, right, bottom); + int count = mCanvas->saveLayerAlpha(&bounds, alpha, flags | SkCanvas::kMatrixClip_SaveFlag); + recordPartialSave(flags); + return count; +} + +// ---------------------------------------------------------------------------- +// functions to emulate legacy SaveFlags (i.e. independent matrix/clip flags) +// ---------------------------------------------------------------------------- + +void SkiaCanvas::recordPartialSave(SkCanvas::SaveFlags flags) { + // A partial save is a save operation which doesn't capture the full canvas state. + // (either kMatrix_SaveFlags or kClip_SaveFlag is missing). + + // Mask-out non canvas state bits. + flags = static_cast<SkCanvas::SaveFlags>(flags & SkCanvas::kMatrixClip_SaveFlag); + + if (SkCanvas::kMatrixClip_SaveFlag == flags) { + // not a partial save. + return; + } + + if (NULL == mSaveStack.get()) { + mSaveStack.reset(SkNEW_ARGS(SkDeque, (sizeof(struct SaveRec), 8))); + } + + SaveRec* rec = static_cast<SaveRec*>(mSaveStack->push_back()); + // Store the save counter in the SkClipStack domain. + // (0-based, equal to the number of save ops on the stack). + rec->saveCount = mCanvas->getSaveCount() - 1; + rec->saveFlags = flags; +} + +void SkiaCanvas::saveClipsForFrame(SkTArray<SkClipStack::Element>& clips, int frameSaveCount) { + SkClipStack::Iter clipIterator(*mCanvas->getClipStack(), + SkClipStack::Iter::kTop_IterStart); + while (const SkClipStack::Element* elem = clipIterator.next()) { + if (elem->getSaveCount() < frameSaveCount) { + // done with the current frame. + break; + } + SkASSERT(elem->getSaveCount() == frameSaveCount); + clips.push_back(*elem); + } +} + +void SkiaCanvas::applyClips(const SkTArray<SkClipStack::Element>& clips) { + ClipCopier clipCopier(mCanvas); + + // The clip stack stores clips in device space. + SkMatrix origMatrix = mCanvas->getTotalMatrix(); + mCanvas->resetMatrix(); + + // We pushed the clips in reverse order. + for (int i = clips.count() - 1; i >= 0; --i) { + clips[i].replay(&clipCopier); + } + + mCanvas->setMatrix(origMatrix); +} + +// ---------------------------------------------------------------------------- +// Canvas state operations: Matrix +// ---------------------------------------------------------------------------- + +void SkiaCanvas::getMatrix(SkMatrix* outMatrix) const { + *outMatrix = mCanvas->getTotalMatrix(); +} + +void SkiaCanvas::setMatrix(const SkMatrix& matrix) { + mCanvas->setMatrix(matrix); +} + +void SkiaCanvas::concat(const SkMatrix& matrix) { + mCanvas->concat(matrix); +} + +void SkiaCanvas::rotate(float degrees) { + mCanvas->rotate(degrees); +} + +void SkiaCanvas::scale(float sx, float sy) { + mCanvas->scale(sx, sy); +} + +void SkiaCanvas::skew(float sx, float sy) { + mCanvas->skew(sx, sy); +} + +void SkiaCanvas::translate(float dx, float dy) { + mCanvas->translate(dx, dy); +} + +// ---------------------------------------------------------------------------- +// Canvas state operations: Clips +// ---------------------------------------------------------------------------- + +// This function is a mirror of SkCanvas::getClipBounds except that it does +// not outset the edge of the clip to account for anti-aliasing. There is +// a skia bug to investigate pushing this logic into back into skia. +// (see https://code.google.com/p/skia/issues/detail?id=1303) +bool SkiaCanvas::getClipBounds(SkRect* outRect) const { + SkIRect ibounds; + if (!mCanvas->getClipDeviceBounds(&ibounds)) { + return false; + } + + SkMatrix inverse; + // if we can't invert the CTM, we can't return local clip bounds + if (!mCanvas->getTotalMatrix().invert(&inverse)) { + if (outRect) { + outRect->setEmpty(); + } + return false; + } + + if (NULL != outRect) { + SkRect r = SkRect::Make(ibounds); + inverse.mapRect(outRect, r); + } + return true; +} + +bool SkiaCanvas::quickRejectRect(float left, float top, float right, float bottom) const { + SkRect bounds = SkRect::MakeLTRB(left, top, right, bottom); + return mCanvas->quickReject(bounds); +} + +bool SkiaCanvas::quickRejectPath(const SkPath& path) const { + return mCanvas->quickReject(path); +} + +bool SkiaCanvas::clipRect(float left, float top, float right, float bottom, SkRegion::Op op) { + SkRect rect = SkRect::MakeLTRB(left, top, right, bottom); + mCanvas->clipRect(rect, op); + return mCanvas->isClipEmpty(); +} + +bool SkiaCanvas::clipPath(const SkPath* path, SkRegion::Op op) { + mCanvas->clipPath(*path, op); + return mCanvas->isClipEmpty(); +} + +bool SkiaCanvas::clipRegion(const SkRegion* region, SkRegion::Op op) { + SkPath rgnPath; + if (region->getBoundaryPath(&rgnPath)) { + // The region is specified in device space. + SkMatrix savedMatrix = mCanvas->getTotalMatrix(); + mCanvas->resetMatrix(); + mCanvas->clipPath(rgnPath, op); + mCanvas->setMatrix(savedMatrix); + } else { + mCanvas->clipRect(SkRect::MakeEmpty(), op); + } + return mCanvas->isClipEmpty(); +} + +// ---------------------------------------------------------------------------- +// Canvas state operations: Filters +// ---------------------------------------------------------------------------- + +void SkiaCanvas::setDrawFilter(SkDrawFilter* drawFilter) { + mCanvas->setDrawFilter(drawFilter); +} + +// ---------------------------------------------------------------------------- +// Canvas draw operations +// ---------------------------------------------------------------------------- + +void SkiaCanvas::drawColor(int color, SkXfermode::Mode mode) { + mCanvas->drawColor(color, mode); +} + +void SkiaCanvas::drawPaint(const SkPaint& paint) { + mCanvas->drawPaint(paint); +} + +// ---------------------------------------------------------------------------- +// Canvas