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+page.title=Dragging and Dropping
+@jd:body
+<div id="qv-wrapper">
+ <div id="qv">
+ <h2>Quickview</h2>
+ <ul>
+ <li>
+ Allow users to move data within your Activity layout using graphical gestures.
+ </li>
+ <li>
+ Supports operations besides data movement.
+ </li>
+ <li>
+ Only works within a single application.
+ </li>
+ <li>
+ Requires API 11.
+ </li>
+ </ul>
+ <h2>In this document</h2>
+ <ol>
+ <li>
+ <a href="#AboutDragging">Overview</a>
+ <ol>
+ <li>
+ <a href="#DragDropLifecycle">The drag/drop process</a>
+ </li>
+ <li>
+ <a href="#AboutDragListeners">The drag event listener and callback method</a>
+ </li>
+ <li>
+ <a href="#AboutDragEvent">Drag events</a>
+ </li>
+ <li>
+ <a href="#AboutDragShadowBuilder">
+ The drag shadow</a>
+ </li>
+ </ol>
+ </li>
+ <li>
+ <a href="#DesignDragOperation">Designing a Drag and Drop Operation</a>
+ <ol>
+ <li>
+ <a href="#StartDrag">Starting a drag</a>
+ </li>
+ <li>
+ <a href="#HandleStart">Responding to a drag start</a>
+ </li>
+ <li>
+ <a href="#HandleDuring">Handling events during the drag</a>
+ </li>
+ <li>
+ <a href="#HandleDrop">Responding to a drop</a>
+ </li>
+ <li>
+ <a href="#HandleEnd">Responding to a drag end</a>
+ </li>
+ <li>
+ <a href="#RespondEventSample">Responding to drag events: an example</a>
+ </li>
+ </ol>
+ </li>
+ </ol>
+ <h2>Key classes</h2>
+ <ol>
+ <li>
+ {@link android.view.View View}
+ </li>
+ <li>
+ {@link android.view.View.OnLongClickListener OnLongClickListener}
+ </li>
+ <li>
+ {@link android.view.View.OnDragListener OnDragListener}
+ </li>
+ <li>
+ {@link android.view.DragEvent DragEvent}
+ </li>
+ <li>
+ {@link android.view.View.DragShadowBuilder DragShadowBuilder}
+ </li>
+ <li>
+ {@link android.content.ClipData ClipData}
+ </li>
+ <li>
+ {@link android.content.ClipDescription ClipDescription}
+ </li>
+ </ol>
+ <h2>Related Samples</h2>
+ <ol>
+ <li>
+ <a href="{@docRoot}resources/samples/Honeycomb-Gallery/index.html">
+ Honeycomb-Gallery</a> sample application.
+ </li>
+ <li>
+ <a href="{@docRoot}resources/samples/ApiDemos/src/com/example/android/apis/view/DragAndDropDemo.html">
+DragAndDropDemo.java</a> and
+ <a href="{@docRoot}resources/samples/ApiDemos/src/com/example/android/apis/view/DraggableDot.html">
+DraggableDot.java</a> in <a href="{@docRoot}resources/samples/ApiDemos/index.html">Api Demos</a>.
+ </li>
+ </ol>
+ <h2>See also</h2>
+ <ol>
+ <li>
+ <a href="{@docRoot}guide/topics/providers/content-providers.html">Content Providers</a>
+ </li>
+ <li>
+ <a href="{@docRoot}guide/topics/ui/ui-events.html">Handling UI Events</a>
+ </li>
+ </ol>
+ </div>
+</div>
+<p>
+ With the Android drag/drop framework, you can allow your users to move data
+ from one View to another View in the current layout using a graphical drag and drop gesture.
+ The framework includes a drag event class, drag listeners, and helper methods and classes.
+</p>
+<p>
+ Although the framework is primarily designed for data movement, you can use
+ it for other UI actions. For example, you could create an app that mixes colors when the user
+ drags a color icon over another icon. The rest of this topic, however, describes the
+ framework in terms of data movement.
+</p>
+<h2 id="AboutDragging">Overview</h2>
+<p>
+ A drag and drop operation starts when the user makes some gesture that you recognize as a
+ signal to start dragging data. In response, your application tells the system that the drag is
+ starting. The system calls back to your application to get a representation of the data
+ being dragged. As the user's finger moves this representation (a &quot;drag shadow&quot;)
+ over the current layout, the system sends drag events to the drag event listener objects and
+ drag event callback methods associated with the {@link android.view.View} objects in the layout.
+ Once the user releases the drag shadow, the system ends the drag operation.
+</p>
+<p>
+ You create a drag event listener object (&quot;listeners&quot;) from a class that implements
+ {@link android.view.View.OnDragListener}. You set the drag event listener object for a View
+ with the View object's
+ {@link android.view.View#setOnDragListener(View.OnDragListener) setOnDragListener()} method.
+ Each View object also has a {@link android.view.View#onDragEvent(DragEvent) onDragEvent()}
+ callback method. Both of these are described in more detail in the section
+ <a href="#AboutDragListeners">The drag event listener and callback method</a>.
+</p>
+<p class="note">
+ <strong>Note</strong>: For the sake of simplicity, the following sections refer to the routine
+ that receives drag events as the &quot;drag event listener&quot;, even though it may actually
+ be a callback method.
