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-rw-r--r--graphics/java/android/graphics/Path.java599
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diff --git a/graphics/java/android/graphics/Path.java b/graphics/java/android/graphics/Path.java
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-/*
- * Copyright (C) 2006 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-package android.graphics;
-
-/**
- * The Path class encapsulates compound (multiple contour) geometric paths
- * consisting of straight line segments, quadratic curves, and cubic curves.
- * It can be drawn with canvas.drawPath(path, paint), either filled or stroked
- * (based on the paint's Style), or it can be used for clipping or to draw
- * text on a path.
- */
-public class Path {
-
- /**
- * Create an empty path
- */
- public Path() {
- mNativePath = init1();
- }
-
- /**
- * Create a new path, copying the contents from the src path.
- *
- * @param src The path to copy from when initializing the new path
- */
- public Path(Path src) {
- int valNative = 0;
- if (src != null) {
- valNative = src.mNativePath;
- }
- mNativePath = init2(valNative);
- }
-
- /**
- * Clear any lines and curves from the path, making it empty.
- * This does NOT change the fill-type setting.
- */
- public void reset() {
- native_reset(mNativePath);
- }
-
- /**
- * Rewinds the path: clears any lines and curves from the path but
- * keeps the internal data structure for faster reuse.
- */
- public void rewind() {
- native_rewind(mNativePath);
- }
-
- /** Replace the contents of this with the contents of src.
- */
- public void set(Path src) {
- if (this != src) {
- native_set(mNativePath, src.mNativePath);
- }
- }
-
- /** Enum for the ways a path may be filled
- */
- public enum FillType {
- // these must match the values in SkPath.h
- WINDING (0),
- EVEN_ODD (1),
- INVERSE_WINDING (2),
- INVERSE_EVEN_ODD(3);
-
- FillType(int ni) {
- nativeInt = ni;
- }
- final int nativeInt;
- }
-
- // these must be in the same order as their native values
- private static final FillType[] sFillTypeArray = {
- FillType.WINDING,
- FillType.EVEN_ODD,
- FillType.INVERSE_WINDING,
- FillType.INVERSE_EVEN_ODD
- };
-
- /**
- * Return the path's fill type. This defines how "inside" is
- * computed. The default value is WINDING.
- *
- * @return the path's fill type
- */
- public FillType getFillType() {
- return sFillTypeArray[native_getFillType(mNativePath)];
- }
-
- /**
- * Set the path's fill type. This defines how "inside" is computed.
- *
- * @param ft The new fill type for this path
- */
- public void setFillType(FillType ft) {
- native_setFillType(mNativePath, ft.nativeInt);
- }
-
- /**
- * Returns true if the filltype is one of the INVERSE variants
- *
- * @return true if the filltype is one of the INVERSE variants
- */
- public boolean isInverseFillType() {
- final int ft = native_getFillType(mNativePath);
- return (ft & 2) != 0;
- }
-
- /**
- * Toggles the INVERSE state of the filltype
- */
- public void toggleInverseFillType() {
- int ft = native_getFillType(mNativePath);
- ft ^= 2;
- native_setFillType(mNativePath, ft);
- }
-
- /**
- * Returns true if the path is empty (contains no lines or curves)
- *
- * @return true if the path is empty (contains no lines or curves)
- */
- public boolean isEmpty() {
- return native_isEmpty(mNativePath);
- }
-
- /**
- * Returns true if the path specifies a rectangle. If so, and if rect is
- * not null, set rect to the bounds of the path. If the path does not
- * specify a rectangle, return false and ignore rect.
- *
- * @param rect If not null, returns the bounds of the path if it specifies
- * a rectangle
- * @return true if the path specifies a rectangle
- */
- public boolean isRect(RectF rect) {
- return native_isRect(mNativePath, rect);
- }
-
- /**
- * Compute the bounds of the path, and write the answer into bounds. If the
- * path contains 0 or 1 points, the bounds is set to (0,0,0,0)
- *
- * @param bounds Returns the computed bounds of the path
- * @param exact If true, return the exact (but slower) bounds, else return
- * just the bounds of all control points
- */
- public void computeBounds(RectF bounds, boolean exact) {
- // 1-exact, 0-fast correspond to the values in SkPath.h
- native_computeBounds(mNativePath, bounds, exact ? 1 : 0);
- }
-
- /**
- * Hint to the path to prepare for adding more points. This can allow the
- * path to more efficiently allocate its storage.