draw operations: Geometry +// ---------------------------------------------------------------------------- + +void SkiaCanvas::drawPoints(const float* points, int count, const SkPaint& paint, + SkCanvas::PointMode mode) { + // convert the floats into SkPoints + count >>= 1; // now it is the number of points + SkAutoSTMalloc<32, SkPoint> storage(count); + SkPoint* pts = storage.get(); + for (int i = 0; i < count; i++) { + pts[i].set(points[0], points[1]); + points += 2; + } + mCanvas->drawPoints(mode, count, pts, paint); +} + + +void SkiaCanvas::drawPoint(float x, float y, const SkPaint& paint) { + mCanvas->drawPoint(x, y, paint); +} + +void SkiaCanvas::drawPoints(const float* points, int count, const SkPaint& paint) { + this->drawPoints(points, count, paint, SkCanvas::kPoints_PointMode); +} + +void SkiaCanvas::drawLine(float startX, float startY, float stopX, float stopY, + const SkPaint& paint) { + mCanvas->drawLine(startX, startY, stopX, stopY, paint); +} + +void SkiaCanvas::drawLines(const float* points, int count, const SkPaint& paint) { + this->drawPoints(points, count, paint, SkCanvas::kLines_PointMode); +} + +void SkiaCanvas::drawRect(float left, float top, float right, float bottom, + const SkPaint& paint) { + mCanvas->drawRectCoords(left, top, right, bottom, paint); + +} + +void SkiaCanvas::drawRoundRect(float left, float top, float right, float bottom, + float rx, float ry, const SkPaint& paint) { + SkRect rect = SkRect::MakeLTRB(left, top, right, bottom); + mCanvas->drawRoundRect(rect, rx, ry, paint); +} + +void SkiaCanvas::drawCircle(float x, float y, float radius, const SkPaint& paint) { + mCanvas->drawCircle(x, y, radius, paint); +} + +void SkiaCanvas::drawOval(float left, float top, float right, float bottom, const SkPaint& paint) { + SkRect oval = SkRect::MakeLTRB(left, top, right, bottom); + mCanvas->drawOval(oval, paint); +} + +void SkiaCanvas::drawArc(float left, float top, float right, float bottom, + float startAngle, float sweepAngle, bool useCenter, const SkPaint& paint) { + SkRect arc = SkRect::MakeLTRB(left, top, right, bottom); + mCanvas->drawArc(arc, startAngle, sweepAngle, useCenter, paint); +} + +void SkiaCanvas::drawPath(const SkPath& path, const SkPaint& paint) { + mCanvas->drawPath(path, paint); +} + +void SkiaCanvas::drawVertices(SkCanvas::VertexMode vertexMode, int vertexCount, + const float* verts, const float* texs, const int* colors, + const uint16_t* indices, int indexCount, const SkPaint& paint) { +#ifndef SK_SCALAR_IS_FLOAT + SkDEBUGFAIL("SkScalar must be a float for these conversions to be valid"); +#endif + const int ptCount = vertexCount >> 1; + mCanvas->drawVertices(vertexMode, ptCount, (SkPoint*)verts, (SkPoint*)texs, + (SkColor*)colors, NULL, indices, indexCount, paint); +} + +// ---------------------------------------------------------------------------- +// Canvas draw operations: Bitmaps +// ---------------------------------------------------------------------------- + +void SkiaCanvas::drawBitmap(const SkBitmap& bitmap, float left, float top, const SkPaint* paint) { + mCanvas->drawBitmap(bitmap, left, top, paint); +} + +void SkiaCanvas::drawBitmap(const SkBitmap& bitmap, const SkMatrix& matrix, const SkPaint* paint) { + mCanvas->drawBitmapMatrix(bitmap, matrix, paint); +} + +void SkiaCanvas::drawBitmap(const SkBitmap& bitmap, float srcLeft, float srcTop, + float srcRight, float srcBottom, float dstLeft, float dstTop, + float dstRight, float dstBottom, const SkPaint* paint) { + SkRect srcRect = SkRect::MakeLTRB(srcLeft, srcTop, srcRight, srcBottom); + SkRect dstRect = SkRect::MakeLTRB(dstLeft, dstTop, dstRight, dstBottom); + mCanvas->drawBitmapRectToRect(bitmap, &srcRect, dstRect, paint); +} + +void SkiaCanvas::drawBitmapMesh(const SkBitmap& bitmap, int meshWidth, int meshHeight, + const float* vertices, const int* colors, const SkPaint* paint) { + + const int ptCount = (meshWidth + 1) * (meshHeight + 1); + const int indexCount = meshWidth * meshHeight * 6; + + /* Our temp storage holds 2 or 3 arrays. + texture points [ptCount * sizeof(SkPoint)] + optionally vertex points [ptCount * sizeof(SkPoint)] if we need a + copy to convert from float to fixed + indices [ptCount * sizeof(uint16_t)] + */ + ssize_t storageSize = ptCount * sizeof(SkPoint); // texs[] + storageSize += indexCount * sizeof(uint16_t); // indices[] + + +#ifndef SK_SCALAR_IS_FLOAT + SkDEBUGFAIL("SkScalar must be a float for these conversions to be valid"); +#endif + SkAutoMalloc storage(storageSize); + SkPoint* texs = (SkPoint*)storage.get(); + uint16_t* indices = (uint16_t*)(texs + ptCount); + + // cons up texture coordinates and indices + { + const SkScalar w = SkIntToScalar(bitmap.width()); + const SkScalar h = SkIntToScalar(bitmap.height()); + const SkScalar dx = w / meshWidth; + const SkScalar dy = h / meshHeight; + + SkPoint* texsPtr = texs; + SkScalar y = 0; + for (int i = 0; i <= meshHeight; i++) { + if (i == meshHeight) { + y = h; // to ensure numerically we hit h exactly + } + SkScalar x = 0; + for (int j = 0; j < meshWidth; j++) { + texsPtr->set(x, y); + texsPtr += 1; + x += dx; + } + texsPtr->set(w, y); + texsPtr += 1; + y += dy; + } + SkASSERT(texsPtr - texs == ptCount); + } + + // cons up indices + { + uint16_t* indexPtr = indices; + int index = 0; + for (int i = 0; i < meshHeight; i++) { + for (int j = 0; j < meshWidth; j++) { + // lower-left triangle + *indexPtr++ = index; + *indexPtr++ = index + meshWidth + 1; + *indexPtr++ = index + meshWidth + 2; + // upper-right triangle + *indexPtr++ = index; + *indexPtr++ = index + meshWidth + 2; + *indexPtr++ = index + 1; + // bump to the next cell + index += 1; + } + // bump to the next row + index += 1; + } + SkASSERT(indexPtr - indices == indexCount); + SkASSERT((char*)indexPtr - (char*)storage.get() == storageSize); + } + + // double-check that we have legal indices +#ifdef SK_DEBUG + { + for (int i = 0; i < indexCount; i++) { + SkASSERT((unsigned)indices[i] < (unsigned)ptCount); + } + } +#endif + + // cons-up a shader for the bitmap + SkPaint tmpPaint; + if (paint) { + tmpPaint = *paint; + } + SkShader* shader = SkShader::CreateBitmapShader(bitmap, + SkShader::kClamp_TileMode, + SkShader::kClamp_TileMode); + SkSafeUnref(tmpPaint.setShader(shader)); + + mCanvas->drawVertices(SkCanvas::kTriangles_VertexMode, ptCount, (SkPoint*)vertices, + texs, (const SkColor*)colors, NULL, indices, + indexCount, tmpPaint); +} + +// ---------------------------------------------------------------------------- +// Canvas draw operations: Text +// ---------------------------------------------------------------------------- + +class DrawTextFunctor { +public: + DrawTextFunctor(const Layout& layout, SkCanvas* canvas, float x, float y, SkPaint* paint, + uint16_t* glyphs, SkPoint* pos) + : layout(layout), canvas(canvas), x(x), y(y), paint(paint), glyphs(glyphs), + pos(pos) { } + + void operator()(size_t start, size_t end) { + for (size_t i = start; i < end; i++) { + glyphs[i] = layout.getGlyphId(i); + pos[i].fX = x + layout.getX(i); + pos[i].fY = y + layout.getY(i); + } + canvas->drawPosText(glyphs + start, (end - start) << 1, pos + start, *paint); + } +private: + const Layout& layout; + SkCanvas* canvas; + float x; + float y; + SkPaint* paint; + uint16_t* glyphs; + SkPoint* pos; +}; + +void SkiaCanvas::drawText(const uint16_t* text, int start, int count, int contextCount, + float x, float y, int bidiFlags, const SkPaint& paint, TypefaceImpl* typeface) { + Layout layout; + std::string css = MinikinUtils::setLayoutProperties(&layout, &paint, bidiFlags, typeface); + layout.doLayout(text, start, count, contextCount, css); + + size_t nGlyphs = layout.nGlyphs(); + uint16_t* glyphs = new uint16_t[nGlyphs]; + SkPoint* pos = new SkPoint[nGlyphs]; + + SkPaint paintCopy(paint); + x += MinikinUtils::xOffsetForTextAlign(&paintCopy, layout); + paintCopy.setTextAlign(SkPaint::kLeft_Align); + paintCopy.setTextEncoding(SkPaint::kGlyphID_TextEncoding); + + DrawTextFunctor f(layout, mCanvas, x, y, &paintCopy, glyphs, pos); + MinikinUtils::forFontRun(layout, &paintCopy, f); + drawTextDecorations(x, y, layout.getAdvance(), paintCopy); + + delete[] glyphs; + delete[] pos; +} + +// Same values used by Skia +#define kStdStrikeThru_Offset (-6.0f / 21.0f) +#define kStdUnderline_Offset (1.0f / 9.0f) +#define kStdUnderline_Thickness (1.0f / 18.0f) + +void SkiaCanvas::drawTextDecorations(float x, float y, float length, const SkPaint& paint) { + uint32_t flags; + SkDrawFilter* drawFilter = mCanvas->getDrawFilter(); + if (drawFilter) { + SkPaint paintCopy(paint); + drawFilter->filter(&paintCopy, SkDrawFilter::kText_Type); + flags = paintCopy.getFlags(); + } else { + flags = paint.getFlags(); + } + if (flags & (SkPaint::kUnderlineText_Flag | SkPaint::kStrikeThruText_Flag)) { + SkScalar left = x; + SkScalar right = x + length; + float textSize = paint.getTextSize(); + float strokeWidth = fmax(textSize * kStdUnderline_Thickness, 1.0f); + if (flags & SkPaint::kUnderlineText_Flag) { + SkScalar top = y + textSize * kStdUnderline_Offset - 0.5f * strokeWidth; + SkScalar bottom = y + textSize * kStdUnderline_Offset + 0.5f * strokeWidth; + mCanvas->drawRectCoords(left, top, right, bottom, paint); + } + if (flags & SkPaint::kStrikeThruText_Flag) { + SkScalar top = y + textSize * kStdStrikeThru_Offset - 0.5f * strokeWidth; + SkScalar bottom = y + textSize * kStdStrikeThru_Offset + 0.5f * strokeWidth; + mCanvas->drawRectCoords(left, top, right, bottom, paint); + } + } +} + +void SkiaCanvas::drawPosText(const uint16_t* text, const float* positions, int count, int posCount, + const SkPaint& paint) { + SkPoint* posPtr = posCount > 0 ? new SkPoint[posCount] : NULL; + int indx; + for (indx = 0; indx < posCount; indx++) { + posPtr[indx].fX = positions[indx << 1]; + posPtr[indx].fY = positions[(indx << 1) + 1]; + } + + SkPaint paintCopy(paint); + paintCopy.setTextEncoding(SkPaint::kUTF16_TextEncoding); + mCanvas->drawPosText(text, count, posPtr, paintCopy); + + delete[] posPtr; +} + +void SkiaCanvas::drawTextOnPath(const uint16_t* glyphs, int count, const SkPath& path, + float hOffset, float vOffset, const SkPaint& paint) { + mCanvas->drawTextOnPathHV(glyphs, count, path, hOffset, vOffset, paint); +} + +} // namespace android diff --git a/core/jni/android/graphics/pdf/PdfDocument.cpp b/core/jni/android/graphics/pdf/PdfDocument.cpp index 3812c27..9436a47 100644 --- a/core/jni/android/graphics/pdf/PdfDocument.cpp +++ b/core/jni/android/graphics/pdf/PdfDocument.cpp @@ -19,9 +19,9 @@ #include <android_runtime/AndroidRuntime.h> #include <vector> +#include "Canvas.h" #include "CreateJavaOutputStreamAdaptor.h" -#include "SkCanvas.h" #include "SkDocument.h" #include "SkPicture.h" #include "SkPictureRecorder.h" @@ -132,8 +132,9 @@ static jlong nativeStartPage(JNIEnv* env, jobject thiz, jlong documentPtr, jint pageWidth, jint pageHeight, jint contentLeft, jint contentTop, jint contentRight, jint contentBottom) { PdfDocument* document = reinterpret_cast<PdfDocument*>(documentPtr); - return reinterpret_cast<jlong>(document->startPage(pageWidth, pageHeight, - contentLeft, contentTop, contentRight, contentBottom)); + SkCanvas* canvas = document->startPage(pageWidth, pageHeight, + contentLeft, contentTop, contentRight, contentBottom); + return reinterpret_cast<jlong>(Canvas::create_canvas(canvas)); } static void nativeFinishPage(JNIEnv* env, jobject thiz, jlong documentPtr) { diff --git a/core/jni/android_graphics_Canvas.cpp b/core/jni/android_graphics_Canvas.cpp new file mode 100644 index 0000000..46eccdd --- /dev/null +++ b/core/jni/android_graphics_Canvas.cpp @@ -0,0 +1,647 @@ +/* + * Copyright (C) 2014 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#include "jni.h" +#include "GraphicsJNI.h" +#include <android_runtime/AndroidRuntime.h> + +#include "Canvas.h" +#include "SkGraphics.h" +#include "SkPorterDuff.h" +#include "TypefaceImpl.h" + +#include <minikin/Layout.h> +#include "MinikinSkia.h" +#include "MinikinUtils.h" + +namespace android { + +namespace CanvasJNI { + +static Canvas* get_canvas(jlong canvasHandle) { + return reinterpret_cast<Canvas*>(canvasHandle); +} + +static void finalizer(JNIEnv* env, jobject clazz, jlong canvasHandle) { + delete get_canvas(canvasHandle); +} + +// Native wrapper constructor used by Canvas(Bitmap) +static jlong initRaster(JNIEnv* env, jobject, jlong bitmapHandle) { + SkBitmap* bitmap = reinterpret_cast<SkBitmap*>(bitmapHandle); + return reinterpret_cast<jlong>(Canvas::create_canvas(bitmap)); +} + +// Set the given bitmap as the new draw target (wrapped in a new SkCanvas), +// optionally copying canvas matrix & clip state. +static void setBitmap(JNIEnv* env, jobject, jlong canvasHandle, jlong bitmapHandle, + jboolean copyState) { + SkBitmap* bitmap = reinterpret_cast<SkBitmap*>(bitmapHandle); + get_canvas(canvasHandle)->setBitmap(bitmap, copyState); +} + +static jboolean isOpaque(JNIEnv*, jobject, jlong canvasHandle) { + return get_canvas(canvasHandle)->isOpaque() ? JNI_TRUE : JNI_FALSE; +} + +static jint getWidth(JNIEnv*, jobject, jlong canvasHandle) { + return static_cast<jint>(get_canvas(canvasHandle)->width()); +} + +static jint getHeight(JNIEnv*, jobject, jlong canvasHandle) { + return static_cast<jint>(get_canvas(canvasHandle)->height()); +} + +static jint getSaveCount(JNIEnv*, jobject, jlong canvasHandle) { + return static_cast<jint>(get_canvas(canvasHandle)->getSaveCount()); +} + +static jint save(JNIEnv*, jobject, jlong canvasHandle, jint flagsHandle) { + SkCanvas::SaveFlags flags = static_cast<SkCanvas::SaveFlags>(flagsHandle); + return static_cast<jint>(get_canvas(canvasHandle)->save(flags)); +} + +static jint saveLayer(JNIEnv* env, jobject, jlong canvasHandle, jfloat l, jfloat t, + jfloat r, jfloat b, jlong paintHandle, jint flagsHandle) { + SkPaint* paint = reinterpret_cast<SkPaint*>(paintHandle); + SkCanvas::SaveFlags flags = static_cast<SkCanvas::SaveFlags>(flagsHandle); + return static_cast<jint>(get_canvas(canvasHandle)->saveLayer(l, t, r, b, paint, flags)); +} + +static jint saveLayerAlpha(JNIEnv* env, jobject, jlong canvasHandle, jfloat l, jfloat t, + jfloat r, jfloat b, jint alpha, jint flagsHandle) { + SkCanvas::SaveFlags flags = static_cast<SkCanvas::SaveFlags>(flagsHandle); + return static_cast<jint>(get_canvas(canvasHandle)->saveLayerAlpha(l, t, r, b, alpha, flags)); +} + +static void restore(JNIEnv* env, jobject, jlong canvasHandle) { + Canvas* canvas = get_canvas(canvasHandle); + if (canvas->getSaveCount() <= 1) { // cannot restore anymore + doThrowISE(env, "Underflow in restore"); + return; + } + canvas->restore(); +} + +static void restoreToCount(JNIEnv* env, jobject, jlong canvasHandle, jint restoreCount) { + Canvas* canvas = get_canvas(canvasHandle); + if (restoreCount < 1 || restoreCount > canvas->getSaveCount()) { + doThrowIAE(env, "Underflow in restoreToCount"); + return; + } + canvas->restoreToCount(restoreCount); +} + +static void getCTM(JNIEnv* env, jobject, jlong canvasHandle, jlong matrixHandle) { + SkMatrix* matrix = reinterpret_cast<SkMatrix*>(matrixHandle); + get_canvas(canvasHandle)->getMatrix(matrix); +} + +static void setMatrix(JNIEnv* env, jobject, jlong canvasHandle, jlong matrixHandle) { + const SkMatrix* matrix = reinterpret_cast<SkMatrix*>(matrixHandle); + get_canvas(canvasHandle)->setMatrix(matrix ? *matrix : SkMatrix::I()); +} + +static void concat(JNIEnv* env, jobject, jlong canvasHandle, jlong matrixHandle) { + const SkMatrix* matrix = reinterpret_cast<SkMatrix*>(matrixHandle); + get_canvas(canvasHandle)->concat(*matrix); +} + +static void rotate(JNIEnv*, jobject, jlong canvasHandle, jfloat degrees) { + get_canvas(canvasHandle)->rotate(degrees); +} + +static void scale(JNIEnv*, jobject, jlong canvasHandle, jfloat sx, jfloat sy) { + get_canvas(canvasHandle)->scale(sx, sy); +} + +static void skew(JNIEnv*, jobject, jlong canvasHandle, jfloat sx, jfloat sy) { + get_canvas(canvasHandle)->skew(sx, sy); +} + +static void translate(JNIEnv*, jobject, jlong canvasHandle, jfloat dx, jfloat dy) { + get_canvas(canvasHandle)->translate(dx, dy); +} + +static jboolean getClipBounds(JNIEnv* env, jobject, jlong canvasHandle, jobject bounds) { + SkRect r; + SkIRect ir; + bool result = get_canvas(canvasHandle)->getClipBounds(&r); + + if (!result) { + r.setEmpty(); + } + r.round(&ir); + + (void)GraphicsJNI::irect_to_jrect(ir, env, bounds); + return result ? JNI_TRUE : JNI_FALSE; +} + +static jboolean quickRejectRect(JNIEnv* env, jobject, jlong canvasHandle, + jfloat left, jfloat top, jfloat right, jfloat bottom) { + bool result = get_canvas(canvasHandle)->quickRejectRect(left, top, right, bottom); + return result ? JNI_TRUE : JNI_FALSE; +} + +static jboolean quickRejectPath(JNIEnv* env, jobject, jlong canvasHandle, jlong