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Diffstat (limited to 'docs/html/guide/topics/graphics/opengl.jd')
-rw-r--r-- | docs/html/guide/topics/graphics/opengl.jd | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/docs/html/guide/topics/graphics/opengl.jd b/docs/html/guide/topics/graphics/opengl.jd index 901980d..4d0b223 100644 --- a/docs/html/guide/topics/graphics/opengl.jd +++ b/docs/html/guide/topics/graphics/opengl.jd @@ -28,7 +28,7 @@ ES API. However, it may not be identical, so watch out for deviations.</p> <p>For an example of this usage model (based on the classic GL ColorCube), showing how to use it with threads can be found in -<a href="{@docRoot}guide/samples/ApiDemos/src/com/example/android/apis/graphics/GLSurfaceViewActivity.html">com.android.samples.graphics.GLSurfaceViewActivity.java</a>. +<a href="{@docRoot}resources/samples/ApiDemos/src/com/example/android/apis/graphics/GLSurfaceViewActivity.html">com.android.samples.graphics.GLSurfaceViewActivity.java</a>. </p> <p>Writing a summary of how to actually write 3D applications using OpenGL is |