+</p>
+<p>
+ When you start a drag, you include both the data you are moving and metadata describing this
+ data as part of the call to the system. During the drag, the system sends drag events to the
+ drag event listeners or callback methods of each View in the layout. The listeners or callback
+ methods can use the metadata to decide if they want to accept the data when it is dropped.
+ If the user drops the data over a View object, and that View object's listener or callback
+ method has previously told the system that it wants to accept the drop, then the system sends
+ the data to the listener or callback method in a drag event.
+</p>
+<p>
+ Your application tells the system to start a drag by calling the
+ {@link android.view.View#startDrag(ClipData,View.DragShadowBuilder,Object,int) startDrag()}
+ method. This tells the system to start sending drag events. The method also sends the data that
+ you are dragging.
+</p>
+<p>
+ You can call
+ {@link android.view.View#startDrag(ClipData,View.DragShadowBuilder,Object,int) startDrag()}
+ for any attached View in the current layout. The system only uses the View object to get access
+ to global settings in your layout.
+</p>
+<p>
+ Once your application calls
+ {@link android.view.View#startDrag(ClipData,View.DragShadowBuilder,Object,int) startDrag()},
+ the rest of the process uses events that the system sends to the View objects in your current
+ layout.
+</p>
+<h3 id="DragDropLifecycle">The drag/drop process</h3>
+<p>
+ There are basically four steps or states in the drag and drop process:
+</p>
+<dl>
+ <dt>
+ <em>Started</em>
+ </dt>
+ <dd>
+ In response to the user's gesture to begin a drag, your application calls
+ {@link android.view.View#startDrag(ClipData,View.DragShadowBuilder,Object,int) startDrag()}
+ to tell the system to start a drag. The arguments
+ {@link android.view.View#startDrag(ClipData,View.DragShadowBuilder,Object,int) startDrag()}
+ provide the data to be dragged, metadata for this data, and a callback for drawing the
+ drag shadow.
+ <p>
+ The system first responds by calling back to your application to get a drag shadow. It
+ then displays the drag shadow on the device.
+ </p>
+ <p>
+ Next, the system sends a drag event with action type
+ {@link android.view.DragEvent#ACTION_DRAG_STARTED} to the drag event listeners for
+ all the View objects in the current layout. To continue to receive drag events,
+ including a possible drop event, a drag event listener must return <code>true</code>.
+ This registers the listener with the system. Only registered listeners continue to
+ receive drag events. At this point, listeners can also change the appearance of their
+ View object to show that the listener can accept a drop event.
+ </p>
+ <p>
+ If the drag event listener returns <code>false</code>, then it will not receive drag
+ events for the current operation until the system sends a drag event with action type
+ {@link android.view.DragEvent#ACTION_DRAG_ENDED}. By sending <code>false</code>, the
+ listener tells the system that it is not interested in the drag operation and
+ does not want to accept the dragged data.
+ </p>
+ </dd>
+ <dt>
+ <em>Continuing</em>
+ </dt>
+ <dd>
+ The user continues the drag. As the drag shadow intersects the bounding box of a View
+ object, the system sends one or more drag events to the View object's drag event
+ listener (if it is registered to receive events). The listener may choose to
+ alter its View object's appearance in response to the event. For example, if the event
+ indicates that the drag shadow has entered the bounding box of the View
+ (action type {@link android.view.DragEvent#ACTION_DRAG_ENTERED}), the listener
+ can react by highlighting its View.
+ </dd>
+ <dt>
+ <em>Dropped</em>
+ </dt>
+ <dd>
+ The user releases the drag shadow within the bounding box of a View that can accept the
+ data. The system sends the View object's listener a drag event with action type
+ {@link android.view.DragEvent#ACTION_DROP}. The drag event contains the data that was
+ passed to the system in the call to
+ {@link android.view.View#startDrag(ClipData,View.DragShadowBuilder,Object,int) startDrag()}
+ that started the operation. The listener is expected to return boolean <code>true</code> to
+ the system if code for accepting the drop succeeds.
+ <p>
+ Note that this step only occurs if the user drops the drag shadow within the bounding
+ box of a View whose listener is registered to receive drag events. If the user releases
+ the drag shadow in any other situation, no {@link android.view.DragEvent#ACTION_DROP}
+ drag event is sent.
+ </p>
+ </dd>
+ <dt>
+ <em>Ended</em>
+ </dt>
+ <dd>
+ After the user releases the drag shadow, and after the system sends out (if necessary)
+ a drag event with action type {@link android.view.DragEvent#ACTION_DROP}, the system sends
+ out a drag event with action type {@link android.view.DragEvent#ACTION_DRAG_ENDED} to
+ indicate that the drag operation is over. This is done regardless of where the user released
+ the drag shadow. The event is sent to every listener that is registered to receive drag
+ events, even if the listener received the {@link android.view.DragEvent#ACTION_DROP} event.
+ </dd>
+</dl>
+<p>
+ Each of these four steps is described in more detail in the section
+ <a href="#DesignDragOperation">Designing a Drag and Drop Operation</a>.
