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diff --git a/docs/html/guide/topics/testing/activity_testing.jd b/docs/html/guide/topics/testing/activity_testing.jd
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+page.title=Activity Testing
+@jd:body
+
+<div id="qv-wrapper">
+ <div id="qv">
+ <h2>In this document</h2>
+ <ol>
+ <li>
+ <a href="#ActivityTestAPI">The Activity Testing API</a>
+ <ol>
+ <li>
+ <a href="#ActivityInstrumentationTestCase2">ActivityInstrumentationTestCase2</a>
+ </li>
+ <li>
+ <a href="#ActivityUnitTestCase">ActivityUnitTestCase</a>
+ </li>
+ <li>
+ <a href="#SingleLaunchActivityTestCase">SingleLaunchActivityTestCase</a>
+ </li>
+ <li>
+ <a href="#MockObjectNotes">Mock objects and activity testing</a>
+ </li>
+ <li>
+ <a href="#AssertionNotes">Assertions for activity testing</a>
+ </li>
+ </ol>
+ </li>
+ <li>
+ <a href="#WhatToTest">What to Test</a>
+ </li>
+ <li>
+ <a href="#NextSteps">Next Steps</a>
+ </li>
+ <li>
+ <a href="#UITesting">Appendix: UI Testing Notes</a>
+ <ol>
+ <li>
+ <a href="#RunOnUIThread">Testing on the UI thread</a>
+ </li>
+ <li>
+ <a href="#NotouchMode">Turning off touch mode</a>
+ </li>
+ <li>
+ <a href="#UnlockDevice">Unlocking the Emulator or Device</a>
+ </li>
+ <li>
+ <a href="#UITestTroubleshooting">Troubleshooting UI tests</a>
+ </li>
+ </ol>
+ </li>
+ </ol>
+<h2>Key Classes</h2>
+ <ol>
+ <li>{@link android.test.InstrumentationTestRunner}</li>
+ <li>{@link android.test.ActivityInstrumentationTestCase2}</li>
+ <li>{@link android.test.ActivityUnitTestCase}</li>
+ </ol>
+<h2>Related Tutorials</h2>
+ <ol>
+ <li>
+ <a href="{@docRoot}resources/tutorials/testing/helloandroid_test.html">
+ Hello, Testing</a>
+ </li>
+ <li>
+ <a href="{@docRoot}resources/tutorials/testing/activity_test.html">Activity Testing</a>
+ </li>
+ </ol>
+<h2>See Also</h2>
+ <ol>
+ <li>
+ <a href="{@docRoot}guide/developing/testing/testing_eclipse.html">
+ Testing in Eclipse, with ADT</a>
+ </li>
+ <li>
+ <a href="{@docRoot}guide/developing/testing/testing_otheride.html">
+ Testing in Other IDEs</a>
+ </li>
+ </ol>
+ </div>
+</div>
+<p>
+ Activity testing is particularly dependent on the the Android instrumentation framework.
+ Unlike other components, activities have a complex lifecycle based on callback methods; these
+ can't be invoked directly except by instrumentation. Also, the only way to send events to the
+ user interface from a program is through instrumentation.
+</p>
+<p>
+ This document describes how to test activities using instrumentation and other test
+ facilities. The document assumes you have already read
+ <a href="{@docRoot}guide/topics/testing/testing_android.html">Testing Fundamentals</a>,
+ the introduction to the Android testing and instrumentation framework.
+</p>
+<h2 id="ActivityTestAPI">The Activity Testing API</h2>
+<p>
+ The activity testing API base class is {@link android.test.InstrumentationTestCase},
+ which provides instrumentation to the test case subclasses you use for Activities.
+</p>
+<p>
+ For activity testing, this base class provides these functions:
+</p>
+<ul>
+ <li>
+ Lifecycle control: With instrumentation, you can start the activity under test, pause it,
+ and destroy it, using methods provided by the test case classes.
+ </li>
+ <li>
+ Dependency injection: Instrumentation allows you to create mock system objects such as
+ Contexts or Applications and use them to run the activity under test. This
+ helps you control the test environment and isolate it from production systems. You can
+ also set up customized Intents and start an activity with them.
+ </li>
+ <li>
+ User interface interaction: You use instrumentation to send keystrokes or touch events
+ directly to the UI of the activity under test.
+ </li>
+</ul>
+<p>
+ The activity testing classes also provide the JUnit framework by extending
+ {@link junit.framework.TestCase} and {@link junit.framework.Assert}.
+</p>
+<p>
+ The two main testing subclasses are {@link android.test.ActivityInstrumentationTestCase2} and
+ {@link android.test.ActivityUnitTestCase}. To test an Activity that is launched in a mode
+ other than <code>standard</code>, you use {@link android.test.SingleLaunchActivityTestCase}.
+</p>
+<h3 id="ActivityInstrumentationTestCase2">ActivityInstrumentationTestCase2</h3>
+<p>
+ The {@link android.test.ActivityInstrumentationTestCase2} test case class is designed to do
+ functional testing of one or more Activities in an application, using a normal system
+ infrastructure. It runs the Activities in a normal instance of the application under test,
+ using a standard system Context. It allows you to send mock Intents to the activity under
+ test, so you can use it to test an activity that responds to multiple types of intents, or
+ an activity that expects a certain type of data in the intent, or both. Notice, though, that it
+ does not allow mock Contexts or Applications, so you can not isolate the test from the rest of
+ a production system.
+</p>
+<h3 id="ActivityUnitTestCase">ActivityUnitTestCase</h3>
+<p>
+ The {@link android.test.ActivityUnitTestCase} test case class tests a single activity in
+ isolation. Before you start the activity, you can inject a mock Context or Application, or both.
+ You use it to run activity tests in isolation, and to do unit testing of methods
+ that do not interact with Android. You can not send mock Intents to the activity under test,
+ although you can call
+ {@link android.app.Activity#startActivity(Intent) Activity.startActivity(Intent)} and then
+ look at arguments that were received.
+</p>
+<h3 id="SingleLaunchActivityTestCase">SingleLaunchActivityTestCase</h3>
+<p>
+ The {@link android.test.SingleLaunchActivityTestCase} class is a convenience class for
+ testing a single activity in an environment that doesn't change from test to test.
+ It invokes {@link junit.framework.TestCase#setUp() setUp()} and
+ {@link junit.framework.TestCase#tearDown() tearDown()} only once, instead of once per
+ method call. It does not allow you to inject any mock objects.
+</p>
+<p>
+ This test case is useful for testing an activity that runs in a mode other than
+ <code>standard</code>. It ensures that the test fixture is not reset between tests. You
+ can then test that the activity handles multiple calls correctly.
+</p>
+<h3 id="MockObjectNotes">Mock objects and activity testing</h3>
+<p>
+ This section contains notes about the use of the mock objects defined in
+ {@link android.test.mock} with activity tests.
+</p>
+<p>
+ The mock object {@link android.test.mock.MockApplication} is only available for activity
+ testing if you use the {@link android.test.ActivityUnitTestCase} test case class.
+ By default, <code>ActivityUnitTestCase</code>, creates a hidden <code>MockApplication</code>
+ object that is used as the application under test. You can inject your own object using
+ {@link android.test.ActivityUnitTestCase#setApplication(Application) setApplication()}.
+</p>
+<h3 id="AssertionNotes">Assertions for activity testing</h3>
+<p>
+ {@link android.test.ViewAsserts} defines assertions for Views. You use it to verify the
+ alignment and position of View objects, and to look at the state of ViewGroup objects.
+</p>
+<h2 id="WhatToTest">What To Test</h2>
+<ul>
+ <li>
+ Input validation: Test that an activity responds correctly to input values in an
+ EditText View. Set up a keystroke sequence, send it to the activity, and then
+ use {@link android.view.View#findViewById(int)} to examine the state of the View. You can
+ verify that a valid keystroke sequence enables an OK button, while an invalid one leaves the
+ button disabled. You can also verify that the Activity responds to invalid input by
+ setting error messages in the View.
+ </li>
+ <li>
+ Lifecycle events: Test that each of your application's activities handles lifecycle events
+ correctly. In general, lifecycle events are actions, either from the system or from the
+ user, that trigger a callback method such as <code>onCreate()</code> or
+ <code>onClick()</code>. For example, an activity should respond to pause or destroy events
+ by saving its state. Remember that even a change in screen orientation causes the current
+ activity to be destroyed, so you should test that accidental device movements don't
+ accidentally lose the application state.
+ </li>
+ <li>
+ Intents: Test that each activity correctly handles the intents listed in the intent
+ filter specified in its manifest. You can use
+ {@link android.test.ActivityInstrumentationTestCase2} to send mock Intents to the
+ activity under test.
+ </li>
+ <li>
+ Runtime configuration changes: Test that each activity responds correctly to the
+ possible changes in the device's configuration while your application is running. These
+ include a change to the device's orientation, a change to the current language, and so
+ forth. Handling these changes is described in detail in the topic
+ <a href="{@docRoot}guide/topics/resources/runtime-changes.html">Handling Runtime
+ Changes</a>.
+ </li>
+ <li>
+ Screen sizes and resolutions: Before you publish your application, make sure to test it on
+ all of the screen sizes and densities on which you want it to run. You can test the
+ application on multiple sizes and densities using AVDs, or you can test your application
+ directly on the devices that you are targeting. For more information, see the topic
+ <a href="{@docRoot}guide/practices/screens_support.html">Supporting Multiple Screens</a>.
+ </li>
+</ul>
+<h2 id="NextSteps">Next Steps</h2>
+<p>
+ To learn how to set up and run tests in Eclipse, please refer to <a
+ href="{@docRoot}guide/developing/testing/testing_eclipse.html">Testing in
+ Eclipse, with ADT</a>. If you're not working in Eclipse, refer to <a
+ href="{@docRoot}guide/developing/testing/testing_otheride.html">Testing in Other
+ IDEs</a>.
+</p>
+<p>
+ If you want a step-by-step introduction to testing activities, try one of the
+ testing tutorials:
+</p>
+<ul>
+ <li>
+ The <a
+ href="{@docRoot}resources/tutorials/testing/helloandroid_test.html">Hello,
+ Testing</a> tutorial introduces basic testing concepts and procedures in the
+ context of the Hello, World application.
+ </li>
+ <li>
+ The <a
+ href="{@docRoot}resources/tutorials/testing/activity_test.html">Activity
+ Testing</a> tutorial is an excellent follow-up to the Hello, Testing tutorial.
+ It guides you through a more complex testing scenario that you develop against a
+ more realistic activity-oriented application.
+ </li>
+</ul>
+<h2 id="UITesting">Appendix: UI Testing Notes</h2>
+<p>
+ The following sections have tips for testing the UI of your Android application, specifically
+ to help you handle actions that run in the UI thread, touch screen and keyboard events, and home
+ screen unlock during testing.
+</p>
+<h3 id="RunOnUIThread">Testing on the UI thread</h3>
+<p>
+ An application's activities run on the application's <strong>UI thread</strong>. Once the
+ UI is instantiated, for example in the activity's <code>onCreate()</code> method, then all
+ interactions with the UI must run in the UI thread. When you run the application normally, it
+ has access to the thread and does not have to do anything special.
+</p>
+<p>
+ This changes when you run tests against the application. With instrumentation-based classes,
+ you can invoke methods against the UI of the application under test. The other test classes
+ don't allow this. To run an entire test method on the UI thread, you can annotate the thread
+ with <code>@UIThreadTest</code>. Notice that this will run <em>all</em> of the method statements
+ on the UI thread. Methods that do not interact with the UI are not allowed; for example, you
+ can't invoke <code>Instrumentation.waitForIdleSync()</code>.
+</p>
+<p>
+ To run a subset of a test method on the UI thread, create an anonymous class of type
+ <code>Runnable</code>, put the statements you want in the <code>run()</code> method, and
+ instantiate a new instance of the class as a parameter to the method
+ <code><em>appActivity</em>.runOnUiThread()</code>, where <code><em>appActivity</em></code> is
+ the instance of the application you are testing.
