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diff --git a/docs/html/guide/topics/ui/menus.jd b/docs/html/guide/topics/ui/menus.jd new file mode 100644 index 0000000..ed796ee --- /dev/null +++ b/docs/html/guide/topics/ui/menus.jd @@ -0,0 +1,522 @@ +page.title=Creating Menus +parent.title=User Interface +parent.link=index.html +@jd:body + +<div id="qv-wrapper"> +<div id="qv"> + <h2>In this document</h2> + <ol> + <li><a href="#options-menu">Options Menu</a></li> + <li><a href="#context-menu">Context Menu</a></li> + <li><a href="#submenu">Submenu</a></li> + <li><a href="#xml">Define Menus in XML</a></li> + <li><a href="#features">Menu Features</a> + <ol> + <li><a href="#groups">Menu groups</a></li> + <li><a href="#checkable">Checkable menu items</a></li> + <li><a href="#shortcuts">Shortcut keys</a></li> + <li><a href="#intents">Menu item intents</a></li> + </ol> + </li> + </ol> + <h2>Key classes</h2> + <ol> + <li>{@link android.view.Menu}</li> + <li>{@link android.view.ContextMenu}</li> + <li>{@link android.view.SubMenu}</li> + </ol> +</div> +</div> + +<p>Menus are an important part of any application. They provide familiar interfaces +that reveal application functions and settings. Android offers an easy programming interface +for developers to provide standardized application menus for various situations.</p> + +<p>Android offers three fundamental types of application menus:</p> +<dl> + <dt><strong>Options Menu</strong></dt> + <dd>This is the primary set of menu items for an Activity. It is revealed by pressing + the device MENU key. Within the Options Menu are two groups of menu items: + <dl style="margin-top:1em"> + <dt><em>Icon Menu</em></dt> + <dd>This is the collection of items initially visible at the bottom of the screen + at the press of the MENU key. It supports a maximum of six menu items. + These are the only menu items that support icons and the only menu items that <em>do not</em> support + checkboxes or radio buttons.</dd> + <dt><em>Expanded Menu</em></dt> + <dd>This is a vertical list of items exposed by the "More" menu item from the Icon Menu. + It exists only when the Icon Menu becomes over-loaded and is comprised of the sixth + Option Menu item and the rest.</dd> + </dl> + </dd> + <dt><strong>Context Menu</strong></dt> + <dd>This is a floating list of menu items that may appear when you perform a long-press on a View + (such as a list item). </dd> + <dt><strong>Submenu</strong></dt> + <dd>This is a floating list of menu items that is revealed by an item in the Options Menu + or a Context Menu. A Submenu item cannot support nested Submenus. </dd> +</dl> + + +<h2 id="options-menu">Options Menu</h2> +<img align="right" src="{@docRoot}images/options_menu.png" /> +<p>The Options Menu is opened by pressing the device MENU key. +When opened, the Icon Menu is displayed, which holds the first six menu items. +If more than six items are added to the Options Menu, then those that can't fit +in the Icon Menu are revealed in the Expanded Menu, via the "More" menu item. The Expanded Menu +is automatically added when there are more than six items.</p> + +<p>The Options Menu is where you should include basic application functions +and any necessary navigation items (e.g., to a home screen or application settings). +You can also add <a href="#submenu">Submenus</a> for organizing topics +and including extra menu functionality.</p> + +<p>When this menu is opened for the first time, +the Android system will call the Activity <code>{@link android.app.Activity#onCreateOptionsMenu(Menu) +onCreateOptionsMenu()}</code> callback method. Override this method in your Activity +and populate the {@link android.view.Menu} object given to you. You can populate the menu by +inflating a menu resource that was <a href="#xml">defined in XML</a>, or by calling +<code>{@link android.view.Menu#add(CharSequence) add()}</code> +for each item you'd like in the menu. This method adds a {@link android.view.MenuItem}, and returns the +newly created object to you. You can use the returned MenuItem to set additional properties like +an icon, a keyboard shortcut, an intent, and other settings for the item.</p> + +<p>There are multiple <code>{@link android.view.Menu#add(CharSequence) add()}</code> methods. +Usually, you'll want to use one that accepts an <var>itemId</var> argument. +This is a unique integer that allows you to identify the item during a callback.