+</p>
+<h3 id="AboutDragListeners">The drag event listener and callback method</h3>
+<p>
+ A View receives drag events with either a drag event listener that implements
+ {@link android.view.View.OnDragListener} or with its
+ {@link android.view.View#onDragEvent(DragEvent)} callback method.
+ When the system calls the method or listener, it passes to them
+ a {@link android.view.DragEvent} object.
+</p>
+<p>
+ You will probably want to use the listener in most cases. When you design UIs, you usually
+ don't subclass View classes, but using the callback method forces you to do this in order to
+ override the method. In comparison, you can implement one listener class and then use it with
+ several different View objects. You can also implement it as an anonymous inline class. To
+ set the listener for a View object, call
+{@link android.view.View#setOnDragListener(android.view.View.OnDragListener) setOnDragListener()}.
+</p>
+<p>
+ You can have both a listener and a callback method for View object. If this occurs,
+ the system first calls the listener. The system doesn't call the callback method unless the
+ listener returns <code>false</code>.
+</p>
+<p>
+ The combination of the {@link android.view.View#onDragEvent(DragEvent)} method and
+ {@link android.view.View.OnDragListener} is analogous to the combination
+ of the {@link android.view.View#onTouchEvent(MotionEvent) onTouchEvent()} and
+ {@link android.view.View.OnTouchListener} used with touch events.
+</p>
+<h3 id="AboutDragEvent">Drag events</h3>
+<p>
+ The system sends out a drag event in the form of a {@link android.view.DragEvent} object. The
+ object contains an action type that tells the listener what is happening in the drag/drop
+ process. The object contains other data, depending on the action type.
+</p>
+<p>
+ To get the action type, a listener calls {@link android.view.DragEvent#getAction()}. There
+ are six possible values, defined by constants in the {@link android.view.DragEvent} class. These
+ are listed in <a href="table1">table 1</a>.
+</p>
+<p>
+ The {@link android.view.DragEvent} object also contains the data that your application provided
+ to the system in the call to
+ {@link android.view.View#startDrag(ClipData,View.DragShadowBuilder,Object,int) startDrag()}.
+ Some of the data is valid only for certain action types. The data that is valid for each action
+ type is summarized in <a href="table2">table 2</a>. It is also described in detail with
+ the event for which it is valid in the section
+ <a href="#DesignDragOperation">Designing a Drag and Drop Operation</a>.
+</p>
+<p class="table-caption" id="table1">
+ <strong>Table 1.</strong> DragEvent action types
+</p>
+<table>
+ <tr>
+ <th scope="col">getAction() value</th>
+ <th scope="col">Meaning</th>
+ </tr>
+ <tr>
+ <td>{@link android.view.DragEvent#ACTION_DRAG_STARTED}</td>
+ <td>
+ A View object's drag event listener receives this event action type just after the
+ application calls
+{@link android.view.View#startDrag(ClipData,View.DragShadowBuilder,Object,int) startDrag()} and
+ gets a drag shadow.
+ </td>
+ </tr>
+ <tr>
+ <td>{@link android.view.DragEvent#ACTION_DRAG_ENTERED}</td>
+ <td>
+ A View object's drag event listener receives this event action type when the drag shadow
+ has just entered the bounding box of the View. This is the first event action type the
+ listener receives when the drag shadow enters the bounding box. If the listener wants to
+ continue receiving drag events for this operation, it must return boolean
+ <code>true</code> to the system.
+ </td>
+ </tr>
+ <tr>
+ <td>{@link android.view.DragEvent#ACTION_DRAG_LOCATION}</td>
+ <td>
+ A View object's drag event listener receives this event action type after it receives a
+ {@link android.view.DragEvent#ACTION_DRAG_ENTERED} event while the drag shadow is
+ still within the bounding box of the View.
+ </td>
+ </tr>
+ <tr>
+ <td>{@link android.view.DragEvent#ACTION_DRAG_EXITED}</td>
+ <td>
+ A View object's drag event listener receives this event action type after it receives a
+ {@link android.view.DragEvent#ACTION_DRAG_ENTERED} and at least one
+ {@link android.view.DragEvent#ACTION_DRAG_LOCATION} event, and after the user has moved
+ the drag shadow outside the bounding box of the View.
+ </td>
+ </tr>
+ <tr>
+ <td>{@link android.view.DragEvent#ACTION_DROP}</td>
+ <td>
+ A View object's drag event listener receives this event action type when the user
+ releases the drag shadow over the View object. This action type is only sent to a View
+ object's listener if the listener returned boolean <code>true</code> in response to the
+ {@link android.view.DragEvent#ACTION_DRAG_STARTED} drag event. This action type is not
+ sent if the user releases the drag shadow on a View whose listener is not registered,
+ or if the user releases the drag shadow on anything that is not part of the current
+ layout.
+ <p>
+ The listener is expected to return boolean <code>true</code> if it successfully
+ processes the drop. Otherwise, it should return <code>false</code>.
