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+page.title=Hardware Features on TV
+page.tags="unsupported"
+
+@jd:body
+
+<div id="qv-wrapper">
+<div id="qv">
+ <h2>In this document</h2>
+ <ol>
+ <li><a href="#unsupported-features">Unsupported Hardware Features</a></li>
+ <li><a href="#workaround-features">Handling Unsupported Features</a></li>
+ <li><a href="#check-features">Checking Available Features</a>
+ <ol>
+ <li><a href="#no-touchscreen">Touch screen</a></li>
+ <li><a href="#no-camera">Camera</a></li>
+ <li><a href="#no-gps">GPS</a></li>
+ </ol>
+
+ </li>
+ </ol>
+</div>
+</div>
+
+<p>TVs do not have some of the hardware features found on other Android devices.
+Touch screens, cameras, and GPS receivers are some of the most commonly used hardware features
+which are typically not available on a TV. When you build an app for TV, you must carefully
+consider if your app can handle not having these features and, if necessary, work around them.</p>
+
+<p>This guide discusses the hardware features not available on TV devices and shows you how to
+work around those limitations in your app. For more information on filtering and declaring
+features in the manifest, see the
+<a href="{@docRoot}guide/topics/manifest/uses-feature-element.html">uses-feature</a> guide.</p>
+
+
+<h2 id="unsupported-features">Unsupported Hardware Features</h2>
+
+<p>TVs have a different purpose from other devices, and so they do not have hardware
+features that other Android-powered devices often have. For this reason, the Android system
+does not support the following features for a TV device:
+
+<table>
+<tr>
+<th>Hardware</th>
+<th>Android feature descriptor</th>
+</tr>
+<tr>
+<td>Camera</td>
+<td>android.hardware.camera</td>
+</tr>
+<tr>
+<td>GPS</td>
+<td>android.hardware.location.gps</td>
+</tr>
+<tr>
+<td>Microphone</td>
+<td>android.hardware.microphone</td>
+</tr>
+<tr>
+<td>Near Field Communications (NFC)</td>
+<td>android.hardware.nfc</td>
+</tr>
+<tr>
+<td>Telephony</td>
+<td>android.hardware.telephony</td>
+</tr>
+<tr>
+<td>Touchscreen</td>
+<td>android.hardware.touchscreen</td>
+</tr>
+</table>
+</p>
+
+
+<h2 id="check-features">Checking Available Features</h2>
+
+<p>To check if a feature is available at runtime, call {@link
+ android.content.pm.PackageManager#hasSystemFeature(String)}. This method takes a single string
+ argument that specifies the feature you want to check. For example, to check for a touch screen,
+ use {@link android.content.pm.PackageManager#hasSystemFeature(String)} with the argument
+ {@link android.content.pm.PackageManager#FEATURE_TOUCHSCREEN}.</p>
+
+<p>The following code example demonstrates how to detect the availability of a hardware features
+ at runtime:</p>
+
+<pre>
+// Check if the telephony hardware feature is available.
+if (getPackageManager().hasSystemFeature("android.hardware.telephony")) {
+ Log.d("Mobile Test", "Running on phone");
+// Check if android.hardware.touchscreen feature is available.
+} else if (getPackageManager().hasSystemFeature("android.hardware.touchscreen")) {
+ Log.d("Tablet Test", "Running on devices that don't support telephony but "+
+ "do have a touch screen.");
+} else {
+ Log.d("TV Test", "Running on a TV!");
+}
+</pre>
+
+<p class="note">
+ <strong>Note:</strong> You can also use the {@link android.app.UiModeManager#getCurrentModeType
+ UiModeManager.getCurrentModeType()} method to detect the current platform type. For TV devices,
+ this method returns a value of {@link android.content.res.Configuration#UI_MODE_TYPE_TELEVISION
+ Configuration.UI_MODE_TYPE_TELEVISION}.
+</p>
+
+
+<h2 id="workaround-features">Handling Unsupported Features</h2>
+
+<p>Depending on the design and functionality of your app, you may be able to work around certain
+ hardware features being unavailable. This section discusses how to work around specific hardware
+ features.</p>
+
+
+<h3 id="no-touchscreen">Touch screen</h3>
+
+<p>Android doesn't support touch screen interaction for TV devices, since most TVs don't have touch
+ screens, and using a touch screen is not consistent with a viewing environment where the user is
+ seated 10 feet away from the display.</p>
+
+<p>On TV devices, you should work around this limitation by supporting navigation using a directional
+ pad (D-pad) on TV remote control. For more information on properly supporting navigation using
+ TV-friendly controls, see <a href="{@docRoot}preview/tv/ui/navigation.html">Navigation for
+ TV</a>.</p>
+
+<p>You can explicitly declare if your application requires (or does not require) a touch screen
+ by including the following entry in your manifest:</p>
+
+<pre>
+&lt;uses-feature android:name="android.hardware.touchscreen"
+ android:required="false"/&gt;
+</pre>
+
+
+<h3 id="no-camera">Camera</h3>
+
+<p>Although a TV typically does not have a camera, you can still provide a photography-related
+ application on a TV. For example, if you have an app that takes, views and edits photos, you can
+ disable its picture-taking functionality for TVs and still allow users to view and even edit
+ photos. If you decide that you want to enable your camera-related application to work on a
+ TV device without a camera, you can add an attribute to your app manifest declaring that
+ a camera is not required by your app:</p>
+
+<pre>
+&lt;uses-feature android:name="android.hardware.camera" android:required="false" /&gt;
+</pre>
+
+<p>If you enable your application to run without a camera, you should add code to your application
+that detects if the camera feature is available and makes adjustments to the operation of your app.
+The following code example demonstrates how to detect the presence of a camera:</p>
+
+<pre>
+// Check if the camera hardware feature is available.
+if (getPackageManager().hasSystemFeature("android.hardware.camera")) {
+ Log.d("Camera test", "Camera available!");
+} else {
+ Log.d("Camera test", "No camera available. View and edit features only.");
+}
+</pre>
+
+
+<h3 id="no-gps">GPS</h3>
+
+<p>TVs are stationary, indoor devices, and do not have built-in global positioning system (GPS)
+ receivers. If your application uses location information, you can still allow users to search
+ for a location, or use a static location provider such as a zip code configured during the
+ TV device setup.</p>
+
+<pre>
+LocationManager locationManager = (LocationManager) this.getSystemService(
+ Context.LOCATION_SERVICE);
+Location location = locationManager.getLastKnownLocation("static");
+Geocoder geocoder = new Geocoder(this);
+Address address = null;
+
+try {
+ address = geocoder.getFromLocation(location.getLatitude(),
+ location.getLongitude(), 1).get(0);
+ Log.d("Zip code", address.getPostalCode());
+
+} catch (IOException e) {
+ Log.e(TAG, "Geocoder error", e);
+}
+</pre>
+