diff options
Diffstat (limited to 'docs/html/resources/tutorials/opengl/opengl-es10.jd')
-rw-r--r-- | docs/html/resources/tutorials/opengl/opengl-es10.jd | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/docs/html/resources/tutorials/opengl/opengl-es10.jd b/docs/html/resources/tutorials/opengl/opengl-es10.jd index 3570766..2b44620 100644 --- a/docs/html/resources/tutorials/opengl/opengl-es10.jd +++ b/docs/html/resources/tutorials/opengl/opengl-es10.jd @@ -58,7 +58,7 @@ carefully consider which version of the OpenGL ES API (1.0/1.1 or 2.0) is most a needs. For more information, see <a href="{@docRoot}guide/topics/graphics/opengl.html#choosing-version">Choosing an OpenGL API Version</a>. If you would prefer to use OpenGL ES 2.0, see the <a -href="{@docRoot}resources/tutorials/opengl/opengl-es20.jd">OpenGL ES 2.0 tutorial</a>.</p> +href="{@docRoot}resources/tutorials/opengl/opengl-es20.html">OpenGL ES 2.0 tutorial</a>.</p> <p>Before you start, you should understand how to create a basic Android application. If you do not know how to create an app, follow the <a href="{@docRoot}resources/tutorials/hello-world.html">Hello |