+ </p>
+ </td>
+ </tr>
+ <tr>
+ <td>{@link android.view.DragEvent#ACTION_DRAG_ENDED}</td>
+ <td>
+ A View object's drag event listener receives this event action type
+ when the system is ending the drag operation. This action type is not necessarily
+ preceded by an {@link android.view.DragEvent#ACTION_DROP} event. If the system sent
+ a {@link android.view.DragEvent#ACTION_DROP}, receiving the
+ {@link android.view.DragEvent#ACTION_DRAG_ENDED} action type does not imply that the
+ drop operation succeeded. The listener must call
+ {@link android.view.DragEvent#getResult()} to get the value that was
+ returned in response to {@link android.view.DragEvent#ACTION_DROP}. If an
+ {@link android.view.DragEvent#ACTION_DROP} event was not sent, then
+ {@link android.view.DragEvent#getResult()} returns <code>false</code>.
+ </td>
+ </tr>
+</table>
+<p class="table-caption" id="table2">
+ <strong>Table 2.</strong> Valid DragEvent data by action type</p>
+<table>
+ <tr>
+ <th scope="col">{@link android.view.DragEvent#getAction()} value</th>
+ <th scope="col">{@link android.view.DragEvent#getClipDescription()} value</th>
+ <th scope="col">{@link android.view.DragEvent#getLocalState()} value</th>
+ <th scope="col">{@link android.view.DragEvent#getX()} value</th>
+ <th scope="col">{@link android.view.DragEvent#getY()} value</th>
+ <th scope="col">{@link android.view.DragEvent#getClipData()} value</th>
+ <th scope="col">{@link android.view.DragEvent#getResult()} value</th>
+ </tr>
+ <tr>
+ <td>{@link android.view.DragEvent#ACTION_DRAG_STARTED}</td>
+ <td style="text-align: center;">X</td>
+ <td style="text-align: center;">X</td>
+ <td style="text-align: center;">X</td>
+ <td style="text-align: center;">&nbsp;</td>
+ <td style="text-align: center;">&nbsp;</td>
+ <td style="text-align: center;">&nbsp;</td>
+ </tr>
+ <tr>
+ <td>{@link android.view.DragEvent#ACTION_DRAG_ENTERED}</td>
+ <td style="text-align: center;">X</td>
+ <td style="text-align: center;">X</td>
+ <td style="text-align: center;">X</td>
+ <td style="text-align: center;">X</td>
+ <td style="text-align: center;">&nbsp;</td>
+ <td style="text-align: center;">&nbsp;</td>
+ </tr>
+ <tr>
+ <td>{@link android.view.DragEvent#ACTION_DRAG_LOCATION}</td>
+ <td style="text-align: center;">X</td>
+ <td style="text-align: center;">X</td>
+ <td style="text-align: center;">X</td>
+ <td style="text-align: center;">X</td>
+ <td style="text-align: center;">&nbsp;</td>
+ <td style="text-align: center;">&nbsp;</td>
+ </tr>
+ <tr>
+ <td>{@link android.view.DragEvent#ACTION_DRAG_EXITED}</td>
+ <td style="text-align: center;">X</td>
+ <td style="text-align: center;">X</td>
+ <td style="text-align: center;">&nbsp;</td>
+ <td style="text-align: center;">&nbsp;</td>
+ <td style="text-align: center;">&nbsp;</td>
+ <td style="text-align: center;">&nbsp;</td>
+ </tr>
+ <tr>
+ <td>{@link android.view.DragEvent#ACTION_DROP}</td>
+ <td style="text-align: center;">X</td>
+ <td style="text-align: center;">X</td>
+ <td style="text-align: center;">X</td>
+ <td style="text-align: center;">X</td>
+ <td style="text-align: center;">X</td>
+ <td style="text-align: center;">&nbsp;</td>
+ </tr>
+ <tr>
+ <td>{@link android.view.DragEvent#ACTION_DRAG_ENDED}</td>
+ <td style="text-align: center;">X</td>
+ <td style="text-align: center;">X</td>
+ <td style="text-align: center;">&nbsp;</td>
+ <td style="text-align: center;">&nbsp;</td>
+ <td style="text-align: center;">&nbsp;</td>
+ <td style="text-align: center;">X</td>
+ </tr>
+</table>
+<p>
+ The {@link android.view.DragEvent#getAction()},
+ {@link android.view.DragEvent#describeContents()},
+ {@link android.view.DragEvent#writeToParcel(Parcel,int) writeToParcel()}, and
+ {@link android.view.DragEvent#toString()} methods always return valid data.
+</p>
+<p>
+ If a method does not contain valid data for a particular action type, it returns either
+ <code>null</code> or 0, depending on its result type.
+</p>
+<h3 id="AboutDragShadowBuilder">
+ The drag shadow
+</h3>
+<p>
+ During a drag and drop operation, the system displays a image that the user drags.
+ For data movement, this image represents the data being dragged. For other operations, the
+ image represents some aspect of the drag operation.
+</p>
+<p>
+ The image is called a drag shadow. You create it with methods you declare for a
+ {@link android.view.View.DragShadowBuilder} object, and then pass it to the system when you
+ start a drag using
+ {@link android.view.View#startDrag(ClipData,View.DragShadowBuilder,Object,int) startDrag()}.
+ As part of its response to
+ {@link android.view.View#startDrag(ClipData,View.DragShadowBuilder,Object,int) startDrag()},
+ the system invokes the callback methods you've defined in
+ {@link android.view.View.DragShadowBuilder} to obtain a drag shadow.
