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Diffstat (limited to 'graphics/java/android/graphics/Path.java')
-rw-r--r-- | graphics/java/android/graphics/Path.java | 599 |
1 files changed, 0 insertions, 599 deletions
diff --git a/graphics/java/android/graphics/Path.java b/graphics/java/android/graphics/Path.java deleted file mode 100644 index c3f63d7..0000000 --- a/graphics/java/android/graphics/Path.java +++ /dev/null @@ -1,599 +0,0 @@ -/* - * Copyright (C) 2006 The Android Open Source Project - * - * Licensed under the Apache License, Version 2.0 (the "License"); - * you may not use this file except in compliance with the License. - * You may obtain a copy of the License at - * - * http://www.apache.org/licenses/LICENSE-2.0 - * - * Unless required by applicable law or agreed to in writing, software - * distributed under the License is distributed on an "AS IS" BASIS, - * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. - * See the License for the specific language governing permissions and - * limitations under the License. - */ - -package android.graphics; - -/** - * The Path class encapsulates compound (multiple contour) geometric paths - * consisting of straight line segments, quadratic curves, and cubic curves. - * It can be drawn with canvas.drawPath(path, paint), either filled or stroked - * (based on the paint's Style), or it can be used for clipping or to draw - * text on a path. - */ -public class Path { - - /** - * Create an empty path - */ - public Path() { - mNativePath = init1(); - } - - /** - * Create a new path, copying the contents from the src path. - * - * @param src The path to copy from when initializing the new path - */ - public Path(Path src) { - int valNative = 0; - if (src != null) { - valNative = src.mNativePath; - } - mNativePath = init2(valNative); - } - - /** - * Clear any lines and curves from the path, making it empty. - * This does NOT change the fill-type setting. - */ - public void reset() { - native_reset(mNativePath); - } - - /** - * Rewinds the path: clears any lines and curves from the path but - * keeps the internal data structure for faster reuse. - */ - public void rewind() { - native_rewind(mNativePath); - } - - /** Replace the contents of this with the contents of src. - */ - public void set(Path src) { - if (this != src) { - native_set(mNativePath, src.mNativePath); - } - } - - /** Enum for the ways a path may be filled - */ - public enum FillType { - // these must match the values in SkPath.h - WINDING (0), - EVEN_ODD (1), - INVERSE_WINDING (2), - INVERSE_EVEN_ODD(3); - - FillType(int ni) { - nativeInt = ni; - } - final int nativeInt; - } - - // these must be in the same order as their native values - private static final FillType[] sFillTypeArray = { - FillType.WINDING, - FillType.EVEN_ODD, - FillType.INVERSE_WINDING, - FillType.INVERSE_EVEN_ODD - }; - - /** - * Return the path's fill type. This defines how "inside" is - * computed. The default value is WINDING. - * - * @return the path's fill type - */ - public FillType getFillType() { - return sFillTypeArray[native_getFillType(mNativePath)]; - } - - /** - * Set the path's fill type. This defines how "inside" is computed. - * - * @param ft The new fill type for this path - */ - public void setFillType(FillType ft) { - native_setFillType(mNativePath, ft.nativeInt); - } - - /** - * Returns true if the filltype is one of the INVERSE variants - * - * @return true if the filltype is one of the INVERSE variants - */ - public boolean isInverseFillType() { - final int ft = native_getFillType(mNativePath); - return (ft & 2) != 0; - } - - /** - * Toggles the INVERSE state of the filltype - */ - public void toggleInverseFillType() { - int ft = native_getFillType(mNativePath); - ft ^= 2; - native_setFillType(mNativePath, ft); - } - - /** - * Returns true if the path is empty (contains no lines or curves) - * - * @return true if the path is empty (contains no lines or curves) - */ - public boolean isEmpty() { - return native_isEmpty(mNativePath); - } - - /** - * Returns true if the path specifies a rectangle. If so, and if rect is - * not null, set rect to the bounds of the path. If the path does not - * specify a rectangle, return