- *
- * @param extraPtCount The number of extra points that may be added to this
- * path
- */
- public void incReserve(int extraPtCount) {
- native_incReserve(mNativePath, extraPtCount);
- }
-
- /**
- * Set the beginning of the next contour to the point (x,y).
- *
- * @param x The x-coordinate of the start of a new contour
- * @param y The y-coordinate of the start of a new contour
- */
- public void moveTo(float x, float y) {
- native_moveTo(mNativePath, x, y);
- }
-
- /**
- * Set the beginning of the next contour relative to the last point on the
- * previous contour. If there is no previous contour, this is treated the
- * same as moveTo().
- *
- * @param dx The amount to add to the x-coordinate of the end of the
- * previous contour, to specify the start of a new contour
- * @param dy The amount to add to the y-coordinate of the end of the
- * previous contour, to specify the start of a new contour
- */
- public void rMoveTo(float dx, float dy) {
- native_rMoveTo(mNativePath, dx, dy);
- }
-
- /**
- * Add a line from the last point to the specified point (x,y).
- * If no moveTo() call has been made for this contour, the first point is
- * automatically set to (0,0).
- *
- * @param x The x-coordinate of the end of a line
- * @param y The y-coordinate of the end of a line
- */
- public void lineTo(float x, float y) {
- native_lineTo(mNativePath, x, y);
- }
-
- /**
- * Same as lineTo, but the coordinates are considered relative to the last
- * point on this contour. If there is no previous point, then a moveTo(0,0)
- * is inserted automatically.
- *
- * @param dx The amount to add to the x-coordinate of the previous point on
- * this contour, to specify a line
- * @param dy The amount to add to the y-coordinate of the previous point on
- * this contour, to specify a line
- */
- public void rLineTo(float dx, float dy) {
- native_rLineTo(mNativePath, dx, dy);
- }
-
- /**
- * Add a quadratic bezier from the last point, approaching control point
- * (x1,y1), and ending at (x2,y2). If no moveTo() call has been made for
- * this contour, the first point is automatically set to (0,0).
- *
- * @param x1 The x-coordinate of the control point on a quadratic curve
- * @param y1 The y-coordinate of the control point on a quadratic curve
- * @param x2 The x-coordinate of the end point on a quadratic curve
- * @param y2 The y-coordinate of the end point on a quadratic curve
- */
- public void quadTo(float x1, float y1, float x2, float y2) {
- native_quadTo(mNativePath, x1, y1, x2, y2);
- }
-
- /**
- * Same as quadTo, but the coordinates are considered relative to the last
- * point on this contour. If there is no previous point, then a moveTo(0,0)
- * is inserted automatically.
- *
- * @param dx1 The amount to add to the x-coordinate of the last point on
- * this contour, for the control point of a quadratic curve
- * @param dy1 The amount to add to the y-coordinate of the last point on
- * this contour, for the control point of a quadratic curve
- * @param dx2 The amount to add to the x-coordinate of the last point on
- * this contour, for the end point of a quadratic curve
- * @param dy2 The amount to add to the y-coordinate of the last point on
- * this contour, for the end point of a quadratic curve
- */
- public void rQuadTo(float dx1, float dy1, float dx2, float dy2) {
- native_rQuadTo(mNativePath, dx1, dy1, dx2, dy2);
- }
-
- /**
- * Add a cubic bezier from the last point, approaching control points
- * (x1,y1) and (x2,y2), and ending at (x3,y3). If no moveTo() call has been
- * made for this contour, the first point is automatically set to (0,0).