+</p>
+<p>
+ For example, this code instantiates an activity to test, requests focus (a UI action) for the
+ Spinner displayed by the activity, and then sends a key to it. Notice that the calls to
+ <code>waitForIdleSync</code> and <code>sendKeys</code> aren't allowed to run on the UI thread:
+</p>
+<pre>
+ private MyActivity mActivity; // MyActivity is the class name of the app under test
+ private Spinner mSpinner;
+
+ ...
+
+ protected void setUp() throws Exception {
+ super.setUp();
+ mInstrumentation = getInstrumentation();
+
+ mActivity = getActivity(); // get a references to the app under test
+
+ /*
+ * Get a reference to the main widget of the app under test, a Spinner
+ */
+ mSpinner = (Spinner) mActivity.findViewById(com.android.demo.myactivity.R.id.Spinner01);
+
+ ...
+
+ public void aTest() {
+ /*
+ * request focus for the Spinner, so that the test can send key events to it
+ * This request must be run on the UI thread. To do this, use the runOnUiThread method
+ * and pass it a Runnable that contains a call to requestFocus on the Spinner.
+ */
+ mActivity.runOnUiThread(new Runnable() {
+ public void run() {
+ mSpinner.requestFocus();
+ }
+ });
+
+ mInstrumentation.waitForIdleSync();
+
+ this.sendKeys(KeyEvent.KEYCODE_DPAD_CENTER);
+</pre>
+
+<h3 id="NotouchMode">Turning off touch mode</h3>
+<p>
+ To control the emulator or a device with key events you send from your tests, you must turn off
+ touch mode. If you do not do this, the key events are ignored.
+</p>
+<p>
+ To turn off touch mode, you invoke
+ <code>ActivityInstrumentationTestCase2.setActivityTouchMode(false)</code>
+ <em>before</em> you call <code>getActivity()</code> to start the activity. You must invoke the
+ method in a test method that is <em>not</em> running on the UI thread. For this reason, you
+ can't invoke the touch mode method from a test method that is annotated with
+ <code>@UIThread</code>. Instead, invoke the touch mode method from <code>setUp()</code>.
+</p>
+<h3 id="UnlockDevice">Unlocking the emulator or device</h3>
+<p>
+ You may find that UI tests don't work if the emulator's or device's home screen is disabled with
+ the keyguard pattern. This is because the application under test can't receive key events sent
+ by <code>sendKeys()</code>. The best way to avoid this is to start your emulator or device
+ first and then disable the keyguard for the home screen.
+</p>
+<p>
+ You can also explicitly disable the keyguard. To do this,
+ you need to add a permission in the manifest file (<code>AndroidManifest.xml</code>) and
+ then disable the keyguard in your application under test. Note, though, that you either have to
+ remove this before you publish your application, or you have to disable it with code in
+ the published application.
+</p>
+<p>
+ To add the the permission, add the element
+ <code>&lt;uses-permission android:name="android.permission.DISABLE_KEYGUARD"/&gt;</code>
+ as a child of the <code>&lt;manifest&gt;</code> element. To disable the KeyGuard, add the
+ following code to the <code>onCreate()</code> method of activities you intend to test:
+</p>
+<pre>
+ mKeyGuardManager = (KeyguardManager) getSystemService(KEYGUARD_SERVICE);
+ mLock = mKeyGuardManager.newKeyguardLock("<em>activity_classname</em>");
+ mLock.disableKeyguard();
+</pre>
+<p>where <code><em>activity_classname</em></code> is the class name of the activity.</p>
+<h3 id="UITestTroubleshooting">Troubleshooting UI tests</h3>
+<p>
+ This section lists some of the common test failures you may encounter in UI testing, and their
+ causes:
+</p>
+<dl>
+ <dt><code>WrongThreadException</code></dt>
+ <dd>
+ <p><strong>Problem:</strong></p>
+ For a failed test, the Failure Trace contains the following error message:
+ <code>
+ android.view.ViewRoot$CalledFromWrongThreadException: Only the original thread that created
+ a view hierarchy can touch its views.
+ </code>
+ <p><strong>Probable Cause:</strong></p>
+ This error is common if you tried to send UI events to the UI thread from outside the UI
+ thread. This commonly happens if you send UI events from the test application, but you don't
+ use the <code>@UIThread</code> annotation or the <code>runOnUiThread()</code> method. The
+ test method tried to interact with the UI outside the UI thread.
+ <p><strong>Suggested Resolution:</strong></p>
+ Run the interaction on the UI thread. Use a test class that provides instrumentation. See
+ the previous section <a href="#RunOnUIThread">Testing on the UI Thread</a>
+ for more details.
+ </dd>
+ <dt><code>java.lang.RuntimeException</code></dt>
+ <dd>
+ <p><strong>Problem:</strong></p>
+ For a failed test, the Failure Trace contains the following error message:
+ <code>
+ java.lang.RuntimeException: This method can not be called from the main application thread
+ </code>
+ <p><strong>Probable Cause:</strong></p>
+ This error is common if your test method is annotated with <code>@UiThreadTest</code> but
+ then tries to do something outside the UI thread or tries to invoke
+ <code>runOnUiThread()</code>.
+ <p><strong>Suggested Resolution:</strong></p>
+ Remove the <code>@UiThreadTest</code> annotation, remove the <code>runOnUiThread()</code>
+ call, or re-factor your tests.
+ </dd>
+</dl>
diff --git a/docs/html/guide/topics/testing/contentprovider_testing.jd b/docs/html/guide/topics/testing/contentprovider_testing.jd
new file mode 100644
index 0000000..893b5c9
--- /dev/null
+++ b/docs/html/guide/topics/testing/contentprovider_testing.jd
@@ -0,0 +1,224 @@
+page.title=Content Provider Testing
+@jd:body
+
+<div id="qv-wrapper">
+ <div id="qv">
+ <h2>In this document</h2>
+ <ol>
+ <li>
+ <a href="#DesignAndTest">Content Provider Design and Testing</a>
+ </li>
+ <li>
+ <a href="#ContentProviderTestAPI">The Content Provider Testing API</a>
+ <ol>
+ <li>
+ <a href="#ProviderTestCase2">ProviderTestCase2 </a>
+ </li>
+ <li>
+ <a href="#MockObjects">Mock object classes</a>
+ </li>
+ </ol>
+ </li>
+ <li>
+ <a href="#WhatToTest">What To Test</a>
+ </li>
+ <li>
+ <a href="#NextSteps">Next Steps</a>
+ </li>
+ </ol>
+ <h2>Key Classes</h2>
+ <ol>
+ <li>{@link android.test.InstrumentationTestRunner}</li>
+ <li>{@link android.test.ProviderTestCase2}</li>
+ <li>{@link android.test.IsolatedContext}</li>
+ <li>{@link android.test.mock.MockContentResolver}</li>
+ </ol>
+ <h2>See Also</h2>
+ <ol>
+ <li>
+ <a
+ href="{@docRoot}guide/topics/testing/topics/testing_android.html">
+ Testing Fundamentals</a>
+ </li>
+ <li>
+ <a href="{@docRoot}guide/developing/testing/testing_eclipse.html">
+ Testing in Eclipse, with ADT</a>
+ </li>
+ <li>
+ <a href="{@docRoot}guide/developing/testing/testing_otheride.html">
+ Testing in Other IDEs</a>
+ </li>
+ </ol>
+ </div>
+</div>
+<p>
+ Content providers, which store and retrieve data and make it accessible across applications,
+ are a key part of the Android API. As an application developer you're allowed to provide your
+ own public providers for use by other applications. If you do, then you should test them
+ using the API you publish.
+</p>
+<p>
+ This document describes how to test public content providers, although the information is
+ also applicable to providers that you keep private to your own application. If you aren't
+ familiar with content providers or the Android testing framework, please read
+ <a href="{@docRoot}guide/topics/providers/content-providers.html">Content Providers</a>,
+ the guide to developing content providers, and
+ <a href="{@docRoot}guide/topics/testing/testing_android.html">Testing Fundamentals</a>,
+ the introduction to the Android testing and instrumentation framework.
+</p>
+<h2 id="DesignAndTest">Content Provider Design and Testing</h2>
+<p>
+ In Android, content providers are viewed externally as data APIs that provide
+ tables of data, with their internals hidden from view. A content provider may have many
+ public constants, but it usually has few if any public methods and no public variables.
+ This suggests that you should write your tests based only on the provider's public members.
+ A content provider that is designed like this is offering a contract between itself and its
+ users.
+</p>
+<p>
+ The base test case class for content providers,
+ {@link android.test.ProviderTestCase2}, allows you to test your content provider in an
+ isolated environment. Android mock objects such as {@link android.test.IsolatedContext} and
+ {@link android.test.mock.MockContentResolver} also help provide an isolated test environment.
+</p>
+<p>
+ As with other Android tests, provider test packages are run under the control of the test
+ runner {@link android.test.InstrumentationTestRunner}. The section
+ <a href="{@docRoot}guide/topics/testing/testing_android.html#InstrumentationTestRunner">
+ Running Tests With InstrumentationTestRunner</a> describes the test runner in
+ more detail. The topic <a href="{@docRoot}guide/developing/testing/testing_eclipse.html">
+ Testing in Eclipse, with ADT</a> shows you how to run a test package in Eclipse, and the
+ topic <a href="{@docRoot}guide/developing/testing/testing_otheride.html">
+ Testing in Other IDEs</a>
+ shows you how to run a test package from the command line.
+</p>
+<h2 id="ContentProviderTestAPI">Content Provider Testing API</h2>
+<p>
+ The main focus of the provider testing API is to provide an isolated testing environment. This
+ ensures that tests always run against data dependencies set explicitly in the test case. It
+ also prevents tests from modifying actual user data. For example, you want to avoid writing
+ a test that fails because there was data left over from a previous test, and you want to
+ avoid adding or deleting contact information in a actual provider.
+</p>
+<p>
+ The test case class and mock object classes for provider testing set up this isolated testing
+ environment for you.
+</p>
+<h3 id="ProviderTestCase2">ProviderTestCase2</h3>
+<p>
+ You test a provider with a subclass of {@link android.test.ProviderTestCase2}. This base class
+ extends {@link android.test.AndroidTestCase}, so it provides the JUnit testing framework as well
+ as Android-specific methods for testing application permissions. The most important
+ feature of this class is its initialization, which creates the isolated test environment.
+</p>
+<p>
+ The initialization is done in the constructor for {@link android.test.ProviderTestCase2}, which
+ subclasses call in their own constructors. The {@link android.test.ProviderTestCase2}
+ constructor creates an {@link android.test.IsolatedContext} object that allows file and
+ database operations but stubs out other interactions with the Android system.
+ The file and database operations themselves take place in a directory that is local to the
+ device or emulator and has a special prefix.
+</p>
+<p>
+ The constructor then creates a {@link android.test.mock.MockContentResolver} to use as the
+ resolver for the test. The {@link android.test.mock.MockContentResolver} class is described in
+ detail in the section
+ <a href="{@docRoot}guide/topics/testing/test_android#MockObjectClasses">Mock object classes</a>.
+</p>
+<p>
+ Lastly, the constructor creates an instance of the provider under test. This is a normal
+ {@link android.content.ContentProvider} object, but it takes all of its environment information
+ from the {@link android.test.IsolatedContext}, so it is restricted to
+ working in the isolated test environment. All of the tests done in the test case class run
+ against this isolated object.
+</p>
+<h3 id="MockObjects">Mock object classes</h3>
+<p>
+ {@link android.test.ProviderTestCase2} uses {@link android.test.IsolatedContext} and
+ {@link android.test.mock.MockContentResolver}, which are standard mock object classes. To
+ learn more about them, please read
+ <a href="{@docRoot}guide/topics/testing/test_android#MockObjectClasses">
+ Testing Fundamentals</a>.
+</p>
+<h2 id="WhatToTest">What To Test</h2>
+<p>
+ The topic <a href="{@docRoot}guide/topics/testing/what_to_test.html">What To Test</a>
+ lists general considerations for testing Android components.
+ Here are some specific guidelines for testing content providers.