false and ignore rect. - * - * @param rect If not null, returns the bounds of the path if it specifies - * a rectangle - * @return true if the path specifies a rectangle - */ - public boolean isRect(RectF rect) { - return native_isRect(mNativePath, rect); - } - - /** - * Compute the bounds of the path, and write the answer into bounds. If the - * path contains 0 or 1 points, the bounds is set to (0,0,0,0) - * - * @param bounds Returns the computed bounds of the path - * @param exact If true, return the exact (but slower) bounds, else return - * just the bounds of all control points - */ - public void computeBounds(RectF bounds, boolean exact) { - // 1-exact, 0-fast correspond to the values in SkPath.h - native_computeBounds(mNativePath, bounds, exact ? 1 : 0); - } - - /** - * Hint to the path to prepare for adding more points. This can allow the - * path to more efficiently allocate its storage. - * - * @param extraPtCount The number of extra points that may be added to this - * path - */ - public void incReserve(int extraPtCount) { - native_incReserve(mNativePath, extraPtCount); - } - - /** - * Set the beginning of the next contour to the point (x,y). - * - * @param x The x-coordinate of the start of a new contour - * @param y The y-coordinate of the start of a new contour - */ - public void moveTo(float x, float y) { - native_moveTo(mNativePath, x, y); - } - - /** - * Set the beginning of the next contour relative to the last point on the - * previous contour. If there is no previous contour, this is treated the - * same as moveTo(). - * - * @param dx The amount to add to the x-coordinate of the end of the - * previous contour, to specify the start of a new contour - * @param dy The amount to add to the y-coordinate of the end of the - * previous contour, to specify the start of a new contour - */ - public void rMoveTo(float dx, float dy) { - native_rMoveTo(mNativePath, dx, dy); - } - - /** - * Add a line from the last point to the specified point (x,y). - * If no moveTo() call has been made for this contour, the first point is - * automatically set to (0,0). - * - * @param x The x-coordinate of the end of a line - * @param y The y-coordinate of the end of a line - */ - public void lineTo(float x, float y) { - native_lineTo(mNativePath, x, y); - } - - /** - * Same as lineTo, but the coordinates are considered relative to the last - * point on this contour. If there is no previous point, then a moveTo(0,0) - * is inserted automatically. - * - * @param dx The amount to add to the x-coordinate of the previous point on - * this contour, to specify a line - * @param dy The amount to add to the y-coordinate of the previous point on - * this contour, to specify a line - */ - public void rLineTo(float dx, float dy) { - native_rLineTo(mNativePath, dx, dy); - } - - /** - * Add a quadratic bezier from the last point, approaching control point - * (x1,y1), and ending at (x2,y2). If no moveTo() call has been made for - * this contour, the first point is automatically set to (0,0). - * - * @param x1 The x-coordinate of the control point on a quadratic curve - * @param y1 The y-coordinate of the control point on a quadratic curve - * @param x2 The x-coordinate of the end point on a quadratic curve - * @param y2 The y-coordinate of the end point on a quadratic curve - */ - public void quadTo(float x1, float y1, float x2, float y2) { - native_quadTo(mNativePath, x1, y1, x2, y2); - } - - /** - * Same as quadTo, but the coordinates are considered relative to the last - * point on this contour. If there is no previous point, then a moveTo(0,0) - * is inserted automatically. - * - * @param dx1 The amount to add to the x-coordinate of the last point on - * this contour, for the control point of a quadratic curve - * @param dy1 The amount to add to the y-coordinate of the last point on - * this contour, for the control point of a quadratic curve - * @param dx2 The amount to add to the x-coordinate of the last point on - * this contour, for the end point of a quadratic curve - * @param dy2 The amount to add to the y-coordinate of the last point on - * this contour, for the end point of a quadratic curve - */ - public void rQuadTo(float dx1, float dy1, float