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diff --git a/graphics/java/android/renderscript/RSSurfaceView.java b/graphics/java/android/renderscript/RSSurfaceView.java
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+/*
+ * Copyright (C) 2008 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package android.renderscript;
+
+import java.io.Writer;
+import java.util.ArrayList;
+import java.util.concurrent.Semaphore;
+
+import android.content.Context;
+import android.os.Handler;
+import android.os.Message;
+import android.util.AttributeSet;
+import android.util.Log;
+import android.util.Log;
+import android.view.Surface;
+import android.view.SurfaceHolder;
+import android.view.SurfaceView;
+
+/**
+ * @hide
+ *
+ **/
+public class RSSurfaceView extends SurfaceView implements SurfaceHolder.Callback {
+ private SurfaceHolder mSurfaceHolder;
+ private RenderScript mRS;
+
+ /**
+ * Standard View constructor. In order to render something, you
+ * must call {@link #setRenderer} to register a renderer.
+ */
+ public RSSurfaceView(Context context) {
+ super(context);
+ init();
+ //Log.v(RenderScript.LOG_TAG, "RSSurfaceView");
+ }
+
+ /**
+ * Standard View constructor. In order to render something, you
+ * must call {@link #setRenderer} to register a renderer.
+ */
+ public RSSurfaceView(Context context, AttributeSet attrs) {
+ super(context, attrs);
+ init();
+ //Log.v(RenderScript.LOG_TAG, "RSSurfaceView");
+ }
+
+ private void init() {
+ // Install a SurfaceHolder.Callback so we get notified when the
+ // underlying surface is created and destroyed
+ SurfaceHolder holder = getHolder();
+ holder.addCallback(this);
+ }
+
+ /**
+ * This method is part of the SurfaceHolder.Callback interface, and is
+ * not normally called or subclassed by clients of RSSurfaceView.
+ */
+ public void surfaceCreated(SurfaceHolder holder) {
+ Log.v(RenderScript.LOG_TAG, "surfaceCreated");
+ mSurfaceHolder = holder;
+ }
+
+ /**
+ * This method is part of the SurfaceHolder.Callback interface, and is
+ * not normally called or subclassed by clients of RSSurfaceView.
+ */
+ public void surfaceDestroyed(SurfaceHolder holder) {
+ // Surface will be destroyed when we return
+ if (mRS != null) {
+ mRS.contextSetSurface(null);
+ }
+ //Log.v(RenderScript.LOG_TAG, "surfaceDestroyed");
+ }
+
+ /**
+ * This method is part of the SurfaceHolder.Callback interface, and is
+ * not normally called or subclassed by clients of RSSurfaceView.
+ */
+ public void surfaceChanged(SurfaceHolder holder, int format, int w, int h) {
+ if (mRS != null) {
+ mRS.contextSetSurface(holder.getSurface());
+ }
+ //Log.v(RenderScript.LOG_TAG, "surfaceChanged");
+ }
+
+ /**
+ * Inform the view that the activity is paused. The owner of this view must
+ * call this method when the activity is paused. Calling this method will
+ * pause the rendering thread.
+ * Must not be called before a renderer has been set.
+ */
+ public void onPause() {
+ if(mRS != null) {
+ mRS.pause();
+ }
+ //Log.v(RenderScript.LOG_TAG, "onPause");
+ }
+
+ /**
+ * Inform the view that the activity is resumed. The owner of this view must
+ * call this method when the activity is resumed. Calling this method will
+ * recreate the OpenGL display and resume the rendering
+ * thread.
+ * Must not be called before a renderer has been set.
+ */
+ public void onResume() {
+ if(mRS != null) {
+ mRS.resume();
+ }
+ //Log.v(RenderScript.LOG_TAG, "onResume");
+ }
+
+ /**
+ * Queue a runnable to be run on the GL rendering thread. This can be used
+ * to communicate with the Renderer on the rendering thread.
+ * Must not be called before a renderer has been set.
+ * @param r the runnable to be run on the GL rendering thread.
+ */
+ public void queueEvent(Runnable r) {
+ //Log.v(RenderScript.LOG_TAG, "queueEvent");
+ }
+
+ /**
+ * This method is used as part of the View class and is not normally
+ * called or subclassed by clients of RSSurfaceView.
+ * Must not be called before a renderer has been set.
+ */
+ @Override
+ protected void onDetachedFromWindow() {
+ super.onDetachedFromWindow();
+ }
+
+ // ----------------------------------------------------------------------
+
+ public RenderScript createRenderScript(boolean useDepth, boolean forceSW) {
+ Surface sur = null;
+ while ((sur == null) || (mSurfaceHolder == null)) {
+ sur = getHolder().getSurface();
+ }
+ mRS = new RenderScript(sur, useDepth, forceSW);
+ return mRS;
+ }
+
+ public RenderScript createRenderScript(boolean useDepth) {
+ return createRenderScript(useDepth, false);
+ }
+
+ public void destroyRenderScript() {
+ mRS.destroy();
+ mRS = null;
+ }
+}
+