+</p>
+<ul>
+ <li>
+ Test with resolver methods: Even though you can instantiate a provider object in
+ {@link android.test.ProviderTestCase2}, you should always test with a resolver object
+ using the appropriate URI. This ensures that you are testing the provider using the same
+ interaction that a regular application would use.
+ </li>
+ <li>
+ Test a public provider as a contract: If you intent your provider to be public and
+ available to other applications, you should test it as a contract. This includes
+ the following ideas:
+ <ul>
+ <li>
+ Test with constants that your provider publicly exposes. For
+ example, look for constants that refer to column names in one of the provider's
+ data tables. These should always be constants publicly defined by the provider.
+ </li>
+ <li>
+ Test all the URIs offered by your provider. Your provider may offer several URIs,
+ each one referring to a different aspect of the data. The
+ <a href="{@docRoot}resources/samples/NotePad/index.html">Note Pad</a> sample,
+ for example, features a provider that offers one URI for retrieving a list of notes,
+ another for retrieving an individual note by it's database ID, and a third for
+ displaying notes in a live folder. The sample test package for Note Pad,
+ <a href="{@docRoot}resources/samples/NotePadTest/index.html"> Note Pad Test</a>, has
+ unit tests for two of these URIs.
+ </li>
+ <li>
+ Test invalid URIs: Your unit tests should deliberately call the provider with an
+ invalid URI, and look for errors. Good provider design is to throw an
+ IllegalArgumentException for invalid URIs.
+
+ </li>
+ </ul>
+ </li>
+ <li>
+ Test the standard provider interactions: Most providers offer six access methods:
+ query, insert, delete, update, getType, and onCreate(). Your tests should verify that all
+ of these methods work. These are described in more detail in the topic
+ <a href="{@docRoot}guide/topics/providers/content-providers.html">Content Providers</a>.
+ </li>
+ <li>
+ Test business logic: Don't forget to test the business logic that your provider should
+ enforce. Business logic includes handling of invalid values, financial or arithmetic
+ calculations, elimination or combining of duplicates, and so forth. A content provider
+ does not have to have business logic, because it may be implemented by activities that
+ modify the data. If the provider does implement business logic, you should test it.
+ </li>
+</ul>
+<h2 id="NextSteps">Next Steps</h2>
+<p>
+ To learn how to set up and run tests in Eclipse, please refer to <a
+ href="{@docRoot}guide/developing/testing/testing_eclipse.html">Testing in
+ Eclipse, with ADT</a>. If you're not working in Eclipse, refer to <a
+ href="{@docRoot}guide/developing/testing/testing_otheride.html">Testing in Other
+ IDEs</a>.
+</p>
+<p>
+ If you want a step-by-step introduction to testing activities, try one of the
+ testing tutorials:
+</p>
+<ul>
+ <li>
+ The <a
+ href="{@docRoot}resources/tutorials/testing/helloandroid_test.html">Hello,
+ Testing</a> tutorial introduces basic testing concepts and procedures in the
+ context of the Hello, World application.
+ </li>
+ <li>
+ The <a
+ href="{@docRoot}resources/tutorials/testing/activity_test.html">Activity
+ Testing</a> tutorial is an excellent follow-up to the Hello, Testing tutorial.
+ It guides you through a more complex testing scenario that you develop against a
+ more realistic activity-oriented application.
+ </li>
+</ul>
diff --git a/docs/html/guide/topics/testing/index.jd b/docs/html/guide/topics/testing/index.jd
new file mode 100644
index 0000000..92ed5a7
--- /dev/null
+++ b/docs/html/guide/topics/testing/index.jd
@@ -0,0 +1,80 @@
+page.title=Testing
+@jd:body
+<p>
+ The Android development environment includes an integrated testing framework that helps you
+ test all aspects of your application.
+</p>
+<h4>Fundamentals</h4>
+<p>
+ To start learning how to use the framework to create tests for your applications, please
+ read the topic <a href="{@docRoot}guide/topics/testing/testing_android.html">
+ Testing Fundamentals</a>.
+</p>
+<h4>Concepts</h4>
+<ul>
+ <li>
+ Testing Tools describes the Eclipse with ADT and command-line tools you use to test
+ Android applications.
+ </li>
+ <li>
+ What to Test is an overview of the types of testing you should do. It focuses on testing
+ system-wide aspects of Android that can affect every component in your application.
+ </li>
+ <li>
+ <a href="{@docRoot}guide/topics/testing/activity_testing.html">
+ Activity Testing</a> focuses on testing activities. It describes how instrumentation allows
+ you to control activities outside the normal application lifecycle. It also lists
+ activity-specific features you should test, and it provides tips for testing Android
+ user interfaces.
+ </li>
+ <li>
+ <a href="{@docRoot}guide/topics/testing/contentprovider_testing.html">
+ Content Provider Testing</a> focuses on testing content providers. It describes the
+ mock system objects you can use, provides tips for designing providers so that they
+ can be tested, and lists provider-specific features you should test.
+ </li>
+ <li>
+ <a href="{@docRoot}guide/topics/testing/service_testing.html">
+ Service Testing</a> focuses on testing services. It also lists service-specific features
+ you should test.
+ </li>
+</ul>
+<h4>Procedures</h4>
+<ul>
+ <li>
+ The topic <a href="{@docRoot}guide/developing/testing/testing_eclipse.html">
+ Testing in Eclipse, with ADT</a> describes how to create and run tests in Eclipse with ADT.
+ </li>
+ <li>
+ The topic <a href="{@docRoot}guide/developing/testing/testing_otheride.html">
+ Testing in other IDEs</a> describes how to create and run tests with command-line tools.
+ </li>
+</ul>
+<h4>Tutorials</h4>
+<ul>
+ <li>
+ The <a href="{@docRoot}resources/tutorials/testing/helloandroid_test.html">
+ Hello, Testing</a> tutorial introduces basic testing concepts and procedures.
+ </li>
+ <li>
+ For a more advanced tutorial, try
+ <a href="{@docRoot}resources/tutorials/testing/activity_test.html">Activity Testing</a>,
+ which guides you through a more complex testing scenario.
+ </li>
+</ul>
+<h4>Samples</h4>
+<ul>
+ <li>
+ <a href="{@docRoot}resources/samples/NotePadTest.html">Note Pad Provider
+ Test</a> is a test package for the
+ <a href="{@docRoot}resources/samples/NotePad.html">Note Pad</a> sample
+ application. It provides a simple example of unit testing
+ a {@link android.content.ContentProvider}.
+ </li>
+ <li>
+ The <a href="{@docRoot}resources/samples/AlarmServiceTest.html">Alarm Service Test</a>
+ is a test package for the <a href="{@docRoot}resources/samples/Alarm.html">Alarm</a>
+ sample application. It provides a simple example of unit
+ testing a {@link android.app.Service}.
+ </li>
+</ul>
diff --git a/docs/html/guide/topics/testing/service_testing.jd b/docs/html/guide/topics/testing/service_testing.jd
new file mode 100644
index 0000000..3979f3c
--- /dev/null
+++ b/docs/html/guide/topics/testing/service_testing.jd
@@ -0,0 +1,178 @@
+page.title=Service Testing
+@jd:body
+
+<div id="qv-wrapper">
+ <div id="qv">
+ <h2>In this document</h2>
+ <ol>
+ <li>
+ <a href="#DesignAndTest">Service Design and Testing</a>
+ </li>
+ <li>
+ <a href="#ServiceTestCase">ServiceTestCase</a>
+ </li>
+ <li>
+ <a href="#MockObjects">Mock object classes</a>
+ </li>
+ <li>
+ <a href="#TestAreas">What to Test</a>
+ </li>
+ </ol>
+ <h2>Key Classes</h2>
+ <ol>
+ <li>{@link android.test.InstrumentationTestRunner}</li>
+ <li>{@link android.test.ServiceTestCase}</li>
+ <li>{@link android.test.mock.MockApplication}</li>
+ <li>{@link android.test.RenamingDelegatingContext}</li>
+ </ol>
+ <h2>Related Tutorials</h2>
+ <ol>
+ <li>
+ <a href="{@docRoot}resources/tutorials/testing/helloandroid_test.html">
+ Hello, Testing</a>
+ </li>
+ <li>
+ <a href="{@docRoot}resources/tutorials/testing/activity_test.html">Activity Testing</a>
+ </li>
+ </ol>
+ <h2>See Also</h2>
+ <ol>
+ <li>
+ <a href="{@docRoot}guide/developing/testing/testing_eclipse.html">
+ Testing in Eclipse, with ADT</a>
+ </li>
+ <li>
+ <a href="{@docRoot}guide/developing/testing/testing_otheride.html">
+ Testing in Other IDEs</a>
+ </li>
+ </ol>
+ </div>
+</div>
+<p>
+ Android provides a testing framework for Service objects that can run them in
+ isolation and provides mock objects. The test case class for Service objects is
+ {@link android.test.ServiceTestCase}. Since the Service class assumes that it is separate
+ from its clients, you can test a Service object without using instrumentation.
+</p>
+<p>
+ This document describes techniques for testing Service objects. If you aren't familiar with the
+ Service class, please read <a href="{@docRoot}guide/topics/fundamentals.html">
+ Application Fundamentals</a>. If you aren't familiar with Android testing, please read
+ <a href="{@docRoot}guide/topics/testing/testing_android.html">Testing Fundamentals</a>,
+ the introduction to the Android testing and instrumentation framework.
+</p>
+<h2 id="DesignAndTest">Service Design and Testing</h2>
+<p>
+ When you design a Service, you should consider how your tests can examine the various states
+ of the Service lifecycle. If the lifecycle methods that start up your Service, such as
+ {@link android.app.Service#onCreate() onCreate()} or
+ {@link android.app.Service#onStartCommand(Intent, int, int) onStartCommand()} do not normally
+ set a global variable to indicate that they were successful, you may want to provide such a
+ variable for testing purposes.
+</p>
+<p>
+ Most other testing is facilitated by the methods in the {@link android.test.ServiceTestCase}
+ test case class. For example, the {@link android.test.ServiceTestCase#getService()} method
+ returns a handle to the Service under test, which you can test to confirm that the Service is
+ running even at the end of your tests.
+</p>
+<h2 id="ServiceTestCase">ServiceTestCase</h2>
+<p>
+ {@link android.test.ServiceTestCase} extends the JUnit {@link junit.framework.TestCase} class
+ with with methods for testing application permissions and for controlling the application and
+ Service under test. It also provides mock application and Context objects that isolate your
+ test from the rest of the system.
+</p>
+<p>
+ {@link android.test.ServiceTestCase} defers initialization of the test environment until you
+ call {@link android.test.ServiceTestCase#startService(Intent) ServiceTestCase.startService()} or
+ {@link android.test.ServiceTestCase#bindService(Intent) ServiceTestCase.bindService()}. This
+ allows you to set up your test environment, particularly your mock objects, before the Service
+ is started.
+</p>
+<p>
+ Notice that the parameters to <code>ServiceTestCase.bindService()</code>are different from
+ those for <code>Service.bindService()</code>. For the <code>ServiceTestCase</code> version,
+ you only provide an Intent. Instead of returning a boolean,
+ <code>ServiceTestCase.bindService()</code> returns an object that subclasses
+ {@link android.os.IBinder}.
+</p>
+<p>
+ The {@link android.test.ServiceTestCase#setUp()} method for {@link android.test.ServiceTestCase}
+ is called before each test. It sets up the test fixture by making a copy of the current system
+ Context before any test methods touch it. You can retrieve this Context by calling
+ {@link android.test.ServiceTestCase#getSystemContext()}. If you override this method, you must
+ call <code>super.setUp()</code> as the first statement in the override.
+</p>
+<p>
+ The methods {@link android.test.ServiceTestCase#setApplication(Application) setApplication()}
+ and {@link android.test.AndroidTestCase#setContext(Context)} setContext()} allow you to set
+ a mock Context or mock Application (or both) for the Service, before you start it. These mock
+ objects are described in <a href="#MockObjects">Mock object classes</a>.