</p> + +<p>When a menu item is selected from the Options Menu, you will recieve a callback to the +<code>{@link android.app.Activity#onOptionsItemSelected(MenuItem) onOptionsItemSelected()}</code> +method of your Activity. This callback passes you the +<code>MenuItem</code> that has been selected. You can identify the item by requesting the +<var>itemId</var>, with <code>{@link android.view.MenuItem#getItemId() getItemId()}</code>, +which returns the integer that was assigned with the <code>add()</code> method. Once you identify +the menu item, you can take the appropriate action.</p> + +<p>Here's an example of this procedure, inside an Activity, wherein we create an +Options Menu and handle item selections:</p> + +<pre> +/* Creates the menu items */ +public boolean onCreateOptionsMenu(Menu menu) { + menu.add(0, MENU_NEW_GAME, 0, "New Game"); + menu.add(0, MENU_QUIT, 0, "Quit"); + return true; +} + +/* Handles item selections */ +public boolean onOptionsItemSelected(MenuItem item) { + switch (item.getItemId()) { + case MENU_NEW_GAME: + newGame(); + return true; + case MENU_QUIT: + quit(); + return true; + } + return false; +} +</pre> + +<p>The <code>add()</code> method used in this sample takes four arguments: +<var>groupId</var>, <var>itemId</var>, <var>order</var>, and <var>title</var>. +The <var>groupId</var> allows you to associate this menu item with a group of other items +(more about <a href="#groups">Menu groups</a>, below) — in +this example, we ignore it. <var>itemId</var> is a unique integer that we give the +MenuItem so that can identify it in the next callback. <var>order</var> allows us to +define the display order of the item — by default, they are displayed by the +order in which we add them. <var>title</var> is, of course, the name that goes on the +menu item (this can also be a +<a href="{@docRoot}guide/topics/resources/available-resources.html#stringresources">string resource</a>, +and we recommend you do it that way for easier localization).</p> + +<p class="note"><strong>Tip:</strong> +If you have several menu items that can be grouped together with a title, +consider organizing them into a <a href="#submenu">Submenu</a>.</p> + +<h3>Adding icons</h3> +<p>Icons can also be added to items that appears in the Icon Menu with +<code>{@link android.view.MenuItem#setIcon(Drawable) setIcon()}</code>. For example:</p> +<pre> +menu.add(0, MENU_QUIT, 0, "Quit") + .setIcon(R.drawable.menu_quit_icon);</pre> + +<h3>Modifying the menu</h3> +<p>If you want to sometimes re-write the Options Menu as it is opened, override the +<code>{@link android.app.Activity#onPrepareOptionsMenu(Menu) onPrepareOptionsMenu()}</code> method, which is +called each time the menu is opened. This will pass you the Menu object, just like the +<code>onCreateOptionsMenu()</code> callback. This is useful if you'd like to add or remove +menu options depending on the current state of an application or game.</p> + +<p class="note"><strong>Note:</strong> +When changing items in the menu, it's bad practice to do so based on the currently selected item. +Keep in mind that, when in touch mode, there will not be a selected (or focused) item. Instead, you +should use a <a href="#context-menu">Context Menu</a> for such behaviors, when you want to provide +functionality based on a particular item in the UI.</p> + + +<h2 id="context-menu">Context Menu</h2> +<p>The Android context menu is similar, in concept, to the menu revealed with a "right-click" on a PC. +When a view is registered to a context menu, +performing a "long-press" (press and hold for about two seconds) on the object +will reveal a floating menu that provides functions relating to that item. +Context menus can be registered to any View object, +however, they are most often used for items in a +{@link android.widget.ListView}, which helpfully indicates the presence of the context menu +by transforming the background color of the ListView item when pressed. +(The items in the phone's contact list offer an example of this feature.) +</p> + +<p class="note"><strong>Note:</strong> Context menu items do not support icons or shortcut keys.</p> + +<p>To create a context menu, you must override the Activity's context menu callback methods: +<code>{@link android.app.Activity#onCreateContextMenu(ContextMenu,View,ContextMenuInfo) onCreateContextMenu()}</code> and +<code>{@link android.app.Activity#onContextItemSelected(MenuItem) onContextItemSelected()}</code>. +Inside the <code>onCreateContextMenu()</code> callback method, you can add menu items using one of the +<code>{@link android.view.Menu#add(CharSequence) add()}</code> methods, or by +inflating a menu resource that was <a href="#xml">defined in XML</a>. +Then, register a {@link android.view.ContextMenu} for the View, with +<code>{@link android.app.Activity#registerForContextMenu(View) registerForContextMenu()}</code>.