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-rw-r--r--docs/html/training/multiple-apks/screensize.jd12
1 files changed, 6 insertions, 6 deletions
diff --git a/docs/html/training/multiple-apks/screensize.jd b/docs/html/training/multiple-apks/screensize.jd
index ac679a7..ea793db 100644
--- a/docs/html/training/multiple-apks/screensize.jd
+++ b/docs/html/training/multiple-apks/screensize.jd
@@ -34,7 +34,7 @@ next.link=texture.html
<!-- other docs (NOT javadocs) -->
<h2>You should also read</h2>
<ul>
- <li><a href="http://developer.android.com/guide/market/publishing/multiple-apks.html">Multiple APK
+ <li><a href="http://developer.android.com/guide/google/play/publishing/multiple-apks.html">Multiple APK
Support</a></li>
<li><a href="{@docRoot}guide/practices/screens_support.html">Supporting Multiple Screens</a></li>
</ul>
@@ -56,7 +56,7 @@ make maintaining a multiple APK codebase as painless as possible.</p>
naturally you want your application to take advantage of all the available space on larger devices,
without sacrificing compatibility or usability on the smaller screens. It may seem at the outset as
though multiple APK support is the best solution, but this often isn’t the case. The <a
-href="{@docRoot}guide/market/publishing/multiple-apks.html#ApiLevelOptions">Using Single APK
+href="{@docRoot}guide/google/play/publishing/multiple-apks.html#ApiLevelOptions">Using Single APK
Instead</a> section of the multiple APK developer guide includes some useful information on how to
accomplish this with a single APK, including use of our support library. You should also read the
guide to <a href="{@docRoot}guide/practices/screens_support.html">supporting multiple screens</a>,
@@ -130,10 +130,10 @@ include library projects are beyond the scope of this lesson, you can get up to
their creation at the following links:</p>
<ul>
<li><a
-href="{@docRoot}guide/developing/projects/projects-eclipse.html#SettingUpLibraryProject">Setting up
+href="{@docRoot}tools/projects/projects-eclipse.html#SettingUpLibraryProject">Setting up
a library project (Eclipse)</a></li>
<li><a
-href="{@docRoot}guide/developing/projects/projects-cmdline.html#SettingUpLibraryProject">Setting up
+href="{@docRoot}tools/projects/projects-cmdline.html#SettingUpLibraryProject">Setting up
a library project (Command line)</a></li>
</ul>
@@ -227,7 +227,7 @@ each APK such that red &#8805; green &#8805; blue, the chart effectively collaps
</table>
<p>
Now, let’s further assume that the Red APK has some requirement on it that the other two don’t. The
-<a href="{@docRoot}guide/appendix/market-filters.html">Filters on Google Play</a> page of the Android
+<a href="{@docRoot}guide/google/play/filters.html">Filters on Google Play</a> page of the Android
Developer guide has a whole list of possible culprits. For the sake of example, let’s assume that
red requires a front-facing camera. In fact, the entire point of the red APK is to use the extra
available screen space to do entertaining things with that front-facing camera. But, it turns out,
@@ -243,7 +243,7 @@ size.</p>
<p> In order to keep all your APKs on separate "tracks", it’s important to have a good version code
scheme. The recommended one can be found on the <a
-href="{@docRoot}guide/market/publishing/multiple-apks.html#VersionCodes">Version Codes</a> area of
+href="{@docRoot}guide/google/play/publishing/multiple-apks.html#VersionCodes">Version Codes</a> area of
our developer guide. Since the example set of APKs is only dealing with one of 3 possible
dimensions, it would be sufficient to separate each APK by 1000 and increment from there. This
might look like:</p>