+</p>
+<p>
+ By default, {@link android.test.ServiceTestCase} runs the test method
+ {@link android.test.AndroidTestCase#testAndroidTestCaseSetupProperly()}, which asserts that
+ the base test case class successfully set up a Context before running.
+</p>
+<h2 id="MockObjects">Mock object classes</h2>
+<p>
+ <code>ServiceTestCase</code> assumes that you will use a mock Context or mock Application
+ (or both) for the test environment. These objects isolate the test environment from the
+ rest of the system. If you don't provide your own instances of these objects before you
+ start the Service, then {@link android.test.ServiceTestCase} will create its own internal
+ instances and inject them into the Service. You can override this behavior by creating and
+ injecting your own instances before starting the Service
+</p>
+<p>
+ To inject a mock Application object into the Service under test, first create a subclass of
+ {@link android.test.mock.MockApplication}. <code>MockApplication</code> is a subclass of
+ {@link android.app.Application} in which all the methods throw an Exception, so to use it
+ effectively you subclass it and override the methods you need. You then inject it into the
+ Service with the
+ {@link android.test.ServiceTestCase#setApplication(Application) setApplication()} method.
+ This mock object allows you to control the application values that the Service sees, and
+ isolates it from the real system. In addition, any hidden dependencies your Service has on
+ its application reveal themselves as exceptions when you run the test.
+</p>
+<p>
+ You inject a mock Context into the Service under test with the
+ {@link android.test.AndroidTestCase#setContext(Context) setContext()} method. The mock
+ Context classes you can use are described in more detail in
+ <a href="{@docRoot}guide/topics/testing/testing_android.html#MockObjectClasses">
+ Testing Fundamentals</a>.
+</p>
+<h2 id="TestAreas">What to Test</h2>
+<p>
+ The topic <a href="{@docRoot}guide/topics/testing/what_to_test.html">What To Test</a>
+ lists general considerations for testing Android components.
+ Here are some specific guidelines for testing a Service:
+</p>
+<ul>
+ <li>
+ Ensure that the {@link android.app.Service#onCreate()} is called in response to
+ {@link android.content.Context#startService(Intent) Context.startService()} or
+ {@link android.content.Context#bindService(Intent,ServiceConnection,int) Context.bindService()}.
+ Similarly, you should ensure that {@link android.app.Service#onDestroy()} is called in
+ response to {@link android.content.Context#stopService(Intent) Context.stopService()},
+ {@link android.content.Context#unbindService(ServiceConnection) Context.unbindService()},
+ {@link android.app.Service#stopSelf()}, or
+ {@link android.app.Service#stopSelfResult(int) stopSelfResult()}.
+ </li>
+ <li>
+ Test that your Service correctly handles multiple calls from
+ <code>Context.startService()</code>. Only the first call triggers
+ <code>Service.onCreate()</code>, but all calls trigger a call to
+ <code>Service.onStartCommand()</code>.
+ <p>
+ In addition, remember that <code>startService()</code> calls don't
+ nest, so a single call to <code>Context.stopService()</code> or
+ <code>Service.stopSelf()</code> (but not <code>stopSelf(int)</code>)
+ will stop the Service. You should test that your Service stops at the correct point.
+ </p>
+ </li>
+ <li>
+ Test any business logic that your Service implements. Business logic includes checking for
+ invalid values, financial and arithmetic calculations, and so forth.
+ </li>
+</ul>
diff --git a/docs/html/guide/topics/testing/testing_android.jd b/docs/html/guide/topics/testing/testing_android.jd
index 935aaf9..1d5f911 100755
--- a/docs/html/guide/topics/testing/testing_android.jd
+++ b/docs/html/guide/topics/testing/testing_android.jd
@@ -1,4 +1,4 @@
-page.title=Testing and Instrumentation
+page.title=Testing Fundamentals
@jd:body
<div id="qv-wrapper">
@@ -6,65 +6,62 @@ page.title=Testing and Instrumentation
<h2>In this document</h2>
<ol>
<li>
- <a href="#Overview">Overview</a>
+ <a href="#TestStructure">Test Structure</a>
+ </li>
+ <li>
+ <a href="#TestProjects">Test Projects</a>
</li>
<li>
<a href="#TestAPI">The Testing API</a>
<ol>
<li>
- <a href="#Extensions">JUnit test case classes</a>
+ <a href="#JUnit">JUnit</a>
+ </li>
+ <li>
+ <a href="#Instrumentation">Instrumentation</a>
</li>
<li>
- <a href="#Instrumentation">Instrumentation test case classes</a>
+ <a href="#TestCaseClasses">Test case classes</a>
</li>
<li>
- <a href="#Assert">Assert classes</a>
+ <a href="#AssertionClasses">Assertion classes</a>
</li>
<li>
- <a href="#MockObjects">Mock object classes</a>
+ <a href="#MockObjectClasses">Mock object classes</a>
</li>
- <li>
- <a href="#InstrumentationTestRunner">Instrumentation Test Runner</a>
- </li>
</ol>
</li>
<li>
- <a href="#TestEnviroment">Working in the Test Environment</a>
+ <a href="#InstrumentationTestRunner">Running Tests</a>
</li>
<li>
- <a href="#TestAreas">What to Test</a>
+ <a href="#TestResults">Seeing Test Results</a>
</li>
<li>
- <a href="#UITesting">Appendix: UI Testing Notes</a>
- <ol>
- <li>
- <a href="#RunOnUIThread">Testing on the UI thread</a>
- </li>
- <li>
- <a href="#NotouchMode">Turning off touch mode</a>
- </li>
- <li>
- <a href="#UnlockDevice">Unlocking the Emulator or Device</a>
- </li>
- <li>
- <a href="#UITestTroubleshooting">Troubleshooting UI tests</a>
- </li>
- </ol>
+ <a href="#Monkeys">Monkey and MonkeyRunner</a>
+ </li>
+ <li>
+ <a href="#PackageNames">Working With Package Names</a>
+ </li>
+ <li>
+ <a href="#WhatToTest">What To Test</a>
+ </li>
+ <li>
+ <a href="#NextSteps">Next Steps</a>
</li>
</ol>
<h2>Key classes</h2>
<ol>
<li>{@link android.test.InstrumentationTestRunner}</li>
- <li>{@link android.test.ActivityInstrumentationTestCase2}</li>
- <li>{@link android.test.ActivityUnitTestCase}</li>
- <li>{@link android.test.ApplicationTestCase}</li>
- <li>{@link android.test.ProviderTestCase2}</li>
- <li>{@link android.test.ServiceTestCase}</li>
+ <li>{@link android.test}</li>
+ <li>{@link android.test.mock}</li>
+ <li>{@link junit.framework}</li>
</ol>
<h2>Related tutorials</h2>
<ol>
<li>
- <a href="{@docRoot}resources/tutorials/testing/helloandroid_test.html">Hello, Testing</a>
+ <a href="{@docRoot}resources/tutorials/testing/helloandroid_test.html">
+ Hello, Testing</a>
</li>
<li>
<a href="{@docRoot}resources/tutorials/testing/activity_test.html">Activity Testing</a>
@@ -73,445 +70,590 @@ page.title=Testing and Instrumentation
<h2>See also</h2>
<ol>
<li>
- <a href="{@docRoot}guide/developing/testing/testing_eclipse.html">Testing in Eclipse, with ADT</a>
+ <a href="{@docRoot}guide/developing/testing/testing_eclipse.html">
+ Testing in Eclipse, with ADT</a>
</li>
<li>
- <a href="{@docRoot}guide/developing/testing/testing_otheride.html">Testing in Other IDEs</a>
+ <a href="{@docRoot}guide/developing/testing/testing_otheride.html">
+ Testing in Other IDEs</a>
</li>
</ol>
</div>
</div>
-
-<p>Android includes a powerful set of testing tools that extend the
-industry-standard JUnit test framework with features specific to the Android
-environment. Although you can test an Android application with JUnit, the
-Android tools allow you to write much more sophisticated tests for every aspect
-of your application, both at the unit and framework levels.</p>
-
-<p>Key features of the Android testing environment include:</p>
-
+<p>
+ The Android testing framework, an integral part of the development environment,
+ provides an architecture and powerful tools that help you test every aspect of your application
+ at every level from unit to framework.
+</p>
+<p>
+ The testing framework has these key features:
+</p>
<ul>
- <li>Android extensions to the JUnit framework that provide access to Android
-system objects.</li>
- <li>An instrumentation framework that lets tests control and examine the
-application.</li>
- <li>Mock versions of commonly-used Android system objects.</li>
- <li>Tools for running single tests or test suites, with or without
-instrumentation.</li>
- <li>Support for managing tests and test projects in the ADT Plugin for Eclipse
-and at the command line.</li>
+ <li>
+ Android test suites are based on JUnit. You can use plain JUnit to test a class that doesn't
+ call the Android API, or Android's JUnit extensions to test Android components. If you're
+ new to Android testing, you can start with general-purpose test case classes such as {@link
+ android.test.AndroidTestCase} and then go on to use more sophisticated classes.
+ </li>
+ <li>
+ The Android JUnit extensions provide component-specific test case classes. These classes
+ provide helper methods for creating mock objects and methods that help you control the
+ lifecycle of a component.
+ </li>
+ <li>
+ Test suites are contained in test packages that are similar to main application packages, so
+ you don't need to learn a new set of tools or techniques for designing and building tests.
+ </li>
+ <li>
+ The SDK tools for building and tests are available in Eclipse with ADT, and also in
+ command-line form for use with other IDES. These tools get information from the project of
+ the application under test and use this information to automatically create the build files,
+ manifest file, and directory structure for the test package.
+ </li>
+ <li>
+ The SDK also provides
+ <a href="{@docRoot}guide/topics/testing/monkeyrunner.html">MonkeyRunner</a>, an API for
+ testing devices with Jython scripts, and <a
+ href="{@docRoot}guide/developing/tools/monkey.html">Monkey</a>, a command-line tool for
+ stress-testing UIs by sending pseudo-random events to a device.
+ </li>
</ul>
+<p>
+ This document describes the fundamentals of the Android testing framework, including the
+ structure of tests, the APIs that you use to develop tests, and the tools that you use to run
+ tests and view results. The document assumes you have a basic knowledge of Android application
+ programming and JUnit testing methodology.
+</p>
+<p>
+ The following diagram summarizes the testing framework:
+</p>
+<div style="width: 70%; margin-left:auto; margin-right:auto;">
+<a href="{@docRoot}images/testing/test_framework.png">
+ <img src="{@docRoot}images/testing/test_framework.png"
+ alt="The Android testing framework"/>
+</a>
+</div>
+<h2 id="TestStructure">Test Structure</h2>
+<p>
+ Android's build and test tools assume that test projects are organized into a standard
+ structure of tests, test case classes, test packages, and test projects.
+</p>
+<p>
+ Android testing is based on JUnit. In general, a JUnit test is a method whose
+ statements test a part of the application under test. You organize test methods into classes
+ called test cases (or test suites). Each test is an isolated test of an individual module in
+ the application under test. Each class is a container for related test methods, although it
+ often provides helper methods as well.
+</p>
+<p>
+ In JUnit, you build one or more test source files into a class file. Similarly, in Android you
+ use the SDK's build tools to build one or more test source files into class files in an
+ Android test package. In JUnit, you use a test runner to execute test classes. In Android, you
+ use test tools to load the test package and the application under test, and the tools then
+ execute an Android-specific test runner.
+</p>
+<h2 id="TestProjects">Test Projects</h2>
+<p>
+ Tests, like Android applications, are organized into projects.
+</p>
+<p>
+ A test project is a directory or Eclipse project in which you create the source code, manifest
+ file, and other files for a test package. The Android SDK contains tools for Eclipse with ADT
+ and for the command line that create and update test projects for you. The tools create the
+ directories you use for source code and resources and the manifest file for the test package.
+ The command-line tools also create the Ant build files you need.
+</p>
+<p>
+ You should always use Android tools to create a test project. Among other benefits,
+ the tools:
+</p>
+ <ul>
+ <li>
+ Automatically set up your test package to use
+ {@link android.test.InstrumentationTestRunner} as the test case runner. You must use
+ <code>InstrumentationTestRunner</code> (or a subclass) to run JUnit tests.