+</p>
+<p>
+ The {@link android.view.View.DragShadowBuilder} class has two constructors:
+</p>
+ <dl>
+ <dt>{@link android.view.View.DragShadowBuilder#View.DragShadowBuilder(View)}</dt>
+ <dd>
+ This constructor accepts any of your application's
+ {@link android.view.View} objects. The constructor stores the View object
+ in the {@link android.view.View.DragShadowBuilder} object, so during
+ the callback you can access it as you construct your drag shadow.
+ It doesn't have to be associated with the View (if any) that the user
+ selected to start the drag operation.
+ <p>
+ If you use this constructor, you don't have to extend
+ {@link android.view.View.DragShadowBuilder} or override its methods. By default,
+ you will get a drag shadow that has the same appearance as the View you pass as an
+ argument, centered under the location where the user is touching the screen.
+ </p>
+ </dd>
+ <dt>{@link android.view.View.DragShadowBuilder#View.DragShadowBuilder()}</dt>
+ <dd>
+ If you use this constructor, no View object is available in the
+ {@link android.view.View.DragShadowBuilder} object (the field is set to <code>null</code>).
+ If you use this constructor, and you don't extend
+ {@link android.view.View.DragShadowBuilder} or override its methods,
+ you will get an invisible drag shadow.
+ The system does <em>not</em> give an error.
+ </dd>
+</dl>
+<p>
+ The {@link android.view.View.DragShadowBuilder} class has two methods:
+</p>
+<dl>
+ <dt>
+{@link android.view.View.DragShadowBuilder#onProvideShadowMetrics(Point,Point) onProvideShadowMetrics()}
+ </dt>
+ <dd>
+ The system calls this method immediately after you call
+{@link android.view.View#startDrag(ClipData,View.DragShadowBuilder,Object,int) startDrag()}. Use it
+ to send to the system the dimensions and touch point of the drag shadow. The method has two
+ arguments:
+ <dl>
+ <dt><em>dimensions</em></dt>
+ <dd>
+ A {@link android.graphics.Point} object. The drag shadow width goes in
+ {@link android.graphics.Point#x} and its height goes in
+ {@link android.graphics.Point#y}.
+ </dd>
+ <dt><em>touch_point</em></dt>
+ <dd>
+ A {@link android.graphics.Point} object. The touch point is the location within the
+ drag shadow that should be under the user's finger during the drag. Its X
+ position goes in {@link android.graphics.Point#x} and its Y position goes in
+ {@link android.graphics.Point#y}
+ </dd>
+ </dl>
+ </dd>
+ <dt>
+ {@link android.view.View.DragShadowBuilder#onDrawShadow(Canvas) onDrawShadow()}
+ </dt>
+ <dd>
+ Immediately after the call to
+{@link android.view.View.DragShadowBuilder#onProvideShadowMetrics(Point,Point) onProvideShadowMetrics()}
+ the system calls
+ {@link android.view.View.DragShadowBuilder#onDrawShadow(Canvas) onDrawShadow()} to get the
+ drag shadow itself. The method has a single argument, a {@link android.graphics.Canvas}
+ object that the system constructs from the parameters you provide in
+{@link android.view.View.DragShadowBuilder#onProvideShadowMetrics(Point,Point) onProvideShadowMetrics()}
+ Use it to draw the drag shadow in the provided {@link android.graphics.Canvas} object.
+ </dd>
+</dl>
+<p>
+ To improve performance, you should keep the size of the drag shadow small. For a single item,
+ you may want to use a icon. For a multiple selection, you may want to use icons in a stack
+ rather than full images spread out over the screen.
+</p>
+<h2 id="DesignDragOperation">Designing a Drag and Drop Operation</h2>
+<p>
+ This section shows step-by-step how to start a drag, how to respond to events during
+ the drag, how respond to a drop event, and how to end the drag and drop operation.
+</p>
+<h3 id="StartDrag">Starting a drag</h3>
+<p>
+ The user starts a drag with a drag gesture, usually a long press, on a View object.
+ In response, you should do the following:
+</p>
+<ol>
+ <li>
+ As necessary, create a {@link android.content.ClipData} and
+ {@link android.content.ClipData.Item} for the data being moved. As part of the
+ ClipData object, supply metadata that is stored in a {@link android.content.ClipDescription}
+ object within the ClipData. For a drag and drop operation that does not represent data
+ movement, you may want to use <code>null</code> instead of an actual object.
+ <p>
+ For example, this code snippet shows how to respond to a long press on a ImageView
+ by creating a ClipData object that contains the tag or label of an
+ ImageView. Following this snippet, the next snippet shows how to override the methods in
+ {@link android.view.View.DragShadowBuilder}:
+ </p>
+<pre>
+// Create a string for the ImageView label
+private static final String IMAGEVIEW_TAG = &quot;icon bitmap&quot;
+
+// Creates a new ImageView
+ImageView imageView = new ImageView(this);
+
+// Sets the bitmap for the ImageView from an icon bit map (defined elsewhere)
+imageView.setImageBitmap(mIconBitmap);
+
+// Sets the tag
+imageView.setTag(IMAGEVIEW_TAG);
+
+ ...