dx2, float dy2) { - native_rQuadTo(mNativePath, dx1, dy1, dx2, dy2); - } - - /** - * Add a cubic bezier from the last point, approaching control points - * (x1,y1) and (x2,y2), and ending at (x3,y3). If no moveTo() call has been - * made for this contour, the first point is automatically set to (0,0). - * - * @param x1 The x-coordinate of the 1st control point on a cubic curve - * @param y1 The y-coordinate of the 1st control point on a cubic curve - * @param x2 The x-coordinate of the 2nd control point on a cubic curve - * @param y2 The y-coordinate of the 2nd control point on a cubic curve - * @param x3 The x-coordinate of the end point on a cubic curve - * @param y3 The y-coordinate of the end point on a cubic curve - */ - public void cubicTo(float x1, float y1, float x2, float y2, - float x3, float y3) { - native_cubicTo(mNativePath, x1, y1, x2, y2, x3, y3); - } - - /** - * Same as cubicTo, but the coordinates are considered relative to the - * current point on this contour. If there is no previous point, then a - * moveTo(0,0) is inserted automatically. - */ - public void rCubicTo(float x1, float y1, float x2, float y2, - float x3, float y3) { - native_rCubicTo(mNativePath, x1, y1, x2, y2, x3, y3); - } - - /** - * Append the specified arc to the path as a new contour. If the start of - * the path is different from the path's current last point, then an - * automatic lineTo() is added to connect the current contour to the - * start of the arc. However, if the path is empty, then we call moveTo() - * with the first point of the arc. The sweep angle is tread mod 360. - * - * @param oval The bounds of oval defining shape and size of the arc - * @param startAngle Starting angle (in degrees) where the arc begins - * @param sweepAngle Sweep angle (in degrees) measured clockwise, treated - * mod 360. - * @param forceMoveTo If true, always begin a new contour with the arc - */ - public void arcTo(RectF oval, float startAngle, float sweepAngle, - boolean forceMoveTo) { - native_arcTo(mNativePath, oval, startAngle, sweepAngle, forceMoveTo); - } - - /** - * Append the specified arc to the path as a new contour. If the start of - * the path is different from the path's current last point, then an - * automatic lineTo() is added to connect the current contour to the - * start of the arc. However, if the path is empty, then we call moveTo() - * with the first point of the arc. - * - * @param oval The bounds of oval defining shape and size of the arc - * @param startAngle Starting angle (in degrees) where the arc begins - * @param sweepAngle Sweep angle (in degrees) measured clockwise - */ - public void arcTo(RectF oval, float startAngle, float sweepAngle) { - native_arcTo(mNativePath, oval, startAngle, sweepAngle, false); - } - - /** - * Close the current contour. If the current point is not equal to the - * first point of the contour, a line segment is automatically added. - */ - public void close() { - native_close(mNativePath); - } - - /** - * Specifies how closed shapes (e.g. rects, ovals) are oriented when they - * are added to a path. - */ - public enum Direction { - /** clockwise */ - CW (0), // must match enum in SkPath.h - /** counter-clockwise */ - CCW (1); // must match enum in SkPath.h - - Direction(int ni) { - nativeInt = ni; - } - final int nativeInt; - } - - /** - * Add a closed rectangle contour to the path - * - * @param rect The rectangle to add as a closed contour to the path - * @param dir The direction to wind the rectangle's contour - */ - public void addRect(RectF rect, Direction dir) { - if (rect == null) { - throw new NullPointerException("need rect parameter"); - } - native_addRect(mNativePath, rect, dir.nativeInt); - } - - /** - * Add a closed rectangle contour to the path - * - * @param left The left side of a rectangle to add to the path - * @param top The top of a rectangle to add to the path - * @param right The right side of a rectangle to add to the path - * @param bottom The bottom of a rectangle to add to the path - * @param dir The direction to wind the rectangle's contour - */ - public void addRect(float left, float top, float right, float bottom, - Direction