</p> + +<p>For example, here is some code that can be used with the +<a href="{@docRoot}guide/tutorials/notepad/index.html">Notepad application</a> +to add a context menu for each note in the list:</p> +<pre> +public void onCreateContextMenu(ContextMenu menu, View v, + ContextMenuInfo menuInfo) { + super.onCreateContextMenu(menu, v, menuInfo); + menu.add(0, EDIT_ID, 0, "Edit"); + menu.add(0, DELETE_ID, 0, "Delete"); +} + +public boolean onContextItemSelected(MenuItem item) { + AdapterContextMenuInfo info = (AdapterContextMenuInfo) item.getMenuInfo(); + switch (item.getItemId()) { + case EDIT_ID: + editNote(info.id); + return true; + case DELETE_ID: + deleteNote(info.id); + return true; + default: + return super.onContextItemSelected(item); + } +} +</pre> + +<p>In <code>onCreateContextMenu()</code>, we are given not only the ContextMenu to +which we will add {@link android.view.MenuItem}s, but also the {@link android.view.View} +that was selected and a {@link android.view.ContextMenu.ContextMenuInfo ContextMenuInfo} object, +which provides additional information about the object that was selected. +In this example, nothing special is done in <code>onCreateContextMenu()</code> — just +a couple items are added as usual. In the <code>onContextItemSelected()</code> +callback, we request the {@link android.widget.AdapterView.AdapterContextMenuInfo AdapterContextMenuInfo} +from the {@code MenuItem}, which provides information about the currently selected item. +All we need from +this is the list ID for the selected item, so whether editing a note or deleting it, +we find the ID with the {@code AdapterContextMenuInfo.info} field of the object. This ID +is passed to the <code>editNote()</code> and <code>deleteNote()</code> methods to perfrom +the respective action.</p> + +<p>Now, to register this context menu for all the items in a {@link android.widget.ListView}, +we pass the entire {@code ListView} to the +<code>{@link android.app.Activity#registerForContextMenu(View)}</code> method:</p> + +<pre>registerForContextMenu(getListView());</pre> +<p>Remember, you can pass any View object to register a context menu. Here, +<code>{@link android.app.ListActivity#getListView()}</code> returns the ListView +object used in the Notepad application's {@link android.app.ListActivity}. As such, each item +in the list is registered to this context menu.</p> + + + +<h2 id="submenu">Submenus</h2> +<p>A sub menu can be added within any menu, except another sub menu. +These are very useful when your application has a lot of functions that may be +organized in topics, like the items in a PC application's menu bar (File, Edit, View, etc.).</p> + +<p>A sub menu is created by adding it to an existing {@link android.view.Menu} +with <code>{@link android.view.Menu#addSubMenu(CharSequence) addSubMenu()}</code>. +This returns a {@link android.view.SubMenu} object (an extension of {@link android.view.Menu}). +You can then add additional items to this menu, with the normal routine, using +the <code>{@link android.view.Menu#add(CharSequence) add()}</code> methods. For example:</p> + +<pre> +public boolean onCreateOptionsMenu(Menu menu) { + boolean result = super.onCreateOptionsMenu(menu); + + SubMenu fileMenu = menu.addSubMenu("File"); + SubMenu editMenu = menu.addSubMenu("Edit"); + fileMenu.add("new"); + fileMenu.add("open"); + fileMenu.add("save"); + editMenu.add("undo"); + editMenu.add("redo"); + + return result; +} +</pre> +<p>Callbacks for items selected in a sub menu are made to the parent menu's callback method. +For the example above, selections in the sub menu will be handled by the +<code>onOptionsItemSelected()</code> callback.</p> +<p>You can also add Submenus when you <a href="#xml">define the parent menu in XML</a>.</p> + + +<h2 id="xml">Define Menus in XML</h2> +<p>Just like Android UI layouts, you can define application menus in XML, then inflate them +in your menu's <code>onCreate...()</code> callback method. This makes your application code cleaner and +separates more interface design into XML, which is easier to visualize.</p> + +<p>To start, create a new folder in your project <code>res/</code> directory called <code>menu</code>. +This is where you should keep all XML files that define your application menus.