pathHandle) { + SkPath* path = reinterpret_cast<SkPath*>(pathHandle); + bool result = get_canvas(canvasHandle)->quickRejectPath(*path); + return result ? JNI_TRUE : JNI_FALSE; +} + +static jboolean clipRect(JNIEnv*, jobject, jlong canvasHandle, jfloat l, jfloat t, + jfloat r, jfloat b, jint opHandle) { + SkRegion::Op op = static_cast<SkRegion::Op>(opHandle); + bool emptyClip = get_canvas(canvasHandle)->clipRect(l, t, r, b, op); + return emptyClip ? JNI_FALSE : JNI_TRUE; +} + +static jboolean clipPath(JNIEnv* env, jobject, jlong canvasHandle, jlong pathHandle, + jint opHandle) { + SkPath* path = reinterpret_cast<SkPath*>(pathHandle); + SkRegion::Op op = static_cast<SkRegion::Op>(opHandle); + bool emptyClip = get_canvas(canvasHandle)->clipPath(path, op); + return emptyClip ? JNI_FALSE : JNI_TRUE; +} + +static jboolean clipRegion(JNIEnv* env, jobject, jlong canvasHandle, jlong deviceRgnHandle, + jint opHandle) { + SkRegion* deviceRgn = reinterpret_cast<SkRegion*>(deviceRgnHandle); + SkRegion::Op op = static_cast<SkRegion::Op>(opHandle); + bool emptyClip = get_canvas(canvasHandle)->clipRegion(deviceRgn, op); + return emptyClip ? JNI_FALSE : JNI_TRUE; +} + +static void drawColor(JNIEnv* env, jobject, jlong canvasHandle, jint color, jint modeHandle) { + SkPorterDuff::Mode mode = static_cast<SkPorterDuff::Mode>(modeHandle); + get_canvas(canvasHandle)->drawColor(color, SkPorterDuff::ToXfermodeMode(mode)); +} + +static void drawPaint(JNIEnv* env, jobject, jlong canvasHandle, jlong paintHandle) { + SkPaint* paint = reinterpret_cast<SkPaint*>(paintHandle); + get_canvas(canvasHandle)->drawPaint(*paint); +} + +static void drawPoint(JNIEnv*, jobject, jlong canvasHandle, jfloat x, jfloat y, + jlong paintHandle) { + const SkPaint* paint = reinterpret_cast<SkPaint*>(paintHandle); + get_canvas(canvasHandle)->drawPoint(x, y, *paint); +} + +static void drawPoints(JNIEnv* env, jobject, jlong canvasHandle, jfloatArray jptsArray, + jint offset, jint count, jlong paintHandle) { + NPE_CHECK_RETURN_VOID(env, jptsArray); + AutoJavaFloatArray autoPts(env, jptsArray); + float* floats = autoPts.ptr(); + const int length = autoPts.length(); + + if ((offset | count) < 0 || offset + count > length) { + doThrowAIOOBE(env); + return; + } + + const SkPaint* paint = reinterpret_cast<SkPaint*>(paintHandle); + get_canvas(canvasHandle)->drawPoints(floats + offset, count, *paint); +} + +static void drawLine(JNIEnv* env, jobject, jlong canvasHandle, jfloat startX, jfloat startY, + jfloat stopX, jfloat stopY, jlong paintHandle) { + SkPaint* paint = reinterpret_cast<SkPaint*>(paintHandle); + get_canvas(canvasHandle)->drawLine(startX, startY, stopX, stopY, *paint); +} + +static void drawLines(JNIEnv* env, jobject, jlong canvasHandle, jfloatArray jptsArray, + jint offset, jint count, jlong paintHandle) { + NPE_CHECK_RETURN_VOID(env, jptsArray); + AutoJavaFloatArray autoPts(env, jptsArray); + float* floats = autoPts.ptr(); + const int length = autoPts.length(); + + if ((offset | count) < 0 || offset + count > length) { + doThrowAIOOBE(env); + return; + } + + const SkPaint* paint = reinterpret_cast<SkPaint*>(paintHandle); + get_canvas(canvasHandle)->drawLines(floats + offset, count, *paint); +} + +static void drawRect(JNIEnv* env, jobject, jlong canvasHandle, jfloat left, jfloat top, + jfloat right, jfloat bottom, jlong paintHandle) { + const SkPaint* paint = reinterpret_cast<SkPaint*>(paintHandle); + get_canvas(canvasHandle)->drawRect(left, top, right, bottom, *paint); +} + +static void drawRoundRect(JNIEnv* env, jobject, jlong canvasHandle, jfloat left, jfloat top, + jfloat right, jfloat bottom, jfloat rx, jfloat ry, jlong paintHandle) { + const SkPaint* paint = reinterpret_cast<SkPaint*>(paintHandle); + get_canvas(canvasHandle)->drawRoundRect(left, top, right, bottom, rx, ry, *paint); +} + +static void drawCircle(JNIEnv* env, jobject, jlong canvasHandle, jfloat cx, jfloat cy, + jfloat radius, jlong paintHandle) { + const SkPaint* paint = reinterpret_cast<SkPaint*>(paintHandle); + get_canvas(canvasHandle)->drawCircle(cx, cy, radius, *paint); +} + +static void drawOval(JNIEnv* env, jobject, jlong canvasHandle, jfloat left, jfloat top, + jfloat right, jfloat bottom, jlong paintHandle) { + const SkPaint* paint = reinterpret_cast<SkPaint*>(paintHandle); + get_canvas(canvasHandle)->drawOval(left, top, right, bottom, *paint); +} + +static void drawArc(JNIEnv* env, jobject, jlong canvasHandle, jfloat left, jfloat top, + jfloat right, jfloat bottom, jfloat startAngle, jfloat sweepAngle, + jboolean useCenter, jlong paintHandle) { + const SkPaint* paint = reinterpret_cast<SkPaint*>(paintHandle); + get_canvas(canvasHandle)->drawArc(left, top, right, bottom, startAngle, sweepAngle, + useCenter, *paint); +} + +static void drawPath(JNIEnv* env, jobject, jlong canvasHandle, jlong pathHandle, + jlong paintHandle) { + const SkPath* path = reinterpret_cast<SkPath*>(pathHandle); + const SkPaint* paint = reinterpret_cast<SkPaint*>(paintHandle); + get_canvas(canvasHandle)->drawPath(*path, *paint); +} + +static void drawVertices(JNIEnv* env, jobject, jlong canvasHandle, + jint modeHandle, jint vertexCount, + jfloatArray jverts, jint vertIndex, + jfloatArray jtexs, jint texIndex, + jintArray jcolors, jint colorIndex, + jshortArray jindices, jint indexIndex, + jint indexCount, jlong paintHandle) { + AutoJavaFloatArray vertA(env, jverts, vertIndex + vertexCount); + AutoJavaFloatArray texA(env, jtexs, texIndex + vertexCount); + AutoJavaIntArray colorA(env, jcolors, colorIndex + vertexCount); + AutoJavaShortArray indexA(env, jindices, indexIndex + indexCount); + + const