dir) { - native_addRect(mNativePath, left, top, right, bottom, dir.nativeInt); - } - - /** - * Add a closed oval contour to the path - * - * @param oval The bounds of the oval to add as a closed contour to the path - * @param dir The direction to wind the oval's contour - */ - public void addOval(RectF oval, Direction dir) { - if (oval == null) { - throw new NullPointerException("need oval parameter"); - } - native_addOval(mNativePath, oval, dir.nativeInt); - } - - /** - * Add a closed circle contour to the path - * - * @param x The x-coordinate of the center of a circle to add to the path - * @param y The y-coordinate of the center of a circle to add to the path - * @param radius The radius of a circle to add to the path - * @param dir The direction to wind the circle's contour - */ - public void addCircle(float x, float y, float radius, Direction dir) { - native_addCircle(mNativePath, x, y, radius, dir.nativeInt); - } - - /** - * Add the specified arc to the path as a new contour. - * - * @param oval The bounds of oval defining the shape and size of the arc - * @param startAngle Starting angle (in degrees) where the arc begins - * @param sweepAngle Sweep angle (in degrees) measured clockwise - */ - public void addArc(RectF oval, float startAngle, float sweepAngle) { - if (oval == null) { - throw new NullPointerException("need oval parameter"); - } - native_addArc(mNativePath, oval, startAngle, sweepAngle); - } - - /** - * Add a closed round-rectangle contour to the path - * - * @param rect The bounds of a round-rectangle to add to the path - * @param rx The x-radius of the rounded corners on the round-rectangle - * @param ry The y-radius of the rounded corners on the round-rectangle - * @param dir The direction to wind the round-rectangle's contour - */ - public void addRoundRect(RectF rect, float rx, float ry, Direction dir) { - if (rect == null) { - throw new NullPointerException("need rect parameter"); - } - native_addRoundRect(mNativePath, rect, rx, ry, dir.nativeInt); - } - - /** - * Add a closed round-rectangle contour to the path. Each corner receives - * two radius values [X, Y]. The corners are ordered top-left, top-right, - * bottom-right, bottom-left - * - * @param rect The bounds of a round-rectangle to add to the path - * @param radii Array of 8 values, 4 pairs of [X,Y] radii - * @param dir The direction to wind the round-rectangle's contour - */ - public void addRoundRect(RectF rect, float[] radii, Direction dir) { - if (rect == null) { - throw new NullPointerException("need rect parameter"); - } - if (radii.length < 8) { - throw new ArrayIndexOutOfBoundsException("radii[] needs 8 values"); - } - native_addRoundRect(mNativePath, rect, radii, dir.nativeInt); - } - - /** - * Add a copy of src to the path, offset by (dx,dy) - * - * @param src The path to add as a new contour - * @param dx The amount to translate the path in X as it is added - */ - public void addPath(Path src, float dx, float dy) { - native_addPath(mNativePath, src.mNativePath, dx, dy); - } - - /** - * Add a copy of src to the path - * - * @param src The path that is appended to the current path - */ - public void addPath(Path src) { - native_addPath(mNativePath, src.mNativePath); - } - - /** - * Add a copy of src to the path, transformed by matrix - * - * @param src The path to add as a new contour - */ - public void addPath(Path src, Matrix matrix) { - native_addPath(mNativePath, src.mNativePath, matrix.native_instance); - } - - /** - * Offset the path by (dx,dy), returning true on success - * - * @param dx The amount in the X direction to offset the entire path - * @param dy The amount in the Y direction to offset the entire path - * @param dst The translated path is written here. If this is null, then - * the original path is modified. - */ - public void offset(float dx, float dy, Path dst) { - int dstNative = 0; - if (dst != null) { - dstNative = dst.mNativePath; - } - native_offset(mNativePath, dx, dy, dstNative); - } - - /** - * Offset the path by (dx,dy), returning true on success - * - * @param dx The amount in the X direction to offset the entire path - * @param dy The amount in the Y direction to offset the entire path - */ - public void offset(float dx, float