+ </li>
+ <li>
+ Create an appropriate name for the test package. If the application
+ under test has a package name of <code>com.mydomain.myapp</code>, then the
+ Android tools set the test package name to <code>com.mydomain.myapp.test</code>. This
+ helps you identify their relationship, while preventing conflicts within the system.
+ </li>
+ <li>
+ Automatically create the proper build files, manifest file, and directory
+ structure for the test project. This helps you to build the test package without
+ having to modify build files and sets up the linkage between your test package and
+ the application under test.
+ The
+ </li>
+ </ul>
+<p>
+ You can create a test project anywhere in your file system, but the best approach is to
+ add the test project so that its root directory <code>tests/</code> is at the same level
+ as the <code>src/</code> directory of the main application's project. This helps you find the
+ tests associated with an application. For example, if your application project's root directory
+ is <code>MyProject</code>, then you should use the following directory structure:
+</p>
+<pre class="classic no-pretty-print">
+ MyProject/
+ AndroidManifest.xml
+ res/
+ ... (resources for main application)
+ src/
+ ... (source code for main application) ...
+ tests/
+ AndroidManifest.xml
+ res/
+ ... (resources for tests)
+ src/
+ ... (source code for tests)
+</pre>
+<h2 id="TestAPI">The Testing API</h2>
+<p>
+ The Android testing API is based on the JUnit API and extended with a instrumentation
+ framework and Android-specific testing classes.
+</p>
+<h3 id="JUnit">JUnit</h3>
+<p>
+ You can use the JUnit {@link junit.framework.TestCase TestCase} class to do unit testing on
+ a plain Java object. <code>TestCase</code> is also the base class for
+ {@link android.test.AndroidTestCase}, which you can use to test Android-dependent objects.
+ Besides providing the JUnit framework, AndroidTestCase offers Android-specific setup,
+ teardown, and helper methods.
+</p>
+<p>
+ You use the JUnit {@link junit.framework.Assert} class to display test results.
+ The assert methods compare values you expect from a test to the actual results and
+ throw an exception if the comparison fails. Android also provides a class of assertions that
+ extend the possible types of comparisons, and another class of assertions for testing the UI.
+ These are described in more detail in the section <a href="#AssertionClasses">
+ Assertion classes</a>
+</p>
+<p>
+ To learn more about JUnit, you can read the documentation on the
+ <a href="http://www.junit.org">junit.org</a> home page.
+ Note that the Android testing API supports JUnit 3 code style, but not JUnit 4. Also, you must
+ use Android's instrumented test runner {@link android.test.InstrumentationTestRunner} to run
+ your test case classes. This test runner is described in the
+ section <a href="#InstrumentationTestRunner">Running Tests</a>.
+</p>
+<h3 id="Instrumentation">Instrumentation</h3>
+<p>
+ Android instrumentation is a set of control methods or "hooks" in the Android system. These hooks
+ control an Android component independently of its normal lifecycle. They also control how
+ Android loads applications.
+</p>
+<p>
+ Normally, an Android component runs in a lifecycle determined by the system. For example, an
+ Activity object's lifecycle starts when the Activity is activated by an Intent. The object's
+ <code>onCreate()</code> method is called, followed by <code>onResume()</code>. When the user
+ starts another application, the <code>onPause()</code> method is called. If the Activity
+ code calls the <code>finish()</code> method, the <code>onDestroy()</code> method is called.
+ The Android framework API does not provide a way for your code to invoke these callback
+ methods directly, but you can do so using instrumentation.
+</p>
+<p>
+ Also, the system runs all the components of an application into the same
+ process. You can allow some components, such as content providers, to run in a separate process,
+ but you can't force an application to run in the same process as another application that is
+ already running.
+</p>
+<p>
+ With Android instrumentation, though, you can invoke callback methods in your test code.
+ This allows you to run through the lifecycle of a component step by step, as if you were
+ debugging the component. The following test code snippet demonstrates how to use this to
+ test that an Activity saves and restores its state:
+</p>
+<a name="ActivitySnippet"></a>
+<pre>
+ // Start the main activity of the application under test
+ mActivity = getActivity();
-<p>This document is an overview of the Android testing environment and the way
-you use it. The document assumes you have a basic knowledge of Android
-application programming and JUnit testing methodology.</p>
-
-<h2 id="Overview">Overview</h2>
-
-<p> At the heart of the Android testing environment is an instrumentation
-framework that your test application uses to precisely control the application
-under test. With instrumentation, you can set up mock system objects such as
-Contexts before the main application starts, control your application at various
-points of its lifecycle, send UI events to the application, and examine the
-application's state during its execution. The instrumentation framework
-accomplishes this by running both the main application and the test application
-in the same process. </p>
-
-<p>Your test application is linked to the application under test by means of an
-<a
-href="{@docRoot}guide/topics/manifest/instrumentation-element.html"><code>&lt;instrumentation&gt;</code></a>
-element in the test application's manifest file. The attributes of the element
-specify the package name of the application under test and also tell Android how
-to run the test application. Instrumentation is described in more detail in the
-section <a href="#InstrumentationTestRunner">Instrumentation Test
-Runner</a>.</p>
-
-<p>The following diagram summarizes the Android testing environment:</p>
-
-<img src="{@docRoot}images/testing/android_test_framework.png"/>
+ // Get a handle to the Activity object's main UI widget, a Spinner
+ mSpinner = (Spinner)mActivity.findViewById(com.android.example.spinner.R.id.Spinner01);
-<p>In Android, test applications are themselves Android applications, so you
-write them in much the same way as the application you are testing. The SDK
-tools help you create a main application project and its test project at the same
-time. You can run Android tests within Eclipse with ADT or from the command
-line. Eclipse with ADT provides an extensive set of tools for creating tests,
-running them, and viewing their results. You can also use the <code>adb</code>
-tool to run tests, or use a built-in Ant target.</p>
+ // Set the Spinner to a known position
+ mActivity.setSpinnerPosition(TEST_STATE_DESTROY_POSITION);
-<p>To learn how to set up and run tests in Eclipse, please refer to <a
-href="{@docRoot}guide/developing/testing/testing_eclipse.html">Testing in
-Eclipse, with ADT</a>. If you're not working in Eclipse, refer to <a
-href="{@docRoot}guide/developing/testing/testing_otheride.html">Testing in Other
-IDEs</a>.</p>
+ // Stop the activity - The onDestroy() method should save the state of the Spinner
+ mActivity.finish();
-<p>If you want a step-by-step introduction to Android testing, try one of the
-testing tutorials:</p>
+ // Re-start the Activity - the onResume() method should restore the state of the Spinner
+ mActivity = getActivity();
-<ul>
- <li>The <a
-href="{@docRoot}resources/tutorials/testing/helloandroid_test.html">Hello,
-Testing</a> tutorial introduces basic testing concepts and procedures in the
-context of the Hello, World application.</li>
- <li>The <a
-href="{@docRoot}resources/tutorials/testing/activity_test.html">Activity
-Testing</a> tutorial is an excellent follow-up to the Hello, Testing tutorial.
-It guides you through a more complex testing scenario that you develop against a
-more realistic application.</li>
-</ul>
+ // Get the Spinner's current position
+ int currentPosition = mActivity.getSpinnerPosition();
-<h2 id="TestAPI">The Testing API</h2>
+ // Assert that the current position is the same as the starting position
+ assertEquals(TEST_STATE_DESTROY_POSITION, currentPosition);
+</pre>
<p>
- For writing tests and test applications in the Java programming language, Android provides a
- testing API that is based in part on the JUnit test framework. Adding to that, Android includes
- a powerful instrumentation framework that lets your tests access the state and runtime objects
- of the application under tests.
+ The key method used here is
+ {@link android.test.ActivityInstrumentationTestCase2#getActivity()}, which is a
+ part of the instrumentation API. The Activity under test is not started until you call this
+ method. You can set up the test fixture in advance, and then call this method to start the
+ Activity.
</p>
-<p>The sections below describe the major components of the testing API available in Android.</p>
-<h3 id="Extensions">JUnit test case classes</h3>
<p>
- Some of the classes in the testing API extend the JUnit {@link junit.framework.TestCase TestCase} but do not use the instrumentation framework. These classes
- contain methods for accessing system objects such as the Context of the application under test. With this Context, you can look at its resources, files, databases,
- and so forth. The base class is {@link android.test.AndroidTestCase}, but you usually use a subclass associated with a particular component.
+ Also, instrumentation can load both a test package and the application under test into the
+ same process. Since the application components and their tests are in the same process, the
+ tests can invoke methods in the components, and modify and examine fields in the components.
+</p>
+<h3 id="TestCaseClasses">Test case classes</h3>
<p>
- The subclasses are:
+ Android provides several test case classes that extend {@link junit.framework.TestCase} and
+ {@link junit.framework.Assert} with Android-specific setup, teardown, and helper methods.
</p>
- <ul>
- <li>
- {@link android.test.ApplicationTestCase} - A class for testing an entire application. It allows you to inject a mock Context into the application,
- set up initial test parameters before the application starts, and examine the application after it finishes but before it is destroyed.
- </li>
- <li>
- {@link android.test.ProviderTestCase2} - A class for isolated testing of a single {@link android.content.ContentProvider}. Since it is restricted to using a
- {@link android.test.mock.MockContentResolver} for the provider, and it injects an {@link android.test.IsolatedContext}, your provider testing is isolated
- from the rest of the OS.
- </li>
- <li>
- {@link android.test.ServiceTestCase} - a class for isolated testing of a single {@link android.app.Service}. You can inject a mock Context or
- mock Application (or both), or let Android provide you a full Context and a {@link android.test.mock.MockApplication}.
- </li>
- </ul>
-<h3 id="Instrumentation">Instrumentation test case classes</h3>
+<h4 id="AndroidTestCase">AndroidTestCase</h4>
<p>
- The API for testing activities extends the JUnit {@link junit.framework.TestCase TestCase} class and also uses the instrumentation framework. With instrumentation,
- Android can automate UI testing by sending events to the application under test, precisely control the start of an activity, and monitor the state of the
- activity during its life cycle.
+ A useful general test case class, especially if you are
+ just starting out with Android testing, is {@link android.test.AndroidTestCase}. It extends
+ both {@link junit.framework.TestCase} and {@link junit.framework.Assert}. It provides the
+ JUnit-standard <code>setUp()</code> and <code>tearDown()</code> methods, as well as well as
+ all of JUnit's Assert methods. In addition, it provides methods for testing permissions, and a
+ method that guards against memory leaks by clearing out certain class references.
</p>
+<h4 id="ComponentTestCase">Component-specific test cases</h4>
<p>
- The base class is {@link android.test.InstrumentationTestCase}. All of its subclasses have the ability to send a keystroke or touch event to the UI of the application
- under test. The subclasses can also inject a mock Intent.
- The subclasses are:
+ A key feature of the Android testing framework is its component-specific test case classes.
+ These address specific component testing needs with methods for fixture setup and
+ teardown and component lifecycle control. They also provide methods for setting up mock objects.
+ These classes are described in the component-specific testing topics:
</p>
- <ul>
+<ul>
<li>
- {@link android.test.ActivityTestCase} - A base class for activity test classes.
+ <a href="{@docRoot}guide/topics/testing/activity_testing.html">Activity Testing</a>
</li>
<li>
- {@link android.test.SingleLaunchActivityTestCase} - A convenience class for testing a single activity.
- It invokes {@link junit.framework.TestCase#setUp() setUp()} and {@link junit.framework.TestCase#tearDown() tearDown()} only
- once, instead of once per method call. Use it when all of your test methods run against the same activity.
+ <a href="{@docRoot}guide/topics/testing/contentprovider_testing.html">
+ Content Provider Testing</a>
</li>
<li>
- {@link android.test.SyncBaseInstrumentation} - A class that tests synchronization of a content provider. It uses instrumentation to cancel and disable
- existing synchronizations before starting the test synchronization.