float* verts = vertA.ptr() + vertIndex; + const float* texs = texA.ptr() + vertIndex; + const int* colors = NULL; + const uint16_t* indices = NULL; + + if (jcolors != NULL) { + colors = colorA.ptr() + colorIndex; + } + if (jindices != NULL) { + indices = (const uint16_t*)(indexA.ptr() + indexIndex); + } + + SkCanvas::VertexMode mode = static_cast<SkCanvas::VertexMode>(modeHandle); + const SkPaint* paint = reinterpret_cast<SkPaint*>(paintHandle); + get_canvas(canvasHandle)->drawVertices(mode, vertexCount, verts, texs, colors, + indices, indexCount, *paint); +} + +static void drawBitmap(JNIEnv* env, jobject jcanvas, jlong canvasHandle, jlong bitmapHandle, + jfloat left, jfloat top, jlong paintHandle, jint canvasDensity, + jint screenDensity, jint bitmapDensity) { + Canvas* canvas = get_canvas(canvasHandle); + const SkBitmap* bitmap = reinterpret_cast<SkBitmap*>(bitmapHandle); + const SkPaint* paint = reinterpret_cast<SkPaint*>(paintHandle); + + if (canvasDensity == bitmapDensity || canvasDensity == 0 || bitmapDensity == 0) { + if (screenDensity != 0 && screenDensity != bitmapDensity) { + SkPaint filteredPaint; + if (paint) { + filteredPaint = *paint; + } + filteredPaint.setFilterLevel(SkPaint::kLow_FilterLevel); + canvas->drawBitmap(*bitmap, left, top, &filteredPaint); + } else { + canvas->drawBitmap(*bitmap, left, top, paint); + } + } else { + canvas->save(SkCanvas::kMatrixClip_SaveFlag); + SkScalar scale = canvasDensity / (float)bitmapDensity; + canvas->translate(left, top); + canvas->scale(scale, scale); + + SkPaint filteredPaint; + if (paint) { + filteredPaint = *paint; + } + filteredPaint.setFilterLevel(SkPaint::kLow_FilterLevel); + + canvas->drawBitmap(*bitmap, 0, 0, &filteredPaint); + canvas->restore(); + } +} + +static void drawBitmapMatrix(JNIEnv* env, jobject, jlong canvasHandle, jlong bitmapHandle, + jlong matrixHandle, jlong paintHandle) { + const SkBitmap* bitmap = reinterpret_cast<SkBitmap*>(bitmapHandle); + const SkMatrix* matrix = reinterpret_cast<SkMatrix*>(matrixHandle); + const SkPaint* paint = reinterpret_cast<SkPaint*>(paintHandle); + get_canvas(canvasHandle)->drawBitmap(*bitmap, *matrix, paint); +} + +static void drawBitmapRect(JNIEnv* env, jobject, jlong canvasHandle, jlong bitmapHandle, + float srcLeft, float srcTop, float srcRight, float srcBottom, + float dstLeft, float dstTop, float dstRight, float dstBottom, + jlong paintHandle, jint screenDensity, jint bitmapDensity) { + Canvas* canvas = get_canvas(canvasHandle); + const SkBitmap* bitmap = reinterpret_cast<SkBitmap*>(bitmapHandle); + const SkPaint* paint = reinterpret_cast<SkPaint*>(paintHandle); + + if (screenDensity != 0 && screenDensity != bitmapDensity) { + SkPaint filteredPaint; + if (paint) { + filteredPaint = *paint; + } + filteredPaint.setFilterLevel(SkPaint::kLow_FilterLevel); + canvas->drawBitmap(*bitmap, srcLeft, srcTop, srcRight, srcBottom, + dstLeft, dstTop, dstRight, dstBottom, &filteredPaint); + } else { + canvas->drawBitmap(*bitmap, srcLeft, srcTop, srcRight, srcBottom, + dstLeft, dstTop, dstRight, dstBottom, paint); + } +} + +static void drawBitmapArray(JNIEnv* env, jobject, jlong canvasHandle, + jintArray jcolors, jint offset, jint stride, + jfloat x, jfloat y, jint width, jint height, + jboolean hasAlpha, jlong paintHandle) { + // Note: If hasAlpha is false, kRGB_565_SkColorType will be used, which will + // correct the alphaType to kOpaque_SkAlphaType. + SkImageInfo info = SkImageInfo::Make(width, height, + hasAlpha ? kN32_SkColorType : kRGB_565_SkColorType, + kPremul_SkAlphaType); + SkBitmap bitmap; + if (!bitmap.allocPixels(info)) { + return; + } + + if (!GraphicsJNI::SetPixels(env, jcolors, offset, stride, 0, 0, width, height, bitmap)) { + return; + } + + const SkPaint* paint = reinterpret_cast<SkPaint*>(paintHandle); + get_canvas(canvasHandle)->drawBitmap(bitmap, x, y, paint); +} + +static void drawBitmapMesh(JNIEnv* env, jobject, jlong canvasHandle, jlong bitmapHandle, + jint meshWidth, jint meshHeight, jfloatArray jverts, + jint vertIndex, jintArray jcolors, jint colorIndex, jlong paintHandle) { + const int ptCount = (meshWidth + 1) * (meshHeight + 1); + AutoJavaFloatArray vertA(env, jverts, vertIndex + (ptCount << 1)); + AutoJavaIntArray colorA(env, jcolors, colorIndex + ptCount); + + const SkBitmap* bitmap = reinterpret_cast<SkBitmap*>(bitmapHandle); + const SkPaint* paint = reinterpret_cast<SkPaint*>(paintHandle); + get_canvas(canvasHandle)->drawBitmapMesh(*bitmap, meshWidth, meshHeight, + vertA.ptr(), colorA.ptr(), paint); +} + +static void drawTextChars(JNIEnv* env, jobject, jlong canvasHandle, jcharArray text, + jint index, jint count, jfloat x, jfloat y, jint bidiFlags, + jlong paintHandle, jlong typefaceHandle) { + SkPaint* paint = reinterpret_cast<SkPaint*>(paintHandle); + TypefaceImpl* typeface = reinterpret_cast<TypefaceImpl*>(typefaceHandle); + jchar* jchars = env->GetCharArrayElements(text, NULL); + get_canvas(canvasHandle)->drawText(jchars + index, 0, count, count, x, y, + bidiFlags, *paint, typeface); + env->ReleaseCharArrayElements(text, jchars, JNI_ABORT); +} + +static void drawTextString(JNIEnv* env, jobject, jlong canvasHandle, jstring text, + jint start, jint end, jfloat x, jfloat y, jint bidiFlags, + jlong paintHandle, jlong typefaceHandle) { + SkPaint* paint = reinterpret_cast<SkPaint*>(paintHandle); + TypefaceImpl* typeface = reinterpret_cast<TypefaceImpl*>(typefaceHandle); + const int count = end - start; + const jchar* jchars = env->GetStringChars(text, NULL); + get_canvas(canvasHandle)->drawText(jchars + start, 