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diff --git a/docs/html/design/style/devices-displays.jd b/docs/html/design/style/devices-displays.jd
index 6a7234b..1590363 100644
--- a/docs/html/design/style/devices-displays.jd
+++ b/docs/html/design/style/devices-displays.jd
@@ -3,6 +3,14 @@ page.metaDescription=Take advantage of Android's flexible layout system and crea
@jd:body
+<a class="notice-designers-material"
+ href="http://www.google.com/design/spec/layout/principles.html">
+ <div>
+ <h3>Material Design</h3>
+ <p>Layout Principles<p>
+ </div>
+</a>
+
<p>Android powers hundreds of millions of phones, tablets, and other devices in a wide variety of screen sizes and
form factors. By taking advantage of Android's flexible layout system, you can create apps that
gracefully scale from large tablets to smaller phones.</p>
@@ -15,12 +23,14 @@ gracefully scale from large tablets to smaller phones.</p>
<div class="layout-content-col span-4">
<h4>Be flexible</h4>
+
<p>Stretch and compress your layouts to accommodate various heights and widths.</p>
</div>
<div class="layout-content-col span-5">
<h4>Optimize layouts</h4>
+
<p>On larger devices, take advantage of extra screen real estate. Create compound views that combine
multiple views to reveal more content and ease navigation.</p>
@@ -37,6 +47,15 @@ ensure that your app looks great on any device.</p>
<img src="{@docRoot}design/media/devices_displays_density@2x.png" alt="" height="160" />
<h4>Strategies</h4>
+
+<a class="notice-designers-material"
+ href="http://www.google.com/design/spec/layout/structure.html">
+ <div>
+ <h3>Material Design</h3>
+ <p>Layout Structure<p>
+ </div>
+</a>
+
<p>So where do you begin when designing for multiple screens? One approach is to work in the base
standard (normal size and <acronym title="Medium density (160 dpi)">MDPI</acronym>) and scale it up or
down for the other buckets. Another approach is to start with the device with the largest screen