+ <a href="{@docRoot}guide/topics/testing/service_testing.html">Service Testing</a>
</li>
+</ul>
+<p>
+ Android does not provide a separate test case class for BroadcastReceiver. Instead, test a
+ BroadcastReceiver by testing the component that sends it Intent objects, to verify that the
+ BroadcastReceiver responds correctly.
+</p>
+<h4 id="ApplicationTestCase">ApplicationTestCase</h4>
+<p>
+ You use the {@link android.test.ApplicationTestCase} test case class to test the setup and
+ teardown of {@link android.app.Application} objects. These objects maintain the global state of
+ information that applies to all the components in an application package. The test case can
+ be useful in verifying that the &lt;application&gt; element in the manifest file is correctly
+ set up. Note, however, that this test case does not allow you to control testing of the
+ components within your application package.
+</p>
+<h4 id="InstrumentationTestCase">InstrumentationTestCase</h4>
+<p>
+ If you want to use instrumentation methods in a test case class, you must use
+ {@link android.test.InstrumentationTestCase} or one of its subclasses. The
+ {@link android.app.Activity} test cases extend this base class with other functionality that
+ assists in Activity testing.
+</p>
+
+<h3 id="AssertionClasses">Assertion classes</h3>
+<p>
+ Because Android test case classes extend JUnit, you can use assertion methods to display the
+ results of tests. An assertion method compares an actual value returned by a test to an
+ expected value, and throws an AssertionException if the comparison test fails. Using assertions
+ is more convenient than doing logging, and provides better test performance.
+</p>
+<p>
+ Besides the JUnit {@link junit.framework.Assert} class methods, the testing API also provides
+ the {@link android.test.MoreAsserts} and {@link android.test.ViewAsserts} classes:
+</p>
+<ul>
<li>
- {@link android.test.ActivityUnitTestCase} - This class does an isolated test of a single activity. With it, you can inject a mock context or application, or both.
- It is intended for doing unit tests of an activity, and is the activity equivalent of the test classes described in <a href="#Extensions">JUnit test case classes</a>.
- <p> Unlike the other instrumentation classes, this test class cannot inject a mock Intent.</p>
+ {@link android.test.MoreAsserts} contains more powerful assertions such as
+ {@link android.test.MoreAsserts#assertContainsRegex}, which does regular expression
+ matching.
</li>
<li>
- {@link android.test.ActivityInstrumentationTestCase2} - This class tests a single activity within the normal system environment.
- You cannot inject a mock Context, but you can inject mock Intents. Also, you can run a test method on the UI thread (the main thread of the application under test),
- which allows you to send key and touch events to the application UI.
+ {@link android.test.ViewAsserts} contains useful assertions about Views. For example
+ it contains {@link android.test.ViewAsserts#assertHasScreenCoordinates} that tests if a View
+ has a particular X and Y position on the visible screen. These asserts simplify testing of
+ geometry and alignment in the UI.
</li>
- </ul>
-<h3 id="Assert">Assert classes</h3>
-<p>
- Android also extends the JUnit {@link junit.framework.Assert} class that is the basis of <code>assert()</code> calls in tests.
- There are two extensions to this class, {@link android.test.MoreAsserts} and {@link android.test.ViewAsserts}:
-</p>
-<ul>
- <li>
- The <code>MoreAsserts</code> class contains more powerful assertions such as {@link android.test.MoreAsserts#assertContainsRegex} that does regular expression matching.
- </li>
- <li>
- The {@link android.test.ViewAsserts} class contains useful assertions about Android Views, such as {@link android.test.ViewAsserts#assertHasScreenCoordinates} that tests if a View has a particular X and Y
- position on the visible screen. These asserts simplify testing of geometry and alignment in the UI.
- </li>
</ul>
-<h3 id="MockObjects">Mock object classes</h3>
- <p>
- Android has convenience classes for creating mock system objects such as applications, contexts, content resolvers, and resources. Android also provides
- methods in some test classes for creating mock Intents. Use these mocks to facilitate dependency injection, since they are easier to use than creating their
- real counterparts. These convenience classes are found in {@link android.test} and {@link android.test.mock}. They are:
- </p>
- <ul>
- <li>
- {@link android.test.IsolatedContext} - Mocks a Context so that the application using it runs in isolation.
- At the same time, it has enough stub code to satisfy OS code that tries to communicate with contexts. This class is useful in unit testing.
- </li>
- <li>
- {@link android.test.RenamingDelegatingContext} - Delegates most context functions to an existing, normal context while changing the default file and database
- names in the context. Use this to test file and database operations with a normal system context, using test names.
- </li>
- <li>
- {@link android.test.mock.MockApplication}, {@link android.test.mock.MockContentResolver}, {@link android.test.mock.MockContext},
- {@link android.test.mock.MockDialogInterface}, {@link android.test.mock.MockPackageManager},
- {@link android.test.mock.MockResources} - Classes that create mock Android system objects for use in testing. They expose only those methods that are
- useful in managing the object. The default implementations of these methods simply throw an Exception. You are expected to extend the classes and
- override any methods that are called by the application under test.
- </li>
- </ul>
-<h3 id="InstrumentationTestRunner">Instrumentation Test Runner</h3>
+<h3 id="MockObjectClasses">Mock object classes</h3>
<p>
- Android provides a custom class for running tests with instrumentation called called
- {@link android.test.InstrumentationTestRunner}. This class
- controls of the application under test, runs the test application and the main application in the same process, and routes
- test output to the appropriate place. Using instrumentation is key to the ability of <code>InstrumentationTestRunner</code> to control the entire test
- environment at runtime. Notice that you use this test runner even if your test class does not itself use instrumentation.
+ To facilitate dependency injection in testing, Android provides classes that create mock system
+ objects such as {@link android.content.Context} objects,
+ {@link android.content.ContentProvider} objects, {@link android.content.ContentResolver}
+ objects, and {@link android.app.Service} objects. Some test cases also provide mock
+ {@link android.content.Intent} objects. You use these mocks both to isolate tests
+ from the rest of the system and to facilitate dependency injection for testing. These classes
+ are found in the Java packages {@link android.test} and {@link android.test.mock}.
</p>
<p>
- When you run a test application, you first run a system utility called Activity Manager. Activity Manager uses the instrumentation framework to start and control the test runner, which in turn uses instrumentation to shut down any running instances
- of the main application, starts the test application, and then starts the main application in the same process. This allows various aspects of the test application to work directly with the main application.
+ Mock objects isolate tests from a running system by stubbing out or overriding
+ normal operations. For example, a {@link android.test.mock.MockContentResolver}
+ replaces the normal resolver framework with its own local framework, which is isolated
+ from the rest of the system. MockContentResolver also also stubs out the
+ {@link android.content.ContentResolver#notifyChange(Uri, ContentObserver, boolean)} method
+ so that observer objects outside the test environment are not accidentally triggered.
</p>
<p>
- If you are developing in Eclipse, the ADT plugin assists you in the setup of <code>InstrumentationTestRunner</code> or other test runners.
- The plugin UI prompts you to specify the test runner class to use, as well as the package name of the application under test.
- The plugin then adds an <code>&lt;instrumentation&gt;</code> element with appropriate attributes to the manifest file of the test application.
- Eclipse with ADT automatically starts a test application under the control of Activity Manager using instrumentation,
- and redirects the test output to the Eclipse window's JUnit view.
+ Mock object classes also facilitate dependency injection by providing a subclass of the
+ normal object that is non-functional except for overrides you define. For example, the
+ {@link android.test.mock.MockResources} object provides a subclass of
+ {@link android.content.res.Resources} in which all the methods throw Exceptions when called.
+ To use it, you override only those methods that must provide information.
</p>
<p>
- If you prefer working from the command line, you can use Ant and the <code>android</code>
- tool to help you set up your test projects. To run tests with instrumentation, you can access the
- Activity Manager through the <a href="{@docRoot}guide/developing/tools/adb.html">Android Debug
- Bridge</a> (<code>adb</code>) tool and the output is directed to <code>STDOUT</code>.
+ These are the mock object classes available in Android:
</p>
-<h2 id="TestEnviroment">Working in the Test Environment</h2>
+<h4 id="SimpleMocks">Simple mock object classes</h4>
<p>
- The tests for an Android application are contained in a test application, which itself is an Android application. A test application resides in a separate Android project that has the
- same files and directories as a regular Android application. The test project is linked to the project of the application it tests
- (known as the application under test) by its manifest file.
+ {@link android.test.mock.MockApplication}, {@link android.test.mock.MockContext},
+ {@link android.test.mock.MockContentProvider}, {@link android.test.mock.MockCursor},
+ {@link android.test.mock.MockDialogInterface}, {@link android.test.mock.MockPackageManager}, and
+ {@link android.test.mock.MockResources} provide a simple and useful mock strategy. They are
+ stubbed-out versions of the corresponding system object class, and all of their methods throw an
+ {@link java.lang.UnsupportedOperationException} exception if called. To use them, you override
+ the methods you need in order to provide mock dependencies.
</p>
+<p class="Note"><strong>Note:</strong>
+ {@link android.test.mock.MockContentProvider}
+ and {@link android.test.mock.MockCursor} are new as of API level 8.
+</p>
+<h4 id="ResolverMocks">Resolver mock objects</h4>
<p>
- Each test application contains one or more test case classes based on an Android class for a
- particular type of component. The test case class contains methods that define tests on some part of the application under test. When you run the test application, Android
- starts it, loads the application under test into the same process, and then invokes each method in the test case class.
+ {@link android.test.mock.MockContentResolver} provides isolated testing of content providers by
+ masking out the normal system resolver framework. Instead of looking in the system to find a
+ content provider given an authority string, MockContentResolver uses its own internal table. You
+ must explicitly add providers to this table using
+ {@link android.test.mock.MockContentResolver#addProvider(String,ContentProvider)}.
</p>
<p>
- The tools and procedures you use with testing depend on the development environment you are using. If you use Eclipse, then the ADT plug in for Eclipse provides tools that
- allow you to develop and run tests entirely within Eclipse. This is documented in the topic <a href="{@docRoot}guide/developing/testing/testing_eclipse.html">Testing in Eclipse, with ADT</a>.
- If you use another development environment, then you use Android's command-line tools, as documented in the topic <a href="{@docRoot}guide/developing/testing/testing_otheride.html">Testing in Other IDEs</a>.
+ With this feature, you can associate a mock content provider with an authority. You can create
+ an instance of a real provider but use test data in it. You can even set the provider for an
+ authority to <code>null</code>. In effect, a MockContentResolver object isolates your test
+ from providers that contain real data. You can control the
+ function of the provider, and you can prevent your test from affecting real data.
</p>
-<h3 id="TestProjects">Working with test projects</h3>
+<h3 id="ContextMocks">Contexts for testing</h3>
<p>
- To start testing an Android application, you create a test project for it using Android tools. The tools create the project directory and the files and subdirectories needed.
- The tools also create a manifest file that links the application in the test project to the application under test. The procedure for creating a test project in Eclipse with
- ADT is documented in <a href="{@docRoot}guide/developing/testing/testing_eclipse.html">Testing in Eclipse, with ADT</a>. The procedure for creating a test project for use with development
- tools other than Eclipse is documented in <a href="{@docRoot}guide/developing/testing/testing_otheride.html">Testing in Other IDEs</a>.
+ Android provides two Context classes that are useful for testing:
</p>
-<h3 id="TestClasses">Working with test case classes</h3>
+<ul>
+ <li>
+ {@link android.test.IsolatedContext} provides an isolated {@link android.content.Context},
+ File, directory, and database operations that use this Context take place in a test area.
+ Though its functionality is limited, this Context has enough stub code to respond to
+ system calls.
+ <p>
+ This class allows you to test an application's data operations without affecting real
+ data that may be present on the device.
+ </p>
+ </li>
+ <li>
+ {@link android.test.RenamingDelegatingContext} provides a Context in which
+ most functions are handled by an existing {@link android.content.Context}, but
+ file and database operations are handled by a {@link android.test.IsolatedContext}.
