diff options
Diffstat (limited to 'graphics/java/android/graphics/drawable/RippleBackground.java')
-rw-r--r-- | graphics/java/android/graphics/drawable/RippleBackground.java | 11 |
1 files changed, 6 insertions, 5 deletions
diff --git a/graphics/java/android/graphics/drawable/RippleBackground.java b/graphics/java/android/graphics/drawable/RippleBackground.java index 49862bc..34e6a20 100644 --- a/graphics/java/android/graphics/drawable/RippleBackground.java +++ b/graphics/java/android/graphics/drawable/RippleBackground.java @@ -42,8 +42,9 @@ class RippleBackground { private static final float GLOBAL_SPEED = 1.0f; private static final float WAVE_TOUCH_DOWN_ACCELERATION = 1024.0f * GLOBAL_SPEED; private static final float WAVE_OPACITY_DECAY_VELOCITY = 3.0f / GLOBAL_SPEED; - private static final float WAVE_OUTER_OPACITY_VELOCITY_MAX = 4.5f * GLOBAL_SPEED; - private static final float WAVE_OUTER_OPACITY_VELOCITY_MIN = 1.5f * GLOBAL_SPEED; + private static final float WAVE_OUTER_OPACITY_EXIT_VELOCITY_MAX = 4.5f * GLOBAL_SPEED; + private static final float WAVE_OUTER_OPACITY_EXIT_VELOCITY_MIN = 1.5f * GLOBAL_SPEED; + private static final float WAVE_OUTER_OPACITY_ENTER_VELOCITY = 10.0f * GLOBAL_SPEED; private static final float WAVE_OUTER_SIZE_INFLUENCE_MAX = 200f; private static final float WAVE_OUTER_SIZE_INFLUENCE_MIN = 40f; @@ -285,7 +286,7 @@ class RippleBackground { public void enter() { final int radiusDuration = (int) (1000 * Math.sqrt(mOuterRadius / WAVE_TOUCH_DOWN_ACCELERATION * mDensity) + 0.5); - final int outerDuration = (int) (1000 * 1.0f / WAVE_OUTER_OPACITY_VELOCITY_MIN); + final int outerDuration = (int) (1000 * 1.0f / WAVE_OUTER_OPACITY_ENTER_VELOCITY); final ObjectAnimator cX = ObjectAnimator.ofFloat(this, "xGravity", 1); cX.setAutoCancel(true); @@ -328,8 +329,8 @@ class RippleBackground { final float outerSizeInfluence = MathUtils.constrain( (mOuterRadius - WAVE_OUTER_SIZE_INFLUENCE_MIN * mDensity) / (WAVE_OUTER_SIZE_INFLUENCE_MAX * mDensity), 0, 1); - final float outerOpacityVelocity = MathUtils.lerp(WAVE_OUTER_OPACITY_VELOCITY_MIN, - WAVE_OUTER_OPACITY_VELOCITY_MAX, outerSizeInfluence); + final float outerOpacityVelocity = MathUtils.lerp(WAVE_OUTER_OPACITY_EXIT_VELOCITY_MIN, + WAVE_OUTER_OPACITY_EXIT_VELOCITY_MAX, outerSizeInfluence); // Determine at what time the inner and outer opacity intersect. // inner(t) = mOpacity - t * WAVE_OPACITY_DECAY_VELOCITY / 1000 |