+
+// Sets a long click listener for the ImageView using an anonymous listener object that
+// implements the OnLongClickListener interface
+imageView.setOnLongClickListener(new View.OnLongClickListener() {
+
+ // Defines the one method for the interface, which is called when the View is long-clicked
+ public boolean onLongClick(View v) {
+
+ // Create a new ClipData.
+ // This is done in two steps to provide clarity. The convenience method
+ // ClipData.newPlainText() can create a plain text ClipData in one step.
+
+ // Create a new ClipData.Item from the ImageView object's tag
+ ClipData.Item item = new ClipData.Item(v.getTag());
+
+ // Create a new ClipData using the tag as a label, the plain text MIME type, and
+ // the already-created item. This will create a new ClipDescription object within the
+ // ClipData, and set its MIME type entry to &quot;text/plain&quot;
+ ClipData dragData = new ClipData(v.getTag(),ClipData.MIMETYPE_TEXT_PLAIN,item);
+
+ // Instantiates the drag shadow builder.
+ View.DrawShadowBuilder myShadow = new MyDragShadowBuilder(imageView);
+
+ // Starts the drag
+
+ v.startDrag(dragData, // the data to be dragged
+ myShadow, // the drag shadow builder
+ null, // no need to use local data
+ 0 // flags (not currently used, set to 0)
+ );
+
+ }
+}
+</pre>
+ </li>
+ <li>
+ The following code snippet defines {@code myDragShadowBuilder}
+ It creates a drag shadow for dragging a TextView as a small gray rectangle:
+<pre>
+ private static class MyDragShadowBuilder extends View.DragShadowBuilder {
+
+ // The drag shadow image, defined as a drawable thing
+ private static Drawable shadow;
+
+ // Defines the constructor for myDragShadowBuilder
+ public MyDragShadowBuilder(View v) {
+
+ // Stores the View parameter passed to myDragShadowBuilder.
+ super(v);
+
+ // Creates a draggable image that will fill the Canvas provided by the system.
+ shadow = new ColorDrawable(Color.LTGRAY);
+ }
+
+ // Defines a callback that sends the drag shadow dimensions and touch point back to the
+ // system.
+ &#64;Override
+ public void onProvideShadowMetrics (Point size, Point touch)
+ // Defines local variables
+ private int width, height;
+
+ // Sets the width of the shadow to half the width of the original View
+ width = getView().getWidth() / 2;
+
+ // Sets the height of the shadow to half the height of the original View
+ height = getView().getHeight() / 2;
+
+ // The drag shadow is a ColorDrawable. This sets its dimensions to be the same as the
+ // Canvas that the system will provide. As a result, the drag shadow will fill the
+ // Canvas.
+ shadow.setBounds(0, 0, width, height);
+
+ // Sets the size parameter's width and height values. These get back to the system
+ // through the size parameter.
+ size.set(width, height);
+
+ // Sets the touch point's position to be in the middle of the drag shadow
+ touch.set(width / 2, height / 2);
+ }
+
+ // Defines a callback that draws the drag shadow in a Canvas that the system constructs
+ // from the dimensions passed in onProvideShadowMetrics().
+ &#64;Override
+ public void onDrawShadow(Canvas canvas) {
+
+ // Draws the ColorDrawable in the Canvas passed in from the system.
+ shadow.draw(canvas);
+ }
+ }
+</pre>
+ <p class="note">
+ <strong>Note:</strong> Remember that you don't have to extend
+ {@link android.view.View.DragShadowBuilder}. The constructor
+ {@link android.view.View.DragShadowBuilder#View.DragShadowBuilder(View)} creates a
+ default drag shadow that's the same size as the View argument passed to it, with the
+ touch point centered in the drag shadow.
+ </p>
+ </li>
+</ol>
+<h3 id="HandleStart">Responding to a drag start</h3>
+<p>
+ During the drag operation, the system dispatches drag events to the drag event listeners
+ of the View objects in the current layout. The listeners should react
+ by calling {@link android.view.DragEvent#getAction()} to get the action type.
+ At the start of a drag, this methods returns {@link android.view.DragEvent#ACTION_DRAG_STARTED}.
+</p>
+<p>
+ In response to an event with the action type {@link android.view.DragEvent#ACTION_DRAG_STARTED},
+ a listener should do the following:
+</p>
+<ol>
+ <li>
+ Call {@link android.view.DragEvent#getClipDescription()} to get the
+ {@link android.content.ClipDescription}. Use the MIME type methods in
+ {@link android.content.ClipDescription} to see if the listener can accept the data being
+ dragged.
+ <p>
+ If the drag and drop operation does not represent data movement, this may not be
+ necessary.
+ </p>
+ </li>
+ <li>
+ If the listener can accept a drop, it should return <code>true</code>. This tells
+ the system to continue to send drag events to the listener.
+ If it can't accept a drop, it should return <code>false</code>, and the system
+ will stop sending drag events until it sends out
+ {@link android.view.DragEvent#ACTION_DRAG_ENDED}.
+ </li>
+</ol>
+<p>
+ Note that for an {@link android.view.DragEvent#ACTION_DRAG_STARTED} event, these
+ the following {@link android.view.DragEvent} methods are not valid:
+ {@link android.view.DragEvent#getClipData()}, {@link android.view.DragEvent#getX()},
+ {@link android.view.DragEvent#getY()}, and {@link android.view.DragEvent#getResult()}.