- *
- * @param x1 The x-coordinate of the 1st control point on a cubic curve
- * @param y1 The y-coordinate of the 1st control point on a cubic curve
- * @param x2 The x-coordinate of the 2nd control point on a cubic curve
- * @param y2 The y-coordinate of the 2nd control point on a cubic curve
- * @param x3 The x-coordinate of the end point on a cubic curve
- * @param y3 The y-coordinate of the end point on a cubic curve
- */
- public void cubicTo(float x1, float y1, float x2, float y2,
- float x3, float y3) {
- native_cubicTo(mNativePath, x1, y1, x2, y2, x3, y3);
- }
-
- /**
- * Same as cubicTo, but the coordinates are considered relative to the
- * current point on this contour. If there is no previous point, then a
- * moveTo(0,0) is inserted automatically.
- */
- public void rCubicTo(float x1, float y1, float x2, float y2,
- float x3, float y3) {
- native_rCubicTo(mNativePath, x1, y1, x2, y2, x3, y3);
- }
-
- /**
- * Append the specified arc to the path as a new contour. If the start of
- * the path is different from the path's current last point, then an
- * automatic lineTo() is added to connect the current contour to the
- * start of the arc. However, if the path is empty, then we call moveTo()
- * with the first point of the arc. The sweep angle is tread mod 360.
- *
- * @param oval The bounds of oval defining shape and size of the arc
- * @param startAngle Starting angle (in degrees) where the arc begins
- * @param sweepAngle Sweep angle (in degrees) measured clockwise, treated
- * mod 360.
- * @param forceMoveTo If true, always begin a new contour with the arc
- */
- public void arcTo(RectF oval, float startAngle, float sweepAngle,
- boolean forceMoveTo) {
- native_arcTo(mNativePath, oval, startAngle, sweepAngle, forceMoveTo);
- }
-
- /**
- * Append the specified arc to the path as a new contour. If the start of
- * the path is different from the path's current last point, then an
- * automatic lineTo() is added to connect the current contour to the
- * start of the arc. However, if the path is empty, then we call moveTo()
- * with the first point of the arc.
- *
- * @param oval The bounds of oval defining shape and size of the arc
- * @param startAngle Starting angle (in degrees) where the arc begins
- * @param sweepAngle Sweep angle (in degrees) measured clockwise
- */
- public void arcTo(RectF oval, float startAngle, float sweepAngle) {
- native_arcTo(mNativePath, oval, startAngle, sweepAngle, false);
- }
-
- /**
- * Close the current contour. If the current point is not equal to the
- * first point of the contour, a line segment is automatically added.
- */
- public void close() {
- native_close(mNativePath);
- }
-
- /**
- * Specifies how closed shapes (e.g. rects, ovals) are oriented when they
- * are added to a path.
- */
- public enum Direction {
- /** clockwise */
- CW (0), // must match enum in SkPath.h
- /** counter-clockwise */
- CCW (1); // must match enum in SkPath.h
-
- Direction(int ni) {
- nativeInt = ni;
- }
- final int nativeInt;
- }
-
- /**
- * Add a closed rectangle contour to the path
- *
- * @param rect The rectangle to add as a closed contour to the path
- * @param dir The direction to wind the rectangle's contour
- */
- public void addRect(RectF rect, Direction dir) {
- if (rect == null) {
- throw new NullPointerException("need rect parameter");
- }
- native_addRect(mNativePath, rect, dir.nativeInt);
- }
-
- /**
- * Add a closed rectangle contour to the path
- *
- * @param left The left side of a rectangle to add to the path
- * @param top The top of a rectangle to add to the path
- * @param right The right side of a rectangle to add to the path
- * @param bottom The bottom of a rectangle to add to the path
- * @param dir The direction to wind the rectangle's contour
- */
- public void addRect(float left, float top, float right, float bottom,
- Direction dir) {
- native_addRect(mNativePath, left, top, right, bottom, dir.nativeInt);
- }
-
- /**
- * Add a closed oval contour to the path
- *
- * @param oval The bounds of the oval to add as a closed contour to the path
- * @param dir The direction to wind the oval's contour
- */
- public void addOval(RectF oval, Direction dir) {
- if (oval == null) {
- throw new NullPointerException("need oval parameter");
- }
- native_addOval(mNativePath, oval, dir.nativeInt);
- }
-
- /**
- * Add a closed circle contour to the path
- *
- * @param x The x-coordinate of the center of a circle to add to the path
- * @param y The y-coordinate of the center of a circle to add to the path
- * @param radius The radius of a circle to add to the path
- * @param dir The direction to wind the circle's contour
- */
- public void addCircle(float x, float y, float radius, Direction dir) {
- native_addCircle(mNativePath, x, y, radius, dir.nativeInt);
- }
-
- /**
- * Add the specified arc to the path as a new contour.
