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diff --git a/docs/html/resources/tutorials/opengl/opengl-es10.jd b/docs/html/resources/tutorials/opengl/opengl-es10.jd
index 3570766..2b44620 100644
--- a/docs/html/resources/tutorials/opengl/opengl-es10.jd
+++ b/docs/html/resources/tutorials/opengl/opengl-es10.jd
@@ -58,7 +58,7 @@ carefully consider which version of the OpenGL ES API (1.0/1.1 or 2.0) is most a
needs. For more information, see
<a href="{@docRoot}guide/topics/graphics/opengl.html#choosing-version">Choosing an OpenGL API
Version</a>. If you would prefer to use OpenGL ES 2.0, see the <a
-href="{@docRoot}resources/tutorials/opengl/opengl-es20.jd">OpenGL ES 2.0 tutorial</a>.</p>
+href="{@docRoot}resources/tutorials/opengl/opengl-es20.html">OpenGL ES 2.0 tutorial</a>.</p>
<p>Before you start, you should understand how to create a basic Android application. If you do not
know how to create an app, follow the <a href="{@docRoot}resources/tutorials/hello-world.html">Hello