</p> + +<p>In a menu XML layout, there are +three valid elements: <code><menu></code>, <code><group></code> and <code><item></code>. The +<code>item</code> and <code>group</code> elements must be children of a <code>menu</code>, but <code>item</code> +elements may also be the children of a <code>group</code>, and another <code>menu</code> element may be the child +of an <code>item</code> (to create a Submenu). Of course, the root node of any file +must be a <code>menu</code> element.</p> + +<p>As an example, we'll define the same menu created in the <a href="#options-menu">Options Menu</a> section, +above. We start with an XML file named <code>options_menu.xml</code> inside the <code>res/menu/</code> folder:</p> +<pre> +<menu xmlns:android="http://schemas.android.com/apk/res/android"> + <item android:id="@+id/new_game" + android:title="New Game" /> + <item android:id="@+id/quit" + android:title="Quit" /> +</menu> +</pre> + +<p>Then, in the <code>onCreateOptionsMenu()</code> method, we inflate this resource using +<code>{@link android.view.MenuInflater#inflate(int,Menu) MenuInflater.inflate()}</code>:</p> +<pre> +public boolean onCreateOptionsMenu(Menu menu) { + MenuInflater inflater = getMenuInflater(); + inflater.inflate(R.menu.options_menu, menu); + return true; +} +</pre> + +<p>The <code>{@link android.app.Activity#getMenuInflater()}</code> method returns the {@link android.view.MenuInflater} +for our activity's context. We then call <code>{@link android.view.MenuInflater#inflate(int,Menu) inflate()}</code>, +passing it a pointer to our menu resource and the Menu object given by the callback.</code></p> + +<p>While this small sample may seem like more effort, compared to creating the menu items in the +<code>onCreateOptionsMenu()</code> method, this will save a lot of trouble when dealing with more items +and it keeps your application code clean.</p> + +<p>You can define <a href="#groups">menu groups</a> by wrapping <code>item</code> elements in a <code>group</code> +element, and create Submenus by nesting another <code>menu</code> inside an <code>item</code>. +Each element also supports all the necessary attributes to control features like shortcut keys, +checkboxes, icons, and more. To learn about these attributes and more about the XML syntax, see the Menus +topic in the <a href="{@docRoot}guide/topics/resources/available-resources.html#menus">Available +Resource Types</a> document.</p> + +<h2 id="features">Menu Features</h2> +<p>Here are some other features that can be applied to most menu items.</p> + +<h3 id="groups">Menu groups</h3> +<p>When adding new items to a menu, you can optionally include each item in a group. +A menu group is a collection of menu items that can share certain traits, like +whether they are visible, enabled, or checkable.</p> + +<p>A group is defined by an integer (or a resource id, in XML). A menu item is added to the group when it is +added to the menu, using one of the <code>add()</code> methods that accepts a <var>groupId</var> +as an argument, such as <code>{@link android.view.Menu#add(int,int,int,int)}</code>.</p> + +<p>You can show or hide the entire group with +<code>{@link android.view.Menu#setGroupVisible(int,boolean) setGroupVisible()}</code>; +enable or disable the group with +<code>{@link android.view.Menu#setGroupEnabled(int,boolean) setGroupEnabled()}</code>; +and set whether the items can be checkable with +<code>{@link android.view.Menu#setGroupCheckable(int,boolean,boolean) setGroupCheckable()}</code>. +</p> + +<h3 id="checkable">Checkable menu items</h3> +<img align="right" src="{@docRoot}images/radio_buttons.png" alt="" /> +<p>Any menu item can be used as an interface for turning options on and off. This can +be indicated with a checkbox for stand-alone options, or radio buttons for groups of +mutually exlusive options (see the screenshot, to the right).</p> + +<p class="note"><strong>Note:</strong> Menu items in the Icon Menu cannot +display a checkbox or radio button. If you choose to make items in the Icon Menu checkable, +then you must personally indicate the state by swapping the icon and/or text +each time the state changes between on and off.