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-rw-r--r--graphics/java/android/graphics/Picture.java176
1 files changed, 0 insertions, 176 deletions
diff --git a/graphics/java/android/graphics/Picture.java b/graphics/java/android/graphics/Picture.java
deleted file mode 100644
index bbb2dbf..0000000
--- a/graphics/java/android/graphics/Picture.java
+++ /dev/null
@@ -1,176 +0,0 @@
-/*
- * Copyright (C) 2007 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-package android.graphics;
-
-import java.io.InputStream;
-import java.io.OutputStream;
-
-/**
- * A picture records drawing calls (via the canvas returned by beginRecording)
- * and can then play them back (via picture.draw(canvas) or canvas.drawPicture).
- * The picture's contents can also be written to a stream, and then later
- * restored to a new picture (via writeToStream / createFromStream). For most
- * content (esp. text, lines, rectangles), drawing a sequence from a picture can
- * be faster than the equivalent API calls, since the picture performs its
- * playback without incurring any java-call overhead.
- */
-public class Picture {
- private Canvas mRecordingCanvas;
- private final int mNativePicture;
-
- private static final int WORKING_STREAM_STORAGE = 16 * 1024;
-
- public Picture() {
- this(nativeConstructor(0));
- }
-
- /**
- * Create a picture by making a copy of what has already been recorded in
- * src. The contents of src are unchanged, and if src changes later, those
- * changes will not be reflected in this picture.
- */
- public Picture(Picture src) {
- this(nativeConstructor(src != null ? src.mNativePicture : 0));
- }
-
- /**
- * To record a picture, call beginRecording() and then draw into the Canvas
- * that is returned. Nothing we appear on screen, but all of the draw
- * commands (e.g. drawRect(...)) will be recorded. To stop recording, call
- * endRecording(). At this point the Canvas that was returned must no longer
- * be referenced, and nothing should be drawn into it.
- */
- public Canvas beginRecording(int width, int height) {
- int ni = nativeBeginRecording(mNativePicture, width, height);
- mRecordingCanvas = new RecordingCanvas(this, ni);
- return mRecordingCanvas;
- }
-
- /**
- * Call endRecording when the picture is built. After this call, the picture
- * may be drawn, but the canvas that was returned by beginRecording must not
- * be referenced anymore. This is automatically called if Picture.draw() or
- * Canvas.drawPicture() is called.
- */
- public void endRecording() {
- if (mRecordingCanvas != null) {
- mRecordingCanvas = null;
- nativeEndRecording(mNativePicture);
- }
- }
-
- /**
- * Get the width of the picture as passed to beginRecording. This
- * does not reflect (per se) the content of the picture.
- */
- public native int getWidth();
-
- /**
- * Get the height of the picture as passed to beginRecording. This
- * does not reflect (per se) the content of the picture.
- */
- public native int getHeight();
-
- /**
- * Draw this picture on the canvas. The picture may have the side effect
- * of changing the matrix and clip of the canvas.
- *
- * @param canvas The picture is drawn to this canvas
- */
- public void draw(Canvas canvas) {
- if (mRecordingCanvas != null) {
- endRecording();
- }
- nativeDraw(canvas.mNativeCanvas, mNativePicture);
- }
-
- /**
- * Create a new picture (already recorded) from the data in the stream. This
- * data was generated by a previous call to writeToStream().
- */
- public static Picture createFromStream(InputStream stream) {
- return new Picture(
- nativeCreateFromStream(stream, new byte[WORKING_STREAM_STORAGE]));
- }
-
- /**
- * Write the picture contents to a stream. The data can be used to recreate
- * the picture in this or another process by calling createFromStream.
- */
- public void writeToStream(OutputStream stream) {
- // do explicit check before calling the native method
- if (stream == null) {
- throw new NullPointerException();
- }
- if (!nativeWriteToStream(mNativePicture, stream,
- new byte[WORKING_STREAM_STORAGE])) {
- throw new RuntimeException();
- }
- }
-
- protected void finalize() throws Throwable {
- nativeDestructor(mNativePicture);
- }
-
- /*package*/ final int ni() {
- return mNativePicture;
- }
-
- private Picture(int nativePicture) {
- if (nativePicture == 0) {
- throw new RuntimeException();
- }
- mNativePicture = nativePicture;
- }
-
- // return empty picture if src is 0, or a copy of the native src
- private static native int nativeConstructor(int nativeSrcOr0);
- private static native int nativeCreateFromStream(InputStream stream,
- byte[] storage);
- private static native int nativeBeginRecording(int nativeCanvas,
- int w, int h);
- private static native void nativeEndRecording(int nativeCanvas);
- private static native void nativeDraw(int nativeCanvas, int nativePicture);
- private static native boolean nativeWriteToStream(int nativePicture,
- OutputStream stream, byte[] storage);
- private static native void nativeDestructor(int nativePicture);
-
- private static class RecordingCanvas extends Canvas {
- private final Picture mPicture;
-
- public RecordingCanvas(Picture pict, int nativeCanvas) {
- super(nativeCanvas);
- mPicture = pict;
- }
-
- @Override
- public void setBitmap(Bitmap bitmap) {
- throw new RuntimeException(
- "Cannot call setBitmap on a picture canvas");
- }
-
- @Override
- public void drawPicture(Picture picture) {
- if (mPicture == picture) {
- throw new RuntimeException(
- "Cannot draw a picture into its recording canvas");
- }
- super.drawPicture(picture);
- }
- }
-}
-