+</p>
+<h3 id="HandleDuring">Handling events during the drag</h3>
+<p>
+ During the drag, listeners that returned <code>true</code> in response to
+ the {@link android.view.DragEvent#ACTION_DRAG_STARTED} drag event continue to receive drag
+ events. The types of drag events a listener receives during the drag depend on the location of
+ the drag shadow and the visibility of the listener's View.
+</p>
+<p>
+ During the drag, listeners primarily use drag events to decide if they should change the
+ appearance of their View.
+</p>
+<p>
+ During the drag, {@link android.view.DragEvent#getAction()} returns one of three
+ values:
+</p>
+<ul>
+ <li>
+ {@link android.view.DragEvent#ACTION_DRAG_ENTERED}:
+ The listener receives this when the touch point
+ (the point on the screen underneath the user's finger) has entered the bounding box of the
+ listener's View.
+ </li>
+ <li>
+ {@link android.view.DragEvent#ACTION_DRAG_LOCATION}: Once the listener receives an
+ {@link android.view.DragEvent#ACTION_DRAG_ENTERED} event, and before it receives an
+ A{@link android.view.DragEvent#ACTION_DRAG_EXITED} event, it receives a new
+ {@link android.view.DragEvent#ACTION_DRAG_LOCATION} event every time the touch point moves.
+ The {@link android.view.DragEvent#getX()} and {@link android.view.DragEvent#getY()} methods
+ return the the X and Y coordinates of the touch point.
+ </li>
+ <li>
+ {@link android.view.DragEvent#ACTION_DRAG_EXITED}: This event is sent to a listener that
+ previously received {@link android.view.DragEvent#ACTION_DRAG_ENTERED}, after
+ the drag shadow is no longer within the bounding box of the listener's View.
+ </li>
+</ul>
+<p>
+ The listener does not need to react to any of these action types. If the listener returns a
+ value to the system, it is ignored. Here are some guidelines for responding to each of
+ these action types:
+</p>
+<ul>
+ <li>
+ In response to {@link android.view.DragEvent#ACTION_DRAG_ENTERED} or
+ {@link android.view.DragEvent#ACTION_DRAG_LOCATION}, the listener can change the appearance
+ of the View to indicate that it is about to receive a drop.
+ </li>
+ <li>
+ An event with the action type {@link android.view.DragEvent#ACTION_DRAG_LOCATION} contains
+ valid data for {@link android.view.DragEvent#getX()} and
+ {@link android.view.DragEvent#getY()}, corresponding to the location of the touch point.
+ The listener may want to use this information to alter the appearance of that part of the
+ View that is at the touch point. The listener can also use this information
+ to determine the exact position where the user is going to drop the drag shadow.
+ </li>
+ <li>
+ In response to {@link android.view.DragEvent#ACTION_DRAG_EXITED}, the listener should reset
+ any appearance changes it applied in response to
+ {@link android.view.DragEvent#ACTION_DRAG_ENTERED} or
+ {@link android.view.DragEvent#ACTION_DRAG_LOCATION}. This indicates to the user that
+ the View is no longer an imminent drop target.
+ </li>
+</ul>
+<h3 id="HandleDrop">Responding to a drop</h3>
+<p>
+ When the user releases the drag shadow on a View in the application, and that View previously
+ reported that it could accept the content being dragged, the system dispatches a drag event
+ to that View with the action type {@link android.view.DragEvent#ACTION_DROP}. The listener
+ should do the following:
+</p>
+<ol>
+ <li>
+ Call {@link android.view.DragEvent#getClipData()} to get the
+ {@link android.content.ClipData} object that was originally supplied in the call
+ to
+{@link android.view.View#startDrag(ClipData, View.DragShadowBuilder, Object, int) startDrag()}
+ and store it. If the drag and drop operation does not represent data movement,
+ this may not be necessary.
+ </li>
+ <li>
+ Return boolean <code>true</code> to indicate that the drop was processed successfully, or
+ boolean <code>false</code> if it was not. The returned value becomes the value returned by
+ {@link android.view.DragEvent#getResult()} for an
+ {@link android.view.DragEvent#ACTION_DRAG_ENDED} event.
+ <p>
+ Note that if the system does not send out an {@link android.view.DragEvent#ACTION_DROP}
+ event, the value of {@link android.view.DragEvent#getResult()} for an
+ {@link android.view.DragEvent#ACTION_DRAG_ENDED} event is <code>false</code>.
+ </p>
+ </li>
+</ol>
+<p>
+ For an {@link android.view.DragEvent#ACTION_DROP} event,
+ {@link android.view.DragEvent#getX()} and {@link android.view.DragEvent#getY()}
+ return the X and Y position of the drag point at the moment of the drop, using the coordinate
+ system of the View that received the drop.
+</p>
+<p>
+ The system does allow the user to release the drag shadow on a View whose listener is not
+ receiving drag events. It will also allow the user to release the drag shadow
+ on empty regions of the application's UI, or on areas outside of your application.