</p> + +<p>To make a single item checkable, use the <code>{@link android.view.MenuItem#setCheckable(boolean) +setCheckable()}</code> method, like so:</p> +<pre> +menu.add(0, VIBRATE_SETTING_ID, 0, "Vibrate") + .setCheckable(true); +</pre> +<p>This will display a checkbox with the menu item (unless it's in the Icon Menu). When the item +is selected, the <code>onOptionsItemSelected()</code> callback is called as usual. It is here that +you must set the state of the checkbox. You can query the current state of the item with +<code>{@link android.view.MenuItem#isChecked()}</code> and set the checked state with +<code>{@link android.view.MenuItem#setChecked(boolean) setChecked()}</code>. +Here's what this looks like inside the +<code>onOptionsItemSelected()</code> callback:</p> +<pre> +switch (item.getItemId()) { +case VIBRATE_SETTING_ID: + if (item.isChecked()) item.setChecked(false); + else item.setChecked(true); + return true; +... +} +</pre> + +<p>To make a group of mutually exclusive radio button items, simply +assign the same group ID to each menu item +and call <code>{@link android.view.Menu#setGroupCheckable(int,boolean,boolean) +setGroupCheckable()}</code>. In this case, you don't need to call <code>setCheckable()</code> +on each menu items, because the group as a whole is set checkable. Here's an example of +two mutually exclusive options in a Submenu:</p> +<pre> +SubMenu subMenu = menu.addSubMenu("Color"); +subMenu.add(COLOR_MENU_GROUP, COLOR_RED_ID, 0, "Red"); +subMenu.add(COLOR_MENU_GROUP, COLOR_BLUE_ID, 0, "Blue"); +subMenu.setGroupCheckable(COLOR_MENU_GROUP, true, true); +</pre> +<p>In the <code>setGroupCheckable()</code> method, the first argument is the group ID +that we want to set checkable. The second argument is whether we want the group items +to be checkable. The last one is whether we want each item to be exclusively checkable +(if we set this <em>false</em>, then all the items will be checkboxes instead of radio buttons). +When the group is set to be exclusive (radio buttons), each time a new item is selected, +all other are automatically de-selected.</p> +<p> + +<p class="note"><strong>Note:</strong> +Checkable menu items are intended to be used only on a per-session basis and not saved to the device +(e.g., the <em>Map mode</em> setting in the Maps application is not saved — screenshot above). +If there are application settings that you would like to save for the user, +then you should store the data using <a href="#{@docRoot}guide/topics/data/data-storage.html#pref">Preferences</a>, +and manage them with a {@link android.preference.PreferenceActivity}.</p> + + +<h3 id="shortcuts">Shortcut keys</h3> +<p>Quick access shortcut keys using letters and/or numbers can be added to menu items with +<code>setAlphabeticShortcut(char)</code> (to set char shortcut), <code>setNumericShortcut(int)</code> +(to set numeric shortcut), +or <code>setShortcut(char,int)</code> (to set both)</code>. Case is <em>not</em> sensitive. + +For example:</p> +<pre> +menu.add(0, MENU_QUIT, 0, "Quit") + .setAlphabeticShortcut('q'); +</pre> +<p>Now, when the menu is open (or while holding the MENU key), pressing the "q" key will +select this item.</p> +<p>This shortcut key will be displayed as a tip in the menu item, below the menu item name +(except for items in the Icon Menu).</p> +<p class="note"><strong>Note:</strong> Shortcuts cannot be added to items in a Context Menu.</p> + + +<h3 id="intents">Menu item intents</h3> +<p>If you've read the <a href="{@docRoot}guide/topics/fundamentals.html">Application +Fundamentals</a>, then you're at least a little familiar +with Android Intents. These allow applications to bind with each other, share information, +and perform user tasks cooperatively. Just like your application might fire an Intent to launch a web browser, +an email client, or another Activity in your application, +you can perform such actions from within a menu. +There are two ways to do this: define an Intent and assign it to a single menu item, or +define an Intent and allow Android to search the device for activities and dynamically add a +menu item for each one that meets the Intent criteria.</p> + +<p>For more information on creating Intents and providing your application's services to other applications, +read the <a href="/guide/topics/intents/intents-filters.html">Intents +and Intent Filters</a> document.</p> + +<h4>Set an intent for a single menu item</h4> +<p>If you want to offer a specific menu item that launches a new Activity, then you +can specifically define an Intent for the menu item with the +<code>{@link android.view.MenuItem#setIntent(Intent) +setIntent()}</code> method.