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Diffstat (limited to 'graphics/java/android/renderscript/Light.java')
-rw-r--r-- | graphics/java/android/renderscript/Light.java | 87 |
1 files changed, 87 insertions, 0 deletions
diff --git a/graphics/java/android/renderscript/Light.java b/graphics/java/android/renderscript/Light.java new file mode 100644 index 0000000..c9196aa --- /dev/null +++ b/graphics/java/android/renderscript/Light.java @@ -0,0 +1,87 @@ +/* + * Copyright (C) 2008 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +package android.renderscript; + + +import java.io.IOException; +import java.io.InputStream; + +import android.content.res.Resources; +import android.os.Bundle; +import android.util.Config; +import android.util.Log; + +import android.graphics.Bitmap; +import android.graphics.BitmapFactory; + +/** + * @hide + * + **/ +public class Light extends BaseObj { + Light(int id, RenderScript rs) { + super(rs); + mID = id; + } + + public void destroy() { + mRS.nLightDestroy(mID); + mID = 0; + } + + public void setColor(float r, float g, float b) { + mRS.nLightSetColor(mID, r, g, b); + } + + public void setPosition(float x, float y, float z) { + mRS.nLightSetPosition(mID, x, y, z); + } + + public static class Builder { + RenderScript mRS; + boolean mIsMono; + boolean mIsLocal; + + public Builder(RenderScript rs) { + mRS = rs; + mIsMono = false; + mIsLocal = false; + } + + public void lightSetIsMono(boolean isMono) { + mIsMono = isMono; + } + + public void lightSetIsLocal(boolean isLocal) { + mIsLocal = isLocal; + } + + static synchronized Light internalCreate(RenderScript rs, Builder b) { + rs.nSamplerBegin(); + rs.nLightSetIsMono(b.mIsMono); + rs.nLightSetIsLocal(b.mIsLocal); + int id = rs.nLightCreate(); + return new Light(id, rs); + } + + public Light create() { + return internalCreate(mRS, this); + } + } + +} + |