+ The isolated part uses a test directory and creates special file and directory names.
+ You can control the naming yourself, or let the constructor determine it automatically.
+ <p>
+ This object provides a quick way to set up an isolated area for data operations,
+ while keeping normal functionality for all other Context operations.
+ </p>
+ </li>
+</ul>
+<h2 id="InstrumentationTestRunner">Running Tests</h2>
<p>
- A test application contains one or more test case classes that extend an Android test case class. You choose a test case class based on the type of Android component you are testing and the
- tests you are doing. A test application can test different components, but each test case class is designed to test a single type of component.
- The Android test case classes are described in the section <a href="#TestAPI">The Testing API</a>.
+ Test cases are run by a test runner class that loads the test case class, set ups,
+ runs, and tears down each test. An Android test runner must also be instrumented, so that
+ the system utility for starting applications can control how the test package
+ loads test cases and the application under test. You tell the Android platform
+ which instrumented test runner to use by setting a value in the test package's manifest file.
</p>
<p>
- Some Android components have more than one associated test case class. In this case, you choose among the available classes based on the type of tests you want to do. For activities,
- for example, you have the choice of either {@link android.test.ActivityInstrumentationTestCase2} or {@link android.test.ActivityUnitTestCase}.
+ {@link android.test.InstrumentationTestRunner} is the primary Android test runner class. It
+ extends the JUnit test runner framework and is also instrumented. It can run any of the test
+ case classes provided by Android and supports all possible types of testing.
+</p>
<p>
- <code>ActivityInstrumentationTestCase2</code> is designed to do functional testing, so it tests activities in a normal system infrastructure. You can inject mocked Intents, but not
- mocked Contexts. In general, you can't mock dependencies for the activity under test.
+ You specify <code>InstrumentationTestRunner</code> or a subclass in your test package's
+ manifest file, in the <a href="{@docRoot}guide/topics/manifest/instrumentation-element.html">
+ instrumentation</a> element. Also, <code>InstrumentationTestRunner</code> code resides
+ in the shared library <code>android.test.runner</code>, which is not normally linked to
+ Android code. To include it, you must specify it in a
+ <a href="{@docRoot}guide/topics/manifest/uses-library-element.html">uses-library</a> element.
+ You do not have to set up these elements yourself. Both Eclipse with ADT and the
+ <code>android</code> command-line tool construct them automatically and add them to your
+ test package's manifest file.
+</p>
+<p class="Note">
+ <strong>Note:</strong> If you use a test runner other than
+ <code>InstrumentationTestRunner</code>, you must change the &lt;instrumentation&gt;
+ element to point to the class you want to use.
</p>
<p>
- In comparison, <code>ActivityUnitTestCase</code> is designed for unit testing, so it tests activities in an isolated system infrastructure. You can inject mocked or wrappered dependencies for
- the activity under test, particularly mocked Contexts. On the other hand, when you use this test case class the activity under test runs in isolation and can't interact with other activities.
+ To run {@link android.test.InstrumentationTestRunner}, you use internal system classes called by
+ Android tools. When you run a test in Eclipse with ADT, the classes are called automatically.
+ When you run a test from the command line, you run these classes with
+ <a href="{@docRoot}guide/developing/tools/adb.html">Android Debug Bridge (adb)</a>.
</p>
<p>
- As a rule of thumb, if you wanted to test an activity's interaction with the rest of Android, you would use <code>ActivityInstrumentationTestCase2</code>. If you wanted to do regression testing
- on an activity, you would use <code>ActivityUnitTestCase</code>.
+ The system classes load and start the test package, kill any processes that
+ are running an instance of the application under test, and then load a new instance of the
+ application under test. They then pass control to
+ {@link android.test.InstrumentationTestRunner}, which runs
+ each test case class in the test package. You can also control which test cases and
+ methods are run using settings in Eclipse with ADT, or using flags with the command-line tools.
</p>
-<h3 id="Tests">Working with test methods</h3>
<p>
- Each test case class provides methods that you use to set up the test environment and control the application under test. For example, all test case classes provide the JUnit {@link junit.framework.TestCase#setUp() setUp()}
- method that you can override to set up fixtures. In addition, you add methods to the class to define individual tests. Each method you add is run once each time you run the test application. If you override the <code>setUp()</code>
- method, it runs before each of your methods. Similarly, the JUnit {@link junit.framework.TestCase#tearDown() tearDown()} method is run once after each of your methods.
+ Neither the system classes nor {@link android.test.InstrumentationTestRunner} run
+ the application under test. Instead, the test case does this directly. It either calls methods
+ in the application under test, or it calls its own methods that trigger lifecycle events in
+ the application under test. The application is under the complete control of the test case,
+ which allows it to set up the test environment (the test fixture) before running a test. This
+ is demonstrated in the previous <a href="#ActivitySnippet">code snippet</a> that tests an
+ Activity that displays a Spinner widget.
</p>
<p>
- The test case classes give you substantial control over starting and stopping components. For this reason, you have to specifically tell Android to start a component before you run tests against it. For example, you use the
- {@link android.test.ActivityInstrumentationTestCase2#getActivity()} method to start the activity under test. You can call this method once during the entire test case, or once for each test method. You can even destroy the
- activity under test by calling its {@link android.app.Activity#finish()} method and then restart it with <code>getActivity()</code> within a single test method.
+ To learn more about running tests, please read the topics
+ <a href="{@docRoot}guide/developing/testing/testing_eclipse.html"">
+ Testing in Eclipse, with ADT</a> or
+ <a href="{@docRoot}guide/developing/testing/testing_otheride.html">
+ Testing in Other IDes</a>.
</p>
-<h3 id="RunTests">Running tests and seeing the results</h3>
+<h2 id="TestResults">Seeing Test Results</h2>
<p>
- To run your tests, you build your test project and then run the test application using the system utility Activity Manager with instrumentation. You provide to Activity Manager the name of the test runner (usually
- {@link android.test.InstrumentationTestRunner}) you specified for your application; the name includes both your test application's package name and the test runner class name. Activity Manager loads and starts your
- test application, kills any instances of the application under test, loads an instance of the application under test into the same process as the test application, and then passes control to the first test case
- class in your test application. The test runner then takes control of the tests, running each of your test methods against the application under test until all the methods in all the classes have been run.
+ The Android testing framework returns test results back to the tool that started the test.
+ If you run a test in Eclipse with ADT, the results are displayed in a new JUnit view pane. If
+ you run a test from the command line, the results are displayed in <code>STDOUT</code>. In
+ both cases, you see a test summary that displays the name of each test case and method that
+ was run. You also see all the assertion failures that occurred. These include pointers to the
+ line in the test code where the failure occurred. Assertion failures also list the expected
+ value and actual value.
</p>
<p>
- If you run a test within Eclipse with ADT, the output appears in a new JUnit view pane. If you run a test from the command line, the output goes to STDOUT.
+ The test results have a format that is specific to the IDE that you are using. The test
+ results format for Eclipse with ADT is described in
+ <a href="{@docRoot}guide/developing/testing/testing_eclipse.html#RunTestEclipse">
+ Testing in Eclipse, with ADT</a>. The test results format for tests run from the
+ command line is described in
+ <a href="{@docRoot}guide/developing/testing/testing_otheride.html#RunTestsCommand">
+ Testing in Other IDEs</a>.
</p>
-<h2 id="TestAreas">What to Test</h2>
+<h2 id="Monkeys">Monkey and MonkeyRunner</h2>
<p>
- In addition to the functional areas you would normally test, here are some areas
- of Android application testing that you should consider:
+ The SDK provides two tools for functional-level application testing:
</p>
- <ul>
- <li>
- Activity lifecycle events: You should test that your activities handle lifecycle events correctly. For example
- an activity should respond to pause or destroy events by saving its state. Remember that even a change in screen orientation
- causes the current activity to be destroyed, so you should test that accidental device movements don't accidentally lose the
- application state.
- </li>
- <li>
- Database operations: You should ensure that database operations correctly handle changes to the application's state.
- To do this, use mock objects from the package {@link android.test.mock android.test.mock}.
- </li>
- <li>
- Screen sizes and resolutions: Before you publish your application, make sure to test it on all of the
- screen sizes and densities on which you want it to run. You can test the application on multiple sizes and densities using
- AVDs, or you can test your application directly on the devices that you are targeting. For more information, see
- the topic <a href="{@docRoot}guide/practices/screens_support.html">Supporting Multiple Screens</a>.
- </li>
- </ul>
+ <ul>
+ <li>
+ <a href="{@docRoot}guide/developing/tools/monkey.html">Monkey</a> is a command-line
+ tool that sends pseudo-random streams of keystrokes, touches, and gestures to a
+ device. You run it with the <a href="{@docRoot}guide/developing/tools/adb.html">
+ Android Debug Bridge</a> (adb) tool. You use it to stress-test your application and
+ report back errors that are encountered. You can repeat a stream of events by
+ running the tool each time with the same random number seed.
+ </li>
+ <li>
+ <a href="{@docRoot}guide/topics/testing/monkeyrunner.html">MonkeyRunner</a> is a
+ Jython API that you use in test programs written in Python. The API includes functions
+ for connecting to a device, installing and uninstalling packages, taking screenshots,
+ comparing two images, and running a test package against an application. Using the API
+ with Python, you can write a wide range of large, powerful, and complex tests.
+ </li>
+ </ul>
+<h2 id="PackageNames">Working With Package names</h2>
<p>
- When possible, you should run these tests on an actual device. If this is not possible, you can
- use the <a href="{@docRoot}guide/developing/tools/emulator.html">Android Emulator</a> with
- <a href="{@docRoot}guide/developing/tools/avd.html">Android Virtual Devices</a> configured for
- the hardware, screens, and versions you want to test.
+ In the test environment, you work with both Android application package names and
+ Java package identifiers. Both use the same naming format, but they represent substantially
+ different entities. You need to know the difference to set up your tests correctly.
</p>
-<h2 id="UITesting">Appendix: UI Testing Notes</h2>
<p>
- The following sections have tips for testing the UI of your Android application, specifically
- to help you handle actions that run in the UI thread, touch screen and keyboard events, and home
- screen unlock during testing.
+ An Android package name is a unique system name for a <code>.apk</code> file, set by the
+ &quot;android:package&quot; attribute of the &lt;manifest&gt; element in the package's
+ manifest. The Android package name of your test package must be different from the
+ Android package name of the application under test. By default, Android tools create the
+ test package name by appending ".test" to the package name of the application under test.
</p>
-<h3 id="RunOnUIThread">Testing on the UI thread</h3>
<p>
- An application's activities run on the application's <strong>UI thread</strong>. Once the
- UI is instantiated, for example in the activity's <code>onCreate()</code> method, then all
- interactions with the UI must run in the UI thread. When you run the application normally, it
- has access to the thread and does not have to do anything special.
+ The test package also uses an Android package name to target the application package it
+ tests. This is set in the &quot;android:targetPackage&quot; attribute of the
+ &lt;instrumentation&gt; element in the test package's manifest.
</p>
<p>
- This changes when you run tests against the application. With instrumentation-based classes,
- you can invoke methods against the UI of the application under test. The other test classes don't allow this.
- To run an entire test method on the UI thread, you can annotate the thread with <code>@UIThreadTest</code>.
- Notice that this will run <em>all</em> of the method statements on the UI thread. Methods that do not interact with the UI
- are not allowed; for example, you can't invoke <code>Instrumentation.waitForIdleSync()</code>.
+ A Java package identifier applies to a source file. This package name reflects the directory
+ path of the source file. It also affects the visibility of classes and members to each other.
</p>
<p>
- To run a subset of a test method on the UI thread, create an anonymous class of type
- <code>Runnable</code>, put the statements you want in the <code>run()</code> method, and instantiate a new
- instance of the class as a parameter to the method <code><em>appActivity</em>.runOnUiThread()</code>, where
- <code><em>appActivity</em></code> is the instance of the app you are testing.
+ Android tools that create test projects set up an Android test package name for you.
+ From your input, the tools set up the test package name and the target package name for the
+ application under test. For these tools to work, the application project must already exist.