0, count, count, x, y, + bidiFlags, *paint, typeface); + env->ReleaseStringChars(text, jchars); +} + +static void drawTextRunChars(JNIEnv* env, jobject, jlong canvasHandle, jcharArray text, jint index, + jint count, jint contextIndex, jint contextCount, jfloat x, jfloat y, + jboolean isRtl, jlong paintHandle, jlong typefaceHandle) { + SkPaint* paint = reinterpret_cast<SkPaint*>(paintHandle); + TypefaceImpl* typeface = reinterpret_cast<TypefaceImpl*>(typefaceHandle); + + const int bidiFlags = isRtl ? kBidi_Force_RTL : kBidi_Force_LTR; + jchar* jchars = env->GetCharArrayElements(text, NULL); + get_canvas(canvasHandle)->drawText(jchars + contextIndex, index - contextIndex, count, + contextCount, x, y, bidiFlags, *paint, typeface); + env->ReleaseCharArrayElements(text, jchars, JNI_ABORT); +} + +static void drawTextRunString(JNIEnv* env, jobject obj, jlong canvasHandle, jstring text, + jint start, jint end, jint contextStart, jint contextEnd, + jfloat x, jfloat y, jboolean isRtl, jlong paintHandle, + jlong typefaceHandle) { + SkPaint* paint = reinterpret_cast<SkPaint*>(paintHandle); + TypefaceImpl* typeface = reinterpret_cast<TypefaceImpl*>(typefaceHandle); + + int bidiFlags = isRtl ? kBidi_Force_RTL : kBidi_Force_LTR; + jint count = end - start; + jint contextCount = contextEnd - contextStart; + const jchar* jchars = env->GetStringChars(text, NULL); + get_canvas(canvasHandle)->drawText(jchars + contextStart, start - contextStart, count, + contextCount, x, y, bidiFlags, *paint, typeface); + env->ReleaseStringChars(text, jchars); +} + +static void drawPosTextChars(JNIEnv* env, jobject, jlong canvasHandle, jcharArray text, + jint index, jint count, jfloatArray pos, jlong paintHandle) { + SkPaint* paint = reinterpret_cast<SkPaint*>(paintHandle); + jchar* jchars = text ? env->GetCharArrayElements(text, NULL) : NULL; + float* posArray = pos ? env->GetFloatArrayElements(pos, NULL) : NULL; + int posCount = pos ? env->GetArrayLength(pos) >> 1: 0; + + get_canvas(canvasHandle)->drawPosText(jchars + index, posArray, count << 1, posCount, *paint); + + if (text) { + env->ReleaseCharArrayElements(text, jchars, 0); + } + if (pos) { + env->ReleaseFloatArrayElements(pos, posArray, 0); + } +} + + +static void drawPosTextString(JNIEnv* env, jobject, jlong canvasHandle, jstring text, + jfloatArray pos, jlong paintHandle) { + SkPaint* paint = reinterpret_cast<SkPaint*>(paintHandle); + const jchar* jchars = text ? env->GetStringChars(text, NULL) : NULL; + int byteLength = text ? env->GetStringLength(text) : 0; + float* posArray = pos ? env->GetFloatArrayElements(pos, NULL) : NULL; + int posCount = pos ? env->GetArrayLength(pos) >> 1: 0; + + get_canvas(canvasHandle)->drawPosText(jchars , posArray, byteLength << 1, posCount, *paint); + + if (text) { + env->ReleaseStringChars(text, jchars); + } + if (pos) { + env->ReleaseFloatArrayElements(pos, posArray, 0); + } +} + +class DrawTextOnPathFunctor { +public: + DrawTextOnPathFunctor(const Layout& layout, Canvas* canvas, float hOffset, + float vOffset, const SkPaint& paint, const SkPath& path) + : layout(layout), canvas(canvas), hOffset(hOffset), vOffset(vOffset), + paint(paint), path(path) { + } + void operator()(size_t start, size_t end) { + uint16_t glyphs[1]; + for (size_t i = start; i < end; i++) { + glyphs[0] = layout.getGlyphId(i); + float x = hOffset + layout.getX(i); + float y = vOffset + layout.getY(i); + canvas->drawTextOnPath(glyphs, 1, path, x, y, paint); + } + } +private: + const Layout& layout; + Canvas* canvas; + float hOffset; + float vOffset; + const SkPaint& paint; + const SkPath& path; +}; + +static void drawTextOnPath(Canvas* canvas, const uint16_t* text, int count, int bidiFlags, + const SkPath& path, float hOffset, float vOffset, + const SkPaint& paint, TypefaceImpl* typeface) { + SkPaint paintCopy(paint); + Layout layout; + std::string css = MinikinUtils::setLayoutProperties(&layout, &paintCopy, bidiFlags, typeface); + layout.doLayout(text, 0, count, count, css); + hOffset += MinikinUtils::hOffsetForTextAlign(&paintCopy, layout, path); + + // Set align to left for drawing, as we don't want individual + // glyphs centered or right-aligned; the offset above takes + // care of all alignment. + paintCopy.setTextAlign(SkPaint::kLeft_Align); + + DrawTextOnPathFunctor f(layout, canvas, hOffset, vOffset, paintCopy, path); + MinikinUtils::forFontRun(layout, &paintCopy, f); +} + +static void drawTextOnPathChars(JNIEnv* env, jobject, jlong canvasHandle, jcharArray text, + jint index, jint count, jlong pathHandle, jfloat hOffset, + jfloat vOffset, jint bidiFlags, jlong paintHandle, + jlong typefaceHandle) { + SkPath* path = reinterpret_cast<SkPath*>(pathHandle); + SkPaint* paint = reinterpret_cast<SkPaint*>(paintHandle); + TypefaceImpl* typeface = reinterpret_cast<TypefaceImpl*>(typefaceHandle); + + jchar* jchars = env->GetCharArrayElements(text, NULL); + + drawTextOnPath(get_canvas(canvasHandle), jchars + index, count, bidiFlags, *path, + hOffset, vOffset, *paint, typeface); + + env->ReleaseCharArrayElements(text, jchars, 0); +} + +static void drawTextOnPathString(JNIEnv* env, jobject, jlong canvasHandle, jstring text, + jlong pathHandle, jfloat hOffset, jfloat vOffset, + jint bidiFlags, jlong paintHandle, jlong typefaceHandle) { + SkPath* path = reinterpret_cast<SkPath*>(pathHandle); + SkPaint* paint = reinterpret_cast<SkPaint*>(paintHandle); + TypefaceImpl* typeface = reinterpret_cast<TypefaceImpl*>(typefaceHandle); + + const jchar* jchars = env->GetStringChars(text, NULL); + int count = env->GetStringLength(text); + + drawTextOnPath(get_canvas(canvasHandle), jchars, count, bidiFlags, *path, + hOffset, vOffset, *paint, typeface); + + env->ReleaseStringChars(text, jchars); +} + +static