- *
- * @param oval The bounds of oval defining the shape and size of the arc
- * @param startAngle Starting angle (in degrees) where the arc begins
- * @param sweepAngle Sweep angle (in degrees) measured clockwise
- */
- public void addArc(RectF oval, float startAngle, float sweepAngle) {
- if (oval == null) {
- throw new NullPointerException("need oval parameter");
- }
- native_addArc(mNativePath, oval, startAngle, sweepAngle);
- }
-
- /**
- * Add a closed round-rectangle contour to the path
- *
- * @param rect The bounds of a round-rectangle to add to the path
- * @param rx The x-radius of the rounded corners on the round-rectangle
- * @param ry The y-radius of the rounded corners on the round-rectangle
- * @param dir The direction to wind the round-rectangle's contour
- */
- public void addRoundRect(RectF rect, float rx, float ry, Direction dir) {
- if (rect == null) {
- throw new NullPointerException("need rect parameter");
- }
- native_addRoundRect(mNativePath, rect, rx, ry, dir.nativeInt);
- }
-
- /**
- * Add a closed round-rectangle contour to the path. Each corner receives
- * two radius values [X, Y]. The corners are ordered top-left, top-right,
- * bottom-right, bottom-left
- *
- * @param rect The bounds of a round-rectangle to add to the path
- * @param radii Array of 8 values, 4 pairs of [X,Y] radii
- * @param dir The direction to wind the round-rectangle's contour
- */
- public void addRoundRect(RectF rect, float[] radii, Direction dir) {
- if (rect == null) {
- throw new NullPointerException("need rect parameter");
- }
- if (radii.length < 8) {
- throw new ArrayIndexOutOfBoundsException("radii[] needs 8 values");
- }
- native_addRoundRect(mNativePath, rect, radii, dir.nativeInt);
- }
-
- /**
- * Add a copy of src to the path, offset by (dx,dy)
- *
- * @param src The path to add as a new contour
- * @param dx The amount to translate the path in X as it is added
- */
- public void addPath(Path src, float dx, float dy) {
- native_addPath(mNativePath, src.mNativePath, dx, dy);
- }
-
- /**
- * Add a copy of src to the path
- *
- * @param src The path that is appended to the current path
- */
- public void addPath(Path src) {
- native_addPath(mNativePath, src.mNativePath);
- }
-
- /**
- * Add a copy of src to the path, transformed by matrix
- *
- * @param src The path to add as a new contour
- */
- public void addPath(Path src, Matrix matrix) {
- native_addPath(mNativePath, src.mNativePath, matrix.native_instance);
- }
-
- /**
- * Offset the path by (dx,dy), returning true on success
- *
- * @param dx The amount in the X direction to offset the entire path
- * @param dy The amount in the Y direction to offset the entire path
- * @param dst The translated path is written here. If this is null, then
- * the original path is modified.
- */
- public void offset(float dx, float dy, Path dst) {
- int dstNative = 0;
- if (dst != null) {
- dstNative = dst.mNativePath;
- }
- native_offset(mNativePath, dx, dy, dstNative);
- }
-
- /**
- * Offset the path by (dx,dy), returning true on success
- *
- * @param dx The amount in the X direction to offset the entire path
- * @param dy The amount in the Y direction to offset the entire path
- */
- public void offset(float dx, float dy) {
- native_offset(mNativePath, dx, dy);
- }
-
- /**
- * Sets the last point of the path.