dy) { - native_offset(mNativePath, dx, dy); - } - - /** - * Sets the last point of the path. - * - * @param dx The new X coordinate for the last point - * @param dy The new Y coordinate for the last point - */ - public void setLastPoint(float dx, float dy) { - native_setLastPoint(mNativePath, dx, dy); - } - - /** - * Transform the points in this path by matrix, and write the answer - * into dst. If dst is null, then the the original path is modified. - * - * @param matrix The matrix to apply to the path - * @param dst The transformed path is written here. If dst is null, - * then the the original path is modified - */ - public void transform(Matrix matrix, Path dst) { - int dstNative = 0; - if (dst != null) { - dstNative = dst.mNativePath; - } - native_transform(mNativePath, matrix.native_instance, dstNative); - } - - /** - * Transform the points in this path by matrix. - * - * @param matrix The matrix to apply to the path - */ - public void transform(Matrix matrix) { - native_transform(mNativePath, matrix.native_instance); - } - - protected void finalize() throws Throwable { - try { - finalizer(mNativePath); - } finally { - super.finalize(); - } - } - - /*package*/ final int ni() { - return mNativePath; - } - - private static native int init1(); - private static native int init2(int nPath); - private static native void native_reset(int nPath); - private static native void native_rewind(int nPath); - private static native void native_set(int native_dst, int native_src); - private static native int native_getFillType(int nPath); - private static native void native_setFillType(int nPath, int ft); - private static native boolean native_isEmpty(int nPath); - private static native boolean native_isRect(int nPath, RectF rect); - private static native void native_computeBounds(int nPath, RectF bounds, - int btype); - private static native void native_incReserve(int nPath, int extraPtCount); - private static native void native_moveTo(int nPath, float x, float y); - private static native void native_rMoveTo(int nPath, float dx, float dy); - private static native void native_lineTo(int nPath, float x, float y); - private static native void native_rLineTo(int nPath, float dx, float dy); - private static native void native_quadTo(int nPath, float x1, float y1, - float x2, float y2); - private static native void native_rQuadTo(int nPath, float dx1, float dy1, - float dx2, float dy2); - private static native void native_cubicTo(int nPath, float x1, float y1, - float x2, float y2, float x3, float y3); - private static native void native_rCubicTo(int nPath, float x1, float y1, - float x2, float y2, float x3, float y3); - private static native void native_arcTo(int nPath, RectF oval, - float startAngle, float sweepAngle, boolean forceMoveTo); - private static native void native_close(int nPath); - private static native void native_addRect(int nPath, RectF rect, int dir); - private static native void native_addRect(int nPath, float left, float top, - float right, float bottom, int dir); - private static native void native_addOval(int nPath, RectF oval, int dir); - private static native void native_addCircle(int nPath, float x, float y, - float radius, int dir); - private static native void native_addArc(int nPath, RectF oval, - float startAngle, float sweepAngle); - private static native void native_addRoundRect(int nPath, RectF rect, - float rx, float ry, int dir); - private static native void native_addRoundRect(int nPath, RectF r, - float[] radii, int dir); - private static native void native_addPath(int nPath, int src, float dx, - float dy); - private static native void native_addPath(int nPath, int src); - private static native void native_addPath(int nPath, int src, int matrix); - private static native void native_offset(int nPath, float dx, float dy, - int dst_path); - private static native void native_offset(int nPath, float dx, float dy); - private static native void native_setLastPoint(int nPath, float dx, float dy); - private static native void native_transform(int nPath, int matrix, - int dst_path); - private static native void native_transform(int nPath, int matrix); - private static native void finalizer(int nPath); - - private final int mNativePath; -} |