void setDrawFilter(JNIEnv* env, jobject, jlong canvasHandle, jlong filterHandle) { + get_canvas(canvasHandle)->setDrawFilter(reinterpret_cast<SkDrawFilter*>(filterHandle)); +} + +static void freeCaches(JNIEnv* env, jobject) { + SkGraphics::PurgeFontCache(); +} + +static void freeTextLayoutCaches(JNIEnv* env, jobject) { + Layout::purgeCaches(); +} + +}; // namespace CanvasJNI + +static JNINativeMethod gMethods[] = { + {"finalizer", "(J)V", (void*) CanvasJNI::finalizer}, + {"initRaster", "(J)J", (void*) CanvasJNI::initRaster}, + {"native_setBitmap", "(JJZ)V", (void*) CanvasJNI::setBitmap}, + {"native_isOpaque","(J)Z", (void*) CanvasJNI::isOpaque}, + {"native_getWidth","(J)I", (void*) CanvasJNI::getWidth}, + {"native_getHeight","(J)I", (void*) CanvasJNI::getHeight}, + {"native_save","(JI)I", (void*) CanvasJNI::save}, + {"native_saveLayer","(JFFFFJI)I", (void*) CanvasJNI::saveLayer}, + {"native_saveLayerAlpha","(JFFFFII)I", (void*) CanvasJNI::saveLayerAlpha}, + {"native_getSaveCount","(J)I", (void*) CanvasJNI::getSaveCount}, + {"native_restore","(J)V", (void*) CanvasJNI::restore}, + {"native_restoreToCount","(JI)V", (void*) CanvasJNI::restoreToCount}, + {"native_getCTM", "(JJ)V", (void*)CanvasJNI::getCTM}, + {"native_setMatrix","(JJ)V", (void*) CanvasJNI::setMatrix}, + {"native_concat","(JJ)V", (void*) CanvasJNI::concat}, + {"native_rotate","(JF)V", (void*) CanvasJNI::rotate}, + {"native_scale","(JFF)V", (void*) CanvasJNI::scale}, + {"native_skew","(JFF)V", (void*) CanvasJNI::skew}, + {"native_translate","(JFF)V", (void*) CanvasJNI::translate}, + {"native_getClipBounds","(JLandroid/graphics/Rect;)Z", (void*) CanvasJNI::getClipBounds}, + {"native_quickReject","(JJ)Z", (void*) CanvasJNI::quickRejectPath}, + {"native_quickReject","(JFFFF)Z", (void*)CanvasJNI::quickRejectRect}, + {"native_clipRect","(JFFFFI)Z", (void*) CanvasJNI::clipRect}, + {"native_clipPath","(JJI)Z", (void*) CanvasJNI::clipPath}, + {"native_clipRegion","(JJI)Z", (void*) CanvasJNI::clipRegion}, + {"native_drawColor","(JII)V", (void*) CanvasJNI::drawColor}, + {"native_drawPaint","(JJ)V", (void*) CanvasJNI::drawPaint}, + {"native_drawPoint", "(JFFJ)V", (void*) CanvasJNI::drawPoint}, + {"native_drawPoints", "(J[FIIJ)V", (void*) CanvasJNI::drawPoints}, + {"native_drawLine", "(JFFFFJ)V", (void*) CanvasJNI::drawLine}, + {"native_drawLines", "(J[FIIJ)V", (void*) CanvasJNI::drawLines}, + {"native_drawRect","(JFFFFJ)V", (void*) CanvasJNI::drawRect}, + {"native_drawRoundRect","(JFFFFFFJ)V", (void*) CanvasJNI::drawRoundRect}, + {"native_drawCircle","(JFFFJ)V", (void*) CanvasJNI::drawCircle}, + {"native_drawOval","(JFFFFJ)V", (void*) CanvasJNI::drawOval}, + {"native_drawArc","(JFFFFFFZJ)V", (void*) CanvasJNI::drawArc}, + {"native_drawPath","(JJJ)V", (void*) CanvasJNI::drawPath}, + {"nativeDrawVertices", "(JII[FI[FI[II[SIIJ)V", (void*)CanvasJNI::drawVertices}, + {"native_drawBitmap","(JJFFJIII)V", (void*) CanvasJNI::drawBitmap}, + {"nativeDrawBitmapMatrix", "(JJJJ)V", (void*)CanvasJNI::drawBitmapMatrix}, + {"native_drawBitmap","(JJFFFFFFFFJII)V", (void*) CanvasJNI::drawBitmapRect}, + {"native_drawBitmap", "(J[IIIFFIIZJ)V", (void*)CanvasJNI::drawBitmapArray}, + {"nativeDrawBitmapMesh", "(JJII[FI[IIJ)V", (void*)CanvasJNI::drawBitmapMesh}, + {"native_drawText","(J[CIIFFIJJ)V", (void*) CanvasJNI::drawTextChars}, + {"native_drawText","(JLjava/lang/String;IIFFIJJ)V", (void*) CanvasJNI::drawTextString}, + {"native_drawTextRun","(J[CIIIIFFZJJ)V", (void*) CanvasJNI::drawTextRunChars}, + {"native_drawTextRun","(JLjava/lang/String;IIIIFFZJJ)V", (void*) CanvasJNI::drawTextRunString}, + {"native_drawTextOnPath","(J[CIIJFFIJJ)V", (void*) CanvasJNI::drawTextOnPathChars}, + {"native_drawTextOnPath","(JLjava/lang/String;JFFIJJ)V", (void*) CanvasJNI::drawTextOnPathString}, + {"nativeSetDrawFilter", "(JJ)V", (void*) CanvasJNI::setDrawFilter}, + {"freeCaches", "()V", (void*) CanvasJNI::freeCaches}, + {"freeTextLayoutCaches", "()V", (void*) CanvasJNI::freeTextLayoutCaches} +}; + +int register_android_graphics_Canvas(JNIEnv* env) { + return AndroidRuntime::registerNativeMethods(env, "android/graphics/Canvas", gMethods, NELEM(gMethods)); +} + +}; // namespace android diff --git a/core/jni/android_graphics_Picture.cpp b/core/jni/android_graphics_Picture.cpp index f827907..eb8f6dd 100644 --- a/core/jni/android_graphics_Picture.cpp +++ b/core/jni/android_graphics_Picture.cpp @@ -51,7 +51,7 @@ static void android_graphics_Picture_killPicture(JNIEnv* env, jobject, jlong pic static void android_graphics_Picture_draw(JNIEnv* env, jobject, jlong canvasHandle, jlong pictureHandle) { - SkCanvas* canvas = GraphicsJNI::getNativeCanvas(canvasHandle); + Canvas* canvas = reinterpret_cast<Canvas*>(canvasHandle); Picture* picture = reinterpret_cast<Picture*>(pictureHandle); SkASSERT(canvas); SkASSERT(picture); @@ -84,12 +84,7 @@ static jint android_graphics_Picture_getHeight(JNIEnv* env, jobject, jlong pictu static jlong android_graphics_Picture_beginRecording(JNIEnv* env, jobject, jlong pictHandle, jint w, jint h) { Picture* pict = reinterpret_cast<Picture*>(pictHandle); - // beginRecording does not ref its return value, it just returns it. - SkCanvas* canvas = pict->beginRecording(w, h); - // the java side will wrap this guy in a Canvas.java, which will call - // unref in its finalizer, so we have to ref it here, so that both that - // Canvas.java and our picture can both be owners - canvas->ref(); + Canvas* canvas = pict->beginRecording(w, h); return reinterpret_cast<jlong>(canvas); } |