- *
- * @param dx The new X coordinate for the last point
- * @param dy The new Y coordinate for the last point
- */
- public void setLastPoint(float dx, float dy) {
- native_setLastPoint(mNativePath, dx, dy);
- }
-
- /**
- * Transform the points in this path by matrix, and write the answer
- * into dst. If dst is null, then the the original path is modified.
- *
- * @param matrix The matrix to apply to the path
- * @param dst The transformed path is written here. If dst is null,
- * then the the original path is modified
- */
- public void transform(Matrix matrix, Path dst) {
- int dstNative = 0;
- if (dst != null) {
- dstNative = dst.mNativePath;
- }
- native_transform(mNativePath, matrix.native_instance, dstNative);
- }
-
- /**
- * Transform the points in this path by matrix.
- *
- * @param matrix The matrix to apply to the path
- */
- public void transform(Matrix matrix) {
- native_transform(mNativePath, matrix.native_instance);
- }
-
- protected void finalize() throws Throwable {
- try {
- finalizer(mNativePath);
- } finally {
- super.finalize();
- }
- }
-
- /*package*/ final int ni() {
- return mNativePath;
- }
-
- private static native int init1();
- private static native int init2(int nPath);
- private static native void native_reset(int nPath);
- private static native void native_rewind(int nPath);
- private static native void native_set(int native_dst, int native_src);
- private static native int native_getFillType(int nPath);
- private static native void native_setFillType(int nPath, int ft);
- private static native boolean native_isEmpty(int nPath);
- private static native boolean native_isRect(int nPath, RectF rect);
- private static native void native_computeBounds(int nPath, RectF bounds,
- int btype);
- private static native void native_incReserve(int nPath, int extraPtCount);
- private static native void native_moveTo(int nPath, float x, float y);
- private static native void native_rMoveTo(int nPath, float dx, float dy);
- private static native void native_lineTo(int nPath, float x, float y);
- private static native void native_rLineTo(int nPath, float dx, float dy);
- private static native void native_quadTo(int nPath, float x1, float y1,
- float x2, float y2);
- private static native void native_rQuadTo(int nPath, float dx1, float dy1,
- float dx2, float dy2);
- private static native void native_cubicTo(int nPath, float x1, float y1,
- float x2, float y2, float x3, float y3);
- private static native void native_rCubicTo(int nPath, float x1, float y1,
- float x2, float y2, float x3, float y3);
- private static native void native_arcTo(int nPath, RectF oval,
- float startAngle, float sweepAngle, boolean forceMoveTo);
- private static native void native_close(int nPath);
- private static native void native_addRect(int nPath, RectF rect, int dir);
- private static native void native_addRect(int nPath, float left, float top,
- float right, float bottom, int dir);
- private static native void native_addOval(int nPath, RectF oval, int dir);
- private static native void native_addCircle(int nPath, float x, float y,
- float radius, int dir);
- private static native void native_addArc(int nPath, RectF oval,
- float startAngle, float sweepAngle);
- private static native void native_addRoundRect(int nPath, RectF rect,
- float rx, float ry, int dir);
- private static native void native_addRoundRect(int nPath, RectF r,
- float[] radii, int dir);
- private static native void native_addPath(int nPath, int src, float dx,
- float dy);
- private static native void native_addPath(int nPath, int src);
- private static native void native_addPath(int nPath, int src, int matrix);
- private static native void native_offset(int nPath, float dx, float dy,
- int dst_path);
- private static native void native_offset(int nPath, float dx, float dy);
- private static native void native_setLastPoint(int nPath, float dx, float dy);
- private static native void native_transform(int nPath, int matrix,
- int dst_path);
- private static native void native_transform(int nPath, int matrix);
- private static native void finalizer(int nPath);
-
- private final int mNativePath;
-}