</p>
<p>
- For example, this code instantiates an activity to test, requests focus (a UI action) for the Spinner displayed
- by the activity, and then sends a key to it. Notice that the calls to <code>waitForIdleSync</code> and <code>sendKeys</code>
- aren't allowed to run on the UI thread:</p>
-<pre>
- private MyActivity mActivity; // MyActivity is the class name of the app under test
- private Spinner mSpinner;
-
- ...
-
- protected void setUp() throws Exception {
- super.setUp();
- mInstrumentation = getInstrumentation();
-
- mActivity = getActivity(); // get a references to the app under test
-
- /*
- * Get a reference to the main widget of the app under test, a Spinner
- */
- mSpinner = (Spinner) mActivity.findViewById(com.android.demo.myactivity.R.id.Spinner01);
-
- ...
-
- public void aTest() {
- /*
- * request focus for the Spinner, so that the test can send key events to it
- * This request must be run on the UI thread. To do this, use the runOnUiThread method
- * and pass it a Runnable that contains a call to requestFocus on the Spinner.
- */
- mActivity.runOnUiThread(new Runnable() {
- public void run() {
- mSpinner.requestFocus();
- }
- });
-
- mInstrumentation.waitForIdleSync();
-
- this.sendKeys(KeyEvent.KEYCODE_DPAD_CENTER);
-</pre>
-
-<h3 id="NotouchMode">Turning off touch mode</h3>
+ By default, these tools set the Java package identifier for the test class to be the same
+ as the Android package identifier. You may want to change this if you want to expose
+ members in the application under test by giving them package visibility. If you do this,
+ change only the Java package identifier, not the Android package names, and change only the
+ test case source files. Do not change the Java package name of the generated
+ <code>R.java</code> class in your test package, because it will then conflict with the
+ <code>R.java</code> class in the application under test. Do not change the Android package name
+ of your test package to be the same as the application it tests, because then their names
+ will no longer be unique in the system.
+</p>
+<h2 id="WhatToTest">What to Test</h2>
<p>
- To control the emulator or a device with key events you send from your tests, you must turn off
- touch mode. If you do not do this, the key events are ignored.
+ The topic <a href="{@docRoot}guide/topics/testing/what_to_test.html">What To Test</a>
+ describes the key functionality you should test in an Android application, and the key
+ situations that might affect that functionality.
</p>
<p>
- To turn off touch mode, you invoke <code>ActivityInstrumentationTestCase2.setActivityTouchMode(false)</code>
- <em>before</em> you call <code>getActivity()</code> to start the activity. You must invoke the method in a test method
- that is <em>not</em> running on the UI thread. For this reason, you can't invoke the touch mode method
- from a test method that is annotated with <code>@UIThread</code>. Instead, invoke the touch mode method from <code>setUp()</code>.
+ Most unit testing is specific to the Android component you are testing.
+ The topics <a href="{@docRoot}guide/topics/testing/activity_testing.html">Activity Testing</a>,
+ <a href="{@docRoot}guide/topics/testing/contentprovider_testing.html">
+ Content Provider Testing</a>, and <a href="{@docRoot}guide/topics/testing/service_testing.html">
+ Service Testing</a> each have a section entitled "What To Test" that lists possible testing
+ areas.
</p>
-<h3 id="UnlockDevice">Unlocking the emulator or device</h3>
<p>
- You may find that UI tests don't work if the emulator's or device's home screen is disabled with the keyguard pattern.
- This is because the application under test can't receive key events sent by <code>sendKeys()</code>. The best
- way to avoid this is to start your emulator or device first and then disable the keyguard for the home screen.
+ When possible, you should run these tests on an actual device. If this is not possible, you can
+ use the <a href="{@docRoot}guide/developing/tools/emulator.html">Android Emulator</a> with
+ <a href="{@docRoot}guide/developing/tools/avd.html">Android Virtual Devices</a> configured for
+ the hardware, screens, and versions you want to test.
</p>
+<h2 id="NextSteps">Next Steps</h2>
<p>
- You can also explicitly disable the keyguard. To do this,
- you need to add a permission in the manifest file (<code>AndroidManifest.xml</code>) and
- then disable the keyguard in your application under test. Note, though, that you either have to remove this before
- you publish your application, or you have to disable it programmatically in the published app.
+ To learn how to set up and run tests in Eclipse, please refer to <a
+ href="{@docRoot}guide/developing/testing/testing_eclipse.html">Testing in
+ Eclipse, with ADT</a>. If you're not working in Eclipse, refer to <a
+ href="{@docRoot}guide/developing/testing/testing_otheride.html">Testing in Other
+ IDEs</a>.
</p>
<p>
- To add the the permission, add the element <code>&lt;uses-permission android:name="android.permission.DISABLE_KEYGUARD"/&gt;</code>
- as a child of the <code>&lt;manifest&gt;</code> element. To disable the KeyGuard, add the following code
- to the <code>onCreate()</code> method of activities you intend to test:
+ If you want a step-by-step introduction to Android testing, try one of the
+ testing tutorials or sample test packages:
</p>
-<pre>
- mKeyGuardManager = (KeyguardManager) getSystemService(KEYGUARD_SERVICE);
- mLock = mKeyGuardManager.newKeyguardLock("<em>activity_classname</em>");
- mLock.disableKeyguard();
-</pre>
-<p>where <code><em>activity_classname</em></code> is the class name of the activity.</p>
-<h3 id="UITestTroubleshooting">Troubleshooting UI tests</h3>
-<p>
- This section lists some of the common test failures you may encounter in UI testing, and their causes:
-</p>
-<dl>
- <dt><code>WrongThreadException</code></dt>
- <dd>
- <p><strong>Problem:</strong></p>
- For a failed test, the Failure Trace contains the following error message:
- <code>
- android.view.ViewRoot$CalledFromWrongThreadException: Only the original thread that created a view hierarchy can touch its views.
- </code>
- <p><strong>Probable Cause:</strong></p>
- This error is common if you tried to send UI events to the UI thread from outside the UI thread. This commonly happens if you send UI events
- from the test application, but you don't use the <code>@UIThread</code> annotation or the <code>runOnUiThread()</code> method. The test method tried to interact with the UI outside the UI thread.
- <p><strong>Suggested Resolution:</strong></p>
- Run the interaction on the UI thread. Use a test class that provides instrumentation. See the previous section <a href="#RunOnUIThread">Testing on the UI Thread</a>
- for more details.
- </dd>
- <dt><code>java.lang.RuntimeException</code></dt>
- <dd>
- <p><strong>Problem:</strong></p>
- For a failed test, the Failure Trace contains the following error message:
- <code>
- java.lang.RuntimeException: This method can not be called from the main application thread
- </code>
- <p><strong>Probable Cause:</strong></p>
- This error is common if your test method is annotated with <code>@UiThreadTest</code> but then tries to
- do something outside the UI thread or tries to invoke <code>runOnUiThread()</code>.
- <p><strong>Suggested Resolution:</strong></p>
- Remove the <code>@UiThreadTest</code> annotation, remove the <code>runOnUiThread()</code> call, or re-factor your tests.
- </dd>
-</dl>
+<ul>
+ <li>
+ The <a
+ href="{@docRoot}resources/tutorials/testing/helloandroid_test.html">Hello,
+ Testing</a> tutorial introduces basic testing concepts and procedures in the
+ context of the Hello, World application.
+ </li>
+ <li>
+ The <a href="{@docRoot}resources/tutorials/testing/activity_test.html">Activity
+ Testing</a> tutorial is an excellent follow-up to the Hello, Testing tutorial.
+ It guides you through a more complex testing scenario that you develop against a
+ more realistic application.
+ </li>
+ <li>
+ The sample test package
+ <a href="{@docRoot}resources/samples/NotePadTest">Note Pad Test</a> is an example of
+ testing a {@link android.content.ContentProvider}. It contains a set of unit tests for the
+ Note Pad sample application's {@link android.content.ContentProvider}.
+ </li>
+ <li>
+ The sample test package <a href="{@docRoot}resources/samples/AlarmServiceTest"}>
+ Alarm Service Test</a> is an example of testing a {@link android.app.Service}. It contains
+ a set of unit tests for the Alarm Service sample application's {@link android.app.Service}.
+ </li>
+</ul>
diff --git a/docs/html/guide/topics/testing/what_to_test.jd b/docs/html/guide/topics/testing/what_to_test.jd
new file mode 100644
index 0000000..e13538a
--- /dev/null
+++ b/docs/html/guide/topics/testing/what_to_test.jd
@@ -0,0 +1,84 @@
+page.title=What To Test
+@jd:body
+<p>
+ As you develop Android applications, knowing what to test is as important as knowing how to
+ test. This document lists some most common Android-related situations that you should consider
+ when you test, even at the unit test level. This is not an exhaustive list, and you consult the
+ documentation for the features that you use for more ideas. The
+ <a href="http://groups.google.com/group/android-developers">android-developers</a> Google Groups
+ site is another resource for information about testing.
+</p>
+<h2 id="Tests">Ideas for Testing</h2>
+<p>
+ The following sections are organized by behaviors or situations that you should test. Each
+ section contains a scenario that further illustrates the situation and the test or tests you
+ should do.
+</p>
+<h4>Change in orientation</h4>
+<p>
+ For devices that support multiple orientations, Android detects a change in orientation when
+ the user turns the device so that the display is "landscape" (long edge is horizontal) instead
+ of "portrait" (long edge is vertical).
+</p>
+<p>
+ When Android detects a change in orientation, its default behavior is to destroy and then
+ re-start the foreground Activity. You should consider testing the following:
+</p>
+<ul>
+ <li>
+ Is the screen re-drawn correctly? Any custom UI code you have should handle changes in the
+ orientation.
+ </li>
+ <li>
+ Does the application maintain its state? The Activity should not lose anything that the
+ user has already entered into the UI. The application should not "forget" its place in the
+ current transaction.
+ </li>
+</ul>
+<h4>Change in configuration</h4>
+<p>
+ A situation that is more general than a change in orientation is a change in the device's
+ configuration, such as a change in the availability of a keyboard or a change in system
+ language.
+</p>
+<p>
+ A change in configuration also triggers the default behavior of destroying and then restarting
+ the foreground Activity. Besides testing that the application maintains the UI and its
+ transaction state, you should also test that the application updates itself to respond
+ correctly to the new configuration.
+</p>
+<h4>Battery life</h4>
+<p>
+ Mobile devices primarily run on battery power. A device has finite "battery budget", and when it
+ is gone, the device is useless until it is recharged. You need to write your application to
+ minimize battery usage, you need to test its battery performance, and you need to test the
+ methods that manage battery usage.
+</p>
+<p>
+ Techniques for minimizing battery usage were presented at the 2010 Google I/O conference in the
+ presentation
+ <a href="http://code.google.com/events/io/2009/sessions/CodingLifeBatteryLife.html">
+ Coding for Life -- Battery Life, That Is</a>. This presentation describes the impact on battery
+ life of various operations, and the ways you can design your application to minimize these
+ impacts. When you code your application to reduce battery usage, you also write the
+ appropriate unit tests.
+</p>
+<h4>Dependence on external resources</h4>
+<p>
+ If your application depends on network access, SMS, Bluetooth, or GPS, then you should
+ test what happens when the resource or resources are not available.
+</p>
+<p>
+ For example, if your application uses the network,it can notify the user if access is
+ unavailable, or disable network-related features, or do both. For GPS, it can switch to
+ IP-based location awareness. It can also wait for WiFi access before doing large data transfers,
+ since WiFi transfers maximize battery usage compared to transfers over 3G or EDGE.
+</p>
+<p>
+ You can use the emulator to test network access and bandwidth. To learn more, please see
+ <a href="{@docRoot}guide/developing/tools/emulator.html#netspeed">Network Speed Emulation</a>.
+ To test GPS, you can use the emulator console and {@link android.location.LocationManager}. To
+ learn more about the emulator console, please see
+ <a href="{@docRoot}/guide/developing/tools/emulator.html#console">
+ Using the Emulator Console</a>.
+</p>