diff options
Diffstat (limited to 'graphics/java/android/renderscript/Byte4.java')
-rw-r--r-- | graphics/java/android/renderscript/Byte4.java | 420 |
1 files changed, 416 insertions, 4 deletions
diff --git a/graphics/java/android/renderscript/Byte4.java b/graphics/java/android/renderscript/Byte4.java index 7df2104..fa4c13d 100644 --- a/graphics/java/android/renderscript/Byte4.java +++ b/graphics/java/android/renderscript/Byte4.java @@ -22,6 +22,11 @@ package android.renderscript; * **/ public class Byte4 { + public byte x; + public byte y; + public byte z; + public byte w; + public Byte4() { } @@ -31,11 +36,418 @@ public class Byte4 { z = initZ; w = initW; } + /** @hide */ + public Byte4(Byte4 source) { + this.x = source.x; + this.y = source.y; + this.z = source.z; + this.w = source.w; + } - public byte x; - public byte y; - public byte z; - public byte w; + /** @hide + * Vector add + * + * @param a + */ + public void add(Byte4 a) { + this.x += a.x; + this.y += a.y; + this.z += a.z; + this.w += a.w; + } + + /** @hide + * Vector add + * + * @param a + * @param b + * @return + */ + public static Byte4 add(Byte4 a, Byte4 b) { + Byte4 result = new Byte4(); + result.x = (byte)(a.x + b.x); + result.y = (byte)(a.y + b.y); + result.z = (byte)(a.z + b.z); + result.w = (byte)(a.w + b.w); + + return result; + } + + /** @hide + * Vector add + * + * @param value + */ + public void add(byte value) { + x += value; + y += value; + z += value; + w += value; + } + + /** @hide + * Vector add + * + * @param a + * @param b + * @return + */ + public static Byte4 add(Byte4 a, byte b) { + Byte4 result = new Byte4(); + result.x = (byte)(a.x + b); + result.y = (byte)(a.y + b); + result.z = (byte)(a.z + b); + result.w = (byte)(a.w + b); + + return result; + } + + /** @hide + * Vector subtraction + * + * @param a + */ + public void sub(Byte4 a) { + this.x -= a.x; + this.y -= a.y; + this.z -= a.z; + this.w -= a.w; + } + + /** @hide + * Vector subtraction + * + * @param a + * @param b + * @return + */ + public static Byte4 sub(Byte4 a, Byte4 b) { + Byte4 result = new Byte4(); + result.x = (byte)(a.x - b.x); + result.y = (byte)(a.y - b.y); + result.z = (byte)(a.z - b.z); + result.w = (byte)(a.w - b.w); + + return result; + } + + /** @hide + * Vector subtraction + * + * @param value + */ + public void sub(byte value) { + x -= value; + y -= value; + z -= value; + w -= value; + } + + /** @hide + * Vector subtraction + * + * @param a + * @param b + * @return + */ + public static Byte4 sub(Byte4 a, byte b) { + Byte4 result = new Byte4(); + result.x = (byte)(a.x - b); + result.y = (byte)(a.y - b); + result.z = (byte)(a.z - b); + result.w = (byte)(a.w - b); + + return result; + } + + /** @hide + * Vector multiplication + * + * @param a + */ + public void mul(Byte4 a) { + this.x *= a.x; + this.y *= a.y; + this.z *= a.z; + this.w *= a.w; + } + + /** @hide + * Vector multiplication + * + * @param a + * @param b + * @return + */ + public static Byte4 mul(Byte4 a, Byte4 b) { + Byte4 result = new Byte4(); + result.x = (byte)(a.x * b.x); + result.y = (byte)(a.y * b.y); + result.z = (byte)(a.z * b.z); + result.w = (byte)(a.w * b.w); + + return result; + } + + /** @hide + * Vector multiplication + * + * @param value + */ + public void mul(byte value) { + x *= value; + y *= value; + z *= value; + w *= value; + } + + /** @hide + * Vector multiplication + * + * @param a + * @param b + * @return + */ + public static Byte4 mul(Byte4 a, byte b) { + Byte4 result = new Byte4(); + result.x = (byte)(a.x * b); + result.y = (byte)(a.y * b); + result.z = (byte)(a.z * b); + result.w = (byte)(a.w * b); + + return result; + } + + /** @hide + * Vector division + * + * @param a + */ + public void div(Byte4 a) { + this.x /= a.x; + this.y /= a.y; + this.z /= a.z; + this.w /= a.w; + } + + /** @hide + * Vector division + * + * @param a + * @param b + * @return + */ + public static Byte4 div(Byte4 a, Byte4 b) { + Byte4 result = new Byte4(); + result.x = (byte)(a.x / b.x); + result.y = (byte)(a.y / b.y); + result.z = (byte)(a.z / b.z); + result.w = (byte)(a.w / b.w); + + return result; + } + + /** @hide + * Vector division + * + * @param value + */ + public void div(byte value) { + x /= value; + y /= value; + z /= value; + w /= value; + } + + /** @hide + * Vector division + * + * @param a + * @param b + * @return + */ + public static Byte4 div(Byte4 a, byte b) { + Byte4 result = new Byte4(); + result.x = (byte)(a.x / b); + result.y = (byte)(a.y / b); + result.z = (byte)(a.z / b); + result.w = (byte)(a.w / b); + + return result; + } + + /** @hide + * get vector length + * + * @return + */ + public byte length() { + return 4; + } + + /** @hide + * set vector negate + */ + public void negate() { + this.x = (byte)(-x); + this.y = (byte)(-y); + this.z = (byte)(-z); + this.w = (byte)(-w); + } + + /** @hide + * Vector dot Product + * + * @param a + * @return + */ + public byte dotProduct(Byte4 a) { + return (byte)((x * a.x) + (y * a.y) + (z * a.z) + (w * a.w)); + } + + /** @hide + * Vector dot Product + * + * @param a + * @param b + * @return + */ + public static byte dotProduct(Byte4 a, Byte4 b) { + return (byte)((b.x * a.x) + (b.y * a.y) + (b.z * a.z) + (b.w * a.w)); + } + + /** @hide + * Vector add Multiple + * + * @param a + * @param factor + */ + public void addMultiple(Byte4 a, byte factor) { + x += a.x * factor; + y += a.y * factor; + z += a.z * factor; + w += a.w * factor; + } + + /** @hide + * set vector value by Byte4 + * + * @param a + */ + public void set(Byte4 a) { + this.x = a.x; + this.y = a.y; + this.z = a.z; + this.w = a.w; + } + + /** @hide + * set the vector field values + * + * @param a + * @param b + * @param c + * @param d + */ + public void setValues(byte a, byte b, byte c, byte d) { + this.x = a; + this.y = b; + this.z = c; + this.w = d; + } + + /** @hide + * return the element sum of vector + * + * @return + */ + public byte elementSum() { + return (byte)(x + y + z + w); + } + + /** @hide + * get the vector field value by index + * + * @param i + * @return + */ + public byte get(int i) { + switch (i) { + case 0: + return x; + case 1: + return y; + case 2: + return z; + case 3: + return w; + default: + throw new IndexOutOfBoundsException("Index: i"); + } + } + + /** @hide + * set the vector field value by index + * + * @param i + * @param value + */ + public void setAt(int i, byte value) { + switch (i) { + case 0: + x = value; + return; + case 1: + y = value; + return; + case 2: + z = value; + return; + case 3: + w = value; + return; + default: + throw new IndexOutOfBoundsException("Index: i"); + } + } + + /** @hide + * add the vector field value by index + * + * @param i + * @param value + */ + public void addAt(int i, byte value) { + switch (i) { + case 0: + x += value; + return; + case 1: + y += value; + return; + case 2: + z += value; + return; + case 3: + w += value; + return; + default: + throw new IndexOutOfBoundsException("Index: i"); + } + } + + /** @hide + * copy the vector to Char array + * + * @param data + * @param offset + */ + public void copyTo(byte[] data, int offset) { + data[offset] = x; + data[offset + 1] = y; + data[offset + 2] = z; + data[offset + 3] = w; + } } |