+ In all of these cases, the system does not send an event with action type
+ {@link android.view.DragEvent#ACTION_DROP}, although it does send out an
+ {@link android.view.DragEvent#ACTION_DRAG_ENDED} event.
+</p>
+<h3 id="HandleEnd">Responding to a drag end</h3>
+<p>
+ Immediately after the user releases the drag shadow, the system sends a
+ drag event to all of the drag event listeners in your application, with an action type of
+ {@link android.view.DragEvent#ACTION_DRAG_ENDED}. This indicates that the drag operation is
+ over.
+</p>
+<p>
+ Each listener should do the following:
+</p>
+<ol>
+ <li>
+ If listener changed its View object's appearance during the operation, it should reset the
+ View to its default appearance. This is a visual indication to the user that the operation
+ is over.
+ </li>
+ <li>
+ The listener can optionally call {@link android.view.DragEvent#getResult()} to find out more
+ about the operation. If a listener returned <code>true</code> in response to an event of
+ action type {@link android.view.DragEvent#ACTION_DROP}, then
+ {@link android.view.DragEvent#getResult()} will return boolean <code>true</code>. In all
+ other cases, {@link android.view.DragEvent#getResult()} returns boolean <code>false</code>,
+ including any case in which the system did not send out a
+ {@link android.view.DragEvent#ACTION_DROP} event.
+ </li>
+ <li>
+ The listener should return boolean <code>true</code> to the system.
+ </li>
+</ol>
+<p>
+</p>
+<h3 id="RespondEventSample">Responding to drag events: an example</h3>
+<p>
+ All drag events are initially received by your drag event method or listener. The following
+ code snippet is a simple example of reacting to drag events in a listener:
+</p>
+<pre>
+// Creates a new drag event listener
+mDragListen = new myDragEventListener();
+
+View imageView = new ImageView(this);
+
+// Sets the drag event listener for the View
+imageView.setOnDragListener(mDragListen);
+
+...
+
+protected class myDragEventListener implements View.OnDragEventListener {
+
+ // This is the method that the system calls when it dispatches a drag event to the
+ // listener.
+ public boolean onDrag(View v, DragEvent event) {
+
+ // Defines a variable to store the action type for the incoming event
+ final int action = event.getAction();
+
+ // Handles each of the expected events
+ switch(action) {
+
+ case DragEvent.ACTION_DRAG_STARTED:
+
+ // Determines if this View can accept the dragged data
+ if (event.getClipDescription().hasMimeType(ClipDescription.MIMETYPE_TEXT_PLAIN)) {
+
+ // As an example of what your application might do,
+ // applies a blue color tint to the View to indicate that it can accept
+ // data.
+ v.setColorFilter(Color.BLUE);
+
+ // Invalidate the view to force a redraw in the new tint
+ v.invalidate();
+
+ // returns true to indicate that the View can accept the dragged data.
+ return(true);
+
+ } else {
+
+ // Returns false. During the current drag and drop operation, this View will
+ // not receive events again until ACTION_DRAG_ENDED is sent.
+ return(false);
+
+ }
+ break;
+
+ case DragEvent.ACTION_DRAG_ENTERED: {
+
+ // Applies a green tint to the View. Return true; the return value is ignored.
+
+ v.setColorFilter(Color.GREEN);
+
+ // Invalidate the view to force a redraw in the new tint
+ v.invalidate();
+
+ return(true);
+
+ break;
+
+ case DragEvent.ACTION_DRAG_LOCATION:
+
+ // Ignore the event
+ return(true);
+
+ break;
+
+ case DragEvent.ACTION_DRAG_EXITED:
+
+ // Re-sets the color tint to blue. Returns true; the return value is ignored.
+ v.setColorFilter(Color.BLUE);
+
+ // Invalidate the view to force a redraw in the new tint
+ v.invalidate();
+
+ return(true);
+
+ break;
+
+ case DragEvent.ACTION_DROP:
+
+ // Gets the item containing the dragged data
+ ClipData.Item item = event.getClipData().getItemAt(0);
+
+ // Gets the text data from the item.
+ dragData = item.getText();
+
+ // Displays a message containing the dragged data.
+ Toast.makeText(this, "Dragged data is " + dragData, Toast.LENGTH_LONG);
+
+ // Turns off any color tints
+ v.clearColorFilter();
+
+ // Invalidates the view to force a redraw
+ v.invalidate();
+
+ // Returns true. DragEvent.getResult() will return true.
+ return(true);
+
+ break;
+
+ case DragEvent.ACTION_DRAG_ENDED:
+
+ // Turns off any color tinting
+ v.clearColorFilter();
+
+ // Invalidates the view to force a redraw
+ v.invalidate();
+
+ // Does a getResult(), and displays what happened.
+ if (event.getResult()) {
+ Toast.makeText(this, "The drop was handled.", Toast.LENGTH_LONG);
+
+ } else {
+ Toast.makeText(this, "The drop didn't work.", Toast.LENGTH_LONG);
+
+ };
+
+ // returns true; the value is ignored.
+ return(true);
+
+ break;
+
+ // An unknown action type was received.
+ default:
+ Log.e("DragDrop Example","Unknown action type received by OnDragListener.");
+
+ break;
+ };
+ };
+};
+</pre> \ No newline at end of file