</p> + +<p>For example, inside the <code>{@link android.app.Activity#onCreateOptionsMenu(Menu) +onCreateOptionsMenu()}</code> method, you can define a new menu item with an Intent like this:</p> +<pre> +MenuItem menuItem = menu.add(0, PHOTO_PICKER_ID, 0, "Select Photo"); +menuItem.setIntent(new Intent(this, PhotoPicker.class)); +</pre> +<p>Android will automatically launch the Activity when the item is selected.</p> + +<p class="note"><strong>Note:</strong> This will not return a result to your Activity. +If you wish to be returned a result, then do not use <code>setIntent()</code>. +Instead, handle the selection as usual in the <code>onOptionsMenuItemSelected()</code> +or <code>onContextMenuItemSelected()</code> callback and call +<code>{@link android.app.Activity#startActivityForResult(Intent,int) startActivityForResult()}</code>. +</p> + +<h4>Dynamically add intents</h4> + +<p>If there are potentially multiple activities that are relevant to your current +Activity or selected item, then the application can dynamically add menu items that execute other +services.</p> +<p>During menu creation, define an Intent with the category <var>Intent.ALTERNATIVE_CATEGORY</var> and/or +<var>Intent.SELECTED_ALTERNATIVE</var>, the MIME type currently selected (if any), and any other +requirements, the same way as you would satisfy an intent filter to open a new +Activity. Then call +<code>{@link android.view.Menu#addIntentOptions(int,int,int,ComponentName,Intent[],Intent,int,MenuItem[]) +addIntentOptions()}</code> to have Android search for any services meeting those requirements +and add them to the menu for you. If there are no applications installed +that satisfy the Intent, then no additional menu items are added.</p> + +<p class="note"><strong>Note:</strong> +<var>SELECTED_ALTERNATIVE</var> is used to handle the currently selected element on the +screen. So, it should only be used when creating a Menu in <code>onCreateContextMenu()</code> or +<code>onPrepareOptionsMenu()</code>, which is called every time the Options Menu is opened.</p> + +<p>Here's an example demonstrating how an application would search for +additional services to display on its menu.</p> + +<pre> +public boolean onCreateOptionsMenu(Menu menu){ + super.onCreateOptionsMenu(menu); + + // Create an Intent that describes the requirements to fulfill, to be included + // in our menu. The offering app must include a category value of Intent.CATEGORY_ALTERNATIVE. + Intent intent = new Intent(null, getIntent().getData()); + intent.addCategory(Intent.CATEGORY_ALTERNATIVE); + + // Search for, and populate the menu with, acceptable offering applications. + menu.addIntentOptions( + thisClass.INTENT_OPTIONS, // Menu group + 0, // Unique item ID (none) + 0, // Order for the items (none) + this.getComponentName(), // The current Activity name + null, // Specific items to place first (none) + intent, // Intent created above that describes our requirements + 0, // Additional flags to control items (none) + null); // Array of MenuItems that corrolate to specific items (none) + + return true; +}</pre> + +<p>For each Activity found that provides an Intent Filter matching the Intent defined, a menu +item will be added, using the <var>android:label</var> value of the intent filter as the text +for the menu item. +The <code>{@link android.view.Menu#addIntentOptions(int,int,int,ComponentName,Intent[],Intent,int,MenuItem[]) addIntentOptions()}</code> method will also return the number of menu items added.</p> +<p>Also be aware that, when <code>addIntentOptions()</code> is called, it will override any and all +menu items in the menu group specified in the first argument.</p> + +<p>If you wish to offer the services of your Activity to other application menus, then you +only need to define an intent filter as usual. Just be sure to include the <var>ALTERNATIVE</var> and/or +<var>SELECTED_ALTERNATIVE</var> values in the <var>name</var> attribute of +a <code><category></code> element in the intent filter. For example:</p> +<pre> +<intent-filter label="Resize Image"> + ... + <category android:name="android.intent.category.ALTERNATIVE" /> + <category android:name="android.intent.category.SELECTED_ALTERNATIVE" /> + ... +</intent-filter> +</pre> +<p>read more about writing intent filters in the +<a href="/guide/topics/intents/intents-filters.html">Intents and Intent Filters</a> document.</p> + +<p>For a sample application using this technique, see the +<a href="{@docRoot}guide/samples/NotePad/index.html">Note Pad</a> +sample code.</p> |